Hey guys, I have been thinking about getting into GameDev. But before I take the leap on the coding language (and perhaps the engine), I wanted to pick the brains of some people here. Which language everyone prefers to use for activities like tool development, game development, etc...
I know C++ or Java would be the majority's pick especially with game engines like Unity & Unreal around. Still wondering if other choices are also popular like Go, Rust, D, F#, etc. I see a client being written in D language, but not much activity so I am guessing only the owner is actively developing it.