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xilence01

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Everything posted by xilence01

  1. Should that be set in Outbound? or Inbound rules?
  2. 0Hi rathena, Im currently hosted in ExtraVM, and Im planning to use their IP Management. (https://extravm.com/billing/index.php?rp=/knowledgebase/80/IP-Management.html ) Does anyone know what ports (inbound/outbound) should I allow/ban? Willing to Pay for the guide. Thanks!
  3. Im using pre-re, and tried both. Still cant drop. UP UP
  4. Hi rAthena, I've added this on my import/item_trade.txt 7059,475,50 // Free Ticket Kafra Storage Since I put "50" on group override, it means that group 50 and above can override this TradeMask. But when I tried dropping the item. It doesn't dropped! Below are the images.
  5. Is your clientinfo <version>XX</version> same on your packet?
  6. Not working on latest rathena. Could you please update it? Thanks!
  7. Hmmm, tried inserting this, but nothing happens: if (sc->data[SC_SUFFRAGIUM]) { if(!(flag&2)) time -= time * sc->data[SC_SUFFRAGIUM]->val2 / 100; //Suffragium ends even if the skill is not affected by it status_change_end(bl, SC_SUFFRAGIUM, INVALID_TIMER); } if (sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_GUNNER && skill_id == GS_TRACKING) { if(!(flag&2)) time -= time * 50 / 100; } UP UP up
  8. Hi, I've successfully implemented a soul link for Gunslingers (SL_GUNNER) on my server. I want to add an effect that will reduce the cast time of the Tracking skill to 70% (or remove it totally) when the GS is soul linked. I tried putting this code in skill.c BUT it failed case GS_TRACKING: if (sd && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_GUNNER) time = 0; break; Any help will be appreciated. Thanks!
  9. DONE. Found it under stateiconinfo.lub StateIconList[EFST_IDs.EFST_SOULLINK] = {
  10. Hi, where can i find this Status Icon so I can translate it?
  11. Just backup your database and server files from your old VPS then install the necessary tools you need to your new VPS (mysql, phpmyadmin, apache, etc) then transfer your backup files from your old vps to your new vps. DONE. Make sure you change the IP both server-side and client-side.
  12. Hi, Im not using the latest rAthena, but here are the lines I have commented: @ skill.c case AM_POTIONPITCHER: { int j,hp = 0,sp = 0; //if( dstmd && dstmd->mob_id == MOBID_EMPERIUM ) { // map_freeblock_unlock(); // return 1; //} Anyway, it heals the emperium but not following the formula of Potion Pitcher. It only heals it for 0 or 1 Value.
  13. Its working fine now. Thanks a lot!
  14. I tried adding this code in skill.c if (skill_id == SL_PRIEST) { clif_skill_nodamage(src,bl,skill_id,skill_lv, sc_start4(src,bl,SC_REFLECTSHIELD,100,7,skill_id,0,0,skill_get_time(skill_id,skill_lv))); } To Automatically receives Lv.7 "Reflect Shield" status that will make melee attacks to be reflected. It worked fine when a Soul Linker Job casts the spell on the priest. But when i created an item with this item bonus: skilleffect "SL_PRIEST",0; sc_start4 SC_SPIRIT,350000,5,454,0,0; After the using item, the soul link doesn't work. I provided screenshots: a) When used an item with the given itembonus. NOT WORKING b) When a Soul Linker casts the spell. WORKING
  15. Hi rAthena, I tried enabling potion pitcher against EMP and succeeded on implementing it by commenting some codes in the src. But my problem is, it only heals for 1HP.
  16. 2. Find this in battle.c case PA_SHIELDCHAIN: skillratio += 30 * skill_lv; break;Replace with: case PA_SHIELDCHAIN: if (sd && sd->sc.data[sC_SPIRIT] && sd->sc.data[sC_SPIRIT]->val2 == SL_CRUSADER) skillratio += 40*skill_lv; else skillratio += 30 * skill_lv; This is 150% to 200%
  17. Your Refiner cant upgrade shields. Kindly fix it.
  18. Hi rAthena, how can i make Acid Terror becomes a splash skill in an area of 4x4 around the targetted player or mob and does 100%+110%*SkillLV ATK. i tried copying the effect of COMBOFINISH, but it didn't work. Here's what MO_COMBOFINISH code is: case MO_COMBOFINISH: if (!(flag&1) && sc && sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_MONK) { //Becomes a splash attack when Soul Linked. map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv),splash_target(src), src,skill_id,skill_lv,tick, flag|BCT_ENEMY|1, skill_castend_damage_id); } else skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); break;
  19. how can i make it work like SL_KAIZEL? and you can cast it to yourself and other party members. Nvm. Thanks for the help playtester and stolao. Fixed it already.
  20. I'm planning to do that. but i dont want to change that skill. Any idea how to make NPC_Rebirth work like SL_Kaizel? but you can cast it to yourself and/or party members?
  21. Hi, i tried putting the skill "NPC_Rebirth" to priest class. According to IRO WIKI: Supportive skill Levels: 3 When the caster dies, it immediately respawns in the same spot with half HP. I successfully added it but the problem is, my player doesn't revive. I think this is a src error or db error. not sure. My scenario: I casted LVL 3 NPC_Rebirth to my character. Enemy killed me. Did i revive? NOPE.
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