Dolphin86 Posted May 17, 2020 Posted May 17, 2020 hye can someone tell me how to change the reward from item to zeny? - script milestone -1,{ OnPCBaseLvUpEvent: if (BaseLevel == 90 && #lv_milestone_90 < 3) { #lv_milestone_90++; getitem 607, 15; getitem 610, 15; getitem 616, 1; dispbottom "You gained reward for level 90."; } else if (BaseLevel == 70 && #lv_milestone_70 < 3) { #lv_milestone_70++; getitem 607, 10; getitem 610, 10; dispbottom "You gained reward for level 70."; } else if (BaseLevel == 50 && #lv_milestone_50 < 3) { #lv_milestone_50++; getitem 607, 5; getitem 610, 5; dispbottom "You gained reward for level 50."; } else if (BaseLevel == 10 && #lv_milestone_10 < 3) { #lv_milestone_10++; getitem 1205, 1; dispbottom "You gained reward Cutter [4] for level 10 milestone."; } end; } Quote
0 Dolphin86 Posted May 17, 2020 Author Posted May 17, 2020 (edited) 2 hours ago, Patskie said: Change all getitem to Zeny Zeny += <amount>; did not work Spoiler - script milestone -1,{ OnPCBaseLvUpEvent: if (BaseLevel == 90 && #lv_milestone_90 < 3) { #lv_milestone_90++; getitem 607, 15; getitem 610, 15; getitem 616, 1; dispbottom "You gained reward for level 90."; } else if (BaseLevel == 70 && #lv_milestone_70 < 3) { #lv_milestone_70++; getitem 607, 10; getitem 610, 10; dispbottom "You gained reward for level 70."; } else if (BaseLevel == 50 && #lv_milestone_50 < 3) { #lv_milestone_50++; getitem 607, 5; getitem 610, 5; dispbottom "You gained reward for level 50."; } else if (BaseLevel == 10 && #lv_milestone_10 < 3) { #lv_milestone_10++; Zeny += 1000; dispbottom "You gained reward 1000zeny for level 10 milestone."; } end; } Edited May 17, 2020 by dolphincute Quote
0 OscarScorp Posted May 17, 2020 Posted May 17, 2020 Zeny += 1000; dispbottom "You gained 1,000z!"; No? Quote
0 Chaos92 Posted May 17, 2020 Posted May 17, 2020 means its not because of zeny script part then. zeny variable changes way already given from previous reply Quote
Question
Dolphin86
hye can someone tell me how to change the reward from item to zeny?
- script milestone -1,{ OnPCBaseLvUpEvent: if (BaseLevel == 90 && #lv_milestone_90 < 3) { #lv_milestone_90++; getitem 607, 15; getitem 610, 15; getitem 616, 1; dispbottom "You gained reward for level 90."; } else if (BaseLevel == 70 && #lv_milestone_70 < 3) { #lv_milestone_70++; getitem 607, 10; getitem 610, 10; dispbottom "You gained reward for level 70."; } else if (BaseLevel == 50 && #lv_milestone_50 < 3) { #lv_milestone_50++; getitem 607, 5; getitem 610, 5; dispbottom "You gained reward for level 50."; } else if (BaseLevel == 10 && #lv_milestone_10 < 3) { #lv_milestone_10++; getitem 1205, 1; dispbottom "You gained reward Cutter [4] for level 10 milestone."; } end; }
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