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remove @effect in character


Tassadar

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Good night. A [gm] from my server was testing various visual items and some of them put this @effect in the character and I did not find it in the official documentation, nor here in the forum as it does to remove an already applied effect on a character.

I thank the attention.

 

effect.png

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1 hour ago, Tassadar said:

Good night. A [gm] from my server was testing various visual items and some of them put this @effect in the character and I did not find it in the official documentation, nor here in the forum as it does to remove an already applied effect on a character.

I thank the attention.

 

effect.png

For test (Remove all hat_effects and add selected effect to char)
ID 0 = no effect

prontera,170,180,1	script	Test hat effect#test_effects	122,{
	for(.@i = 0; .@i < 100; ++.@i){
		hateffect .@i,false;
	}
  	input .@ID;
  	hateffect .@ID,true;
	end;
}

Script info: https://github.com/rathena/rathena/blob/master/doc/script_commands.txt

*hateffect(<Hat Effect ID>,<State>);

This will set a Hat Effect onto the player. The state field allows you to
enable (true) or disable (false) the effect on the player.
The Hat Effect constants can be found in 'src/map/script_constants.h' starting
with HAT_EF_*.

Requires client 2015-05-13aRagEXE or newer.

You can change effects in your data.grf (hateffectinfo.lub)
hatEffectID = effect ID
image.thumb.png.c236b54124c1b70579899a99c34c7774.png

Edited by Balfear
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