fireicesurfer Posted April 19, 2020 Group: Members Topic Count: 34 Topics Per Day: 0.02 Content Count: 101 Reputation: 3 Joined: 04/15/20 Last Seen: August 21, 2023 Share Posted April 19, 2020 (edited) Hi guys. I need help on this script. I wish to put announce to all maps when purchased item. i do not how to edit. mes "Each Shop from the Menu may purchase using ^FF0000Different Currency^000000."; mes "^00FF00____________________________^000000"; mes "So,Which shop you would like to look at it"; next; // Menu Selection select("Headgear","Foods","Cossumber"); ClearData(); ShopSettings( @menu ); npcshopitem "Emistry_Shop",512,100; npcshopdelitem "Emistry_Shop",512; for(set .@i,0; .@i < getarraysize( @ItemLists ); set .@i,.@i+1) npcshopadditem "Emistry_Shop",@ItemLists[.@i],@ItemCost[.@i]; mes "Okay...wait awhile"; mes "^00FF00____________________________^000000"; CurrencyInfo( @Currency$ ); mes "^00FF00____________________________^000000"; callshop "Emistry_Shop",1; npcshopattach "Emistry_Shop"; end; function ShopSettings { switch( getarg(0) ){ Case 1: // Currency [ Item ID / Variable Name ] set @Currency$,"pvppoint"; // Item ID Lists setarray @ItemLists[0],5377,5288,5146,5269,5376,5235,5236,5237,5289,5306,5322,5366; // ITEM ID // Item Price setarray @ItemCost[0],200,220,150,400,450,250,250,250,200,250,230,300; // ITEM COST/AMOUNT break; Case 2: // Currency [ Item ID / Variable Name ] set @Currency$,"pvppoint"; // Item ID Lists setarray @ItemLists[0],1815; // Item Price setarray @ItemCost[0],100; break; Case 3: // Currency [ Item ID / Variable Name ] set @Currency$,"pvppoint"; // Item ID Lists setarray @ItemLists[0],2776,12260,14037; // Item Price setarray @ItemCost[0],500,50,30; break; // Case 4,5,6.....etc... default: ErrorNotice( "Invalid Menu Selection for Menu "+@menu+"." ); close; } if( @Currency$ == "" ) ErrorNotice( "Invalid Currency Setting in Menu "+@menu+" ." ); if( getarraysize( @ItemCost ) != getarraysize( @ItemLists ) || getarraysize( @ItemLists ) != getarraysize( @ItemCost ) ) ErrorNotice( "Missing or Extra Value of Item or Cost Settings in Menu "+@menu+" ." ); return; } function ErrorNotice { mes "^FF0000ERROR^000000 - "+getarg(0); mes "^00FF00____________________________^000000"; mes "Inform this Message to ^0000FFGame Staffs^000000 immediately !"; close; } function CurrencyInfo { if( getitemname( atoi( getarg(0) ) ) != "null" ){ mes "Item Currency : ^FF0000"+getitemname( atoi( getarg(0) ) )+"^000000"; mes "Available Amount : ^0000FF"+ValueConvert( countitem( atoi( getarg(0) ) ) )+"^000000"; }else if( getitemname( atoi( getarg(0) ) ) == "null" ){ mes "Variable Currency : ^FF0000"+getarg(0)+"^000000"; mes "Available Amount : ^0000FF"+ValueConvert( getd( getarg(0) ) )+"^000000"; } return; } function ValidateCost { if( getitemname( atoi( getarg(0) ) ) != "null" ){ if( countitem( atoi( getarg(0) ) ) < getarg(1) ) return 1; }else{ if( getd( getarg(0) ) < getarg(1) ) return 1; } return 0; } function ClearData { set @Currency$,""; set @TotalCost,0; deletearray @bought_nameid[0],getarraysize( @bought_nameid ); deletearray @bought_quantity[0],getarraysize( @bought_quantity ); deletearray @ItemLists[0],getarraysize( @ItemLists ); deletearray @ItemCost[0],getarraysize( @ItemCost ); return; } function ValueConvert { set .@num, atoi(""+getarg(0)); if ( .@num == 0 || .@num >= 2147483647 ) return getarg(0); set .@l, getstrlen(""+.@num); for ( set .@i,0; .@i < .@l; set .@i, .@i + 1 ) { set .@num$, .@num % pow(10,.@i+1) / pow(10,.@i) + .@num$; if ( (.@i+1) % 3 == 0 && .@i+1 != .@l ) set .@num$, ","+ .@num$; } return .@num$; } OnBuyItem: ShopSettings( @menu ); for(set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1) for(set @j,0; @j < getarraysize( @ItemLists ); set @j,@j+1) if( @ItemLists[@j] == @bought_nameid[@i] ) set @TotalCost,@TotalCost + ( @ItemCost[@j] * @bought_quantity[@i] ); mes "^FF0000 BILLING LIST^000000"; mes "^00FF00____________________________^000000"; for( set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1 ) mes "^FF0000"+@bought_quantity[@i]+" x ^0000FF"+getitemname( @bought_nameid[@i] )+"^000000"; mes "^00FF00____________________________^000000"; if( getitemname( atoi( @Currency$ ) ) != "null" ) mes "Total Cost : ^0000FF"+ValueConvert( @TotalCost )+" x "+getitemname( atoi( @Currency$ ) )+"^000000"; else if( getitemname( atoi( @Currency$ ) ) == "null" ){ mes "Total Cost : ^0000FF"+ValueConvert( @TotalCost )+" "+@Currency$+"^000000"; } mes "^00FF00____________________________^000000"; if( ValidateCost( @Currency$,@TotalCost ) ){ if( getitemname( atoi( @Currency$ ) ) != "null" ) mes "[ ^FF0000X^000000 ] Insufficient ^0000FF"+getitemname( atoi( @Currency$ ) )+"^000000"; else{ mes "[ ^FF0000X^000000 ] Insufficient ^0000FF"+@Currency$+"^000000"; } }else{ if( select( "^0000FFPurchase^000000:Cancel" ) == 1 ){ if( getitemname( atoi( @Currency$ ) ) != "null" ) delitem atoi( @Currency$ ),@TotalCost; else{ set getd( @Currency$ ),getd( @Currency$ ) - @TotalCost; } for(set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1) getitem @bought_nameid[@i],@bought_quantity[@i]; message strcharinfo(0),"Purchased "+getarraysize( @bought_nameid )+" Items."; mes "Thank you for shopping."; } } ClearData(); close; } - script qwerty -1,{ OnPCKillEvent: if ( strcharinfo(3) == "guild_vs3" ) { set pvppoint,pvppoint+1; dispbottom "You have gained 1 Points. Total "+pvppoint+" Point"; end; } } // --------------------------------------------------- - script pointscheck -1,{ OnInit: bindatcmd("pc","pointscheck::OnAtcommand"); end; OnAtcommand: message strcharinfo(0),"You currently have "+pvppoint+" PvP Points"; end; } Edited April 19, 2020 by Emistry codebox Quote Link to comment Share on other sites More sharing options...
0 Emistry Posted April 19, 2020 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10018 Reputation: 2369 Joined: 10/28/11 Last Seen: Sunday at 05:32 PM Share Posted April 19, 2020 the script is outdated and not longer recommended due to exploitable in newer version of rathena. use this instead. https://rathena.org/board/topic/90173-item-and-point-shop/ or npc/custom/quests/quest_shop.txt Quote Link to comment Share on other sites More sharing options...
0 fireicesurfer Posted April 19, 2020 Group: Members Topic Count: 34 Topics Per Day: 0.02 Content Count: 101 Reputation: 3 Joined: 04/15/20 Last Seen: August 21, 2023 Author Share Posted April 19, 2020 (edited) On 4/19/2020 at 8:22 PM, Emistry said: the script is outdated and not longer recommended due to exploitable in newer version of rathena. use this instead. https://rathena.org/board/topic/90173-item-and-point-shop/ or npc/custom/quests/quest_shop.txt but why? I like it so much. its neat and easy. what makes it exploitable? I would like to request editing this script to put announce please. // Credit to emistry Multi-shop // use @pc for check point // -------- Dummy data (duplicate as needed) -------- - shop Emistry_Shop -1,512:100 // -------------------------------------------------- prontera,147,169,4 script Redeem Points 852,{ function ShopSettings; function ValidateCost; function CurrencyInfo; function ClearData; function ValueConvert; function ErrorNotice; mes "Each Shop from the Menu may purchase using ^FF0000Different Currency^000000."; mes "^00FF00____________________________^000000"; mes "So,Which shop you would like to look at it"; next; // Menu Selection select("Headgear","Foods","Cossumber"); ClearData(); ShopSettings( @menu ); npcshopitem "Emistry_Shop",512,100; npcshopdelitem "Emistry_Shop",512; for(set .@i,0; .@i < getarraysize( @ItemLists ); set .@i,.@i+1) npcshopadditem "Emistry_Shop",@ItemLists[.@i],@ItemCost[.@i]; mes "Okay...wait awhile"; mes "^00FF00____________________________^000000"; CurrencyInfo( @Currency$ ); mes "^00FF00____________________________^000000"; callshop "Emistry_Shop",1; npcshopattach "Emistry_Shop"; end; function ShopSettings { switch( getarg(0) ){ Case 1: // Currency [ Item ID / Variable Name ] set @Currency$,"6101"; // Item ID Lists setarray @ItemLists [0],5137,5359,5181,5379,5210,5376,5374,5421,5361,5377,5288,5401,5314,54 23,5286,5358,5293,5801,5325,5388,5805,5529,5389,5800; // ITEM ID // Item Price setarray @ItemCost [0],50,50,50,50,50,50,100,50,50,100,50,50,50,100,50,50,50,150,100,50,10 0,50,50,100; // ITEM COST/AMOUNT break; Case 2: // Currency [ Item ID / Variable Name ] set @Currency$,"6101"; // Item ID Lists setarray @ItemLists[0],1815; // Item Price setarray @ItemCost[0],100; break; Case 3: // Currency [ Item ID / Variable Name ] set @Currency$,"6101"; // Item ID Lists setarray @ItemLists[0],2776,12260,14037; // Item Price setarray @ItemCost[0],500,50,30; break; // Case 4,5,6.....etc... default: ErrorNotice( "Invalid Menu Selection for Menu "+@menu+"." ); close; } if( @Currency$ == "" ) ErrorNotice( "Invalid Currency Setting in Menu "+@menu+" ." ); if( getarraysize( @ItemCost ) != getarraysize( @ItemLists ) || getarraysize( @ItemLists ) != getarraysize( @ItemCost ) ) ErrorNotice( "Missing or Extra Value of Item or Cost Settings in Menu "+@menu+" ." ); return; } function ErrorNotice { mes "^FF0000ERROR^000000 - "+getarg(0); mes "^00FF00____________________________^000000"; mes "Inform this Message to ^0000FFGame Staffs^000000 immediately !"; close; } function CurrencyInfo { if( getitemname( atoi( getarg(0) ) ) != "null" ){ mes "Item Currency : ^FF0000"+getitemname( atoi( getarg(0) ) )+"^000000"; mes "Available Amount : ^0000FF"+ValueConvert( countitem( atoi( getarg(0) ) ) )+"^000000"; }else if( getitemname( atoi( getarg(0) ) ) == "null" ){ mes "Variable Currency : ^FF0000"+getarg(0)+"^000000"; mes "Available Amount : ^0000FF"+ValueConvert( getd( getarg(0) ) )+"^000000"; } return; } function ValidateCost { if( getitemname( atoi( getarg(0) ) ) != "null" ){ if( countitem( atoi( getarg(0) ) ) < getarg(1) ) return 1; }else{ if( getd( getarg(0) ) < getarg(1) ) return 1; } return 0; } function ClearData { set @Currency$,""; set @TotalCost,0; deletearray @bought_nameid[0],getarraysize( @bought_nameid ); deletearray @bought_quantity[0],getarraysize( @bought_quantity ); deletearray @ItemLists[0],getarraysize( @ItemLists ); deletearray @ItemCost[0],getarraysize( @ItemCost ); return; } function ValueConvert { set .@num, atoi(""+getarg(0)); if ( .@num == 0 || .@num >= 2147483647 ) return getarg(0); set .@l, getstrlen(""+.@num); for ( set .@i,0; .@i < .@l; set .@i, .@i + 1 ) { set .@num$, .@num % pow(10,.@i+1) / pow(10,.@i) + .@num$; if ( (.@i+1) % 3 == 0 && .@i+1 != .@l ) set .@num$, ","+ .@num$; } return .@num$; } OnBuyItem: ShopSettings( @menu ); for(set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1) for(set @j,0; @j < getarraysize( @ItemLists ); set @j,@j+1) if( @ItemLists[@j] == @bought_nameid[@i] ) set @TotalCost,@TotalCost + ( @ItemCost[@j] * @bought_quantity[@i] ); mes "^FF0000 BILLING LIST^000000"; mes "^00FF00____________________________^000000"; for( set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1 ) mes "^FF0000"+@bought_quantity[@i]+" x ^0000FF"+getitemname( @bought_nameid[@i] )+"^000000"; mes "^00FF00____________________________^000000"; if( getitemname( atoi( @Currency$ ) ) != "null" ) mes "Total Cost : ^0000FF"+ValueConvert( @TotalCost )+" x "+getitemname( atoi( @Currency$ ) )+"^000000"; else if( getitemname( atoi( @Currency$ ) ) == "null" ){ mes "Total Cost : ^0000FF"+ValueConvert( @TotalCost )+" "+@Currency$+"^000000"; } mes "^00FF00____________________________^000000"; if( ValidateCost( @Currency$,@TotalCost ) ){ if( getitemname( atoi( @Currency$ ) ) != "null" ) mes "[ ^FF0000X^000000 ] Insufficient ^0000FF"+getitemname( atoi( @Currency$ ) )+"^000000"; else{ mes "[ ^FF0000X^000000 ] Insufficient ^0000FF"+@Currency$+"^000000"; } }else{ if( select( "^0000FFPurchase^000000:Cancel" ) == 1 ){ if( getitemname( atoi( @Currency$ ) ) != "null" ) delitem atoi( @Currency$ ),@TotalCost; else{ set getd( @Currency$ ),getd( @Currency$ ) - @TotalCost; } for(set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1) getitem @bought_nameid [@i],@bought_quantity[@i]; message strcharinfo(0),"Purchased "+getarraysize( @bought_nameid )+" Items."; mes "Thank you for shopping."; } } ClearData(); close; } - script qwerty -1,{ OnPCKillEvent: if ( strcharinfo(3) == "guild_vs3" ) { set pvppoint,pvppoint+1; dispbottom "You have gained 1 Points. Total "+pvppoint+" Point"; end; } } // --------------------------------------------------- - script pointscheck -1,{ OnInit: bindatcmd("pc","pointscheck::OnAtcommand"); end; OnAtcommand: message strcharinfo(0),"You currently have "+pvppoint+" PvP Points"; end; } On 4/19/2020 at 9:34 PM, Haruka Mayumi said: unless you dont want players to get the items for free.. go ahead and use it. ^_~ Go to this Line.. for(set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1) getitem @bought_nameid[@i],@bought_quantity[@i]; and change it into this for(set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1){ getitem @bought_nameid[@i],@bought_quantity[@i]; announce strcharinfo(0)+" has bought "+@bought_quantity[@i]+"x "+getitemname(@bought_nameid[@i])+".",bc_all; } Where to put this as well pleasseeee.. OnInit: waitingroom "Rewards",0; end; Edited April 19, 2020 by Emistry merged + codebox Quote Link to comment Share on other sites More sharing options...
0 Haruka Mayumi Posted April 19, 2020 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 485 Reputation: 271 Joined: 06/13/17 Last Seen: April 14 Share Posted April 19, 2020 (edited) 4 hours ago, fireicesurfer said: but why? I like it so much. its neat and easy. what makes it exploitable? unless you want players to get the items for free.. go ahead and use it. ^_~ Go to this Line.. for(set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1) getitem @bought_nameid[@i],@bought_quantity[@i]; and change it into this for(set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1){ getitem @bought_nameid[@i],@bought_quantity[@i]; announce strcharinfo(0)+" has bought "+@bought_quantity[@i]+"x "+getitemname(@bought_nameid[@i])+".",bc_all; } Edited April 19, 2020 by Haruka Mayumi Quote Link to comment Share on other sites More sharing options...
0 Haruka Mayumi Posted April 19, 2020 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 485 Reputation: 271 Joined: 06/13/17 Last Seen: April 14 Share Posted April 19, 2020 1 minute ago, fireicesurfer said: Where to put this as well pleasseeee.. OnInit: waitingroom "Rewards",0; end; Below this line of code ClearData(); close; NOTE : Please use CODEBOX whenever you paste a script to make sure that tabs are still intact or else they will become space.. 1 Quote Link to comment Share on other sites More sharing options...
0 fireicesurfer Posted April 19, 2020 Group: Members Topic Count: 34 Topics Per Day: 0.02 Content Count: 101 Reputation: 3 Joined: 04/15/20 Last Seen: August 21, 2023 Author Share Posted April 19, 2020 1 minute ago, Haruka Mayumi said: Below this line of code ClearData(); close; NOTE : Please use CODEBOX whenever you paste a script to make sure that tabs are still intact or else they will become space.. thank you. it says null. why is this Quote Link to comment Share on other sites More sharing options...
0 Haruka Mayumi Posted April 19, 2020 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 485 Reputation: 271 Joined: 06/13/17 Last Seen: April 14 Share Posted April 19, 2020 Please see the code.. it has open and close brackets.. you just copied the announce. Quote Link to comment Share on other sites More sharing options...
0 fireicesurfer Posted April 19, 2020 Group: Members Topic Count: 34 Topics Per Day: 0.02 Content Count: 101 Reputation: 3 Joined: 04/15/20 Last Seen: August 21, 2023 Author Share Posted April 19, 2020 (edited) 1 hour ago, Haruka Mayumi said: Please see the code.. it has open and close brackets.. you just copied the announce. No pub is showing also item null on announce. Here is the line . for(set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1) getitem @bought_nameid[@i],@bought_quantity[@i]; announce strcharinfo(0)+" has bought "+@bought_quantity[@i]+"x "+getitemname(@bought_nameid[@i])+".",bc_all; } message strcharinfo(0),"Purchased "+getarraysize( @bought_nameid )+" Items."; mes "Thank you for shopping."; } } ClearData(); close; } OnInit: waitingroom "Freebies Here",0; end; } - script qwerty -1,{ OnPCKillEvent: if ( strcharinfo(3) == "guild_vs3" ) { set pvppoint,pvppoint+1; dispbottom "You have gained 1 Points. Total "+pvppoint+" Point"; end; Edited April 19, 2020 by Emistry codebox Quote Link to comment Share on other sites More sharing options...
0 Haruka Mayumi Posted April 19, 2020 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 485 Reputation: 271 Joined: 06/13/17 Last Seen: April 14 Share Posted April 19, 2020 (edited) hmm.. i dunno if you read the NOTE.. and emistry already warned you to use codebox when pasting scripts.. anyway. i said below line of code. so it should be like this ClearData(); close; OnInit: waitingroom "Freebies Here",0; end; } EDIT : also agh.. see that red bracket below for(set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1) { Edited April 19, 2020 by Haruka Mayumi 1 Quote Link to comment Share on other sites More sharing options...
