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Posted (edited)
4 hours ago, idLaZ said:

Hi, are you using latest rAthena? May I know what lines have you commented? Thanks.

Hi, Im not using the latest rAthena, but here are the lines I have commented:

@ skill.c

case AM_POTIONPITCHER: 
		{
			int j,hp = 0,sp = 0;
			//if( dstmd && dstmd->mob_id == MOBID_EMPERIUM ) {
			//	map_freeblock_unlock();
			//	return 1;
			//}

 

Anyway, it heals the emperium but not following the formula of Potion Pitcher.
It only heals it for 0 or 1 Value.

Edited by xilence01
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Posted
On 8/31/2018 at 9:06 PM, xilence01 said:

Hi, Im not using the latest rAthena, but here are the lines I have commented:

@ skill.c


case AM_POTIONPITCHER: 
		{
			int j,hp = 0,sp = 0;
			//if( dstmd && dstmd->mob_id == MOBID_EMPERIUM ) {
			//	map_freeblock_unlock();
			//	return 1;
			//}

 

Anyway, it heals the emperium but not following the formula of Potion Pitcher.
It only heals it for 0 or 1 Value.

Hi @Mabuhay maybe you know why commenting this code didn't heals the emp? ?

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Posted
3 hours ago, idLaZ said:

Hi @Mabuhay maybe you know why commenting this code didn't heals the emp? ?

Commenting that part will enable healing to Emp.

Not sure why but this might be caused by the WoE maps not showing damage. Meaning, Emp is healing correctly but the values are not exactly shown correctly. I never tried doing this modification.

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