xilence01 Posted August 18, 2018 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 177 Reputation: 4 Joined: 05/23/12 Last Seen: April 16, 2019 Share Posted August 18, 2018 Hi rAthena, I tried enabling potion pitcher against EMP and succeeded on implementing it by commenting some codes in the src. But my problem is, it only heals for 1HP. Quote Link to comment Share on other sites More sharing options...
0 xilence01 Posted August 19, 2018 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 177 Reputation: 4 Joined: 05/23/12 Last Seen: April 16, 2019 Author Share Posted August 19, 2018 up Quote Link to comment Share on other sites More sharing options...
0 idLaZ Posted August 31, 2018 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 93 Reputation: 6 Joined: 12/10/11 Last Seen: September 28, 2024 Share Posted August 31, 2018 Hi, are you using latest rAthena? May I know what lines have you commented? Thanks. Quote Link to comment Share on other sites More sharing options...
0 xilence01 Posted August 31, 2018 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 177 Reputation: 4 Joined: 05/23/12 Last Seen: April 16, 2019 Author Share Posted August 31, 2018 (edited) 4 hours ago, idLaZ said: Hi, are you using latest rAthena? May I know what lines have you commented? Thanks. Hi, Im not using the latest rAthena, but here are the lines I have commented: @ skill.c case AM_POTIONPITCHER: { int j,hp = 0,sp = 0; //if( dstmd && dstmd->mob_id == MOBID_EMPERIUM ) { // map_freeblock_unlock(); // return 1; //} Anyway, it heals the emperium but not following the formula of Potion Pitcher. It only heals it for 0 or 1 Value. Edited August 31, 2018 by xilence01 Quote Link to comment Share on other sites More sharing options...
0 idLaZ Posted August 31, 2018 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 93 Reputation: 6 Joined: 12/10/11 Last Seen: September 28, 2024 Share Posted August 31, 2018 Ahh yes, I thought you have commented other line than that. It is not working on the latest. Thank you! Quote Link to comment Share on other sites More sharing options...
0 xilence01 Posted September 4, 2018 Group: Members Topic Count: 54 Topics Per Day: 0.01 Content Count: 177 Reputation: 4 Joined: 05/23/12 Last Seen: April 16, 2019 Author Share Posted September 4, 2018 up Quote Link to comment Share on other sites More sharing options...
0 idLaZ Posted November 14, 2019 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 93 Reputation: 6 Joined: 12/10/11 Last Seen: September 28, 2024 Share Posted November 14, 2019 On 8/31/2018 at 9:06 PM, xilence01 said: Hi, Im not using the latest rAthena, but here are the lines I have commented: @ skill.c case AM_POTIONPITCHER: { int j,hp = 0,sp = 0; //if( dstmd && dstmd->mob_id == MOBID_EMPERIUM ) { // map_freeblock_unlock(); // return 1; //} Anyway, it heals the emperium but not following the formula of Potion Pitcher. It only heals it for 0 or 1 Value. Hi @Mabuhay maybe you know why commenting this code didn't heals the emp? Quote Link to comment Share on other sites More sharing options...
0 Mabuhay Posted November 14, 2019 Group: Members Topic Count: 105 Topics Per Day: 0.02 Content Count: 446 Reputation: 232 Joined: 03/20/12 Last Seen: October 22, 2020 Share Posted November 14, 2019 3 hours ago, idLaZ said: Hi @Mabuhay maybe you know why commenting this code didn't heals the emp? Commenting that part will enable healing to Emp. Not sure why but this might be caused by the WoE maps not showing damage. Meaning, Emp is healing correctly but the values are not exactly shown correctly. I never tried doing this modification. Quote Link to comment Share on other sites More sharing options...
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xilence01
Hi rAthena,
I tried enabling potion pitcher against EMP and succeeded on implementing it by commenting some codes in the src.
But my problem is, it only heals for 1HP.
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