0 fireicesurfer Posted April 19, 2020 Group: Members Topic Count: 34 Topics Per Day: 0.02 Content Count: 101 Reputation: 3 Joined: 04/15/20 Last Seen: August 21, 2023 Author Share Posted April 19, 2020 (edited) 52 minutes ago, Haruka Mayumi said: hmm.. i dunno if you read the NOTE.. and emistry already warned you to use codebox when pasting scripts.. anyway. i said below line of code. so it should be like this ClearData(); close; OnInit: waitingroom "Freebies Here",0; end; } EDIT : also agh.. see that red bracket below for(set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1) { oh my god. I LOVE YOU!. its fixed How about this other npc please. last thing. I get error "already has a chat room. //===== rAthena Script ======================================= //= Euphy's Quest Shop //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.6c //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= A dynamic quest shop based on Lunar's, with easier config. //= Includes support for multiple shops & cashpoints. //= Item Preview script by ToastOfDoom. //===== Additional Comments: ================================= //= 1.0 Initial script. //= 1.2 Added category support. //= 1.3 More options and fixes. //= 1.4 Added debug settings. //= 1.5 Replaced categories with shop IDs. //= 1.6 Added support for purchasing stackables. //= 1.6a Added support for previewing costumes and robes. //= 1.6b Added 'disable_items' command. //= 1.6c Replaced function 'A_An' with "F_InsertArticle". //============================================================ // Shop NPCs -- supplying no argument displays entire menu. // callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}}; // ADD YOUR NPC HERE //============================================================ prontera,147,165,6 script Quest Shop#1 998,{ callfunc "qshop"; } //prontera,165,203,6 script Quest Shop#2 998,{ callfunc "qshop",1,2; } // call the shop 1 and 2 defined below // etc.. Add your Shop NPCs 'Quest Shop#XXX' here //============================================================ // Script Core - DO NOT DUPLICATE THIS NPC !!!!!!!!!!!!! //============================================================ - script quest_shop -1,{ function Add; function Chk; function Slot; OnInit: freeloop(1); // ----------------------------------------------------------- // Basic shop settings. // ----------------------------------------------------------- set .Announce,1; // Announce quest completion? (1: yes / 0: no) set .ShowSlot,1; // Show item slots? (2: all equipment / 1: if slots > 0 / 0: never) set .ShowID,0; // Show item IDs? (1: yes / 0: no) set .ShowZeny,0; // Show Zeny cost, if any? (1: yes / 0: no) set .MaxStack,100; // Max number of quest items purchased at one time. // ----------------------------------------------------------- // Points variable -- optional quest requirement. // setarray .Points$[0],"<variable name>","<display name>"; // ----------------------------------------------------------- setarray .Points$[0], "#CASHPOINTS", "Cash Points"; //===================================================================================== // ------------------- ADD YOUR SHOPS NAME AND ITEMS SHOPS STARTING HERE -------------- //===================================================================================== // ----------------------------------------------------------- // Shop IDs -- to add shops, copy dummy data at bottom of file. // setarray .Shops$[1],"<Shop 1>","<Shop 2>"{,...}; // ----------------------------------------------------------- setarray .Shops$[1], "Headgears", // Shop Named 1 "Weapons", // Shop Named 2 "Other"; // Shop Named 3 // ----------------------------------------------------------- // Quest items -- do NOT use a reward item more than once! // Add(<shop ID>,<reward ID>,<reward amount>, // <Zeny cost>,<point cost>, // <required item ID>,<required item amount>{,...}); // ----------------------------------------------------------- // Shop 1 Add(1,5086,1,0,0,2288,1,1095,3000); Add(1,5074,1,20000,0,2286,1,2254,1); Add(1,5132,1,0,0,5035,1,5074,1,714,1,999,5); Add(1,5153,1,0,0,10011,1); Add(1,2284,1,0,0,923,20); Add(1,5270,1,0,0,7198,200,7097,40); sleep 10; Add(1,5174,1,0,0,7445,7,7446,7,7447,7,7448,7,945,300,975,1,733,5,7166,50); Add(1,5277,1,0,0,5278,1,508,200); Add(1,2237,1,0,0,1020,100,983,1,2241,1); Add(1,5057,1,10000,0,2213,1,983,1,914,200); Add(1,5076,1,0,0,2227,1,7038,500); Add(1,5236,1,0,0,2227,1,7038,500,978,1); Add(1,5235,1,0,0,2227,1,7038,500,982,1,983,1); Add(1,5237,1,0,0,2227,1,7038,500,975,1,982,1); Add(1,5382,1,0,0,969,8,10016,2,5083,1); sleep 10; Add(1,5065,1,0,0,624,1,959,300,544,50,1023,1); Add(1,5052,1,0,0,2211,1,978,1,7003,300); Add(1,2296,1,50000,0,2243,1,999,100); Add(1,5129,1,0,0,604,1,916,1); Add(1,5102,1,0,0,7263,2,2276,1,2239,1,568,150); Add(1,5040,1,0,0,7047,100); Add(1,5109,50000,0,0,10015,1,10007,1,5023,1,975,1); Add(1,5016,1,0,0,1030,10,0,0,0,0,0,0); Add(1,5110,1,0,0,526,2,7270,1,941,1,10004,1); Add(1,5191,1,0,0,2208,1,983,1); sleep 10; Add(1,5169,1,0,0,706,1,1019,500,7200,10,1049,20,7165,500,1054,2,1024,100); Add(1,5034,1,0,0,2233,1,746,20); Add(1,2214,1,0,0,949,100,706,1,722,1,2213,1); Add(1,5175,1,100000,0,7111,100,938,99,983,1); Add(1,5080,1,0,0,10006,1,714,1,969,3); Add(1,5024,1,0,0,529,10,530,5,539,20,999,10,538,15); Add(1,5028,1,0,0,2279,1,7035,50,526,100); Add(1,5200,1,0,0,5016,1,981,1,7317,20); Add(1,5184,1,0,0,5120,5,995,50,983,1,720,50); Add(1,5214,1,0,0,976,1,1060,300,1022,100,5008,5); Add(1,5026,1,0,0,1036,450,949,330,539,120,982,1); sleep 10; Add(1,5142,1,0,0,5017,1,2229,1,5014,1,7209,100,7123,100,1036,100,979,1); Add(1,5283,1,0,0,949,200,916,100,7063,20,925,1); Add(1,5260,1,0,0,4293,1,538,100,530,100,529,50); Add(1,5075,1,0,0,2248,1,7030,108,7194,108,7120,4); Add(1,5048,1,0,0,5041,1,999,10); Add(1,5036,1,0,0,2608,1,7069,500); Add(1,5135,1,0,0,2295,1,969,1,975,1,999,5); Add(1,5108,1,5000,0,7301,1887,5114,1,611,10); Add(1,5254,1,0,0,5132,1,5068,1,2255,1,7023,5,983,1); sleep 10; Add(1,5038,1,0,0,1038,600,7048,40); Add(1,5229,1,0,0,1038,600,7048,40,982,1,983,1); Add(1,5227,1,0,0,1038,600,7048,40,975,1); Add(1,5228,1,0,0,1038,600,7048,40,982,1); Add(1,5186,1,0,0,1032,100,7100,100,905,250); Add(1,5091,1,20000,0,10016,1,714,1,969,3); Add(1,5082,1,0,0,921,300); Add(1,2273,1,3500,0,2275,1,998,50,733,1); Add(1,5258,1,0,0,914,100,975,1,976,1,978,1); Add(1,5198,1,0,0,5058,1,2214,1,949,500,914,200,622,50,1974,1); sleep 10; Add(1,5058,1,0,0,2233,1,983,1,7206,300,7030,1); Add(1,5233,1,0,0,2233,1,983,1,7206,300,7030,1,978,1); Add(1,5231,1,0,0,2233,1,983,1,7206,300,7030,1,982,1,983,1); Add(1,5232,1,0,0,2233,1,983,1,7206,300,7030,1,982,1,975,1); Add(1,5230,1,0,0,2233,1,983,1,7206,300,7030,1,982,1); Add(1,5234,1,0,0,2233,1,983,1,7206,300,7030,1,976,1); Add(1,5253,1,0,0,1034,300,7445,30,5141,10,979,1); Add(1,5252,1,0,0,5058,1,1022,250,7267,100); Add(1,2283,1,0,0,724,1,5001,1,949,200); Add(1,5243,1,0,0,975,1,976,1,914,100,7441,150,7065,25,2283,1); sleep 10; Add(1,5259,1,0,0,978,1,7561,100,949,500,1026,200); Add(1,5205,1,0,0,5185,1,610,100,706,25,7194,113); Add(1,5068,1,20000,0,2255,1,2286,1); Add(1,5304,1,0,0,7017,2,2510,1,983,1); Add(1,5207,1,0,0,2282,5,2254,2,969,1,7063,15); Add(1,5333,1,0,0,996,4,12028,1,12032,1,992,10,5011,1); Add(1,5312,1,0,0,2261,1,983,1,2280,1,2627,1,969,2); Add(1,5416,1,0,0,746,20,7097,12,587,20,2717,1); sleep 10; Add(1,5427,1,0,0,5288,1,12078,1,7521,1,12183,1); Add(1,5404,1,0,0,5187,1,1034,70,7441,10,978,10); Add(1,5429,1,0,0,5100,1,1021,30,7268,1); Add(1,5338,1,0,0,5100,1,7112,25,561,1); Add(1,5300,1,0,0,7106,2,2246,1,7263,1); Add(1,5378,1,0,0,2214,1,5045,1,975,1,740,100); Add(1,5414,1,100000000,0,7300,9,1068,4,7098,2); Add(1,5307,1,0,0,2275,5,514,2,979,1,634,1,619,20,1027,20); Add(1,5431,1,50000000,0,5283,1,916,50,2717,1); sleep 10; Add(1,5341,1,80000000,0,5137,1,2276,1,1060,25); Add(1,5131,1,0,0,5128,1,969,10,978,1,985,27); Add(1,5417,1,0,0,4112,1,5299,1); Add(1,5373,1,0,0,2255,1,7566,3,7511,60,5104,1,7799,4,7023,20); Add(1,5369,1,0,0,5191,6,7205,25,558,3,2210,1,7441,5); Add(1,5340,1,0,0,5137,1,5040,1,1034,25); Add(1,5313,1,0,0,5124,1,2249,1,5007,1,523,200); Add(1,5258,1,0,0,2261,1,914,200,975,1,976,1,978,1); Add(1,5292,1,0,0,7266,2,1035,4,10001,1); Add(1,5396,1,0,0,5058,1,980,1,1022,53); sleep 10; Add(1,5146,1,0,0,978,1,949,500,1019,1); Add(1,5282,1,0,0,5200,1,982,1,978,2); Add(1,5247,1,0,0,1039,60,923,25,2255,1); Add(1,5364,1,0,0,5347,1,975,1,982,1,983,1,5048,1); Add(1,5047,1,0,0,2271,1,975,1); Add(1,5170,1,0,0,5172,1,7063,100,982,1); Add(1,5380,1,0,0,5065,2); Add(1,5303,1,0,0,712,100,710,5,629,5,10009,1); Add(1,5302,1,0,0,7553,2,982,1,7771,1); sleep 10; Add(1,5056,1,0,0,5079,1,578,100); Add(1,5390,1,0,0,2236,2,978,1,1034,50,2294,2); Add(1,5144,1,0,0,2214,1,2221,1,7567,25,1001,200); Add(1,5063,1,0,0,970,1,930,500); Add(1,5193,1,0,0,2208,1,979,1); Add(1,5021,1,0,0,2233,1,969,1,999,20,949,80,938,800); Add(1,5179,1,0,0,2234,1,969,3,2610,4,13106,2); Add(1,5176,1,0,0,706,1,1019,500,7200,10,7015,20,2267,1,952,100,1028,100); Add(1,5001,1,0,0,999,40,984,1,970,1,1003,1); Add(1,5031,1,0,0,7013,1200); sleep 10; Add(1,5025,1,0,0,2229,1,2254,1,7036,5); Add(1,5061,1,20000,0,2269,1,999,10); Add(1,5139,1,0,0,5085,1,710,5,7510,1,975,1); Add(1,5070,1,0,0,7216,300,7097,300,2211,1,982,1); Add(1,5071,1,10000,0,5010,1,5049,1,7101,10); Add(1,5173,1,0,0,7445,7,7446,7,7447,7,7478,7,945,300,983,1,733,5,2221,1); Add(1,5321,1,0,0,2275,2,2211,2,7215,4,7217,20); Add(1,2240,1,0,0,1040,2,982,2,949,4,7457,1); Add(1,5405,1,0,0,7441,45,949,80,916,100); sleep 10; Add(1,5410,1,50000000,0,7188,40,7111,20); Add(1,5424,1,0,0,980,1,620,1,605,50,985,200); Add(1,5425,1,0,0,981,1,533,1,605,50,985,200); Add(1,5276,1,0,0,2261,1,914,200,983,1,976,1,975,1); Add(1,5156,1,0,0,2265,10,982,1); Add(1,5154,1,0,0,2202,1,7020,5); Add(1,5155,1,0,0,7024,10,7754,2,7562,4,7450,1); Add(1,5018,1,500,0,2247,1,916,300); Add(1,5403,1,0,0,1023,1,544,5,579,1); sleep 10; Add(1,5317,1,0,0,5120,1,2290,1,938,4); Add(1,5334,1,0,0,5132,1,1971,20,7093,4,2659,1); Add(1,5400,1,0,0,1022,20,1234,2); Add(1,5339,1,0,0,5100,1,7112,25,1558,1); Add(1,5346,1,0,0,5100,1,7112,25,558,1); Add(1,5433,1,0,0,5185,1,969,2); sleep 10; Add(1,5262,1,0,0,5164,1,7799,1,7578,1,969,3); Add(1,5336,1,0,0,5100,1,7112,25,714,1); Add(1,5273,1,0,0,2261,1,914,200,982,1,975,1,979,1); Add(1,5319,1,0,0,5035,1,5074,1,978,1); Add(1,5363,1,0,0,5120,1,2261,1,983,20); Add(1,5360,1,0,0,5057,1,2747,2,5161,1); Add(1,5383,1,0,0,5200,1,979,1,7445,50); sleep 10; Add(1,5396,1,0,0,5430,1,5285,1,7262,20,5396,1); Add(1,5371,1,0,0,5016,1,1004,35); Add(1,5426,1,0,0,5027,1,976,5); Add(1,5322,1,0,0,10019,1,982,2); Add(1,5291,1,0,0,7323,100,969,20); Add(1,5372,1,0,0,5099,1,5230,1,2747,5,982,15); Add(1,5311,1,0,0,5139,5); Add(1,5418,1,0,0,5016,1,2261,1,968,1,975,5,1004,35); Add(1,5422,1,500000,0,1550,3,1006,20); Add(1,5324,1,0,0,5137,1,7063,20,1034,20); sleep 10; Add(1,5448,1,0,0,521,200,1019,300); Add(1,5449,1,0,0,521,200,1019,300); Add(1,5332,1,0,0,7019,10,7200,10); Add(1,5392,1,100000,0,721,5,7216,25); Add(1,5393,1,777777,0,2285,5,994,10,7097,25); Add(1,5365,1,0,0,574,150,7031,150); Add(1,5143,1,0,0,5090,1,1020,300,975,1,982,1); Add(1,5020,1,0,0,2215,1,2210,1,7063,20); Add(1,5140,1,0,0,5085,1,2244,1,5191,1,7166,50); sleep 10; Add(1,5069,1,0,0,1022,99); Add(1,5185,1,0,0,5061,1,712,100,7194,150,7298,100,520,50,521,50); Add(1,5130,1,0,0,1048,100,7564,150,517,30); Add(1,5177,1,0,0,706,1,1019,500,7200,10,1049,500,1053,2,980,1); Add(1,5084,1,0,0,1026,1000,7065,100,945,100,7030,1); Add(1,5027,1,0,0,2252,1,1036,400,7001,50,4052,1); Add(1,5241,1,0,0,2252,1,1036,400,7001,50,4052,1,978,1); Add(1,5240,1,0,0,2252,1,1036,400,7001,50,4052,1,982,1,983,1); Add(1,5238,1,0,0,2252,1,1036,400,7001,50,4052,1,975,1); sleep 10; Add(1,5239,1,0,0,2252,1,1036,400,7001,50,4052,1,982,1); Add(1,5242,1,0,0,2252,1,1036,400,7001,50,4052,1,976,1); Add(1,5054,1,0,0,2252,1,1054,450,943,1200); Add(1,5187,1,0,0,5085,1,5091,1,5117,2,978,1,975,1); Add(1,5138,1,0,0,5123,1,5027,1,7337,50,981,1); Add(1,5099,1,0,0,7267,300,7171,300,1029,5); Add(1,5031,1,0,0,5009,1,5028,1,747,1,999,25); Add(1,5081,1,40000,0,2249,1,714,1,969,3); Add(1,5073,1,0,0,2285,1,1550,1); Add(1,5117,1,50000,0,731,10,748,2,982,1); sleep 10; Add(1,5183,1,0,0,604,100,916,100,7115,100); Add(1,5151,1,0,0,5001,1,978,1,991,200); Add(1,2281,1,5000,0,998,20,707,1); Add(1,5043,1,0,0,2281,1,1048,50); Add(1,5094,1,0,0,968,100,2299,1,1124,1,931,1000); Add(1,5196,1,0,0,2208,1,980,1); Add(1,5078,1,0,0,5033,1,5064,1); Add(1,5004,1,0,0,701,5); Add(1,5275,1,0,0,2261,1,914,200,975,1,976,1,981,1); sleep 10; Add(1,5420,1,300000000,0,5430,2,5421,1); Add(1,5323,1,0,0,5081,3,7754,1,2128,1); Add(1,5806,1,0,0,2280,1,7479,1,2109,1); Add(1,5315,1,0,0,2276,1,5135,1,7094,50,7353,50); Add(1,5807,1,0,0,5416,1,2211,2,949,100); Add(1,5375,1,0,0,5094,1,10018,2,968,5,7440,30); Add(1,5370,1,0,0,5302,1,981,5); Add(1,5060,1,0,0,2236,1,7151,100,7111,100); Add(1,5299,1,0,0,7441,20,949,50,916,15,7115,10,7440,20,7063,10,7200,10,2214,1); Add(1,5023,1,0,0,1059,150,907,100,978,1); sleep 10; Add(1,5271,1,0,0,2254,1,723,1,7301,20,999,50,978,1); Add(1,5352,1,0,0,5035,1,979,1,938,100); Add(1,2293,1,0,0,1049,4); Add(1,5194,1,0,0,2208,1,975,1,982,1); Add(1,5202,1,0,0,5035,1,1062,100,535,80); Add(1,5182,1,0,0,5008,10,5118,1,1060,100,2210,1); Add(1,5213,1,0,0,2214,1,983,1,7063,30); Add(1,5033,1,0,0,1036,20,2213,1,7065,300,7012,200); Add(1,5039,1,0,0,7030,50,978,1,5015,1); sleep 10; Add(1,5195,1,0,0,2208,1,975,1); Add(1,5211,1,0,0,5045,1,5083,1,7063,40,7553,1,982,1,975,1); Add(1,5208,1,0,0,1550,1,1553,7,1556,7,1554,7,1557,7,1555,7,7015,30); Add(1,5083,1,0,0,2244,1,2209,1,10007,1); Add(1,2280,1,10000,0,1019,120); Add(1,5100,1,0,0,2272,1,7451,4,7433,3,690,10); Add(1,5067,1,0,0,5062,1,952,50,1907,1); Add(1,5133,1,0,0,5160,1,7106,6,7107,80); sleep 10; Add(1,5064,1,0,0,945,600,7030,1); Add(1,2278,1,0,0,705,10,909,10,914,10); Add(1,5203,1,0,0,2278,1,1015,1,999,5); Add(1,5212,1,0,0,1820,2,5011,1,2651,1,4125,1); Add(1,5257,1,0,0,5074,1,2282,1,7064,10,969,5); Add(1,5029,1,0,0,7068,300,7033,850,1015,1); Add(1,2272,1,911000,0,1019,50,983,1); Add(1,5062,1,0,0,2280,1,7197,300,7150,300); Add(1,5049,1,0,0,1099,1500); Add(1,5287,1,0,0,5062,1,5348,1,978,1); sleep 10; Add(1,5032,1,0,0,1059,250,2221,1,2227,1,7063,600); Add(1,5103,1,0,0,5351,1,10011,1); Add(1,5022,1,0,0,7086,1,969,10,999,40,1003,50,984,2); Add(1,5395,1,0,0,5045,2,7205,150,983,1,1059,100); Add(1,5059,1,0,0,5030,1,7213,100,7217,100,7161,300); Add(1,5107,1,0,0,519,50,7031,50,548,50,539,50); Add(1,5255,1,0,0,5153,1,741,10,5132,1,5074,1); Add(1,5077,1,0,0,2278,1,975,1); Add(1,5337,1,0,0,5100,1,7112,25,2617,1); sleep 10; Add(1,5152,1,0,0,2254,1,724,1,7301,20,999,50,978,1); Add(1,5305,1,0,0,1214,5,969,10,7799,5); Add(1,5413,1,0,0,608,20,1752,1,2261,1,978,1); Add(1,5415,1,0,0,5255,1,5024,1); Add(1,5318,1,0,0,5035,2,5060,2,741,10,530,50,938,100); Add(1,5409,1,0,0,5075,1,7101,5,981,10); Add(1,5051,1,0,0,7047,100); sleep 10; Add(1,5320,1,0,0,5205,1,1009,50,2111,1); Add(1,5354,1,0,0,5431,1,12080,1,1629,1); Add(1,5811,1,0,0,985,100,2241,10); Add(1,5381,1,0,0,5335,1,2236,1); Add(1,5397,1,0,0,7325,5,2205,1,7355,1); Add(1,5355,1,0,0,7166,100,1059,200); Add(1,5243,1,0,0,7446,1,2339,10,1059,70); Add(1,5310,1,0,0,5034,1,1971,2,996,6); Add(1,5274,1,0,0,2261,1,914,200,980,2,975,1); Add(1,5261,1,0,0,5164,1,714,25,2611,50,7799,4); sleep 10; Add(1,5342,1,0,0,5137,1,5040,1,1020,20,7152,5); Add(1,5297,1,0,0,5257,1,1472,2,5158,2,7063,40); Add(1,5335,1,0,0,741,5,607,5,940,150); Add(1,5412,1,0,0,530,20,7035,10); Add(1,5343,1,0,0,5137,1,2215,1,1034,25); Add(1,5098,1,0,0,1029,10,2297,5,7267,50); Add(1,5430,1,50000000,0,5414,1,7135,10,7451,4); Add(1,5384,1,0,0,5390,1,975,1); Add(1,5316,1,0,0,2226,1,622,10); sleep 10; Add(1,5289,1,0,0,526,200,7268,1); Add(1,5301,1,0,0,5191,3,5195,3); Add(1,5344,1,0,0,5137,1,7038,20,1060,25); Add(1,5345,1,0,0,5137,1,5195,2,1060,45); Add(1,5411,1,0,0,5388,1,982,5,7263,2,978,2); Add(1,5368,1,0,0,5197,6,7751,25,561,3,2210,1,7063,20); Add(1,5385,1,0,0,753,100); Add(1,5079,1,0,0,2294,1,7220,400); Add(1,5171,1,0,0,4219,1,4114,1,4177,1,4259,1,4212,1,4073,1,4112,1,4081,1,4251,1,4166,1,7511,1000,7563,1000); sleep 10; Add(1,5256,1,0,0,7510,1,2210,1,7063,50); Add(1,5285,1,0,0,7192,200,10011,1); Add(1,5357,1,0,0,7510,20); Add(1,5188,1,0,0,5027,1,7166,50,7064,1); Add(1,2292,1,2000,0,999,50); Add(1,5294,1,0,0,7019,5,7567,50); Add(1,5115,1,50000,0,983,1,7267,99,749,1); Add(1,5284,1,0,0,5302,1,975,1,982,1,5165,1); Add(1,5050,1,0,0,5037,1,7064,500); Add(1,5206,1,0,0,2269,1,982,1); sleep 10; Add(1,5197,1,0,0,2208,1,982,1); Add(1,5278,1,0,0,2210,1,5192,1,2250,1); Add(1,5192,1,0,0,2208,1,976,1); Add(1,5121,1,0,0,7263,1,660,1,7099,30,7315,369); // Shop 2 Add(2,501,1,0,0,7263,1,660,1,7099,30,7315,369); // Shop 3 Add(3,531,1,3,0,512,1,713,1); Add(3,532,1,3,0,513,1,713,1); Add(3,533,1,3,0,514,1,713,1); Add(3,534,1,3,0,515,1,713,1); // ----------------------------------------------------------- //===================================================================================== // ------------------- YOUR SHOPS AND ITEMS SHOPS HAVE BEEN ADDED --------------------- //===================================================================================== freeloop(0); set .menu$,""; for(set .@i,1; .@i<=getarraysize(.Shops$); set .@i,.@i+1) { set .menu$, .menu$+.Shops$[.@i]+":"; npcshopdelitem "qshop"+.@i,909; } end; OnMenu: set .@size, getarraysize(@i); if (!.@size) set @shop_index, select(.menu$); else if (.@size == 1) set @shop_index, @i[0]; else { for(set .@j,0; .@j<.@size; set .@j,.@j+1) set .@menu$, .@menu$+.Shops$[@i[.@j]]+":"; set @shop_index, @i[select(.@menu$)-1]; } deletearray @i[0],getarraysize(@i); if (.Shops$[@shop_index] == "") { message strcharinfo(0),"An error has occurred."; end; } dispbottom "Select one item at a time."; callshop "qshop"+@shop_index,1; npcshopattach "qshop"+@shop_index; end; OnBuyItem: // .@q[] : RewardID, BoughtAmt, RewardAmt, BaseAmt, ReqZeny, ReqPts, { ReqItem, ReqAmt, ... } setarray .@q[0],@bought_nameid[0],((@bought_quantity[0] > .MaxStack)?.MaxStack:@bought_quantity[0]); copyarray .@q[3],getd(".q_"+@shop_index+"_"+.@q[0]+"[0]"),getarraysize(getd(".q_"+@shop_index+"_"+.@q[0])); set .@q[2],.@q[1]*.@q[3]; if (!.@q[2] || .@q[2] > 30000) { message strcharinfo(0),"You can't purchase that many "+getitemname(.@q[0])+"."; end; } mes "[Quest Shop]"; mes "Reward: ^0055FF"+((.@q[2] > 1)?.@q[2]+"x ":"")+Slot(.@q[0])+"^000000"; mes "Requirements:"; disable_items; if (.@q[4]) mes " > "+Chk(Zeny,.@q[4]*.@q[1])+(.@q[4]*.@q[1])+" Zeny^000000"; if (.@q[5]) mes " > "+Chk(getd(.Points$[0]),.@q[5]*.@q[1])+(.@q[5]*.@q[1])+" "+.Points$[1]+" ("+getd(.Points$[0])+"/"+(.@q[5]*.@q[1])+")^000000"; if (.@q[6]) for(set .@i,6; .@i<getarraysize(.@q); set .@i,.@i+2) mes " > "+Chk(countitem(.@q[.@i]),.@q[.@i+1]*.@q[1])+((.ShowID)?"{"+.@q[.@i]+"} ":"")+Slot(.@q[.@i])+" ("+countitem(.@q[.@i])+"/"+(.@q[.@i+1]*.@q[1])+")^000000"; next; setarray @qe[1], getiteminfo(.@q[0],5), getiteminfo(.@q[0],11); if (@qe[2] > 0 && ((@qe[1] & EQP_HEAD_LOW) || (@qe[1] & EQP_HEAD_TOP) || (@qe[1] & EQP_HEAD_MID) || (@qe[1] & EQP_COSTUME_HEAD_TOP) || (@qe[1] & EQP_COSTUME_HEAD_MID) || (@qe[1] & EQP_COSTUME_HEAD_LOW) || (@qe[1] & EQP_GARMENT) || (@qe[1] & EQP_COSTUME_GARMENT))) set .@preview,1; addtimer 1000, strnpcinfo(0)+"::OnEnd"; while(1) { switch(select(" ~ Purchase ^0055FF"+getitemname(.@q[0])+"^000000:"+((.@preview && !@qe[7])?" ~ Preview...":"")+": ~ ^777777Cancel^000000")) { case 1: if (@qe[0]) { mes "[Quest Shop]"; mes "You're missing one or more quest requirements."; close; } if (!checkweight(.@q[0],.@q[2])) { mes "[Quest Shop]"; mes "^FF0000You need "+(((.@q[2]*getiteminfo(.@q[0],6))+Weight-MaxWeight)/10)+" additional weight capacity to complete this trade.^000000"; close; } if (.@q[4]) set Zeny, Zeny-(.@q[4]*.@q[1]); if (.@q[5]) setd .Points$[0], getd(.Points$[0])-(.@q[5]*.@q[1]); if (.@q[6]) for(set .@i,6; .@i<getarraysize(.@q); set .@i,.@i+2) delitem .@q[.@i],.@q[.@i+1]*.@q[1]; getitem .@q[0],.@q[2]; if (.Announce) announce strcharinfo(0)+" has created "+((.@q[2] > 1)?.@q[2]+"x "+getitemname(.@q[0]):callfunc("F_InsertArticle",getitemname(.@q[0])))+"!",0; specialeffect2 EF_FLOWERLEAF; close; case 2: setarray @qe[3], getlook(LOOK_HEAD_BOTTOM), getlook(LOOK_HEAD_TOP), getlook(LOOK_HEAD_MID), getlook(LOOK_ROBE), 1; if ((@qe[1] & 1) || (@qe[1] & 4096)) changelook LOOK_HEAD_BOTTOM, @qe[2]; else if ((@qe[1] & 256) || (@qe[1] & 1024)) changelook LOOK_HEAD_TOP, @qe[2]; else if ((@qe[1] & 512) || (@qe[1] & 2048)) changelook LOOK_HEAD_MID, @qe[2]; else if ((@qe[1] & 4) || (@qe[1] & 8192)) changelook LOOK_ROBE, @qe[2]; break; case 3: close; } } OnEnd: if (@qe[7]) { changelook LOOK_HEAD_BOTTOM, @qe[3]; changelook LOOK_HEAD_TOP, @qe[4]; changelook LOOK_HEAD_MID, @qe[5]; changelook LOOK_ROBE, @qe[6]; } deletearray @qe[0],8; end; function Add { if (getitemname(getarg(1)) == "null") { debugmes "Quest reward #"+getarg(1)+" invalid (skipped)."; return; } setarray .@j[0],getarg(2),getarg(3),getarg(4); for(set .@i,5; .@i<getargcount(); set .@i,.@i+2) { if (getitemname(getarg(.@i)) == "null") { debugmes "Quest requirement #"+getarg(.@i)+" invalid (skipped)."; return; } else setarray .@j[.@i-2],getarg(.@i),getarg(.@i+1); } copyarray getd(".q_"+getarg(0)+"_"+getarg(1)+"[0]"),.@j[0],getarraysize(.@j); npcshopadditem "qshop"+getarg(0),getarg(1),((.ShowZeny)?getarg(3):0); return; } function Chk { if (getarg(0) < getarg(1)) { set @qe[0],1; return "^FF0000"; } else return "^00FF00"; } function Slot { set .@s$,getitemname(getarg(0)); switch(.ShowSlot) { case 1: if (!getitemslots(getarg(0))) return .@s$; case 2: if (getiteminfo(getarg(0),2) == 4 || getiteminfo(getarg(0),2) == 5) return .@s$+" ["+getitemslots(getarg(0))+"]"; default: return .@s$; } } } function script qshop { deletearray @i[0],getarraysize(@i); for(set .@i,0; .@i<getargcount(); set .@i,.@i+1) set @i[.@i],getarg(.@i); doevent "quest_shop::OnMenu"; OnInit: waitingroom "Quests Shop",0; end; } // Dummy shop data -- copy as needed. //============================================================ - shop qshop1 -1,909:-1 - shop qshop2 -1,909:-1 - shop qshop3 -1,909:-1 - shop qshop4 -1,909:-1 - shop qshop5 -1,909:-1 Edited April 19, 2020 by Emistry codebox Quote Link to comment Share on other sites More sharing options...
