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SC in status.hpp of Radius


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Its because its not a status /wah

you can often find passives in your battle.c and stuff

 

go to Skill.c

 

       if (sd && skill_id >= WL_WHITEIMPRISON && skill_id < WL_FREEZE_SP) {
            int radius_lv = pc->checkskill(sd, WL_RADIUS);
            if (radius_lv)
                fixcast_r = max(fixcast_r, (status_get_int(bl) + status->get_lv(bl)) / 15 + radius_lv * 5); // [{(Caster?s INT / 15) + (Caster?s Base Level / 15) + (Radius Skill Level x 5)}] %
        }

 

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