Kudo Posted August 11, 2020 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 97 Reputation: 0 Joined: 08/18/12 Last Seen: 36 minutes ago Share Posted August 11, 2020 here is the script set .@Total,9; //<%>,<ItemID>,<Amount> setarray .@P1[0],1,512,1; //Gallon Hat of Flame setarray .@P2[0],2,512,1; //Crow_Tengu_Mask setarray .@P3[0],3,512,1; //Canopy setarray .@P4[0],5,7179,10; //PODS setarray .@P5[0],30,969,150; //(Gold) setarray .@P6[0],80,12016,10; //Speed_Up_Potion setarray .@P7[0],90,12214,5; //12214 setarray .@P8[0],95,12412,5; //HE_Bubble_Gum setarray .@P9[0],70,12103,5; //Bubble Gum setarray .@Default[0],rand(13517,12534,12103,6767,3100,7227,7608,6420,981,983),rand(1,20); set .@i, rand(1,.@Total); if (rand(1,100) > getd(".@P"+.@i+"[0]")) i want to know if it is ok to put same % of items on array or it will have a conflict? and for the default array did i make the right codes? Quote Link to comment Share on other sites More sharing options...
0 Kreustoo Posted August 11, 2020 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 215 Reputation: 45 Joined: 05/03/13 Last Seen: May 21, 2023 Share Posted August 11, 2020 Hello, rand(13517,12534,12103,6767,3100,7227,7608,6420,981,983) You need F_rand to do that (a script function). rand is just for maximum 2 numbers: *rand(<number>{,<number>}); This function returns a number ... (if you specify one) ... randomly positioned between 0 and the number you specify -1. (if you specify two) ... randomly positioned between the two numbers you specify. rand(10) would result in 0,1,2,3,4,5,6,7,8 or 9 rand(0,9) would result in 0,1,2,3,4,5,6,7,8 or 9 rand(2,5) would result in 2,3,4 or 5 The rest seems good to me Quote Link to comment Share on other sites More sharing options...
0 Kudo Posted August 11, 2020 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 97 Reputation: 0 Joined: 08/18/12 Last Seen: 36 minutes ago Author Share Posted August 11, 2020 3 minutes ago, Kreustoo said: Hello, rand(13517,12534,12103,6767,3100,7227,7608,6420,981,983) You need F_rand to do that (a script function). rand is just for maximum 2 numbers: *rand(<number>{,<number>}); This function returns a number ... (if you specify one) ... randomly positioned between 0 and the number you specify -1. (if you specify two) ... randomly positioned between the two numbers you specify. rand(10) would result in 0,1,2,3,4,5,6,7,8 or 9 rand(0,9) would result in 0,1,2,3,4,5,6,7,8 or 9 rand(2,5) would result in 2,3,4 or 5 The rest seems good to me so you mean its ok if i put this one? setarray .@P1[0],10,512,1; //Gallon Hat of Flame setarray .@P2[0],10,512,1; //Crow_Tengu_Mask setarray .@P3[0],10,512,1; //Canopy setarray .@P4[0],10,7179,10; //PODS setarray .@P5[0],10,969,150; //(Gold) all % = 10% there is no conflict on that? Quote Link to comment Share on other sites More sharing options...
0 Kreustoo Posted August 11, 2020 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 215 Reputation: 45 Joined: 05/03/13 Last Seen: May 21, 2023 Share Posted August 11, 2020 I'm not sure what you're trying to achieve but yeah no problem as a script. For what I see on your first post, you'll chose one box and then test if he can get it or not checking on the % position. Quote Link to comment Share on other sites More sharing options...
0 Kudo Posted August 11, 2020 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 97 Reputation: 0 Joined: 08/18/12 Last Seen: 36 minutes ago Author Share Posted August 11, 2020 can you give me an example of the f_rand so that i can use.. Quote Link to comment Share on other sites More sharing options...