0 Haruka Mayumi Posted April 19, 2020 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 485 Reputation: 271 Joined: 06/13/17 Last Seen: April 14 Share Posted April 19, 2020 You know what?.. i'm not helping anymore... it seems like im just being ignored anyway. Quote Link to comment Share on other sites More sharing options...
0 fireicesurfer Posted April 19, 2020 Group: Members Topic Count: 34 Topics Per Day: 0.02 Content Count: 101 Reputation: 3 Joined: 04/15/20 Last Seen: August 21, 2023 Author Share Posted April 19, 2020 6 minutes ago, Haruka Mayumi said: You know what?.. i'm not helping anymore... it seems like im just being ignored anyway. Im sorry Im super new here. help me please. Quote Link to comment Share on other sites More sharing options...
0 Haruka Mayumi Posted April 19, 2020 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 485 Reputation: 271 Joined: 06/13/17 Last Seen: April 14 Share Posted April 19, 2020 CodeBox.. you make people scroll more than 20 times. and makes tabs into spaces.. Delete that thing you inserted. and go to this line.. OnInit: freeloop(1); then make it look like this OnInit: waitingroom "Quest Shop",0; freeloop(1); Quote Link to comment Share on other sites More sharing options...
0 fireicesurfer Posted April 19, 2020 Group: Members Topic Count: 34 Topics Per Day: 0.02 Content Count: 101 Reputation: 3 Joined: 04/15/20 Last Seen: August 21, 2023 Author Share Posted April 19, 2020 6 minutes ago, Haruka Mayumi said: CodeBox.. you make people scroll more than 20 times. and makes tabs into spaces.. Delete that thing you inserted. and go to this line.. OnInit: freeloop(1); then make it look like this OnInit: waitingroom "Quest Shop",0; freeloop(1); my lord., pub is not showing - script quest_shop -1,{ function Add; function Chk; function Slot; OnInit: waitingroom "Quest Shop",0; freeloop(1); Quote Link to comment Share on other sites More sharing options...
0 Haruka Mayumi Posted April 19, 2020 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 485 Reputation: 271 Joined: 06/13/17 Last Seen: April 14 Share Posted April 19, 2020 This is why i kept telling you to put CODEBOX, which is on the last line of Support Rules.. this is way we can run the working script and we can run it on our side and see the errors as such without doing lot of work copying and pasting then change spaces to tabs.. 1 Quote Link to comment Share on other sites More sharing options...
0 fireicesurfer Posted April 19, 2020 Group: Members Topic Count: 34 Topics Per Day: 0.02 Content Count: 101 Reputation: 3 Joined: 04/15/20 Last Seen: August 21, 2023 Author Share Posted April 19, 2020 On 4/19/2020 at 10:34 PM, Haruka Mayumi said: This is why i kept telling you to put CODEBOX, which is on the last line of Support Rules.. this is way we can run the working script and we can run it on our side and see the errors as such without doing lot of work copying and pasting then change spaces to tabs.. //===== rAthena Script ======================================= //= Euphy's Quest Shop //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.6c //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= A dynamic quest shop based on Lunar's, with easier config. //= Includes support for multiple shops & cashpoints. //= Item Preview script by ToastOfDoom. //===== Additional Comments: ================================= //= 1.0 Initial script. //= 1.2 Added category support. //= 1.3 More options and fixes. //= 1.4 Added debug settings. //= 1.5 Replaced categories with shop IDs. //= 1.6 Added support for purchasing stackables. //= 1.6a Added support for previewing costumes and robes. //= 1.6b Added 'disable_items' command. //= 1.6c Replaced function 'A_An' with "F_InsertArticle". //============================================================ // Shop NPCs -- supplying no argument displays entire menu. // callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}}; // ADD YOUR NPC HERE //============================================================ prontera,147,165,6 script Quest Shop#1 998,{ callfunc "qshop"; } //prontera,165,203,6 script Quest Shop#2 998,{ callfunc "qshop",1,2; } // call the shop 1 and 2 defined below // etc.. Add your Shop NPCs 'Quest Shop#XXX' here //============================================================ // Script Core - DO NOT DUPLICATE THIS NPC !!!!!!!!!!!!! //============================================================ - script quest_shop -1,{ function Add; function Chk; function Slot; OnInit: waitingroom "Quest Shop",0; freeloop(1); // ----------------------------------------------------------- // Basic shop settings. // ----------------------------------------------------------- set .Announce,1; // Announce quest completion? (1: yes / 0: no) set .ShowSlot,1; // Show item slots? (2: all equipment / 1: if slots > 0 / 0: never) set .ShowID,0; // Show item IDs? (1: yes / 0: no) set .ShowZeny,0; // Show Zeny cost, if any? (1: yes / 0: no) set .MaxStack,100; // Max number of quest items purchased at one time. // ----------------------------------------------------------- // Points variable -- optional quest requirement. // setarray .Points$[0],"<variable name>","<display name>"; // ----------------------------------------------------------- setarray .Points$[0], "#CASHPOINTS", "Cash Points"; //===================================================================== ================ // ------------------- ADD YOUR SHOPS NAME AND ITEMS SHOPS STARTING HERE -------------- //===================================================================== ================ // ----------------------------------------------------------- // Shop IDs -- to add shops, copy dummy data at bottom of file. // setarray .Shops$[1],"<Shop 1>","<Shop 2>"{,...}; // ----------------------------------------------------------- setarray .Shops$[1], "Headgears", // Shop Named 1 "Weapons", // Shop Named 2 "Other"; // Shop Named 3 // ----------------------------------------------------------- // Quest items -- do NOT use a reward item more than once! // Add(<shop ID>,<reward ID>,<reward amount>, // <Zeny cost>,<point cost>, // <required item ID>,<required item amount>{,...}); // ----------------------------------------------------------- // Shop 1 Add(1,5086,1,0,0,2288,1,1095,3000); Add(1,5074,1,20000,0,2286,1,2254,1); Add(1,5132,1,0,0,5035,1,5074,1,714,1,999,5); Add(1,5153,1,0,0,10011,1); Add(1,2284,1,0,0,923,20); Add(1,5270,1,0,0,7198,200,7097,40); sleep 10; Add (1,5174,1,0,0,7445,7,7446,7,7447,7,7448,7,945,300,975,1,733,5,7166,50); Add(1,5277,1,0,0,5278,1,508,200); Add(1,2237,1,0,0,1020,100,983,1,2241,1); Add(1,5057,1,10000,0,2213,1,983,1,914,200); Add(1,5076,1,0,0,2227,1,7038,500); Add(1,5236,1,0,0,2227,1,7038,500,978,1); Add(1,5235,1,0,0,2227,1,7038,500,982,1,983,1); Add(1,5237,1,0,0,2227,1,7038,500,975,1,982,1); Add(1,5382,1,0,0,969,8,10016,2,5083,1); sleep 10; Add(1,5065,1,0,0,624,1,959,300,544,50,1023,1); Add(1,5052,1,0,0,2211,1,978,1,7003,300); Add(1,2296,1,50000,0,2243,1,999,100); Add(1,5129,1,0,0,604,1,916,1); Add(1,5102,1,0,0,7263,2,2276,1,2239,1,568,150); Add(1,5040,1,0,0,7047,100); Add(1,5109,50000,0,0,10015,1,10007,1,5023,1,975,1); Add(1,5016,1,0,0,1030,10,0,0,0,0,0,0); Add(1,5110,1,0,0,526,2,7270,1,941,1,10004,1); Add(1,5191,1,0,0,2208,1,983,1); sleep 10; Add (1,5169,1,0,0,706,1,1019,500,7200,10,1049,20,7165,500,1054,2,1024,100); Add(1,5034,1,0,0,2233,1,746,20); Add(1,2214,1,0,0,949,100,706,1,722,1,2213,1); Add(1,5175,1,100000,0,7111,100,938,99,983,1); Add(1,5080,1,0,0,10006,1,714,1,969,3); Add(1,5024,1,0,0,529,10,530,5,539,20,999,10,538,15); Add(1,5028,1,0,0,2279,1,7035,50,526,100); Add(1,5200,1,0,0,5016,1,981,1,7317,20); Add(1,5184,1,0,0,5120,5,995,50,983,1,720,50); Add(1,5214,1,0,0,976,1,1060,300,1022,100,5008,5); Add(1,5026,1,0,0,1036,450,949,330,539,120,982,1); sleep 10; Add (1,5142,1,0,0,5017,1,2229,1,5014,1,7209,100,7123,100,1036,100,979,1); Add(1,5283,1,0,0,949,200,916,100,7063,20,925,1); Add(1,5260,1,0,0,4293,1,538,100,530,100,529,50); Add(1,5075,1,0,0,2248,1,7030,108,7194,108,7120,4); Add(1,5048,1,0,0,5041,1,999,10); Add(1,5036,1,0,0,2608,1,7069,500); Add(1,5135,1,0,0,2295,1,969,1,975,1,999,5); Add(1,5108,1,5000,0,7301,1887,5114,1,611,10); Add(1,5254,1,0,0,5132,1,5068,1,2255,1,7023,5,983,1); sleep 10; Add(1,5038,1,0,0,1038,600,7048,40); Add(1,5229,1,0,0,1038,600,7048,40,982,1,983,1); Add(1,5227,1,0,0,1038,600,7048,40,975,1); Add(1,5228,1,0,0,1038,600,7048,40,982,1); Add(1,5186,1,0,0,1032,100,7100,100,905,250); Add(1,5091,1,20000,0,10016,1,714,1,969,3); Add(1,5082,1,0,0,921,300); Add(1,2273,1,3500,0,2275,1,998,50,733,1); Add(1,5258,1,0,0,914,100,975,1,976,1,978,1); Add(1,5198,1,0,0,5058,1,2214,1,949,500,914,200,622,50,1974,1); sleep 10; Add(1,5058,1,0,0,2233,1,983,1,7206,300,7030,1); Add(1,5233,1,0,0,2233,1,983,1,7206,300,7030,1,978,1); Add(1,5231,1,0,0,2233,1,983,1,7206,300,7030,1,982,1,983,1); Add(1,5232,1,0,0,2233,1,983,1,7206,300,7030,1,982,1,975,1); Add(1,5230,1,0,0,2233,1,983,1,7206,300,7030,1,982,1); Add(1,5234,1,0,0,2233,1,983,1,7206,300,7030,1,976,1); Add(1,5253,1,0,0,1034,300,7445,30,5141,10,979,1); Add(1,5252,1,0,0,5058,1,1022,250,7267,100); Add(1,2283,1,0,0,724,1,5001,1,949,200); Add(1,5243,1,0,0,975,1,976,1,914,100,7441,150,7065,25,2283,1); sleep 10; Add(1,5259,1,0,0,978,1,7561,100,949,500,1026,200); Add(1,5205,1,0,0,5185,1,610,100,706,25,7194,113); Add(1,5068,1,20000,0,2255,1,2286,1); Add(1,5304,1,0,0,7017,2,2510,1,983,1); Add(1,5207,1,0,0,2282,5,2254,2,969,1,7063,15); Add(1,5333,1,0,0,996,4,12028,1,12032,1,992,10,5011,1); Add(1,5312,1,0,0,2261,1,983,1,2280,1,2627,1,969,2); Add(1,5416,1,0,0,746,20,7097,12,587,20,2717,1); sleep 10; Add(1,5427,1,0,0,5288,1,12078,1,7521,1,12183,1); Add(1,5404,1,0,0,5187,1,1034,70,7441,10,978,10); Add(1,5429,1,0,0,5100,1,1021,30,7268,1); Add(1,5338,1,0,0,5100,1,7112,25,561,1); Add(1,5300,1,0,0,7106,2,2246,1,7263,1); Add(1,5378,1,0,0,2214,1,5045,1,975,1,740,100); Add(1,5414,1,100000000,0,7300,9,1068,4,7098,2); Add(1,5307,1,0,0,2275,5,514,2,979,1,634,1,619,20,1027,20); Add(1,5431,1,50000000,0,5283,1,916,50,2717,1); sleep 10; Add(1,5341,1,80000000,0,5137,1,2276,1,1060,25); Add(1,5131,1,0,0,5128,1,969,10,978,1,985,27); Add(1,5417,1,0,0,4112,1,5299,1); Add(1,5373,1,0,0,2255,1,7566,3,7511,60,5104,1,7799,4,7023,20); Add(1,5369,1,0,0,5191,6,7205,25,558,3,2210,1,7441,5); Add(1,5340,1,0,0,5137,1,5040,1,1034,25); Add(1,5313,1,0,0,5124,1,2249,1,5007,1,523,200); Add(1,5258,1,0,0,2261,1,914,200,975,1,976,1,978,1); Add(1,5292,1,0,0,7266,2,1035,4,10001,1); Add(1,5396,1,0,0,5058,1,980,1,1022,53); sleep 10; Add(1,5146,1,0,0,978,1,949,500,1019,1); Add(1,5282,1,0,0,5200,1,982,1,978,2); Add(1,5247,1,0,0,1039,60,923,25,2255,1); Add(1,5364,1,0,0,5347,1,975,1,982,1,983,1,5048,1); Add(1,5047,1,0,0,2271,1,975,1); Add(1,5170,1,0,0,5172,1,7063,100,982,1); Add(1,5380,1,0,0,5065,2); Add(1,5303,1,0,0,712,100,710,5,629,5,10009,1); Add(1,5302,1,0,0,7553,2,982,1,7771,1); sleep 10; Add(1,5056,1,0,0,5079,1,578,100); Add(1,5390,1,0,0,2236,2,978,1,1034,50,2294,2); Add(1,5144,1,0,0,2214,1,2221,1,7567,25,1001,200); Add(1,5063,1,0,0,970,1,930,500); Add(1,5193,1,0,0,2208,1,979,1); Add(1,5021,1,0,0,2233,1,969,1,999,20,949,80,938,800); Add(1,5179,1,0,0,2234,1,969,3,2610,4,13106,2); Add (1,5176,1,0,0,706,1,1019,500,7200,10,7015,20,2267,1,952,100,1028,100); Add(1,5001,1,0,0,999,40,984,1,970,1,1003,1); Add(1,5031,1,0,0,7013,1200); sleep 10; Add(1,5025,1,0,0,2229,1,2254,1,7036,5); Add(1,5061,1,20000,0,2269,1,999,10); Add(1,5139,1,0,0,5085,1,710,5,7510,1,975,1); Add(1,5070,1,0,0,7216,300,7097,300,2211,1,982,1); Add(1,5071,1,10000,0,5010,1,5049,1,7101,10); Add (1,5173,1,0,0,7445,7,7446,7,7447,7,7478,7,945,300,983,1,733,5,2221,1); Add(1,5321,1,0,0,2275,2,2211,2,7215,4,7217,20); Add(1,2240,1,0,0,1040,2,982,2,949,4,7457,1); Add(1,5405,1,0,0,7441,45,949,80,916,100); sleep 10; Add(1,5410,1,50000000,0,7188,40,7111,20); Add(1,5424,1,0,0,980,1,620,1,605,50,985,200); Add(1,5425,1,0,0,981,1,533,1,605,50,985,200); Add(1,5276,1,0,0,2261,1,914,200,983,1,976,1,975,1); Add(1,5156,1,0,0,2265,10,982,1); Add(1,5154,1,0,0,2202,1,7020,5); Add(1,5155,1,0,0,7024,10,7754,2,7562,4,7450,1); Add(1,5018,1,500,0,2247,1,916,300); Add(1,5403,1,0,0,1023,1,544,5,579,1); sleep 10; Add(1,5317,1,0,0,5120,1,2290,1,938,4); Add(1,5334,1,0,0,5132,1,1971,20,7093,4,2659,1); Add(1,5400,1,0,0,1022,20,1234,2); Add(1,5339,1,0,0,5100,1,7112,25,1558,1); Add(1,5346,1,0,0,5100,1,7112,25,558,1); Add(1,5433,1,0,0,5185,1,969,2); sleep 10; Add(1,5262,1,0,0,5164,1,7799,1,7578,1,969,3); Add(1,5336,1,0,0,5100,1,7112,25,714,1); Add(1,5273,1,0,0,2261,1,914,200,982,1,975,1,979,1); Add(1,5319,1,0,0,5035,1,5074,1,978,1); Add(1,5363,1,0,0,5120,1,2261,1,983,20); Add(1,5360,1,0,0,5057,1,2747,2,5161,1); Add(1,5383,1,0,0,5200,1,979,1,7445,50); sleep 10; Add(1,5396,1,0,0,5430,1,5285,1,7262,20,5396,1); Add(1,5371,1,0,0,5016,1,1004,35); Add(1,5426,1,0,0,5027,1,976,5); Add(1,5322,1,0,0,10019,1,982,2); Add(1,5291,1,0,0,7323,100,969,20); Add(1,5372,1,0,0,5099,1,5230,1,2747,5,982,15); Add(1,5311,1,0,0,5139,5); Add(1,5418,1,0,0,5016,1,2261,1,968,1,975,5,1004,35); Add(1,5422,1,500000,0,1550,3,1006,20); Add(1,5324,1,0,0,5137,1,7063,20,1034,20); sleep 10; Add(1,5448,1,0,0,521,200,1019,300); Add(1,5449,1,0,0,521,200,1019,300); Add(1,5332,1,0,0,7019,10,7200,10); Add(1,5392,1,100000,0,721,5,7216,25); Add(1,5393,1,777777,0,2285,5,994,10,7097,25); Add(1,5365,1,0,0,574,150,7031,150); Add(1,5143,1,0,0,5090,1,1020,300,975,1,982,1); Add(1,5020,1,0,0,2215,1,2210,1,7063,20); Add(1,5140,1,0,0,5085,1,2244,1,5191,1,7166,50); sleep 10; Add(1,5069,1,0,0,1022,99); Add (1,5185,1,0,0,5061,1,712,100,7194,150,7298,100,520,50,521,50); Add(1,5130,1,0,0,1048,100,7564,150,517,30); Add(1,5177,1,0,0,706,1,1019,500,7200,10,1049,500,1053,2,980,1); Add(1,5084,1,0,0,1026,1000,7065,100,945,100,7030,1); Add(1,5027,1,0,0,2252,1,1036,400,7001,50,4052,1); Add(1,5241,1,0,0,2252,1,1036,400,7001,50,4052,1,978,1); Add(1,5240,1,0,0,2252,1,1036,400,7001,50,4052,1,982,1,983,1); Add(1,5238,1,0,0,2252,1,1036,400,7001,50,4052,1,975,1); sleep 10; Add(1,5239,1,0,0,2252,1,1036,400,7001,50,4052,1,982,1); Add(1,5242,1,0,0,2252,1,1036,400,7001,50,4052,1,976,1); Add(1,5054,1,0,0,2252,1,1054,450,943,1200); Add(1,5187,1,0,0,5085,1,5091,1,5117,2,978,1,975,1); Add(1,5138,1,0,0,5123,1,5027,1,7337,50,981,1); Add(1,5099,1,0,0,7267,300,7171,300,1029,5); Add(1,5031,1,0,0,5009,1,5028,1,747,1,999,25); Add(1,5081,1,40000,0,2249,1,714,1,969,3); Add(1,5073,1,0,0,2285,1,1550,1); Add(1,5117,1,50000,0,731,10,748,2,982,1); sleep 10; Add(1,5183,1,0,0,604,100,916,100,7115,100); Add(1,5151,1,0,0,5001,1,978,1,991,200); Add(1,2281,1,5000,0,998,20,707,1); Add(1,5043,1,0,0,2281,1,1048,50); Add(1,5094,1,0,0,968,100,2299,1,1124,1,931,1000); Add(1,5196,1,0,0,2208,1,980,1); Add(1,5078,1,0,0,5033,1,5064,1); Add(1,5004,1,0,0,701,5); Add(1,5275,1,0,0,2261,1,914,200,975,1,976,1,981,1); sleep 10; Add(1,5420,1,300000000,0,5430,2,5421,1); Add(1,5323,1,0,0,5081,3,7754,1,2128,1); Add(1,5806,1,0,0,2280,1,7479,1,2109,1); Add(1,5315,1,0,0,2276,1,5135,1,7094,50,7353,50); Add(1,5807,1,0,0,5416,1,2211,2,949,100); Add(1,5375,1,0,0,5094,1,10018,2,968,5,7440,30); Add(1,5370,1,0,0,5302,1,981,5); Add(1,5060,1,0,0,2236,1,7151,100,7111,100); Add (1,5299,1,0,0,7441,20,949,50,916,15,7115,10,7440,20,7063,10,7200,10,221 4,1); Add(1,5023,1,0,0,1059,150,907,100,978,1); sleep 10; Add(1,5271,1,0,0,2254,1,723,1,7301,20,999,50,978,1); Add(1,5352,1,0,0,5035,1,979,1,938,100); Add(1,2293,1,0,0,1049,4); Add(1,5194,1,0,0,2208,1,975,1,982,1); Add(1,5202,1,0,0,5035,1,1062,100,535,80); Add(1,5182,1,0,0,5008,10,5118,1,1060,100,2210,1); Add(1,5213,1,0,0,2214,1,983,1,7063,30); Add(1,5033,1,0,0,1036,20,2213,1,7065,300,7012,200); Add(1,5039,1,0,0,7030,50,978,1,5015,1); sleep 10; Add(1,5195,1,0,0,2208,1,975,1); Add(1,5211,1,0,0,5045,1,5083,1,7063,40,7553,1,982,1,975,1); Add (1,5208,1,0,0,1550,1,1553,7,1556,7,1554,7,1557,7,1555,7,7015,30); Add(1,5083,1,0,0,2244,1,2209,1,10007,1); Add(1,2280,1,10000,0,1019,120); Add(1,5100,1,0,0,2272,1,7451,4,7433,3,690,10); Add(1,5067,1,0,0,5062,1,952,50,1907,1); Add(1,5133,1,0,0,5160,1,7106,6,7107,80); sleep 