Which Coding Language to choose?

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Hey guys, I have been thinking about getting into GameDev. But before I take the leap on the coding language (and perhaps the engine), I wanted to pick the brains of some people here. Which language everyone prefers to use for activities like tool development, game development, etc...

I know C++ or Java would be the majority's pick especially with game engines like Unity & Unreal around. Still wondering if other choices are also popular like Go, Rust, D, F#, etc. I see a client being written in D language, but not much activity so I am guessing only the owner is actively developing it.



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First I'm beginner I made bunch of bad code and game working fine with no lagging but loading into stage is slow.

Now I learn more how to optimize them and made game load faster.

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