0 Poring King Posted August 11, 2020 Group: Members Topic Count: 61 Topics Per Day: 0.02 Content Count: 911 Reputation: 166 Joined: 11/27/14 Last Seen: Monday at 03:01 PM Share Posted August 11, 2020 set .@Total,12; setarray .@P1[0],1,1230,1; //Ice Pick setarray .@P2[0],1,5135,1; //Cyclops setarray .@P3[0],1,4365,1; // HW Card setarray .@P4[0],1,4451,1; // Crothen Card setarray .@P5[0],1,18885,1; // Jejecap setarray .@P6[0],1,20036,1; // Sword Master Crown setarray .@P7[0],1,4357,1; // LK Card setarray .@P8[0],1,4403,1; // kiel card setarray .@P9[0],20,12210,20; // BGUM setarray .@P10[0],30,7227,20; // TCG setarray .@P11[0],100,7227,2; // TCG setarray .@P12[0],100,7227,2; // TCG do{ set .@i, rand(1,.@Total); }while( rand(1,100) > getd(".@P"+.@i+"[0]") ); for(set .@j,1; .@j<getarraysize(getd(".@P"+.@i)); set .@j,.@j+2) { getitem getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); if (!.@k[0]) { set .@gz,.@i; setarray .@k[0], getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); break; } } if( .@gz && .@gz <= 10 ) // 10% equal or below will announce announce "Congratulations! "+strcharinfo(0)+" just received "+getitemname(.@k[0])+" x "+.@k[1]+" from Lotti Girl",0; specialeffect2 248; close; 1 1 Quote Link to comment Share on other sites More sharing options...
0 Kudo Posted August 12, 2020 Group: Members Topic Count: 38 Topics Per Day: 0.01 Content Count: 97 Reputation: 0 Joined: 08/18/12 Last Seen: 36 minutes ago Author Share Posted August 12, 2020 9 hours ago, Poring King said: set .@Total,12; setarray .@P1[0],1,1230,1; //Ice Pick setarray .@P2[0],1,5135,1; //Cyclops setarray .@P3[0],1,4365,1; // HW Card setarray .@P4[0],1,4451,1; // Crothen Card setarray .@P5[0],1,18885,1; // Jejecap setarray .@P6[0],1,20036,1; // Sword Master Crown setarray .@P7[0],1,4357,1; // LK Card setarray .@P8[0],1,4403,1; // kiel card setarray .@P9[0],20,12210,20; // BGUM setarray .@P10[0],30,7227,20; // TCG setarray .@P11[0],100,7227,2; // TCG setarray .@P12[0],100,7227,2; // TCG do{ set .@i, rand(1,.@Total); }while( rand(1,100) > getd(".@P"+.@i+"[0]") ); for(set .@j,1; .@j<getarraysize(getd(".@P"+.@i)); set .@j,.@j+2) { getitem getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); if (!.@k[0]) { set .@gz,.@i; setarray .@k[0], getd(".@P"+.@i+"["+.@j+"]"), getd(".@P"+.@i+"["+(.@j+1)+"]"); break; } } if( .@gz && .@gz <= 10 ) // 10% equal or below will announce announce "Congratulations! "+strcharinfo(0)+" just received "+getitemname(.@k[0])+" x "+.@k[1]+" from Lotti Girl",0; specialeffect2 248; close; this script is from lotti npc right? is it alright to use this in random box?? what is the difference between this 2 script... Quote Link to comment Share on other sites More sharing options...
0 Poring King Posted August 12, 2020 Group: Members Topic Count: 61 Topics Per Day: 0.02 Content Count: 911 Reputation: 166 Joined: 11/27/14 Last Seen: Monday at 03:01 PM Share Posted August 12, 2020 F_rand is 2 or more while rand is 2 only Quote Link to comment Share on other sites More sharing options...
Question
Kudo
here is the script
set .@Total,9;
//<%>,<ItemID>,<Amount>
setarray .@P1[0],1,512,1; //Gallon Hat of Flame
setarray .@P2[0],2,512,1; //Crow_Tengu_Mask
setarray .@P3[0],3,512,1; //Canopy
setarray .@P4[0],5,7179,10; //PODS
setarray .@P5[0],30,969,150; //(Gold)
setarray .@P6[0],80,12016,10; //Speed_Up_Potion
setarray .@P7[0],90,12214,5; //12214
setarray .@P8[0],95,12412,5; //HE_Bubble_Gum
setarray .@P9[0],70,12103,5; //Bubble Gum
setarray .@Default[0],rand(13517,12534,12103,6767,3100,7227,7608,6420,981,983),rand(1,20);
set .@i, rand(1,.@Total);
if (rand(1,100) > getd(".@P"+.@i+"[0]"))
i want to know if it is ok to put same % of items on array or it will have a conflict?
and for the default array did i make the right codes?
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