10; Add(1,5064,1,0,0,945,600,7030,1); Add(1,2278,1,0,0,705,10,909,10,914,10); Add(1,5203,1,0,0,2278,1,1015,1,999,5); Add(1,5212,1,0,0,1820,2,5011,1,2651,1,4125,1); Add(1,5257,1,0,0,5074,1,2282,1,7064,10,969,5); Add(1,5029,1,0,0,7068,300,7033,850,1015,1); Add(1,2272,1,911000,0,1019,50,983,1); Add(1,5062,1,0,0,2280,1,7197,300,7150,300); Add(1,5049,1,0,0,1099,1500); Add(1,5287,1,0,0,5062,1,5348,1,978,1); sleep 10; Add(1,5032,1,0,0,1059,250,2221,1,2227,1,7063,600); Add(1,5103,1,0,0,5351,1,10011,1); Add(1,5022,1,0,0,7086,1,969,10,999,40,1003,50,984,2); Add(1,5395,1,0,0,5045,2,7205,150,983,1,1059,100); Add(1,5059,1,0,0,5030,1,7213,100,7217,100,7161,300); Add(1,5107,1,0,0,519,50,7031,50,548,50,539,50); Add(1,5255,1,0,0,5153,1,741,10,5132,1,5074,1); Add(1,5077,1,0,0,2278,1,975,1); Add(1,5337,1,0,0,5100,1,7112,25,2617,1); sleep 10; Add(1,5152,1,0,0,2254,1,724,1,7301,20,999,50,978,1); Add(1,5305,1,0,0,1214,5,969,10,7799,5); Add(1,5413,1,0,0,608,20,1752,1,2261,1,978,1); Add(1,5415,1,0,0,5255,1,5024,1); Add(1,5318,1,0,0,5035,2,5060,2,741,10,530,50,938,100); Add(1,5409,1,0,0,5075,1,7101,5,981,10); Add(1,5051,1,0,0,7047,100); sleep 10; Add(1,5320,1,0,0,5205,1,1009,50,2111,1); Add(1,5354,1,0,0,5431,1,12080,1,1629,1); Add(1,5811,1,0,0,985,100,2241,10); Add(1,5381,1,0,0,5335,1,2236,1); Add(1,5397,1,0,0,7325,5,2205,1,7355,1); Add(1,5355,1,0,0,7166,100,1059,200); Add(1,5243,1,0,0,7446,1,2339,10,1059,70); Add(1,5310,1,0,0,5034,1,1971,2,996,6); Add(1,5274,1,0,0,2261,1,914,200,980,2,975,1); Add(1,5261,1,0,0,5164,1,714,25,2611,50,7799,4); sleep 10; Add(1,5342,1,0,0,5137,1,5040,1,1020,20,7152,5); Add(1,5297,1,0,0,5257,1,1472,2,5158,2,7063,40); Add(1,5335,1,0,0,741,5,607,5,940,150); Add(1,5412,1,0,0,530,20,7035,10); Add(1,5343,1,0,0,5137,1,2215,1,1034,25); Add(1,5098,1,0,0,1029,10,2297,5,7267,50); Add(1,5430,1,50000000,0,5414,1,7135,10,7451,4); Add(1,5384,1,0,0,5390,1,975,1); Add(1,5316,1,0,0,2226,1,622,10); sleep 10; Add(1,5289,1,0,0,526,200,7268,1); Add(1,5301,1,0,0,5191,3,5195,3); Add(1,5344,1,0,0,5137,1,7038,20,1060,25); Add(1,5345,1,0,0,5137,1,5195,2,1060,45); Add(1,5411,1,0,0,5388,1,982,5,7263,2,978,2); Add(1,5368,1,0,0,5197,6,7751,25,561,3,2210,1,7063,20); Add(1,5385,1,0,0,753,100); Add(1,5079,1,0,0,2294,1,7220,400); Add (1,5171,1,0,0,4219,1,4114,1,4177,1,4259,1,4212,1,4073,1,4112,1,4081,1,4 251,1,4166,1,7511,1000,7563,1000); sleep 10; Add(1,5256,1,0,0,7510,1,2210,1,7063,50); Add(1,5285,1,0,0,7192,200,10011,1); Add(1,5357,1,0,0,7510,20); Add(1,5188,1,0,0,5027,1,7166,50,7064,1); Add(1,2292,1,2000,0,999,50); Add(1,5294,1,0,0,7019,5,7567,50); Add(1,5115,1,50000,0,983,1,7267,99,749,1); Add(1,5284,1,0,0,5302,1,975,1,982,1,5165,1); Add(1,5050,1,0,0,5037,1,7064,500); Add(1,5206,1,0,0,2269,1,982,1); sleep 10; Add(1,5197,1,0,0,2208,1,982,1); Add(1,5278,1,0,0,2210,1,5192,1,2250,1); Add(1,5192,1,0,0,2208,1,976,1); Add(1,5121,1,0,0,7263,1,660,1,7099,30,7315,369); // Shop 2 Add(2,501,1,0,0,7263,1,660,1,7099,30,7315,369); // Shop 3 Add(3,531,1,3,0,512,1,713,1); Add(3,532,1,3,0,513,1,713,1); Add(3,533,1,3,0,514,1,713,1); Add(3,534,1,3,0,515,1,713,1); // ----------------------------------------------------------- //===================================================================== ================ // ------------------- YOUR SHOPS AND ITEMS SHOPS HAVE BEEN ADDED --------------------- //===================================================================== ================ freeloop(0); set .menu$,""; for(set .@i,1; .@i<=getarraysize(.Shops$); set .@i,.@i+1) { set .menu$, .menu$+.Shops$[.@i]+":"; npcshopdelitem "qshop"+.@i,909; } end; OnMenu: set .@size, getarraysize(@i); if (!.@size) set @shop_index, select(.menu$); else if (.@size == 1) set @shop_index, @i[0]; else { for(set .@j,0; .@j<.@size; set .@j,.@j+1) set .@menu$, .@menu$+.Shops$[@i[.@j]]+":"; set @shop_index, @i[select(.@menu$)-1]; } deletearray @i[0],getarraysize(@i); if (.Shops$[@shop_index] == "") { message strcharinfo(0),"An error has occurred."; end; } dispbottom "Select one item at a time."; callshop "qshop"+@shop_index,1; npcshopattach "qshop"+@shop_index; end; OnBuyItem: // .@q[] : RewardID, BoughtAmt, RewardAmt, BaseAmt, ReqZeny, ReqPts, { ReqItem, ReqAmt, ... } setarray .@q[0],@bought_nameid[0],((@bought_quantity[0] > .MaxStack)?.MaxStack:@bought_quantity[0]); copyarray .@q[3],getd(".q_"+@shop_index+"_"+.@q [0]+"[0]"),getarraysize(getd(".q_"+@shop_index+"_"+.@q[0])); set .@q[2],.@q[1]*.@q[3]; if (!.@q[2] || .@q[2] > 30000) { message strcharinfo(0),"You can't purchase that many "+getitemname(.@q[0])+"."; end; } mes "[Quest Shop]"; mes "Reward: ^0055FF"+((.@q[2] > 1)?.@q[2]+"x ":"")+Slot(.@q [0])+"^000000"; mes "Requirements:"; disable_items; if (.@q[4]) mes " > "+Chk(Zeny,.@q[4]*.@q[1])+(.@q[4]*.@q[1])+" Zeny^000000"; if (.@q[5]) mes " > "+Chk(getd(.Points$[0]),.@q[5]*.@q [1])+(.@q[5]*.@q[1])+" "+.Points$[1]+" ("+getd(.Points$[0])+"/"+(.@q [5]*.@q[1])+")^000000"; if (.@q[6]) for(set .@i,6; .@i<getarraysize(.@q); set .@i,.@i +2) mes " > "+Chk(countitem(.@q[.@i]),.@q[.@i+1]*.@q [1])+((.ShowID)?"{"+.@q[.@i]+"} ":"")+Slot(.@q[.@i])+" ("+countitem (.@q[.@i])+"/"+(.@q[.@i+1]*.@q[1])+")^000000"; next; setarray @qe[1], getiteminfo(.@q[0],5), getiteminfo(.@q[0],11); if (@qe[2] > 0 && ((@qe[1] & EQP_HEAD_LOW) || (@qe[1] & EQP_HEAD_TOP) || (@qe[1] & EQP_HEAD_MID) || (@qe[1] & EQP_COSTUME_HEAD_TOP) || (@qe[1] & EQP_COSTUME_HEAD_MID) || (@qe[1] & EQP_COSTUME_HEAD_LOW) || (@qe[1] & EQP_GARMENT) || (@qe[1] & EQP_COSTUME_GARMENT))) set .@preview,1; addtimer 1000, strnpcinfo(0)+"::OnEnd"; while(1) { switch(select(" ~ Purchase ^0055FF"+getitemname(.@q [0])+"^000000:"+((.@preview && !@qe[7])?" ~ Preview...":"")+": ~ ^777777Cancel^000000")) { case 1: if (@qe[0]) { mes "[Quest Shop]"; mes "You're missing one or more quest requirements."; close; } if (!checkweight(.@q[0],.@q[2])) { mes "[Quest Shop]"; mes "^FF0000You need "+(((.@q[2] *getiteminfo(.@q[0],6))+Weight-MaxWeight)/10)+" additional weight capacity to complete this trade.^000000"; close; } if (.@q[4]) set Zeny, Zeny-(.@q[4]*.@q[1]); if (.@q[5]) setd .Points$[0], getd(.Points $[0])-(.@q[5]*.@q[1]); if (.@q[6]) for(set .@i,6; .@i<getarraysize (.@q); set .@i,.@i+2) delitem .@q[.@i],.@q[.@i+1]*.@q[1]; getitem .@q[0],.@q[2]; if (.Announce) announce strcharinfo(0)+" has created "+((.@q[2] > 1)?.@q[2]+"x "+getitemname(.@q[0]):callfunc ("F_InsertArticle",getitemname(.@q[0])))+"!",0; specialeffect2 EF_FLOWERLEAF; close; case 2: setarray @qe[3], getlook(LOOK_HEAD_BOTTOM), getlook(LOOK_HEAD_TOP), getlook(LOOK_HEAD_MID), getlook(LOOK_ROBE), 1; if ((@qe[1] & 1) || (@qe[1] & 4096)) changelook LOOK_HEAD_BOTTOM, @qe[2]; else if ((@qe[1] & 256) || (@qe[1] & 1024)) changelook LOOK_HEAD_TOP, @qe[2]; else if ((@qe[1] & 512) || (@qe[1] & 2048)) changelook LOOK_HEAD_MID, @qe[2]; else if ((@qe[1] & 4) || (@qe[1] & 8192)) changelook LOOK_ROBE, @qe[2]; break; case 3: close; } } OnEnd: if (@qe[7]) { changelook LOOK_HEAD_BOTTOM, @qe[3]; changelook LOOK_HEAD_TOP, @qe[4]; changelook LOOK_HEAD_MID, @qe[5]; changelook LOOK_ROBE, @qe[6]; } deletearray @qe[0],8; end; function Add { if (getitemname(getarg(1)) == "null") { debugmes "Quest reward #"+getarg(1)+" invalid (skipped)."; return; } setarray .@j[0],getarg(2),getarg(3),getarg(4); for(set .@i,5; .@i<getargcount(); set .@i,.@i+2) { if (getitemname(getarg(.@i)) == "null") { debugmes "Quest requirement #"+getarg(.@i)+" invalid (skipped)."; return; } else setarray .@j[.@i-2],getarg(.@i),getarg(.@i+1); } copyarray getd(".q_"+getarg(0)+"_"+getarg(1)+"[0]"),.@j [0],getarraysize(.@j); npcshopadditem "qshop"+getarg(0),getarg(1),((.ShowZeny)?getarg (3):0); return; } function Chk { if (getarg(0) < getarg(1)) { set @qe[0],1; return "^FF0000"; } else return "^00FF00"; } function Slot { set .@s$,getitemname(getarg(0)); switch(.ShowSlot) { case 1: if (!getitemslots(getarg(0))) return .@s$; case 2: if (getiteminfo(getarg(0),2) == 4 || getiteminfo(getarg(0),2) == 5) return .@s$+" ["+getitemslots(getarg (0))+"]"; default: return .@s$; } } } function script qshop { deletearray @i[0],getarraysize(@i); for(set .@i,0; .@i<getargcount(); set .@i,.@i+1) set @i[.@i],getarg(.@i); doevent "quest_shop::OnMenu"; end; } // Dummy shop data -- copy as needed. //============================================================ - shop qshop1 -1,909:-1 - shop qshop2 -1,909:-1 - shop qshop3 -1,909:-1 - shop qshop4 -1,909:-1 - shop qshop5 -1,909:-1 im sorry i just realized that now. I got too excited On 4/19/2020 at 10:46 PM, Haruka Mayumi said: Unbelievable too many errors.. Fixed. //===== rAthena Script ======================================= //= Euphy's Quest Shop //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.6c //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= A dynamic quest shop based on Lunar's, with easier config. //= Includes support for multiple shops & cashpoints. //= Item Preview script by ToastOfDoom. //===== Additional Comments: ================================= //= 1.0 Initial script. //= 1.2 Added category support. //= 1.3 More options and fixes. //= 1.4 Added debug settings. //= 1.5 Replaced categories with shop IDs. //= 1.6 Added support for purchasing stackables. //= 1.6a Added support for previewing costumes and robes. //= 1.6b Added 'disable_items' command. //= 1.6c Replaced function 'A_An' with "F_InsertArticle". //============================================================ // Shop NPCs -- supplying no argument displays entire menu. // callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}}; // ADD YOUR NPC HERE //============================================================ prontera,147,165,6 script Quest Shop#1 998,{ callfunc "qshop"; end; OnInit: waitingroom "Quest Shop",0; end; } //prontera,165,203,6 script Quest Shop#2 998,{ callfunc "qshop",1,2; } // call the shop 1 and 2 defined below // etc.. Add your Shop NPCs 'Quest Shop#XXX' here //============================================================ // Script Core - DO NOT DUPLICATE THIS NPC !!!!!!!!!!!!! //============================================================ - script quest_shop -1,{ function Add; function Chk; function Slot; OnInit: freeloop(1); // ----------------------------------------------------------- // Basic shop settings. // ----------------------------------------------------------- set .Announce,1; // Announce quest completion? (1: yes / 0: no) set .ShowSlot,1; // Show item slots? (2: all equipment / 1: if slots > 0 / 0: never) set .ShowID,0; // Show item IDs? (1: yes / 0: no) set .ShowZeny,0; // Show Zeny cost, if any? (1: yes / 0: no) set .MaxStack,100; // Max number of quest items purchased at one time. // ----------------------------------------------------------- // Points variable -- optional quest requirement. // setarray .Points$[0],"<variable name>","<display name>"; // ----------------------------------------------------------- setarray .Points$[0], "#CASHPOINTS", "Cash Points"; //===================================================================================== // ------------------- ADD YOUR SHOPS NAME AND ITEMS SHOPS STARTING HERE -------------- //===================================================================================== // ----------------------------------------------------------- // Shop IDs -- to add shops, copy dummy data at bottom of file. // setarray .Shops$[1],"<Shop 1>","<Shop 2>"{,...}; // ----------------------------------------------------------- setarray .Shops$[1], "Headgears", // Shop Named 1 "Weapons", // Shop Named 2 "Other"; // Shop Named 3 // ----------------------------------------------------------- // Quest items -- do NOT use a reward item more than once! // Add(<shop ID>,<reward ID>,<reward amount>, // <Zeny cost>,<point cost>, // <required item ID>,<required item amount>{,...}); // ----------------------------------------------------------- Add(1,5086,1,0,0,2288,1,1095,3000); Add(1,5074,1,20000,0,2286,1,2254,1); Add(1,5132,1,0,0,5035,1,5074,1,714,1,999,5); Add(1,5153,1,0,0,10011,1); Add(1,2284,1,0,0,923,20); Add(1,5270,1,0,0,7198,200,7097,40); sleep 10; Add(1,5174,1,0,0,7445,7,7446,7,7447,7,7448,7,945,300,975,1,733,5,7166,50); Add(1,5277,1,0,0,5278,1,508,200); Add(1,2237,1,0,0,1020,100,983,1,2241,1); Add(1,5057,1,10000,0,2213,1,983,1,914,200); Add(1,5076,1,0,0,2227,1,7038,500); Add(1,5236,1,0,0,2227,1,7038,500,978,1); Add(1,5235,1,0,0,2227,1,7038,500,982,1,983,1); Add(1,5237,1,0,0,2227,1,7038,500,975,1,982,1); Add(1,5382,1,0,0,969,8,10016,2,5083,1); sleep 10; Add(1,5065,1,0,0,624,1,959,300,544,50,1023,1); Add(1,5052,1,0,0,2211,1,978,1,7003,300); Add(1,2296,1,50000,0,2243,1,999,100); Add(1,5129,1,0,0,604,1,916,1); Add(1,5102,1,0,0,7263,2,2276,1,2239,1,568,150); Add(1,5040,1,0,0,7047,100); Add(1,5109,50000,0,0,10015,1,10007,1,5023,1,975,1); Add(1,5016,1,0,0,1030,10,0,0,0,0,0,0); Add(1,5110,1,0,0,526,2,7270,1,941,1,10004,1); Add(1,5191,1,0,0,2208,1,983,1); sleep 10; Add(1,5169,1,0,0,706,1,1019,500,7200,10,1049,20,7165,500,1054,2,1024,100); Add(1,5034,1,0,0,2233,1,746,20); Add(1,2214,1,0,0,949,100,706,1,722,1,2213,1); Add(1,5175,1,100000,0,7111,100,938,99,983,1); Add(1,5080,1,0,0,10006,1,714,1,969,3); Add(1,5024,1,0,0,529,10,530,5,539,20,999,10,538,15); Add(1,5028,1,0,0,2279,1,7035,50,526,100); Add(1,5200,1,0,0,5016,1,981,1,7317,20); Add(1,5184,1,0,0,5120,5,995,50,983,1,720,50); Add(1,5214,1,0,0,976,1,1060,300,1022,100,5008,5); Add(1,5026,1,0,0,1036,450,949,330,539,120,982,1); sleep 10; Add(1,5142,1,0,0,5017,1,2229,1,5014,1,7209,100,7123,100,1036,100,979,1); Add(1,5283,1,0,0,949,200,916,100,7063,20,925,1); Add(1,5260,1,0,0,4293,1,538,100,530,100,529,50); Add(1,5075,1,0,0,2248,1,7030,108,7194,108,7120,4); Add(1,5048,1,0,0,5041,1,999,10); Add(1,5036,1,0,0,2608,1,7069,500); Add(1,5135,1,0,0,2295,1,969,1,975,1,999,5); Add(1,5108,1,5000,0,7301,1887,5114,1,611,10); Add(1,5254,1,0,0,5132,1,5068,1,2255,1,7023,5,983,1); sleep 10; Add(1,5038,1,0,0,1038,600,7048,40); Add(1,5229,1,0,0,1038,600,7048,40,982,1,983,1); Add(1,5227,1,0,0,1038,600,7048,40,975,1); Add(1,5228,1,0,0,1038,600,7048,40,982,1); Add(1,5186,1,0,0,1032,100,7100,100,905,250); Add(1,5091,1,20000,0,10016,1,714,1,969,3); Add(1,5082,1,0,0,921,300); Add(1,2273,1,3500,0,2275,1,998,50,733,1); Add(1,5258,1,0,0,914,100,975,1,976,1,978,1); Add(1,5198,1,0,0,5058,1,2214,1,949,500,914,200,622,50,1974,1); sleep 10; Add(1,5058,1,0,0,2233,1,983,1,7206,300,7030,1); Add(1,5233,1,0,0,2233,1,983,1,7206,300,7030,1,978,1); Add(1,5231,1,0,0,2233,1,983,1,7206,300,7030,1,982,1,983,1); Add(1,5232,1,0,0,2233,1,983,1,7206,300,7030,1,982,1,975,1); Add(1,5230,1,0,0,2233,1,983,1,7206,300,7030,1,982,1); Add(1,5234,1,0,0,2233,1,983,1,7206,300,7030,1,976,1); Add(1,5253,1,0,0,1034,300,7445,30,5141,10,979,1); Add(1,5252,1,0,0,5058,1,1022,250,7267,100); Add(1,2283,1,0,0,724,1,5001,1,949,200); Add(1,5243,1,0,0,975,1,976,1,914,100,7441,150,7065,25,2283,1); sleep 10; Add(1,5259,1,0,0,978,1,7561,100,949,500,1026,200); Add(1,5205,1,0,0,5185,1,610,100,706,25,7194,113); Add(1,5068,1,20000,0,2255,1,2286,1); Add(1,5304,1,0,0,7017,2,2510,1,983,1); Add(1,5207,1,0,0,2282,5,2254,2,969,1,7063,15); Add(1,5333,1,0,0,996,4,12028,1,12032,1,992,10,5011,1); Add(1,5312,1,0,0,2261,1,983,1,2280,1,2627,1,969,2); Add(1,5416,1,0,0,746,20,7097,12,587,20,2717,1); sleep 10; Add(1,5427,1,0,0,5288,1,12078,1,7521,1,12183,1); Add(1,5404,1,0,0,5187,1,1034,70,7441,10,978,10); Add(1,5429,1,0,0,5100,1,1021,30,7268,1); Add(1,5338,1,0,0,5100,1,7112,25,561,1); Add(1,5300,1,0,0,7106,2,2246,1,7263,1); Add(1,5378,1,0,0,2214,1,5045,1,975,1,740,100); Add(1,5414,1,100000000,0,7300,9,1068,4,7098,2); Add(1,5307,1,0,0,2275,5,514,2,979,1,634,1,619,20,1027,20); Add(1,5431,1,50000000,0,5283,1,916,50,2717,1); sleep 10; Add(1,5341,1,80000000,0,5137,1,2276,1,1060,25); Add(1,5131,1,0,0,5128,1,969,10,978,1,985,27); Add(1,5417,1,0,0,4112,1,5299,1); Add(1,5373,1,0,0,2255,1,7566,3,7511,60,5104,1,7799,4,7023,20); Add(1,5369,1,0,0,5191,6,7205,25,558,3,2210,1,7441,5); Add(1,5340,1,0,0,5137,1,5040,1,1034,25); Add(1,5313,1,0,0,5124,1,2249,1,5007,1,523,200); Add(1,5258,1,0,0,2261,1,914,200,975,1,976,1,978,1); Add(1,5292,1,0,0,7266,2,1035,4,10001,1); Add(1,5396,1,0,0,5058,1,980,1,1022,53); sleep 10; Add(1,5146,1,0,0,978,1,949,500,1019,1); Add(1,5282,1,0,0,5200,1,982,1,978,2); Add(1,5247,1,0,0,1039,60,923,25,2255,1); Add(1,5364,1,0,0,5347,1,975,1,982,1,983,1,5048,1); Add(1,5047,1,0,0,2271,1,975,1); Add(1,5170,1,0,0,5172,1,7063,100,982,1); Add(1,5380,1,0,0,5065,2); Add(1,5303,1,0,0,712,100,710,5,629,5,10009,1); Add(1,5302,1,0,0,7553,2,982,1,7771,1); sleep 