Jump to content


  • Posts

  • Joined

  • Last visited

About Tassadar

  • Birthday 05/05/1976

Profile Information

  • Gender
  • Location
  • Server
    Servidor Honor
  • Discord: Tassadar#7772

Contact Methods

Recent Profile Visitors

2,246 profile views


  • Happy
  • Currently Feeling Happy

Tassadar's Achievements


Drops (2/15)

  • First Post
  • Collaborator Rare
  • Dedicated
  • Conversation Starter
  • Week One Done

Recent Badges



  1. guys. does anyone know how I get a monster to walk from position x to position y. if he finds a player he stops walking and fights with the player. if the player teleports or dies he moves from x to y again. thank you.
  2. guys .. I'm looking for some old DevilEvil files that I can't download anywhere. No website works and he is removed from the forum. if anyone has and wants to make it available, I would be very grateful. Thanks. https://rathena.org/board/topic/67569-devilevils-custom-sprites/
  3. just once a day. resetting at 06:00 am. what if the npc resets midnight? programming is easier. because that's fine with me.
  4. it didn't work .. he delivers all quests on the same day. He is not turning on a 24-hour timer.
  5. Thanks for the help, but unfortunately it didn't work. The npc appears but is not clickable. Does not open any dialog boxes. I'm posting the error that gave in the putty. I didn't understand what removes the player's variable preventing him from doing the quest 2 times in the same day.
  6. Good evening to all. Happy New Year. We are back. How to leave this daily quest, renewing every day 06:00 AM? Thanks. * npc by Emistry! prontera,155,181,5 script Sample 4_F_KAFRA1,{ if (!quest_random) { quest_random = rand(1, 2); mes "You have been assigned with a new quest."; next; } switch(quest_random) { case 1: setarray [email protected], 4001, 1; setarray [email protected], 512; setarray [email protected], 100; break; case 2: setarray [email protected], 4002, 1; setarray [email protected], 501, 502, 503; setarray [email protected], 3, 1, 2; break; default: mes "invalid quest."; close; } mes "Quest Requirement(s):"; [email protected] = getarraysize([email protected]); for ([email protected] = 0; [email protected] < [email protected]; [email protected]++) { mes " > "[email protected][[email protected]]+"x "+getitemname([email protected][[email protected]]); if (countitem([email protected][[email protected]]) < [email protected][[email protected]]) [email protected]++; } if ([email protected]) { next; if (select("Submit Quest", "Cancel") == 1) { for ([email protected] = 0; [email protected] < [email protected]; [email protected]++) delitem [email protected][[email protected]], [email protected][[email protected]]; getitem [email protected][0], [email protected][1]; quest_random = 0; } } close; }
  7. good night. I need this modification for my server. if anyone could make me available, I would be very grateful.
  8. Tks Haruka Mayumi you helped me a lot. Thank you so.
  9. good night. I wonder if it is possible to change the rarity colors of the items? today it works like this: White green blue orange purple I need to invert purple and orange. Does anyone know how to do this? what I need to do.? thanks for helping.
  10. Good night. How do I make a npc exchange multiple materials for a specific item? I looked for several npcs .. I even used a letter changer .. but it does not do what I need. I need npc to pay different amounts of different items. He will trade the item for the amount shown on the front. I think npc would need to use a setarray. Depending on the item it would trade for the item I want. 7179. The problem is that for npc to work it would trade 5 items 9002 for 1 7179. 5 items 9027 for 3 7179. and I do not know how I should make it work. 5 - 9002 -> 1: 7179 5 - 9027 -> 3: 7179 5 - 9010 -> 5: 7179 1 - 9024 -> 7: 7179 1 - 9024 -> 7: 7179 could anyone give me a light on it? Thank you.
  11. Apoio completamente. Dependo do que precisar só me avisar que eu ajudo.
  12. how to use the (isequipped) command to check if one of x items is equipped? So is it the right way to do it? if (! isequipped (13071)) { message strcharinfo (0), "You have no equipped Upg weapon"; end; if (! isequipped (18112)) { message strcharinfo (0), "You have no equipped Upg weapon"; end; if (! isequipped (21000)) { message strcharinfo (0), "You have no equipped Upg weapon"; end; if (! isequipped (1292)) { message strcharinfo (0), "You have no equipped Upg weapon"; end; I want this first check to accept any of the UPG weapons. If any of them are equipped, npc does another check: else if (countitem (6240) <1) { message strcharinfo (0), "You need some ore so I can upgrade your weapon"; end; else if (countitem (984) <1) { message strcharinfo (0), "You need some ore so I can upgrade your weapon"; end; Do I need to check one of the 5 UPG weapons and one ore from a list of 4 ores? My npc will only start if any combination is hit, one of the weapons and one of the metals. What is the correct way to do this?
  13. good night. about the custom storage system, how can I separate content from custom storage? for example to only accept items etc? or just equipment? another question is what command should i use in an (usable) item?
  14. Can someone do a simple edit on a map for me? Just take some plants off the map. I did not quite understand the operation of Broedit. I know that by saying that the editing is simple, in fact I do not know if it is easy to do .. anyway thanks for the help.
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.