IvanD Posted May 29, 2018 Group: Members Topic Count: 61 Topics Per Day: 0.02 Content Count: 110 Reputation: 0 Joined: 11/13/17 Last Seen: July 24, 2022 Share Posted May 29, 2018 hello anyone have this script? Custom monster in prontera porings monster with fake name on it and drops id 1000 or if it cant be drop... maybe the one killed it received it instead. if this script already exist please tell me... (already did a search/not good at it) Quote Link to comment Share on other sites More sharing options...
0 Tyrfing Posted May 29, 2018 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 86 Reputation: 21 Joined: 10/02/13 Last Seen: October 23, 2024 Share Posted May 29, 2018 He is requesting a script that spawns modified porings in Prontera which drop item ID 1000. Quote Link to comment Share on other sites More sharing options...
0 AnnieRuru Posted May 30, 2018 Group: Members Topic Count: 18 Topics Per Day: 0.00 Content Count: 2044 Reputation: 682 Joined: 10/09/12 Last Seen: December 20, 2020 Share Posted May 30, 2018 I don't think our script commands are that ... advance yet create a new monster with mob_avail might be a faster way Quote Link to comment Share on other sites More sharing options...
0 KyleEzra Posted June 5, 2018 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 10 Reputation: 0 Joined: 10/29/14 Last Seen: October 15, 2020 Share Posted June 5, 2018 (edited) if you mean CUSTOM NAME only not CUSTOM MOB this script will help you - script monster_script -1,{ // "Poring (1002)" spawns on random coordinates // Fake Name is "Kill Me!" monster .map$,0,0,"Kill Me",.monster,.monster_count,strnpcinfo(0)+"::OnMobKilled"; // Event Configurations OnInit: set .monster,1002; // Mob ID set .monster_count,1; // Mob Count set .map$,"prontera"; // Possible map set .prize,1000; // 1000 is the item ID set .prize_amount,1; // Prize quantity end; OnMobKilled: getitem .prize,.prize_amount; // Prize of the Killer announce "[ "+strcharinfo(0)+" ] has killed ["Kill Me!"] on ["+.map$+"]",bc_map; // Broadcast the killer on current map; monster .map$,0,0,"Kill Me",.monster,.monster_count,strnpcinfo(0)+"::OnMobKilled"; // The Mob will spawn again end; } Edited June 5, 2018 by KyleEzra Quote Link to comment Share on other sites More sharing options...
-1 Poring King Posted May 29, 2018 Group: Members Topic Count: 63 Topics Per Day: 0.02 Content Count: 1016 Reputation: 191 Joined: 11/27/14 Last Seen: February 15 Share Posted May 29, 2018 are you looking for this NPC script commands ? try to look here all you need about scripting is right herehttps://github.com/rathena/rathena/blob/master/doc/script_commands.txt Quote Link to comment Share on other sites More sharing options...
Question
IvanD
hello
anyone have this script?
Custom monster in prontera
porings monster with fake name on it
and drops id 1000 or if it cant be drop... maybe the one killed it received it instead.
if this script already exist please tell me... (already did a search/not good at it)
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