10; Add(1,5056,1,0,0,5079,1,578,100); Add(1,5390,1,0,0,2236,2,978,1,1034,50,2294,2); Add(1,5144,1,0,0,2214,1,2221,1,7567,25,1001,200); Add(1,5063,1,0,0,970,1,930,500); Add(1,5193,1,0,0,2208,1,979,1); Add(1,5021,1,0,0,2233,1,969,1,999,20,949,80,938,800); Add(1,5179,1,0,0,2234,1,969,3,2610,4,13106,2); Add(1,5176,1,0,0,706,1,1019,500,7200,10,7015,20,2267,1,952,100,1028,100); Add(1,5001,1,0,0,999,40,984,1,970,1,1003,1); Add(1,5031,1,0,0,7013,1200); sleep 10; Add(1,5025,1,0,0,2229,1,2254,1,7036,5); Add(1,5061,1,20000,0,2269,1,999,10); Add(1,5139,1,0,0,5085,1,710,5,7510,1,975,1); Add(1,5070,1,0,0,7216,300,7097,300,2211,1,982,1); Add(1,5071,1,10000,0,5010,1,5049,1,7101,10); Add(1,5173,1,0,0,7445,7,7446,7,7447,7,7478,7,945,300,983,1,733,5,2221,1); Add(1,5321,1,0,0,2275,2,2211,2,7215,4,7217,20); Add(1,2240,1,0,0,1040,2,982,2,949,4,7457,1); Add(1,5405,1,0,0,7441,45,949,80,916,100); sleep 10; Add(1,5410,1,50000000,0,7188,40,7111,20); Add(1,5424,1,0,0,980,1,620,1,605,50,985,200); Add(1,5425,1,0,0,981,1,533,1,605,50,985,200); Add(1,5276,1,0,0,2261,1,914,200,983,1,976,1,975,1); Add(1,5156,1,0,0,2265,10,982,1); Add(1,5154,1,0,0,2202,1,7020,5); Add(1,5155,1,0,0,7024,10,7754,2,7562,4,7450,1); Add(1,5018,1,500,0,2247,1,916,300); Add(1,5403,1,0,0,1023,1,544,5,579,1); sleep 10; Add(1,5317,1,0,0,5120,1,2290,1,938,4); Add(1,5334,1,0,0,5132,1,1971,20,7093,4,2659,1); Add(1,5400,1,0,0,1022,20,1234,2); Add(1,5339,1,0,0,5100,1,7112,25,1558,1); Add(1,5346,1,0,0,5100,1,7112,25,558,1); Add(1,5433,1,0,0,5185,1,969,2); sleep 10; Add(1,5262,1,0,0,5164,1,7799,1,7578,1,969,3); Add(1,5336,1,0,0,5100,1,7112,25,714,1); Add(1,5273,1,0,0,2261,1,914,200,982,1,975,1,979,1); Add(1,5319,1,0,0,5035,1,5074,1,978,1); Add(1,5363,1,0,0,5120,1,2261,1,983,20); Add(1,5360,1,0,0,5057,1,2747,2,5161,1); Add(1,5383,1,0,0,5200,1,979,1,7445,50); sleep 10; Add(1,5396,1,0,0,5430,1,5285,1,7262,20,5396,1); Add(1,5371,1,0,0,5016,1,1004,35); Add(1,5426,1,0,0,5027,1,976,5); Add(1,5322,1,0,0,10019,1,982,2); Add(1,5291,1,0,0,7323,100,969,20); Add(1,5372,1,0,0,5099,1,5230,1,2747,5,982,15); Add(1,5311,1,0,0,5139,5); Add(1,5418,1,0,0,5016,1,2261,1,968,1,975,5,1004,35); Add(1,5422,1,500000,0,1550,3,1006,20); Add(1,5324,1,0,0,5137,1,7063,20,1034,20); sleep 10; Add(1,5448,1,0,0,521,200,1019,300); Add(1,5449,1,0,0,521,200,1019,300); Add(1,5332,1,0,0,7019,10,7200,10); Add(1,5392,1,100000,0,721,5,7216,25); Add(1,5393,1,777777,0,2285,5,994,10,7097,25); Add(1,5365,1,0,0,574,150,7031,150); Add(1,5143,1,0,0,5090,1,1020,300,975,1,982,1); Add(1,5020,1,0,0,2215,1,2210,1,7063,20); Add(1,5140,1,0,0,5085,1,2244,1,5191,1,7166,50); sleep 10; Add(1,5069,1,0,0,1022,99); Add(1,5185,1,0,0,5061,1,712,100,7194,150,7298,100,520,50,521,50); Add(1,5130,1,0,0,1048,100,7564,150,517,30); Add(1,5177,1,0,0,706,1,1019,500,7200,10,1049,500,1053,2,980,1); Add(1,5084,1,0,0,1026,1000,7065,100,945,100,7030,1); Add(1,5027,1,0,0,2252,1,1036,400,7001,50,4052,1); Add(1,5241,1,0,0,2252,1,1036,400,7001,50,4052,1,978,1); Add(1,5240,1,0,0,2252,1,1036,400,7001,50,4052,1,982,1,983,1); Add(1,5238,1,0,0,2252,1,1036,400,7001,50,4052,1,975,1); sleep 10; Add(1,5239,1,0,0,2252,1,1036,400,7001,50,4052,1,982,1); Add(1,5242,1,0,0,2252,1,1036,400,7001,50,4052,1,976,1); Add(1,5054,1,0,0,2252,1,1054,450,943,1200); Add(1,5187,1,0,0,5085,1,5091,1,5117,2,978,1,975,1); Add(1,5138,1,0,0,5123,1,5027,1,7337,50,981,1); Add(1,5099,1,0,0,7267,300,7171,300,1029,5); Add(1,5031,1,0,0,5009,1,5028,1,747,1,999,25); Add(1,5081,1,40000,0,2249,1,714,1,969,3); Add(1,5073,1,0,0,2285,1,1550,1); Add(1,5117,1,50000,0,731,10,748,2,982,1); sleep 10; Add(1,5183,1,0,0,604,100,916,100,7115,100); Add(1,5151,1,0,0,5001,1,978,1,991,200); Add(1,2281,1,5000,0,998,20,707,1); Add(1,5043,1,0,0,2281,1,1048,50); Add(1,5094,1,0,0,968,100,2299,1,1124,1,931,1000); Add(1,5196,1,0,0,2208,1,980,1); Add(1,5078,1,0,0,5033,1,5064,1); Add(1,5004,1,0,0,701,5); Add(1,5275,1,0,0,2261,1,914,200,975,1,976,1,981,1); sleep 10; Add(1,5420,1,300000000,0,5430,2,5421,1); Add(1,5323,1,0,0,5081,3,7754,1,2128,1); Add(1,5806,1,0,0,2280,1,7479,1,2109,1); Add(1,5315,1,0,0,2276,1,5135,1,7094,50,7353,50); Add(1,5807,1,0,0,5416,1,2211,2,949,100); Add(1,5375,1,0,0,5094,1,10018,2,968,5,7440,30); Add(1,5370,1,0,0,5302,1,981,5); Add(1,5060,1,0,0,2236,1,7151,100,7111,100); Add(1,5299,1,0,0,7441,20,949,50,916,15,7115,10,7440,20,7063,10,7200,10,2214,1); Add(1,5023,1,0,0,1059,150,907,100,978,1); sleep 10; Add(1,5271,1,0,0,2254,1,723,1,7301,20,999,50,978,1); Add(1,5352,1,0,0,5035,1,979,1,938,100); Add(1,2293,1,0,0,1049,4); Add(1,5194,1,0,0,2208,1,975,1,982,1); Add(1,5202,1,0,0,5035,1,1062,100,535,80); Add(1,5182,1,0,0,5008,10,5118,1,1060,100,2210,1); Add(1,5213,1,0,0,2214,1,983,1,7063,30); Add(1,5033,1,0,0,1036,20,2213,1,7065,300,7012,200); Add(1,5039,1,0,0,7030,50,978,1,5015,1); sleep 10; Add(1,5195,1,0,0,2208,1,975,1); Add(1,5211,1,0,0,5045,1,5083,1,7063,40,7553,1,982,1,975,1); Add(1,5208,1,0,0,1550,1,1553,7,1556,7,1554,7,1557,7,1555,7,7015,30); Add(1,5083,1,0,0,2244,1,2209,1,10007,1); Add(1,2280,1,10000,0,1019,120); Add(1,5100,1,0,0,2272,1,7451,4,7433,3,690,10); Add(1,5067,1,0,0,5062,1,952,50,1907,1); Add(1,5133,1,0,0,5160,1,7106,6,7107,80); sleep 10; Add(1,5064,1,0,0,945,600,7030,1); Add(1,2278,1,0,0,705,10,909,10,914,10); Add(1,5203,1,0,0,2278,1,1015,1,999,5); Add(1,5212,1,0,0,1820,2,5011,1,2651,1,4125,1); Add(1,5257,1,0,0,5074,1,2282,1,7064,10,969,5); Add(1,5029,1,0,0,7068,300,7033,850,1015,1); Add(1,2272,1,911000,0,1019,50,983,1); Add(1,5062,1,0,0,2280,1,7197,300,7150,300); Add(1,5049,1,0,0,1099,1500); Add(1,5287,1,0,0,5062,1,5348,1,978,1); sleep 10; Add(1,5032,1,0,0,1059,250,2221,1,2227,1,7063,600); Add(1,5103,1,0,0,5351,1,10011,1); Add(1,5022,1,0,0,7086,1,969,10,999,40,1003,50,984,2); Add(1,5395,1,0,0,5045,2,7205,150,983,1,1059,100); Add(1,5059,1,0,0,5030,1,7213,100,7217,100,7161,300); Add(1,5107,1,0,0,519,50,7031,50,548,50,539,50); Add(1,5255,1,0,0,5153,1,741,10,5132,1,5074,1); Add(1,5077,1,0,0,2278,1,975,1); Add(1,5337,1,0,0,5100,1,7112,25,2617,1); sleep 10; Add(1,5152,1,0,0,2254,1,724,1,7301,20,999,50,978,1); Add(1,5305,1,0,0,1214,5,969,10,7799,5); Add(1,5413,1,0,0,608,20,1752,1,2261,1,978,1); Add(1,5415,1,0,0,5255,1,5024,1); Add(1,5318,1,0,0,5035,2,5060,2,741,10,530,50,938,100); Add(1,5409,1,0,0,5075,1,7101,5,981,10); Add(1,5051,1,0,0,7047,100); sleep 10; Add(1,5320,1,0,0,5205,1,1009,50,2111,1); Add(1,5354,1,0,0,5431,1,12080,1,1629,1); Add(1,5811,1,0,0,985,100,2241,10); Add(1,5381,1,0,0,5335,1,2236,1); Add(1,5397,1,0,0,7325,5,2205,1,7355,1); Add(1,5355,1,0,0,7166,100,1059,200); Add(1,5243,1,0,0,7446,1,2339,10,1059,70); Add(1,5310,1,0,0,5034,1,1971,2,996,6); Add(1,5274,1,0,0,2261,1,914,200,980,2,975,1); Add(1,5261,1,0,0,5164,1,714,25,2611,50,7799,4); sleep 10; Add(1,5342,1,0,0,5137,1,5040,1,1020,20,7152,5); Add(1,5297,1,0,0,5257,1,1472,2,5158,2,7063,40); Add(1,5335,1,0,0,741,5,607,5,940,150); Add(1,5412,1,0,0,530,20,7035,10); Add(1,5343,1,0,0,5137,1,2215,1,1034,25); Add(1,5098,1,0,0,1029,10,2297,5,7267,50); Add(1,5430,1,50000000,0,5414,1,7135,10,7451,4); Add(1,5384,1,0,0,5390,1,975,1); Add(1,5316,1,0,0,2226,1,622,10); sleep 10; Add(1,5289,1,0,0,526,200,7268,1); Add(1,5301,1,0,0,5191,3,5195,3); Add(1,5344,1,0,0,5137,1,7038,20,1060,25); Add(1,5345,1,0,0,5137,1,5195,2,1060,45); Add(1,5411,1,0,0,5388,1,982,5,7263,2,978,2); Add(1,5368,1,0,0,5197,6,7751,25,561,3,2210,1,7063,20); Add(1,5385,1,0,0,753,100); Add(1,5079,1,0,0,2294,1,7220,400); Add(1,5171,1,0,0,4219,1,4114,1,4177,1,4259,1,4212,1,4073,1,4112,1,4081,1,4251,1,4166,1,7511,1000,7563,1000); sleep 10; Add(1,5256,1,0,0,7510,1,2210,1,7063,50); Add(1,5285,1,0,0,7192,200,10011,1); Add(1,5357,1,0,0,7510,20); Add(1,5188,1,0,0,5027,1,7166,50,7064,1); Add(1,2292,1,2000,0,999,50); Add(1,5294,1,0,0,7019,5,7567,50); Add(1,5115,1,50000,0,983,1,7267,99,749,1); Add(1,5284,1,0,0,5302,1,975,1,982,1,5165,1); Add(1,5050,1,0,0,5037,1,7064,500); Add(1,5206,1,0,0,2269,1,982,1); sleep 10; Add(1,5197,1,0,0,2208,1,982,1); Add(1,5278,1,0,0,2210,1,5192,1,2250,1); Add(1,5192,1,0,0,2208,1,976,1); Add(1,5121,1,0,0,7263,1,660,1,7099,30,7315,369); // Shop 2 Add(2,501,1,0,0,7263,1,660,1,7099,30,7315,369); // Shop 3 Add(3,531,1,3,0,512,1,713,1); Add(3,532,1,3,0,513,1,713,1); Add(3,533,1,3,0,514,1,713,1); Add(3,534,1,3,0,515,1,713,1); // ----------------------------------------------------------- //===================================================================================== // ------------------- YOUR SHOPS AND ITEMS SHOPS HAVE BEEN ADDED --------------------- //===================================================================================== freeloop(0); set .menu$,""; for(set .@i,1; .@i<=getarraysize(.Shops$); set .@i,.@i+1) { set .menu$, .menu$+.Shops$[.@i]+":"; npcshopdelitem "qshop"+.@i,909; } end; OnMenu: set .@size, getarraysize(@i); if (!.@size) set @shop_index, select(.menu$); else if (.@size == 1) set @shop_index, @i[0]; else { for(set .@j,0; .@j<.@size; set .@j,.@j+1) set .@menu$, .@menu$+.Shops$[@i[.@j]]+":"; set @shop_index, @i[select(.@menu$)-1]; } deletearray @i[0],getarraysize(@i); if (.Shops$[@shop_index] == "") { message strcharinfo(0),"An error has occurred."; end; } dispbottom "Select one item at a time."; callshop "qshop"+@shop_index,1; npcshopattach "qshop"+@shop_index; end; OnBuyItem: // .@q[] : RewardID, BoughtAmt, RewardAmt, BaseAmt, ReqZeny, ReqPts, { ReqItem, ReqAmt, ... } setarray .@q[0],@bought_nameid[0],((@bought_quantity[0] > .MaxStack)?.MaxStack:@bought_quantity[0]); copyarray .@q[3],getd(".q_"+@shop_index+"_"+.@q[0]+"[0]"),getarraysize(getd(".q_"+@shop_index+"_"+.@q[0])); set .@q[2],.@q[1]*.@q[3]; if (!.@q[2] || .@q[2] > 30000) { message strcharinfo(0),"You can't purchase that many "+getitemname(.@q[0])+"."; end; } mes "[Quest Shop]"; mes "Reward: ^0055FF"+((.@q[2] > 1)?.@q[2]+"x ":"")+Slot(.@q[0])+"^000000"; mes "Requirements:"; disable_items; if (.@q[4]) mes " > "+Chk(Zeny,.@q[4]*.@q[1])+(.@q[4]*.@q[1])+" Zeny^000000"; if (.@q[5]) mes " > "+Chk(getd(.Points$[0]),.@q[5]*.@q[1])+(.@q[5]*.@q[1])+" "+.Points$[1]+" ("+getd(.Points$[0])+"/"+(.@q[5]*.@q[1])+")^000000"; if (.@q[6]) for(set .@i,6; .@i<getarraysize(.@q); set .@i,.@i+2) mes " > "+Chk(countitem(.@q[.@i]),.@q[.@i+1]*.@q[1])+((.ShowID)?"{"+.@q[.@i]+"} ":"")+Slot(.@q[.@i])+" ("+countitem(.@q[.@i])+"/"+(.@q[.@i+1]*.@q[1])+")^000000"; next; setarray @qe[1], getiteminfo(.@q[0],5), getiteminfo(.@q[0],11); if (@qe[2] > 0 && ((@qe[1] & EQP_HEAD_LOW) || (@qe[1] & EQP_HEAD_TOP) || (@qe[1] & EQP_HEAD_MID) || (@qe[1] & EQP_COSTUME_HEAD_TOP) || (@qe[1] & EQP_COSTUME_HEAD_MID) || (@qe[1] & EQP_COSTUME_HEAD_LOW) || (@qe[1] & EQP_GARMENT) || (@qe[1] & EQP_COSTUME_GARMENT))) set .@preview,1; addtimer 1000, strnpcinfo(0)+"::OnEnd"; while(1) { switch(select(" ~ Purchase ^0055FF"+getitemname(.@q[0])+"^000000:"+((.@preview && !@qe[7])?" ~ Preview...":"")+": ~ ^777777Cancel^000000")) { case 1: if (@qe[0]) { mes "[Quest Shop]"; mes "You're missing one or more quest requirements."; close; } if (!checkweight(.@q[0],.@q[2])) { mes "[Quest Shop]"; mes "^FF0000You need "+(((.@q[2]*getiteminfo(.@q[0],6))+Weight-MaxWeight)/10)+" additional weight capacity to complete this trade.^000000"; close; } if (.@q[4]) set Zeny, Zeny-(.@q[4]*.@q[1]); if (.@q[5]) setd .Points$[0], getd(.Points$[0])-(.@q[5]*.@q[1]); if (.@q[6]) for(set .@i,6; .@i<getarraysize(.@q); set .@i,.@i+2) delitem .@q[.@i],.@q[.@i+1]*.@q[1]; getitem .@q[0],.@q[2]; if (.Announce) announce strcharinfo(0)+" has created "+((.@q[2] > 1)?.@q[2]+"x "+getitemname(.@q[0]):callfunc("F_InsertArticle",getitemname(.@q[0])))+"!",0; specialeffect2 EF_FLOWERLEAF; close; case 2: setarray @qe[3], getlook(LOOK_HEAD_BOTTOM), getlook(LOOK_HEAD_TOP), getlook(LOOK_HEAD_MID), getlook(LOOK_ROBE), 1; if ((@qe[1] & 1) || (@qe[1] & 4096)) changelook LOOK_HEAD_BOTTOM, @qe[2]; else if ((@qe[1] & 256) || (@qe[1] & 1024)) changelook LOOK_HEAD_TOP, @qe[2]; else if ((@qe[1] & 512) || (@qe[1] & 2048)) changelook LOOK_HEAD_MID, @qe[2]; else if ((@qe[1] & 4) || (@qe[1] & 8192)) changelook LOOK_ROBE, @qe[2]; break; case 3: close; } } OnEnd: if (@qe[7]) { changelook LOOK_HEAD_BOTTOM, @qe[3]; changelook LOOK_HEAD_TOP, @qe[4]; changelook LOOK_HEAD_MID, @qe[5]; changelook LOOK_ROBE, @qe[6]; } deletearray @qe[0],8; end; function Add { if (getitemname(getarg(1)) == "null") { debugmes "Quest reward #"+getarg(1)+" invalid (skipped)."; return; } setarray .@j[0],getarg(2),getarg(3),getarg(4); for(set .@i,5; .@i<getargcount(); set .@i,.@i+2) { if (getitemname(getarg(.@i)) == "null") { debugmes "Quest requirement #"+getarg(.@i)+" invalid (skipped)."; return; } else setarray .@j[.@i-2],getarg(.@i),getarg(.@i+1); } copyarray getd(".q_"+getarg(0)+"_"+getarg(1)+"[0]"),.@j[0],getarraysize(.@j); npcshopadditem "qshop"+getarg(0),getarg(1),((.ShowZeny)?getarg(3):0); return; } function Chk { if (getarg(0) < getarg(1)) { set @qe[0],1; return "^FF0000"; } else return "^00FF00"; } function Slot { set .@s$,getitemname(getarg(0)); switch(.ShowSlot) { case 1: if (!getitemslots(getarg(0))) return .@s$; case 2: if (getiteminfo(getarg(0),2) == 4 || getiteminfo(getarg(0),2) == 5) return .@s$+" ["+getitemslots(getarg(0))+"]"; default: return .@s$; } } } function script qshop { deletearray @i[0],getarraysize(@i); for(set .@i,0; .@i<getargcount(); set .@i,.@i+1) set @i[.@i],getarg(.@i); doevent "quest_shop::OnMenu"; end; } // Dummy shop data -- copy as needed. //============================================================ - shop qshop1 -1,909:-1 - shop qshop2 -1,909:-1 - shop qshop3 -1,909:-1 - shop qshop4 -1,909:-1 - shop qshop5 -1,909:-1 Thank you so much! Such a big help! you have a cold but a biiiiiiiiiiiiiiiiiiiiiiiig heart all fixed! thank you! //======= 3ceam Script ======================================= //= Prize Giver NPC //===== Modified By: ========================================= //= Keitenai //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= Athena Project //===== Description: ========================================= //= Prize giver for single char, account and more. //===== Additional Comments: ================================= //= 1.0 Modified Version for 3ceam compatibility //============================================================ prontera,147,173,4 script Server Reward 544,{ //cutin "v_sprakki04",2; //Check if setups are loaded. if(!.Setup) { callsub OnLoadSetup; } //Show GM Panel if player is GM. if(getgmlevel() >= .GMin) menu("Take a prize as a player",-,"Give prize", OnManagement,"Reset Item Give", OnDelete,"IP Limit per Item", OnLimit); //Read attached player gifts from SQL table. if(select("Get Account Prize!:Get Character Prize!:Exit") == 1) { set .@query, query_sql("SELECT * FROM `" + .GiftTableName$ + "` WHERE account_id="+getcharid(3), .@gift_id, .@gift_account, .@gift_char, .@gift_item, .@gift_amount, .@gift_duration, .@gift_time ); //Account gifts. } else if(@menu == 2) { set .@query, query_sql("SELECT * FROM `" + .GiftTableName$ + "` WHERE char_id="+getcharid(0), .@gift_id, .@gift_account, .@gift_char, .@gift_item, .@gift_amount, .@gift_duration, .@gift_time ); //Char gifts. } else goto OnLeave; //Check if player don't have gifts. if(!.@query) { mes "[Reward Giver]"; mes "Sorry, you don't have any prize"; cutin "v_sprakki04",255; close; } //Build menu from query arrays. mes "[" + strnpcinfo(1) + "]"; mes "^009900You got the prize^000000"; for( set .@i, 0; .@i < .@query; set .@i, .@i + 1 ) { mes "(" + .@gift_amount[.@i] + ") " + getitemname(.@gift_item[.@i]) + "."; set .@menu$, .@menu$ + getitemname (.@gift_item[.@i]) + ":"; } next; set .@mid,select(.@menu$); //Show menu. set .@mid,.@mid-1; if (.@gift_time[.@mid] && .@gift_time[.@mid] < gettimetick(2)) { mes "[Reward Giver]"; mes "Sorry, this prize's claim time is already over."; cutin "v_sprakki04",255; close; } //Item is now selected. Choose what you want to do with it. mes "[" + strnpcinfo(1) + "]"; mes "what you want do with (" + .@gift_amount[.@mid] + ") " + getitemname(.@gift_item[.@mid]) + "?"; next; set .@Select,select("^009900Get it^000000:^ff0000Delete it! ^000000:nothings"); //Receive gift selected. if(.@Select == 1) { //Check weight. if(checkweight( .