Can the PlayBGMAll command only play the default 01.mp3 - 997.mp3 files on the BGM folder? Because I tried adding my own mp3 music to the BGM folder, renamed it then wrote its name on the script. It doesn't seem to play it.
Is there a required bitrate or tag on the mp3 somewhere or can PlayBGMAll really only play the default files that was already on the BGM folder?
Also it can't be the script because I tried changing it to 01.mp3 (the intro bgm) and it worked, it just doesn't work with the custom ones I've added.
(was kinda planning on making a DJ player NPC where I'll just push the custom mp3 files as a patch every time)
UPDATE: Nevermind, doesn't work. I tried with 128kbps/44.1khz, 128kbps/22.05khz, 96kbps/44.1khz and 96kbps/22.05khz.
I tried 96kbps since I also found some BGM MP3's on the folder at that bitrate, and some at 22.05khz as well.
Question
Sumi
Can the PlayBGMAll command only play the default 01.mp3 - 997.mp3 files on the BGM folder? Because I tried adding my own mp3 music to the BGM folder, renamed it then wrote its name on the script. It doesn't seem to play it.
Is there a required bitrate or tag on the mp3 somewhere or can PlayBGMAll really only play the default files that was already on the BGM folder?
Also it can't be the script because I tried changing it to 01.mp3 (the intro bgm) and it worked, it just doesn't work with the custom ones I've added.
(was kinda planning on making a DJ player NPC where I'll just push the custom mp3 files as a patch every time)
UPDATE: Nevermind, doesn't work. I tried with 128kbps/44.1khz, 128kbps/22.05khz, 96kbps/44.1khz and 96kbps/22.05khz.
I tried 96kbps since I also found some BGM MP3's on the folder at that bitrate, and some at 22.05khz as well.
Welp, I'm out of ideas.
Edited by SumiLink to comment
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