OscarScorp

KRO's 1st, 2nd and Trans Skills Balance?

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Hello everyone,
My question is, will rAthena implement KRO's mass changes to many skills from 1st, 2nd and Trascendent class found here?: https://www.divine-pride.net/forum/index.php?/topic/3453-kro-mass-skills-balance-1st-2nd-and-transcendent-classes-skills/
One example:

Quote

5. Priest
5.1 Magnus Exorcismus
- Reduces fixed casting time from 3 seconds to 1 second.
- Reduces variable casting time from 12 seconds to 4 seconds.
- Reduces delay after skill from 1.5 seconds to 1 second.
- Adds 6 seconds cooldown.
- Changes to deal damage to all race enemies.
- Demon race / undead race / shadow element / undead element take additional damage.

I find some of these changes very useful to these classes and I would like to know if rAthena devs have these changes in mind or are actually working on them.
Thanks! 😁

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Im not sure how to respond to this (#koreansnekroingskills)

 

But those are all really simple changes, so if thats real then yeah im sure someone will do it.

 

 

Edited by lllaaazzz

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I've pretty much completed this a while ago. The only problem is after talking with some people who have been testing these on kRO, they have stated more has changed than what is listed in their changelog.

I may end up just opening a PR and incrementally update each skill as more information is collected. I personally don't have time to test each skill on kRO.

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36 minutes ago, Aleos said:

I've pretty much completed this a while ago. The only problem is after talking with some people who have been testing these on kRO, they have stated more has changed than what is listed in their changelog.

I may end up just opening a PR and incrementally update each skill as more information is collected. I personally don't have time to test each skill on kRO.

I want to try. I want to know what I have to do.

Where to fix? and what to do.

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Incremental update sounds like a great idea - makes it easier for server owners to decide which of the skill updates they do (not) want.

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On 2/21/2019 at 11:41 AM, Aleos said:

I've pretty much completed this a while ago. The only problem is after talking with some people who have been testing these on kRO, they have stated more has changed than what is listed in their changelog.

I may end up just opening a PR and incrementally update each skill as more information is collected. I personally don't have time to test each skill on kRO.

This would be great. Please do!

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If not, could anyone help me out with the Bowling Bash rework? I'm having a hard time figuring out how to implement the new changes.

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