@gift_item, .@gift_amount ) || .@gift_item[.@mid] == .ZenyID) { mes "[" + strnpcinfo(1) + "]"; mes "^009900Get : (" + .@gift_amount[.@mid] + ") " + getitemname(.@gift_item[.@mid]) + ".^000000"; if (.ip_limit) { // add ip_address to logs .@ipexist = query_sql("SELECT item_id, ip_address, claim_count FROM " + .GiftTableNameIP$ + " WHERE last_ip = (SELECT last_ip FROM login WHERE account_id="+getcharid(3)+") AND item_id = "+.@gift_item[.@mid]+" LIMIT 1", .@item,.@ip,.@claim_count); if (.@claim_count[0] >= .ip_limit) { next; mes "Sorry you have reached the maximum redeem limit for this IP address"; cutin "v_sprakki04",255; close; } if (!.@claim_count[0]) { query_sql("INSERT INTO " + .GiftTableNameIP$ + " (give_id,item_id,last_ip,claim_count) VALUES ("+.@gift_id+","+.@gift_item+",'(SELECT last_ip FROM login WHERE account_id="+getcharid(3)+")',1)"); } else { query_sql("UPDATE " + .GiftTableNameIP$ + " SET claim_count = "+(.@claim_count[0]+1)+" WHERE item_id = "+.@gift_item[.@mid]+" AND last_ip = (SELECT last_ip FROM login WHERE account_id="+getcharid(3)+")"); } } if (.@gift_item[.@mid] == .ZenyID) { // detects zeny ID and give zeny. if (Zeny+.@gift_amount[.@mid] > .MaxZeny) { mes "Please make sure that you have enough space to handle all these zennies and come back later."; cutin "v_sprakki04",255; close; } set Zeny,Zeny+.@gift_amount[.@mid]; } else { if (!.@gift_duration) { getitem .@gift_item[.@mid], .@gift_amount[.@mid]; //Give item to player. } else { rentitem .@gift_item[.@mid], .@gift_duration * 60; } } query_sql( "DELETE FROM `" + .GiftTableName$ + "` WHERE id = " + .@gift_id[.@mid] ); //Remove item from table. cutin "v_sprakki04",255; close; } else { //Overweight mes "^ff0000Sorry ^000000 You can't take it " + getitemname(.@gift_item[.@mid]); mes "Could lose some wight?"; cutin "v_sprakki04",255; close; } } //Remove gift selected. else if(.@Select == 2) { mes "[" + strnpcinfo(1) + "]"; mes "Are you sure you want dellet it?"; mes "Gift: ("+.@gift_amount[.@mid]+") "+getitemname (.@gift_item[.@mid])+"."; next; if(select("Yes:No") == 1) { mes "[" + strnpcinfo(1) + "]"; mes "^ff0000Dellet: ("+.@gift_amount[.@mid]+") "+getitemname(.@gift_item[.@mid])+".^000000"; query_sql("DELETE FROM `" + .GiftTableName$ + "` WHERE id = " + .@gift_id[.@mid]); //Remove item from table. cutin "v_sprakki04",255; close; } else { mes "[" + strnpcinfo(1) + "]"; mes "we will save it"; cutin "v_sprakki04",255; close; } } //Nothing selected. else { goto OnLeave; } //GM Panel below: OnManagement: if(getgmlevel() < .GMin) goto OnLeave; mes "[" + strnpcinfo(1) + "]"; mes "Welvome " + strcharinfo(0) + "!"; mes "How I can help you?"; next; if(select("Make Gift:Nothing") != 1) goto OnLeave; //Make new gift. mes "[" + strnpcinfo(1) + "]"; mes "Please input the item id."; mes "Default: 501"; next; mes "What do you want to give?"; set .@zenygive,0; if(select("Item:Zeny") == 1) { input .@new_item, 501, 30000; } next; mes "Do you want to add a claim timer?"; if(select("No:Yes")==2) { next; mes "How many minutes do you want this reward to be claimable?"; input(.@c); .@claimtime = gettimetick(2)+(.@c*60); } if(select("Continue:Cancel") != 1) goto OnLeave; mes "[" + strnpcinfo(1) + "]"; mes "How many items/zeny?"; mes "Default: 1"; next; //item quantity range of 1 to 1,000. if(.@zenygive) { input .@new_value, 1, .MaxZeny; } else { input .@new_value, 1, 1000; } if(select("Continue:Cancel") != 1) goto OnLeave; mes "[" + strnpcinfo(1) + "]"; mes "Please select input type:"; mes "1. Single Account"; mes "2. Single Character"; mes "3. All ^009900Online^000000 Accounts."; mes "4. All Accounts."; mes "5. All ^009900Online^000000 Players/Characters."; mes "6. All Players/Characters."; mes "7. ^ff0000Cancel.^000000"; next; switch(select("Single Account:Single Character:^009900Online^000000 Accounts:All Accounts:^009900Online^000000 Characters:All Characters:Cancel")) { //Account gift case 1: mes "[" + strnpcinfo(1) + "]"; mes "Please select input type:"; mes "By AID or Name?"; next; if(select("Account ID:Character Name") == 1) { mes "[" + strnpcinfo(1) + "]"; mes "Write account id:"; next; input .@new_account, 2000000, 10000000; //Account id range from 2m to 10m. set .@query, query_sql("SELECT account_id FROM `" + .CharTableName$ + "` WHERE account_id = " + .@new_account, .@new_account); if(!.@query) goto OnNotExist; if(select("Continue:Cancel") != 1) goto OnLeave; mes "[" + strnpcinfo(1) + "]"; mes "^009900Gift is ready to go! ^000000"; mes "AID: ^ff0000" + .@new_account + "^000000"; mes "------------------"; mes "Item: ^ff0000" + getitemname (.@new_item) + "^000000"; mes "Quantity: ^ff0000" + .@new_value + "^000000"; mes "Duration: " + .@duration + " Minutes"; mes "Claim Time: " + .@c + " Minutes"; next; if(select("Send Gift:Cancel") != 1) goto OnLeave; mes "[" + strnpcinfo(1) + "]"; mes "Gift sending success!"; //Create gift. <auto_id>, <account_id> <char_id> <item> <value> query_sql("INSERT INTO `" + .GiftTableName$ + "` (account_id, item, value, duration, timestamp) VALUES(" + .@new_account + ", " + .@new_item + ", " + .@new_value + ", " + .@duration + ", " + .@claimtime + ")"); } else { mes "[" + strnpcinfo(1) + "]"; mes "Write player name:"; next; input .@new_name$; set .@query, query_sql("SELECT account_id FROM `" + .CharTableName$ + "` WHERE name = '" + .@new_name$ + "'", .@new_account); if(!.@query) goto OnNotExist; if(select("Continue:Cancel") != 1) goto OnLeave; mes "[" + strnpcinfo(1) + "]"; mes "^009900Gift is ready to go! ^000000"; mes "AID: ^ff0000" + .@new_account + "^000000"; mes "Name: ^ff0000"+ .@new_name$ + "^000000"; mes "------------------"; mes "Item: ^ff0000" + getitemname (.@new_item) + "^000000"; mes "Quantity: ^ff0000" + .@new_value + "^000000"; mes "Duration: " + .@duration + " Minutes"; mes "Claim Time: " + .@c + " Minutes"; next; if(select("Send Gift:Cancel") != 1) goto OnLeave; //Check if player is logged in. if(isloggedin(.@new_account)) { mes "[" + strnpcinfo(1) + "]"; mes "Gift sending success!"; query_sql("INSERT INTO `" + .GiftTableName$ + "` (account_id, item, value, duration, timestamp) VALUES(" + .@new_account + ", " + .@new_item + ", " + .@new_value + ", " + .@duration + ", " + .@claimtime + ")"); } else { //Account was not online. mes "[" + strnpcinfo(1) + "]"; mes "Gift sending success!"; query_sql("INSERT INTO `" + .GiftTableName$ + "` (account_id, item, value, duration, timestamp) VALUES(" + .@new_account + ", " + .@new_item + ", " + .@new_value + ", " + .@duration + ", " + .@claimtime + ")"); // duplicate to other menus - continue here on giver side } } break; //Character gift. case 2: mes "[" + strnpcinfo(1) + "]"; mes "Please select input type:"; mes "By CID or Name?"; next; if(select("Character ID:Character Name") == 1) { mes "[" + strnpcinfo(1) + "]"; mes "Write character id:"; next; input .@new_char,150000, 10000000; //Char id range from 150k to 10m. set .@query, query_sql("SELECT account_id, name FROM `" + .CharTableName$ + "` WHERE char_id = " + .@new_char, .@new_accountid, .@new_name$); if(!.@query) goto OnNotExist; if(select("Continue:Cancel") != 1) goto OnLeave; mes "[" + strnpcinfo(1) + "]"; mes "^009900Gift is ready to go!^000000"; mes "CID: ^ff0000" + .@new_char + "^000000"; mes "Name: ^ff0000" + .@new_name$ + "^000000"; mes "------------------"; mes "Item: ^ff0000" + getitemname(.@new_item) + "^000000"; mes "Quantity: ^ff0000" + .@new_value + "^000000"; mes "Duration: " + .@duration + " Minutes"; mes "Claim Time: " + .@c + " Minutes"; next; if(select("Send Gift:Cancel") != 1) goto OnLeave; //Check if player is logged in. if(isloggedin(.@new_accountid)) { mes "[" + strnpcinfo(1) + "]"; mes "Gift sending success!"; //Create gift. <auto_id>, <account_id> <char_id> <item> <value> query_sql("INSERT INTO `" + .GiftTableName$ + "` (char_id, item, value, duration, timestamp) VALUES (" + .@new_char + ", " + .@new_item + ", " + .@new_value + "," + .@duration + "," + .@claimtime + ")"); } else { //not online ask if we still give the gift. mes "[" + strnpcinfo(1) + "]"; mes "The character is not online!"; mes "Would you still like to send the gift?"; next; if(select("Yes:No") != 1) goto OnLeave; mes "[" + strnpcinfo(1) + "]"; mes "Gift sending success!"; //Create gift. <auto_id>, <account_id> <char_id> <item> <value> query_sql("INSERT INTO `" + .GiftTableName$ + "` (char_id, item, value, duration, timestamp) VALUES (" + .@new_char + ", " + .@new_item + ", " + .@new_value + "," + .@duration + "," + .@claimtime + ")"); } } else { mes "[" + strnpcinfo(1) + "]"; mes "Write player name:"; next; input .@new_name$; set .@query, query_sql("SELECT char_id, account_id FROM `" + .CharTableName$ + "` WHERE name = '" + .@new_name$ + "'", .@new_char, .@new_accountid); if(!.@query) goto OnNotExist; if(select("Continue:Cancel") != 1) goto OnLeave; mes "[" + strnpcinfo(1) + "]"; mes "^009900Gift is ready to go!^000000"; mes "CID: ^ff0000" + .@new_char + "^000000"; mes "Name: ^ff0000"+ .@new_name$ + "^000000"; mes "------------------"; mes "Item: ^ff0000" + getitemname(.@new_item) + "^000000"; mes "Quantity: ^ff0000" + .@new_value + "^000000"; mes "Duration: " + .@duration + " Minutes"; mes "Claim Time: " + .@c + " Minutes"; next; if(select("Send Gift:Cancel") != 1) goto OnLeave; //Check if player is logged in. if(isloggedin(.@new_accountid)) { mes "[" + strnpcinfo(1) + "]"; mes "Gift sending success!"; query_sql("INSERT INTO `" + .GiftTableName$ + "` (char_id, item, value, duration, timestamp) VALUES (" + .@new_char + ", " + .@new_item + ", " + .@new_value + "," + .@duration + "," + .@claimtime + ")"); } else { //not online ask if we still give the gift. mes "[" + strnpcinfo(1) + "]"; mes "The character is not online!"; mes "Would you still like to give the gift?"; next; if(select("Yes:No") != 1) goto OnLeave; mes "[" + strnpcinfo(1) + "]"; mes "Gift sending success!"; //Create gift. <auto_id>, <account_id> <char_id> <item> <value> query_sql("INSERT INTO `" + .GiftTableName$ + "` (char_id, item, value, duration, timestamp) VALUES (" + .@new_char + ", " + .@new_item + ", " + .@new_value + "," + .@duration + "," + .@claimtime + ")"); } } announce strcharinfo(0)+" successfully sent " + .@new_value + "x " + getitemname(.@new_item) + " to " + .@new_name $,bc_all; break; //Register gift to all online accounts! case 3: mes "[" + strnpcinfo(1) + "]"; mes "^009900Gift is ready to go!^000000"; mes "Item: ^ff0000" + getitemname(.@new_item) + "^000000"; mes "Quantity: ^ff0000" + .@new_value + "^000000"; mes "Duration: " + .@duration + " Minutes"; mes "Claim Time: " + .@c + " Minutes"; next; if(select("Send Gift:Cancel") != 1) goto OnLeave; mes "[" + strnpcinfo(1) + "]"; mes "Please hold..."; set .@c, 0; //Counting success. set .@query, query_sql("SELECT account_id FROM `"+.CharTableName$+"` WHERE online=1",.@account); for(set .@i, 0; .@i < .@query; set .@i, .@i + 1) { sleep2 25; //Slowdown the loop abit. .@at = query_sql("SELECT account_id, char_id FROM "+$GiftTableNameAT$+" WHERE account_id = "+.@account [.@i]+"", .@account_id, .@char_id); // check if in the table if (!.@at) { query_sql("INSERT INTO `" + .GiftTableName$ + "` (account_id, item, value, duration, timestamp) VALUES(" + .@account[.@i] + ", " + .@new_item + ", " + .@new_value + ", " + .@duration + ", " + .@claimtime + ")"); } } mes "Gift registered to (" + .@i + ") accounts!"; break; //Register gift to all accounts! case 4: mes "[" + strnpcinfo(1) + "]"; mes "^009900Gift is ready to go!^000000"; mes "Item: ^ff0000" + getitemname(.@new_item) + "^000000"; mes "Quantity: ^ff0000" + .@new_value + "^000000"; mes "Claim Time: " + .@c + " Minutes"; next; if(select("Send Gift:Cancel") != 1) goto OnLeave; mes "[" + strnpcinfo(1) + "]"; mes "Please hold..."; set .@query, query_sql("SELECT account_id FROM `"+.LoginTableName$+"`",.@account); for(set .@i, 0; .@i < .@query; set .@i, .@i + 1) { sleep2 25; //Slowdown the loop abit. query_sql("INSERT INTO `" + .GiftTableName$ + "` (account_id, item, value, duration, timestamp) VALUES(" + .@account[.@i] + ", " + .@new_item + ", " + .@new_value + ", " + .@duration + ", " + .@claimtime + ")"); } mes "Gift registered to (" + .@i + ") accounts!"; break; //Register gift to all online characters! case 5: mes "[" + strnpcinfo(1) + "]"; mes "^009900Gift is ready to go!^000000"; mes "Item: ^ff0000" + getitemname(.@new_item) + "^000000"; mes "Quantity: ^ff0000" + .@new_value + "^000000"; mes "Claim Time: " + .@c + " Minutes"; next; if(select("Send Gift:Cancel") != 1) goto OnLeave; mes "[" + strnpcinfo(1) + "]"; mes "Please hold..."; set .@c, 0; //Counting success. set .@query, query_sql("SELECT char_id FROM `"+.CharTableName$+"` WHERE online=1",.@char); for(set .@i, 0; .@i < .@query; set .@i, .@i + 1) { sleep2 25; //Slowdown the loop abit. .@at = query_sql("SELECT account_id, char_id FROM "+$GiftTableNameAT$+" WHERE char_id = "+.@char[.@i]+"", .@account_id, .@char_id); // check if in the table if (!.@at) { query_sql("INSERT INTO `" + .GiftTableName$ + "` (char_id, item, value, duration, timestamp) VALUES (" + .@char[.@i] + ", " + .@new_item + ", " + .@new_value + "," + .@duration + "," + .@claimtime + ")"); } } mes "Gift registered to (" + .@i + ") players!"; break; //Register gift to all characters! case 6: mes "[" + strnpcinfo(1) + "]"; mes "^009900Gift is ready to go!^000000"; mes "Item: ^ff0000" + getitemname(.@new_item) + "^000000"; mes "Quantity: ^ff0000" + .@new_value + "^000000"; mes "Claim Time: " + .@c + " Minutes"; next; if(select("Send Gift:Cancel") != 1) goto OnLeave; mes "[" + strnpcinfo(1) + "]"; mes "Please hold..."; set .@query, query_sql("SELECT char_id FROM `"+.CharTableName$+"`",.@char); for(set .@i, 0; .@i < .@query; set .@i, .@i + 1) { sleep2 25; //Slowdown the loop abit. query_sql("INSERT INTO `" + .GiftTableName$ + "` (char_id, item, value, duration, timestamp) VALUES (" + .@char[.@i] + ", " + .@new_item + ", " + .@new_value + "," + .@duration + "," + .@claimtime + ")"); } mes "Gift registered to (" + .@i + ") players!"; break; //Cancel. Default: mes "[Reward Giver]"; mes "See you later"; break; } close; OnLeave: mes "[Reward Giver]"; mes "See you later"; cutin "v_sprakki04",255; close; OnNotExist: mes "[" + strnpcinfo(1) + "]"; mes "This account does not exist!"; cutin "v_sprakki04",255; close; //============Reset Function========================= OnDelete: mes "Which gifts do you want to reset?"; mes "1. Single Account"; mes "2. Single Character"; mes "3. All ^009900Online^000000 Accounts."; mes "4. All Accounts."; mes "5. All ^009900Online^000000 Players/Characters."; mes "6. All Players/Characters."; mes "7. All cancel"; switch(select("Single Account:Single Character:^009900Online^000000 Accounts:All Accounts:^009900Online^000000 Characters:All Characters:Specific Item:IPLimit Logs:Cancel")) { case 1: //Single Account mes "[" + strnpcinfo(1) + "]"; mes "Please select input type:"; mes "By AID or Name?"; next; if(select("Account ID:Character Name") == 1) { mes "[" + strnpcinfo(1) + "]"; mes "Write account id:"; next; input .@new_account, 2000000, 10000000; //Account id range from 2m to 10m. set .@query, query_sql("SELECT account_id FROM `" + .CharTableName$ + "` WHERE account_id = " + .@new_account, .@new_account); if(!.@query) goto OnNotExist; if(select("Continue:Cancel") != 1) goto OnLeave; query_sql("DELETE FROM " + .GiftTableName$ + " WHERE account_id = " + .@new_account); } else { mes "[" + strnpcinfo(1) + "]"; mes "Write player name:"; next; input .@new_name$; set .@query, query_sql("SELECT account_id FROM `" + .CharTableName$ + "` WHERE name = '" + .@new_name$ + "'", .@new_account); if(!.@query) goto OnNotExist; if(select("Continue:Cancel") != 1) goto OnLeave; query_sql("DELETE FROM " + .GiftTableName$ + " WHERE account_id = " + .@new_account); } break; case 2: //Single Character mes "[" + strnpcinfo(1) + "]"; mes "Please select input type:"; mes "By CID or Name?"; next; if(select("Character ID:Character Name") == 1) { mes "[" + strnpcinfo(1) + "]"; mes "Write character id:"; next; input .@new_char,150000, 10000000; //Char id range from 150k to 10m. set .@query, query_sql("SELECT account_id, name FROM `" + .CharTableName$ + "` WHERE char_id = " + .@new_char, .@new_accountid, .@new_name$); if(!.@query) goto OnNotExist; if(select("Continue:Cancel") != 1) goto OnLeave; query_sql("DELETE FROM " + .GiftTableName$ + " WHERE char_id = " + .@new_char); } else { mes "[" + strnpcinfo(1) + "]"; mes "Write player name:"; next; input .@new_name$; set .@query, query_sql("SELECT char_id, account_id FROM `" + .CharTableName$ + "` WHERE name = '" + .@new_name$ + "'", .@new_char, .@new_accountid); if(!.@query) goto OnNotExist; if(select("Continue:Cancel") != 1) goto OnLeave; query_sql("DELETE FROM " + .GiftTableName$ + " WHERE char_id = " + .@new_char); } break; case 3: //All Online Accounts. mes "[" + strnpcinfo(1) + "]"; mes "Please hold..."; set .@c, 0; //Counting success. set .@query, query_sql("SELECT account_id FROM `"+.CharTableName$+"` WHERE online=1",.@account); for(set .@i, 0; .@i < .@query; set .@i, .@i + 1) { sleep2 25; //Slowdown the loop abit. query_sql("DELETE FROM " + .GiftTableName$ + " WHERE account_id = " + .@account[.@i]); } break; case 4: //All Accounts. query_sql("DELETE FROM " + .GiftTableName$ + " WHERE account_id >= 1"); break; case 5: //All Online Players/Characters. mes "[" + strnpcinfo(1) + "]"; mes "Please hold..."; set .@c, 0; //Counting success. set .@query, query_sql("SELECT char_id FROM `"+.CharTableName$+"` WHERE online=1",.@char); for(set .@i, 0; .@i < .@query; set .@i, .@i + 1) { sleep2 25; //Slowdown the loop abit. query_sql("DELETE FROM " + .GiftTableName$ + " WHERE char_id = " + .@char[.@i]); } break; case 6: //All Players/Characters. query_sql("TRUNCATE TABLE " + .GiftTableName$); break; case 7: // Delete specific item mes "Please type the id of the item you wish to delete"; mes "This will delete all entries with the item id you typed"; input(.@deletethis); next; mes "Are you sure you want to delete all entries of " + .@deletethis; if (select("Yes:No")==1) { query_sql("DELETE FROM " + .GiftTableName$ + " WHERE item = " + .@deletethis + ""); } else { mes "Deletion cancelled"; close; } case 8: //All ip logs query_sql("TRUNCATE TABLE " + .GiftTableNameIP$); break; default: break; } next; mes "deletion finished"; cutin "v_sprakki04",255; close; OnLimit: mes "Please enter an ip limit, current limit is " + .ip_limit; input(.ip_limit); mes "Done!"; cutin "v_sprakki04",255; close; //============================================================ // Config/Edit: //============================================================ OnLoadSetup: set .Setup, 1; //OnInit is loaded check. set .GMin, 60; //Minimum GM level to use gm panel. set .ZenyID,23500; // put this when asked for which item to give zeny. set .MaxZeny,1000000000; //Your table names: set .CharTableName$, "char"; //Character table name(SQL). set .LoginTableName$, "login"; set .GiftTableName$, "reward"; //Gift table name(SQL). set .GiftTableNameIP$, "reward_ip"; //Gift table name for ip tracker set $GiftTableNameAT$, "reward_at"; //Gift table name for auto trade tracker //Create gift table <auto_id>, <account_id>, <char_id>, <item>, <value> query_sql("CREATE TABLE IF NOT EXISTS `reward` (`id` int(11) NOT NULL AUTO_INCREMENT,`account_id` int(11) unsigned NOT NULL DEFAULT '0',`char_id` int(11) unsigned NOT NULL DEFAULT '0',`item` int(11) NOT NULL DEFAULT '0',`value` int(11) NOT NULL DEFAULT '0',`duration` int (11) NOT NULL DEFAULT '0',`timestamp` int(23) NOT NULL DEFAULT '0',PRIMARY KEY (`id`))"); query_sql("CREATE TABLE IF NOT EXISTS `reward_ip` ( `give_id` int(11) NOT NULL, `item_id` int(11) NOT NULL, `ip_address` varchar (23) NOT NULL, `claim_count` int(11) NOT NULL, PRIMARY KEY (`give_id`))"); query_sql("CREATE TABLE IF NOT EXISTS `reward_at` (`account_id` int(11) NOT NULL,`char_id` int(11) NOT NULL)"); return; OnInit: callsub OnLoadSetup; end; } /* Manual table update for at tracker CREATE TABLE IF NOT EXISTS `reward_at` ( `account_id` int(11) NOT NULL, `char_id` int(11) NOT NULL ); */ - script anti_trader -1,{ OnInit: .is_anti_trade = 1; // 0 to disable end; } function script PG_30Seconds { //dispbottom "anti trader 30sec"; //Check if Vending (normal or @at) if(checkvending() >= 1) { // mark as auto trader .@query = query_sql("SELECT account_id, char_id FROM "+$GiftTableNameAT$+" WHERE account_id = "+getcharid(3)+"", .@account_id, .@char_id); // check if in the table if (!.@query) { // add if not there yet query_sql("INSERT INTO "+$GiftTableNameAT$ +"(account_id,char_id) VALUES("+getcharid(3)+","+getcharid(0)+")"); //dispbottom "you have been marked as auto trader"; stopnpctimer; detachnpctimer; end; } } return; } function script PG_Login { //dispbottom "at delete"; .@query = query_sql("SELECT account_id, char_id FROM "+ $GiftTableNameAT$+" WHERE account_id = "+getcharid(3)+"", .@account_id, .@char_id); // check if in the table if (.@query) { // remove to reverify vending status query_sql("DELETE FROM "+$GiftTableNameAT$+" WHERE account_id = "+getcharid(3)+""); } } My master, can you help for this last one please? I kept on screwing the script trying to put the OnInit: waitingroom "Freebies Here",0; end; I also dont know how to put announce . pls pls Quote Link to comment Share on other sites More sharing options...
1 Haruka Mayumi Posted April 19, 2020 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 485 Reputation: 271 Joined: 06/13/17 Last Seen: April 14 Share Posted April 19, 2020 Unbelievable too many errors.. Fixed. //===== rAthena Script ======================================= //= Euphy's Quest Shop //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.6c //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= A dynamic quest shop based on Lunar's, with easier config. //= Includes support for multiple shops & cashpoints. //= Item Preview script by ToastOfDoom. //===== Additional Comments: ================================= //= 1.0 Initial script. //= 1.2 Added category support. //= 1.3 More options and fixes. //= 1.4 Added debug settings. //= 1.5 Replaced categories with shop IDs. //= 1.6 Added support for purchasing stackables. //= 1.6a Added support for previewing costumes and robes. //= 1.6b Added 'disable_items' command. //= 1.6c Replaced function 'A_An' with "F_InsertArticle". //============================================================ // Shop NPCs -- supplying no argument displays entire menu. // callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}}; // ADD YOUR NPC HERE //============================================================ prontera,147,165,6 script Quest Shop#1 998,{ callfunc "qshop"; end; OnInit: waitingroom "Quest Shop",0; end; } //prontera,165,203,6 script Quest Shop#2 998,{ callfunc "qshop",1,2; } // call the shop 1 and 2 defined below // etc.. Add your Shop NPCs 'Quest Shop#XXX' here //============================================================ // Script Core - DO NOT DUPLICATE THIS NPC !!!!!!!!!!!!! //============================================================ - script quest_shop -1,{ function Add; function Chk; function Slot; OnInit: freeloop(1); // ----------------------------------------------------------- // Basic shop settings. // ----------------------------------------------------------- set .Announce,1; // Announce quest completion? (1: yes / 0: no) set .ShowSlot,1; // Show item slots? (2: all equipment / 1: if slots > 0 / 0: never) set .ShowID,0; // Show item IDs? (1: yes / 0: no) set .ShowZeny,0; // Show Zeny cost, if any? (1: yes / 0: no) set .MaxStack,100; // Max number of quest items purchased at one time. // ----------------------------------------------------------- // Points variable -- optional quest requirement. // setarray .Points$[0],"<variable name>","<display name>"; // ----------------------------------------------------------- setarray .Points$[0], "#CASHPOINTS", "Cash Points"; //===================================================================================== // ------------------- ADD YOUR SHOPS NAME AND ITEMS SHOPS STARTING HERE -------------- //===================================================================================== // ----------------------------------------------------------- // Shop IDs -- to add shops, copy dummy data at bottom of file. // setarray .Shops$[1],"<Shop 1>","<Shop 2>"{,...}; // ----------------------------------------------------------- setarray .Shops$[1], "Headgears", // Shop Named 1 "Weapons", // Shop Named 2 "Other"; // Shop Named 3 // ----------------------------------------------------------- // Quest items -- do NOT use a reward item more than once! // Add(<shop ID>,<reward ID>,<reward amount>, // <Zeny cost>,<point cost>, // <required item ID>,<required item amount>{,...}); // ----------------------------------------------------------- Add(1,5086,1,0,0,2288,1,1095,3000); Add(1,5074,1,20000,0,2286,1,2254,1); Add(1,5132,1,0,0,5035,1,5074,1,714,1,999,5); Add(1,5153,1,0,0,10011,1); Add(1,2284,1,0,0,923,20); Add(1,5270,1,0,0,7198,200,7097,40); sleep 10; Add(1,5174,1,0,0,7445,7,7446,7,7447,7,7448,7,945,300,975,1,733,5,7166,50); Add(1,5277,1,0,0,5278,1,508,200); Add(1,2237,1,0,0,1020,100,983,1,2241,1); Add(1,5057,1,10000,0,2213,1,983,1,914,200); Add(1,5076,1,0,0,2227,1,7038,500); Add(1,5236,1,0,0,2227,1,7038,500,978,1); Add(1,5235,1,0,0,2227,1,7038,500,982,1,983,1); Add(1,5237,1,0,0,2227,1,7038,500,975,1,982,1); Add(1,5382,1,0,0,969,8,10016,2,5083,1); sleep 10; Add(1,5065,1,0,0,624,1,959,300,544,50,1023,1); Add(1,5052,1,0,0,2211,1,978,1,7003,300); Add(1,2296,1,50000,0,2243,1,999,100); Add(1,5129,1,0,0,604,1,916,1); Add(1,5102,1,0,0,7263,2,2276,1,2239,1,568,150); Add(1,5040,1,0,0,7047,100); Add(1,5109,50000,0,0,10015,1,10007,1,5023,1,975,1); Add(1,5016,1,0,0,1030,10,0,0,0,0,0,0); Add(1,5110,1,0,0,526,2,7270,1,941,1,10004,1); Add(1,5191,1,0,0,2208,1,983,1); sleep 10; Add(1,5169,1,0,0,706,1,1019,500,7200,10,1049,20,7165,500,1054,2,1024,100); Add(1,5034,1,0,0,2233,1,746,20); Add(1,2214,1,0,0,949,100,706,1,722,1,2213,1); Add(1,5175,1,100000,0,7111,100,938,99,983,1); Add(1,5080,1,0,0,10006,1,714,1,969,3); Add(1,5024,1,0,0,529,10,530,5,539,20,999,10,538,15); Add(1,5028,1,0,0,2279,1,7035,50,526,100); Add(1,5200,1,0,0,5016,1,981,1,7317,20); Add(1,5184,1,0,0,5120,5,995,50,983,1,720,50); Add(1,5214,1,0,0,976,1,1060,300,1022,100,5008,5); Add(1,5026,1,0,0,1036,450,949,330,539,120,982,1); sleep 10; Add(1,5142,1,0,0,5017,1,2229,1,5014,1,7209,100,7123,100,1036,100,979,1); Add(1,5283,1,0,0,949,200,916,100,7063,20,925,1); Add(1,5260,1,0,0,4293,1,538,100,530,100,529,50); Add(1,5075,1,0,0,2248,1,7030,108,7194,108,7120,4); Add(1,5048,1,0,0,5041,1,999,10); Add(1,5036,1,0,0,2608,1,7069,500); Add(1,5135,1,0,0,2295,1,969,1,975,1,999,5); Add(1,5108,1,5000,0,7301,1887,5114,1,611,10); Add(1,5254,1,0,0,5132,1,5068,1,2255,1,7023,5,983,1); sleep 10; Add(1,5038,1,0,0,1038,600,7048,40); Add(1,5229,1,0,0,1038,600,7048,40,982,1,983,1); Add(1,5227,1,0,0,1038,600,7048,40,975,1); Add(1,5228,1,0,0,1038,600,7048,40,982,1); Add(1,5186,1,0,0,1032,100,7100,100,905,250); Add(1,5091,1,20000,0,10016,1,714,1,969,3); Add(1,5082,1,0,0,921,300); Add(1,2273,1,3500,0,2275,1,998,50,733,1); Add(1,5258,1,0,0,914,100,975,1,976,1,978,1); Add(1,5198,1,0,0,5058,1,2214,1,949,500,914,200,622,50,1974,1); sleep 10; Add(1,5058,1,0,0,2233,1,983,1,7206,300,7030,1); Add(1,5233,1,0,0,2233,1,983,1,7206,300,7030,1,978,1); Add(1,5231,1,0,0,2233,1,983,1,7206,300,7030,1,982,1,983,1); Add(1,5232,1,0,0,2233,1,983,1,7206,300,7030,1,982,1,975,1); Add(1,5230,1,0,0,2233,1,983,1,7206,300,7030,1,982,1); Add(1,5234,1,0,0,2233,1,983,1,7206,300,7030,1,976,1); Add(1,5253,1,0,0,1034,300,7445,30,5141,10,979,1); Add(1,5252,1,0,0,5058,1,1022,250,7267,100); Add(1,2283,1,0,0,724,1,5001,1,949,200); Add(1,5243,1,0,0,975,1,976,1,914,100,7441,150,7065,25,2283,1); sleep 10; Add(1,5259,1,0,0,978,1,7561,100,949,500,1026,200); Add(1,5205,1,0,0,5185,1,610,100,706,25,7194,113); Add(1,5068,1,20000,0,2255,1,2286,1); Add(1,5304,1,0,0,7017,2,2510,1,983,1); Add(1,5207,1,0,0,2282,5,2254,2,969,1,7063,15); Add(1,5333,1,0,0,996,4,12028,1,12032,1,992,10,5011,1); Add(1,5312,1,0,0,2261,1,983,1,2280,1,2627,1,969,2); Add(1,5416,1,0,0,746,20,7097,12,587,20,2717,1); sleep 10; Add(1,5427,1,0,0,5288,1,12078,1,7521,1,12183,1); Add(1,5404,1,0,0,5187,1,1034,70,7441,10,978,10); Add(1,5429,1,0,0,5100,1,1021,30,7268,1); Add(1,5338,1,0,0,5100,1,7112,25,561,1); Add(1,5300,1,0,0,7106,2,2246,1,7263,1); Add(1,5378,1,0,0,2214,1,5045,1,975,1,740,100); Add(1,5414,1,100000000,0,7300,9,1068,4,7098,2); Add(1,5307,1,0,0,2275,5,514,2,979,1,634,1,619,20,1027,20); Add(1,5431,1,50000000,0,5283,1,916,50,2717,1); sleep 10; Add(1,5341,1,80000000,0,5137,1,2276,1,1060,25); Add(1,5131,1,0,0,5128,1,969,10,978,1,985,27); Add(1,5417,1,0,0,4112,1,5299,1); Add(1,5373,1,0,0,2255,1,7566,3,7511,60,5104,1,7799,4,7023,20); Add(1,5369,1,0,0,5191,6,7205,25,558,3,2210,1,7441,5); Add(1,5340,1,0,0,5137,1,5040,1,1034,25); Add(1,5313,1,0,0,5124,1,2249,1,5007,1,523,200); Add(1,5258,1,0,0,2261,1,914,200,975,1,976,1,978,1); Add(1,5292,1,0,0,7266,2,1035,4,10001,1); Add(1,5396,1,0,0,5058,1,980,1,1022,53); sleep 10; Add(1,5146,1,0,0,978,1,949,500,1019,1); Add(1,5282,1,0,0,5200,1,982,1,978,2); Add(1,5247,1,0,0,1039,60,923,25,2255,1); Add(1,5364,1,0,0,5347,1,975,1,982,1,983,1,5048,1); Add(1,5047,1,0,0,2271,1,975,1); Add(1,5170,1,0,0,5172,1,7063,100,982,1); Add(1,5380,1,0,0,5065,2); Add(1,5303,1,0,0,712,100,710,5,629,5,10009,1); Add(1,5302,1,0,0,7553,2,982,1,7771,1); sleep 10; Add(1,5056,1,0,0,5079,1,578,100); Add(1,5390,1,0,0,2236,2,978,1,1034,50,2294,2); Add(1,5144,1,0,0,2214,1,2221,1,7567,25,1001,200); Add(1,5063,1,0,0,970,1,930,500); Add(1,5193,1,0,0,2208,1,979,1); Add(1,5021,1,0,0,2233,1,969,1,999,20,949,80,938,800); Add(1,5179,1,0,0,2234,1,969,3,2610,4,13106,2); Add(1,5176,1,0,0,706,1,1019,500,7200,10,7015,20,2267,1,952,100,1028,100); Add(1,5001,1,0,0,999,40,984,1,970,1,1003,1); Add(1,5031,1,0,0,7013,1200); sleep 10; Add(1,5025,1,0,0,2229,1,2254,1,7036,5); Add(1,5061,1,20000,0,2269,1,999,10); Add(1,5139,1,0,0,5085,1,710,5,7510,1,975,1); Add(1,5070,1,0,0,7216,300,7097,300,2211,1,982,1); Add(1,5071,1,10000,0,5010,1,5049,1,7101,10); Add(1,5173,1,0,0,7445,7,7446,7,7447,7,7478,7,945,300,983,1,733,5,2221,1); Add(1,5321,1,0,0,2275,2,2211,2,7215,4,7217,20); Add(1,2240,1,0,0,1040,2,982,2,949,4,7457,1); Add(1,5405,1,0,0,7441,45,949,80,916,100); sleep 10; Add(1,5410,1,50000000,0,7188,40,7111,20); Add(1,5424,1,0,0,980,1,620,1,605,50,985,200); Add(1,5425,1,0,0,981,1,533,1,605,50,985,200); Add(1,5276,1,0,0,2261,1,914,200,983,1,976,1,975,1); Add(1,5156,1,0,0,2265,10,982,1); Add(1,5154,1,0,0,2202,1,7020,5); Add(1,5155,1,0,0,7024,10,7754,2,7562,4,7450,1); Add(1,5018,1,500,0,2247,1,916,300); Add(1,5403,1,0,0,1023,1,544,5,579,1); sleep 10; Add(1,5317,1,0,0,5120,1,2290,1,938,4); Add(1,5334,1,0,0,5132,1,1971,20,7093,4,2659,1); Add(1,5400,1,0,0,1022,20,1234,2); Add(1,5339,1,0,0,5100,1,7112,25,1558,1); Add(1,5346,1,0,0,5100,1,7112,25,558,1); Add(1,5433,1,0,0,5185,1,969,2); sleep 10; Add(1,5262,1,0,0,5164,1,7799,1,7578,1,969,3); Add(1,5336,1,0,0,5100,1,7112,25,714,1); Add(1,5273,1,0,0,2261,1,914,200,982,1,975,1,979,1); Add(1,5319,1,0,0,5035,1,5074,1,978,1); Add(1,5363,1,0,0,5120,1,2261,1,983,20); Add(1,5360,1,0,0,5057,1,2747,2,5161,1); Add(1,5383,1,0,0,5200,1,979,1,7445,50); sleep 10; Add(1,5396,1,0,0,5430,1,5285,1,7262,20,5396,1); Add(1,5371,1,0,0,5016,1,1004,35); Add(1,5426,1,0,0,5027,1,976,5); Add(1,5322,1,0,0,10019,1,982,2); Add(1,5291,1,0,0,7323,100,969,20); Add(1,5372,1,0,0,5099,1,5230,1,2747,5,982,15); Add(1,5311,1,0,0,5139,5); Add(1,5418,1,0,0,5016,1,2261,1,968,1,975,5,1004,35); Add(1,5422,1,500000,0,1550,3,1006,20); Add(1,5324,1,0,0,5137,1,7063,20,1034,20); sleep 10; Add(1,5448,1,0,0,521,200,1019,300); Add(1,5449,1,0,0,521,200,1019,300); Add(1,5332,1,0,0,7019,10,7200,10); Add(1,5392,1,100000,0,721,5,7216,25); Add(1,5393,1,777777,0,2285,5,994,10,7097,25); Add(1,5365,1,0,0,574,150,7031,150); Add(1,5143,1,0,0,5090,1,1020,300,975,1,982,1); Add(1,5020,1,0,0,2215,1,2210,1,7063,20); Add(1,5140,1,0,0,5085,1,2244,1,5191,1,7166,50); sleep 10; Add(1,5069,1,0,0,1022,99); Add(1,5185,1,0,0,5061,1,712,100,7194,150,7298,100,520,50,521,50); Add(1,5130,1,0,0,1048,100,7564,150,517,30); Add(1,5177,1,0,0,706,1,1019,500,7200,10,1049,500,1053,2,980,1); Add(1,5084,1,0,0,1026,1000,7065,100,945,100,7030,1); Add(1,5027,1,0,0,2252,1,1036,400,7001,50,4052,1); Add(1,5241,1,0,0,2252,1,1036,400,7001,50,4052,1,978,1); Add(1,5240,1,0,0,2252,1,1036,400,7001,50,4052,1,982,1,983,1); Add(1,5238,1,0,0,2252,1,1036,400,7001,50,4052,1,975,1); sleep 10; Add(1,5239,1,0,0,2252,1,1036,400,7001,50,4052,1,982,1); Add(1,5242,1,0,0,2252,1,1036,400,7001,50,4052,1,976,1); Add(1,5054,1,0,0,2252,1,1054,450,943,1200); Add(1,5187,1,0,0,5085,1,5091,1,5117,2,978,1,975,1); Add(1,5138,1,0,0,5123,1,5027,1,7337,50,981,1); Add(1,5099,1,0,0,7267,300,7171,300,1029,5); Add(1,5031,1,0,0,5009,1,5028,1,747,1,999,25); Add(1,5081,1,40000,0,2249,1,714,1,969,3); Add(1,5073,1,0,0,2285,1,1550,1); Add(1,5117,1,50000,0,731,10,748,2,982,1); sleep 10; Add(1,5183,1,0,0,604,100,916,100,7115,100); Add(1,5151,1,0,0,5001,1,978,1,991,200); Add(1,2281,1,5000,0,998,20,707,1); Add(1,5043,1,0,0,2281,1,1048,50); Add(1,5094,1,0,0,968,100,2299,1,1124,1,931,1000); Add(1,5196,1,0,0,2208,1,980,1); Add(1,5078,1,0,0,5033,1,5064,1); Add(1,5004,1,0,0,701,5); Add(1,5275,1,0,0,2261,1,914,200,975,1,976,1,981,1); sleep 10; Add(1,5420,1,300000000,0,5430,2,5421,1); Add(1,5323,1,0,0,5081,3,7754,1,2128,1); Add(1,5806,1,0,0,2280,1,7479,1,2109,1); Add(1,5315,1,0,0,2276,1,5135,1,7094,50,7353,50); Add(1,5807,1,0,0,5416,1,2211,2,949,100); Add(1,5375,1,0,0,5094,1,10018,2,968,5,7440,30); Add(1,5370,1,0,0,5302,1,981,5); Add(1,5060,1,0,0,2236,1,7151,100,7111,100); Add(1,5299,1,0,0,7441,20,949,50,916,15,7115,10,7440,20,7063,10,7200,10,2214,1); Add(1,5023,1,0,0,1059,150,907,100,978,1); sleep 10; Add(1,5271,1,0,0,2254,1,723,1,7301,20,999,50,978,1); Add(1,5352,1,0,0,5035,1,979,1,938,100); Add(1,2293,1,0,0,1049,4); Add(1,5194,1,0,0,2208,1,975,1,982,1); Add(1,5202,1,0,0,5035,1,1062,100,535,80); Add(1,5182,1,0,0,5008,10,5118,1,1060,100,2210,1); Add(1,5213,1,0,0,2214,1,983,1,7063,30); Add(1,5033,1,0,0,1036,20,2213,1,7065,300,7012,200); Add(1,5039,1,0,0,7030,50,978,1,5015,1); sleep 10; Add(1,5195,1,0,0,2208,1,975,1); Add(1,5211,1,0,0,5045,1,5083,1,7063,40,7553,1,982,1,975,1); Add(1,5208,1,0,0,1550,1,1553,7,1556,7,1554,7,1557,7,1555,7,7015,30); Add(1,5083,1,0,0,2244,1,2209,1,10007,1); Add(1,2280,1,10000,0,1019,120); Add(1,5100,1,0,0,2272,1,7451,4,7433,3,690,10); Add(1,5067,1,0,0,5062,1,952,50,1907,1); Add(1,5133,1,0,0,5160,1,7106,6,7107,80); sleep 10; Add(1,5064,1,0,0,945,600,7030,1); Add(1,2278,1,0,0,705,10,909,10,914,10); Add(1,5203,1,0,0,2278,1,1015,1,999,5); Add(1,5212,1,0,0,1820,2,5011,1,2651,1,4125,1); Add(1,5257,1,0,0,5074,1,2282,1,7064,10,969,5); Add(1,5029,1,0,0,7068,300,7033,850,1015,1); Add(1,2272,1,911000,0,1019,50,983,1); Add(1,5062,1,0,0,2280,1,7197,300,7150,300); Add(1,5049,1,0,0,1099,1500); Add(1,5287,1,0,0,5062,1,5348,1,978,1); sleep 10; Add(1,5032,1,0,0,1059,250,2221,1,2227,1,7063,600); Add(1,5103,1,0,0,5351,1,10011,1); Add(1,5022,1,0,0,7086,1,969,10,999,40,1003,50,984,2); Add(1,5395,1,0,0,5045,2,7205,150,983,1,1059,100); Add(1,5059,1,0,0,5030,1,7213,100,7217,100,7161,300); Add(1,5107,1,0,0,519,50,7031,50,548,50,539,50); Add(1,5255,1,0,0,5153,1,741,10,5132,1,5074,1); Add(1,5077,1,0,0,2278,1,975,1); Add(1,5337,1,0,0,5100,1,7112,25,2617,1); sleep 10; Add(1,5152,1,0,0,2254,1,724,1,7301,20,999,50,978,1); Add(1,5305,1,0,0,1214,5,969,10,7799,5); Add(1,5413,1,0,0,608,20,1752,1,2261,1,978,1); Add(1,5415,1,0,0,5255,1,5024,1); Add(1,5318,1,0,0,5035,2,5060,2,741,10,530,50,938,100); Add(1,5409,1,0,0,5075,1,7101,5,981,10); Add(1,5051,1,0,0,7047,100); sleep 10; Add(1,5320,1,0,0,5205,1,1009,50,2111,1); Add(1,5354,1,0,0,5431,1,12080,1,1629,1); Add(1,5811,1,0,0,985,100,2241,10); Add(1,5381,1,0,0,5335,1,2236,1); Add(1,5397,1,0,0,7325,5,2205,1,7355,1); Add(1,5355,1,0,0,7166,100,1059,200); Add(1,5243,1,0,0,7446,1,2339,10,1059,70); Add(1,5310,1,0,0,5034,1,1971,2,996,6); Add(1,5274,1,0,0,2261,1,914,200,980,2,975,1); Add(1,5261,1,0,0,5164,1,714,25,2611,50,7799,4); sleep 10; Add(1,5342,1,0,0,5137,1,5040,1,1020,20,7152,5); Add(1,5297,1,0,0,5257,1,1472,2,5158,2,7063,40); Add(1,5335,1,0,0,741,5,607,5,940,150); Add(1,5412,1,0,0,530,20,7035,10); Add(1,5343,1,0,0,5137,1,2215,1,1034,25); Add(1,5098,1,0,0,1029,10,2297,5,7267,50); Add(1,5430,1,50000000,0,5414,1,7135,10,7451,4); Add(1,5384,1,0,0,5390,1,975,1); Add(1,5316,1,0,0,2226,1,622,10); sleep 10; Add(1,5289,1,0,0,526,200,7268,1); Add(1,5301,1,0,0,5191,3,5195,3); Add(1,5344,1,0,0,5137,1,7038,20,1060,25); Add(1,5345,1,0,0,5137,1,5195,2,1060,45); Add(1,5411,1,0,0,5388,1,982,5,7263,2,978,2); Add(1,5368,1,0,0,5197,6,7751,25,561,3,2210,1,7063,20); Add(1,5385,1,0,0,753,100); Add(1,5079,1,0,0,2294,1,7220,400); Add(1,5171,1,0,0,4219,1,4114,1,4177,1,4259,1,4212,1,4073,1,4112,1,4081,1,4251,1,4166,1,7511,1000,7563,1000); sleep 10; Add(1,5256,1,0,0,7510,1,2210,1,7063,50); Add(1,5285,1,0,0,7192,200,10011,1); Add(1,5357,1,0,0,7510,20); Add(1,5188,1,0,0,5027,1,7166,50,7064,1); Add(1,2292,1,2000,0,999,50); Add(1,5294,1,0,0,7019,5,7567,50); Add(1,5115,1,50000,0,983,1,7267,99,749,1); Add(1,5284,1,0,0,5302,1,975,1,982,1,5165,1); Add(1,5050,1,0,0,5037,1,7064,500); Add(1,5206,1,0,0,2269,1,982,1); sleep 10; Add(1,5197,1,0,0,2208,1,982,1); Add(1,5278,1,0,0,2210,1,5192,1,2250,1); Add(1,5192,1,0,0,2208,1,976,1); Add(1,5121,1,0,0,7263,1,660,1,7099,30,7315,369); // Shop 2 Add(2,501,1,0,0,7263,1,660,1,7099,30,7315,369); // Shop 3 Add(3,531,1,3,0,512,1,713,1); Add(3,532,1,3,0,513,1,713,1); Add(3,533,1,3,0,514,1,713,1); Add(3,534,1,3,0,515,1,713,1); // ----------------------------------------------------------- //===================================================================================== // ------------------- YOUR SHOPS AND ITEMS SHOPS HAVE BEEN ADDED --------------------- //===================================================================================== freeloop(0); set .menu$,""; for(set .@i,1; .@i<=getarraysize(.Shops$); set .@i,.@i+1) { set .menu$, .menu$+.Shops$[.@i]+":"; npcshopdelitem "qshop"+.@i,909; } end; OnMenu: set .@size, getarraysize(@i); if (!.@size) set @shop_index, select(.menu$); else if (.@size == 1) set @shop_index, @i[0]; else { for(set .@j,0; .@j<.@size; set .@j,.@j+1) set .@menu$, .@menu$+.Shops$[@i[.@j]]+":"; set @shop_index, @i[select(.@menu$)-1]; } deletearray @i[0],getarraysize(@i); if (.Shops$[@shop_index] == "") { message strcharinfo(0),"An error has occurred."; end; } dispbottom "Select one item at a time."; callshop "qshop"+@shop_index,1; npcshopattach "qshop"+@shop_index; end; OnBuyItem: // .@q[] : RewardID, BoughtAmt, RewardAmt, BaseAmt, ReqZeny, ReqPts, { ReqItem, ReqAmt, ... } setarray .@q[0],@bought_nameid[0],((@bought_quantity[0] > .MaxStack)?.MaxStack:@bought_quantity[0]); copyarray .@q[3],getd(".q_"+@shop_index+"_"+.@q[0]+"[0]"),getarraysize(getd(".q_"+@shop_index+"_"+.@q[0])); set .@q[2],.@q[1]*.@q[3]; if (!.@q[2] || .@q[2] > 30000) { message strcharinfo(0),"You can't purchase that many "+getitemname(.@q[0])+"."; end; } mes "[Quest Shop]"; mes "Reward: ^0055FF"+((.@q[2] > 1)?.@q[2]+"x ":"")+Slot(.@q[0])+"^000000"; mes "Requirements:"; disable_items; if (.@q[4]) mes " > "+Chk(Zeny,.@q[4]*.@q[1])+(.@q[4]*.@q[1])+" Zeny^000000"; if (.@q[5]) mes " > "+Chk(getd(.Points$[0]),.@q[5]*.@q[1])+(.@q[5]*.@q[1])+" "+.Points$[1]+" ("+getd(.Points$[0])+"/"+(.@q[5]*.@q[1])+")^000000"; if (.@q[6]) for(set .@i,6; .@i<getarraysize(.@q); set .@i,.@i+2) mes " > "+Chk(countitem(.@q[.@i]),.@q[.@i+1]*.@q[1])+((.ShowID)?"{"+.@q[.@i]+"} ":"")+Slot(.@q[.@i])+" ("+countitem(.@q[.@i])+"/"+(.@q[.@i+1]*.@q[1])+")^000000"; next; setarray @qe[1], getiteminfo(.@q[0],5), getiteminfo(.@q[0],11); if (@qe[2] > 0 && ((@qe[1] & EQP_HEAD_LOW) || (@qe[1] & EQP_HEAD_TOP) || (@qe[1] & EQP_HEAD_MID) || (@qe[1] & EQP_COSTUME_HEAD_TOP) || (@qe[1] & EQP_COSTUME_HEAD_MID) || (@qe[1] & EQP_COSTUME_HEAD_LOW) || (@qe[1] & EQP_GARMENT) || (@qe[1] & EQP_COSTUME_GARMENT))) set .@preview,1; addtimer 1000, strnpcinfo(0)+"::OnEnd"; while(1) { switch(select(" ~ Purchase ^0055FF"+getitemname(.@q[0])+"^000000:"+((.@preview && !@qe[7])?" ~ Preview...":"")+": ~ ^777777Cancel^000000")) { case 1: if (@qe[0]) { mes "[Quest Shop]"; mes "You're missing one or more quest requirements."; close; } if (!checkweight(.@q[0],.@q[2])) { mes "[Quest Shop]"; mes "^FF0000You need "+(((.@q[2]*getiteminfo(.@q[0],6))+Weight-MaxWeight)/10)+" additional weight capacity to complete this trade.^000000"; close; } if (.@q[4]) set Zeny, Zeny-(.@q[4]*.@q[1]); if (.@q[5]) setd .Points$[0], getd(.Points$[0])-(.@q[5]*.@q[1]); if (.@q[6]) for(set .@i,6; .@i<getarraysize(.@q); set .@i,.@i+2) delitem .@q[.@i],.@q[.@i+1]*.@q[1]; getitem .@q[0],.@q[2]; if (.Announce) announce strcharinfo(0)+" has created "+((.@q[2] > 1)?.@q[2]+"x "+getitemname(.@q[0]):callfunc("F_InsertArticle",getitemname(.@q[0])))+"!",0; specialeffect2 EF_FLOWERLEAF; close; case 2: setarray @qe[3], getlook(LOOK_HEAD_BOTTOM), getlook(LOOK_HEAD_TOP), getlook(LOOK_HEAD_MID), getlook(LOOK_ROBE), 1; if ((@qe[1] & 1) || (@qe[1] & 4096)) changelook LOOK_HEAD_BOTTOM, @qe[2]; else if ((@qe[1] & 256) || (@qe[1] & 1024)) changelook LOOK_HEAD_TOP, @qe[2]; else if ((@qe[1] & 512) || (@qe[1] & 2048)) changelook LOOK_HEAD_MID, @qe[2]; else if ((@qe[1] & 4) || (@qe[1] & 8192)) changelook LOOK_ROBE, @qe[2]; break; case 3: close; } } OnEnd: if (@qe[7]) { changelook LOOK_HEAD_BOTTOM, @qe[3]; changelook LOOK_HEAD_TOP, @qe[4]; changelook LOOK_HEAD_MID, @qe[5]; changelook LOOK_ROBE, @qe[6]; } deletearray @qe[0],8; end; function Add { if (getitemname(getarg(1)) == "null") { debugmes "Quest reward #"+getarg(1)+" invalid (skipped)."; return; } setarray .@j[0],getarg(2),getarg(3),getarg(4); for(set .@i,5; .@i<getargcount(); set .@i,.@i+2) { if (getitemname(getarg(.@i)) == "null") { debugmes "Quest requirement #"+getarg(.@i)+" invalid (skipped)."; return; } else setarray .@j[.@i-2],getarg(.@i),getarg(.@i+1); } copyarray getd(".q_"+getarg(0)+"_"+getarg(1)+"[0]"),.@j[0],getarraysize(.@j); npcshopadditem "qshop"+getarg(0),getarg(1),((.ShowZeny)?getarg(3):0); return; } function Chk { if (getarg(0) < getarg(1)) { set @qe[0],1; return "^FF0000"; } else return "^00FF00"; } function Slot { set .@s$,getitemname(getarg(0)); switch(.ShowSlot) { case 1: if (!getitemslots(getarg(0))) return .@s$; case 2: if (getiteminfo(getarg(0),2) == 4 || getiteminfo(getarg(0),2) == 5) return .@s$+" ["+getitemslots(getarg(0))+"]"; default: return .@s$; } } } function script qshop { deletearray @i[0],getarraysize(@i); for(set .@i,0; .@i<getargcount(); set .@i,.@i+1) set @i[.@i],getarg(.@i); doevent "quest_shop::OnMenu"; end; } // Dummy shop data -- copy as needed. //============================================================ - shop qshop1 -1,909:-1 - shop qshop2 -1,909:-1 - shop qshop3 -1,909:-1 - shop qshop4 -1,909:-1 - shop qshop5 -1,909:-1 1 Quote Link to comment Share on other sites More sharing options...
Question
fireicesurfer
Hi guys. I need help on this script. I wish to put announce to all maps when purchased item.
i do not how to edit.
mes "Each Shop from the Menu may purchase using ^FF0000Different Currency^000000."; mes "^00FF00____________________________^000000"; mes "So,Which shop you would like to look at it"; next; // Menu Selection select("Headgear","Foods","Cossumber"); ClearData(); ShopSettings( @menu ); npcshopitem "Emistry_Shop",512,100; npcshopdelitem "Emistry_Shop",512; for(set .@i,0; .@i < getarraysize( @ItemLists ); set .@i,.@i+1) npcshopadditem "Emistry_Shop",@ItemLists[.@i],@ItemCost[.@i]; mes "Okay...wait awhile"; mes "^00FF00____________________________^000000"; CurrencyInfo( @Currency$ ); mes "^00FF00____________________________^000000"; callshop "Emistry_Shop",1; npcshopattach "Emistry_Shop"; end; function ShopSettings { switch( getarg(0) ){ Case 1: // Currency [ Item ID / Variable Name ] set @Currency$,"pvppoint"; // Item ID Lists setarray @ItemLists[0],5377,5288,5146,5269,5376,5235,5236,5237,5289,5306,5322,5366; // ITEM ID // Item Price setarray @ItemCost[0],200,220,150,400,450,250,250,250,200,250,230,300; // ITEM COST/AMOUNT break; Case 2: // Currency [ Item ID / Variable Name ] set @Currency$,"pvppoint"; // Item ID Lists setarray @ItemLists[0],1815; // Item Price setarray @ItemCost[0],100; break; Case 3: // Currency [ Item ID / Variable Name ] set @Currency$,"pvppoint"; // Item ID Lists setarray @ItemLists[0],2776,12260,14037; // Item Price setarray @ItemCost[0],500,50,30; break; // Case 4,5,6.....etc... default: ErrorNotice( "Invalid Menu Selection for Menu "+@menu+"." ); close; } if( @Currency$ == "" ) ErrorNotice( "Invalid Currency Setting in Menu "+@menu+" ." ); if( getarraysize( @ItemCost ) != getarraysize( @ItemLists ) || getarraysize( @ItemLists ) != getarraysize( @ItemCost ) ) ErrorNotice( "Missing or Extra Value of Item or Cost Settings in Menu "+@menu+" ." ); return; } function ErrorNotice { mes "^FF0000ERROR^000000 - "+getarg(0); mes "^00FF00____________________________^000000"; mes "Inform this Message to ^0000FFGame Staffs^000000 immediately !"; close; } function CurrencyInfo { if( getitemname( atoi( getarg(0) ) ) != "null" ){ mes "Item Currency : ^FF0000"+getitemname( atoi( getarg(0) ) )+"^000000"; mes "Available Amount : ^0000FF"+ValueConvert( countitem( atoi( getarg(0) ) ) )+"^000000"; }else if( getitemname( atoi( getarg(0) ) ) == "null" ){ mes "Variable Currency : ^FF0000"+getarg(0)+"^000000"; mes "Available Amount : ^0000FF"+ValueConvert( getd( getarg(0) ) )+"^000000"; } return; } function ValidateCost { if( getitemname( atoi( getarg(0) ) ) != "null" ){ if( countitem( atoi( getarg(0) ) ) < getarg(1) ) return 1; }else{ if( getd( getarg(0) ) < getarg(1) ) return 1; } return 0; } function ClearData { set @Currency$,""; set @TotalCost,0; deletearray @bought_nameid[0],getarraysize( @bought_nameid ); deletearray @bought_quantity[0],getarraysize( @bought_quantity ); deletearray @ItemLists[0],getarraysize( @ItemLists ); deletearray @ItemCost[0],getarraysize( @ItemCost ); return; } function ValueConvert { set .@num, atoi(""+getarg(0)); if ( .@num == 0 || .@num >= 2147483647 ) return getarg(0); set .@l, getstrlen(""+.@num); for ( set .@i,0; .@i < .@l; set .@i, .@i + 1 ) { set .@num$, .@num % pow(10,.@i+1) / pow(10,.@i) + .@num$; if ( (.@i+1) % 3 == 0 && .@i+1 != .@l ) set .@num$, ","+ .@num$; } return .@num$; } OnBuyItem: ShopSettings( @menu ); for(set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1) for(set @j,0; @j < getarraysize( @ItemLists ); set @j,@j+1) if( @ItemLists[@j] == @bought_nameid[@i] ) set @TotalCost,@TotalCost + ( @ItemCost[@j] * @bought_quantity[@i] ); mes "^FF0000 BILLING LIST^000000"; mes "^00FF00____________________________^000000"; for( set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1 ) mes "^FF0000"+@bought_quantity[@i]+" x ^0000FF"+getitemname( @bought_nameid[@i] )+"^000000"; mes "^00FF00____________________________^000000"; if( getitemname( atoi( @Currency$ ) ) != "null" ) mes "Total Cost : ^0000FF"+ValueConvert( @TotalCost )+" x "+getitemname( atoi( @Currency$ ) )+"^000000"; else if( getitemname( atoi( @Currency$ ) ) == "null" ){ mes "Total Cost : ^0000FF"+ValueConvert( @TotalCost )+" "+@Currency$+"^000000"; } mes "^00FF00____________________________^000000"; if( ValidateCost( @Currency$,@TotalCost ) ){ if( getitemname( atoi( @Currency$ ) ) != "null" ) mes "[ ^FF0000X^000000 ] Insufficient ^0000FF"+getitemname( atoi( @Currency$ ) )+"^000000"; else{ mes "[ ^FF0000X^000000 ] Insufficient ^0000FF"+@Currency$+"^000000"; } }else{ if( select( "^0000FFPurchase^000000:Cancel" ) == 1 ){ if( getitemname( atoi( @Currency$ ) ) != "null" ) delitem atoi( @Currency$ ),@TotalCost; else{ set getd( @Currency$ ),getd( @Currency$ ) - @TotalCost; } for(set @i,0; @i < getarraysize( @bought_nameid ); set @i,@i+1) getitem @bought_nameid[@i],@bought_quantity[@i]; message strcharinfo(0),"Purchased "+getarraysize( @bought_nameid )+" Items."; mes "Thank you for shopping."; } } ClearData(); close; } - script qwerty -1,{ OnPCKillEvent: if ( strcharinfo(3) == "guild_vs3" ) { set pvppoint,pvppoint+1; dispbottom "You have gained 1 Points. Total "+pvppoint+" Point"; end; } } // --------------------------------------------------- - script pointscheck -1,{ OnInit: bindatcmd("pc","pointscheck::OnAtcommand"); end; OnAtcommand: message strcharinfo(0),"You currently have "+pvppoint+" PvP Points"; end; }
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