can tell also what will be the solution? here's the script
heres the error
[Error]: get_val_: fatal error ! player not attached!
[Debug]: Source (NPC): Class C+ Quest 1-99#Welga at roy_in01 (131,44)
[Warning]: script:get_val: cannot access player variable 'Baselvl', defaulting to 0
//===== rAthena Script =======================================
//= tr0n's Questboard
//===== By: ==================================================
//= tr0n
//===== Current Version: =====================================
//= 1.4.4
//===== Compatible With: =====================================
//= rAthena Project
//===== Description: =========================================
//= Easily add collection and hunting quests.
//===== Additional Comments: =================================
// 1.0.0 Release
// 1.1.0 Added zeny reward
// 1.2.0 Rewrote checkmob and killcounter
// 1.3.1 Added level restriction
// 1.3.4 Added Reward Item Amount
// 1.4.4 Added Quest delay
//============================================================
roy_in01,131,44,4 script Class C+ Quest 1-99#Welga 837,{
if(c_run==1){
mes "[^FF7700Questboard^000000]";
mes "^0000FF"+getd("." + currentquest$ + "_collectionname$")+"^000000";
mes "--------------------------------";
for( set .@j, 0; .@j < getarraysize(getd("."+ currentquest$ + "_collectionitem")); set .@j,.@j+2) {
mes "^FF0000"+getitemname(getd("."+currentquest$+"_collectionitem["+.@j+"]"))+" - "+countitem(getd("."+currentquest$+"_collectionitem["+.@j+"]"))+"/"+getd("."+currentquest$+"_collectionitem["+(.@j+1)+"]")+" ea.^000000";
}
mes "--------------------------------";
mes "[Reward]";
mes "Item: ^0000FF"+((getd("." +currentquest$+"_collectionprize"))?getitemname(getd("." +currentquest$+"_collectionprize"))+" - "+getd("." +currentquest$+"_collectionamount")+" ea.^000000":"Nothing^000000");
mes "Zeny: ^0000FF"+getd("." +currentquest$+"_collectionzeny")+"^000000";
mes "Base EXP: ^0000FF"+getd("." +currentquest$+"_collectionexp["+0+"]")+"^000000";
mes "Job EXP: ^0000FF"+getd("." +currentquest$+"_collectionexp["+1+"]")+"^000000";
next;
if(select("Finish:Abort") == 2){
mes "[^FF7700Questboard^000000]";
mes "Quest aborted.";
set currentquest$, "";
set c_run, 0;
close;
}
goto L_checkitems;
}
if(h_run==1){
mes "[^FF7700Questboard^000000]";
mes "^0000FF"+getd("." + currentquest$ + "_huntingname$")+"^000000";
mes "--------------------------------";
for( set .@j, 0; .@j < getarraysize(getd("."+ currentquest$ + "_huntingmob")); set .@j,.@j+2) {
set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@j)+"]");
mes "^FF0000"+strmobinfo(1,getd("."+currentquest$+"_huntingmob["+.@j+"]"))+" - "+getd(currentquest$+"_"+.@currentmob+"_"+(.@j+1)+"_killcount")+"/"+getd("."+currentquest$+"_huntingmob["+(.@j+1)+"]")+" ea.^000000";
}
mes "--------------------------------";
mes "[Reward]";
mes "Item: ^0000FF"+((getd("." +currentquest$+"_huntingprize"))?getitemname(getd("." +currentquest$+"_huntingprize"))+" - "+getd("." +currentquest$+"_huntingamount")+" ea.^000000":"Nothing^000000");
mes "Zeny: ^0000FF"+getd("." +currentquest$+"_huntingzeny")+"^000000";
mes "Base EXP: ^0000FF"+getd("." +currentquest$+"_huntingexp["+0+"]")+"^000000";
mes "Job EXP: ^0000FF"+getd("." +currentquest$+"_huntingexp["+1+"]")+"^000000";
next;
if(select("Finish:Abort") == 2){
mes "[^FF7700Questboard^000000]";
mes "Quest aborted.";
for(set .@x, 1; .@x < getarraysize(getd("."+currentquest$+"_huntingmob")); set .@x,.@x+2){
set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@x-1)+"]");
setd(currentquest$+"_"+.@currentmob+"_"+.@x+"_killcount", 0);
}
set currentquest$, "";
set h_run, 0;
close;
}
goto L_checkmobs;
}
L_questmenu:
mes "[^FF7700Questboard^000000]";
mes "Select category:";
next;
switch(select((.collection)?"Collection Quests":"",
(.hunting)?"Hunting Quests":"",
"Exit")) {
case 1:
set .@collectmenu$, "";
for( set .@i,0; .@i < .collectionquestcount; set .@i,.@i+1) {
if (.@i) set .@collectmenu$,.@collectmenu$+":";
set .@collectmenu$, .@collectmenu$ + "[" + getd("." +(.@i+1)+"_collectionmin") + " - " + getd("." +(.@i+1)+"_collectionmax") + "] " + getd("." + (.@i+1) + "_collectionname$");
}
set .@selection,select(.@collectmenu$);
if(gettimetick(2) < getd(.@selection + "_collection_delay")){
set .@time_left, getd(.@selection + "_collection_delay")-gettimetick(2);
mes "[^FF7700Questboard^000000]";
if(.@time_left < 60) mes "You have to wait ^0000FF"+.@time_left+" seconds^000000 to do this quest again.";
if(.@time_left < 3600) mes "You have to wait ^0000FF"+.@time_left/60+" minutes^000000 to do this quest again.";
mes "You have to wait ^0000FF"+.@time_left/60/60+" hours^000000 to do this quest again.";
close;
}
mes "[^FF7700Questboard^000000]";
mes "^0000FF"+getd("." + .@selection + "_collectionname$")+"^000000";
mes "--------------------------------";
for( set .@j, 0; .@j < getarraysize(getd("."+ .@selection + "_collectionitem")); set .@j,.@j+2) {
mes "^FF0000"+getitemname(getd("."+.@selection+"_collectionitem["+.@j+"]"))+" - "+getd("."+.@selection+"_collectionitem["+(.@j+1)+"]")+" ea.^000000";
}
mes "--------------------------------";
mes "[Reward]";
mes "Item: ^0000FF"+((getd("." +.@selection+"_collectionprize"))?getitemname(getd("." +.@selection+"_collectionprize"))+" - "+getd("." +.@selection+"_collectionamount")+" ea.^000000":"Nothing^000000");
mes "Zeny: ^0000FF"+getd("." +.@selection+"_collectionzeny")+"^000000";
mes "Base EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+0+"]")+"^000000";
mes "Job EXP: ^0000FF"+getd("." +.@selection+"_collectionexp["+1+"]")+"^000000";
next;
if(select("Accept:Decline") == 2){
close;
}
if(BaseLevel >= getd("." +.@selection+"_collectionmin") && BaseLevel <= getd("." +.@selection+"_collectionmax"))
{
mes "[^FF7700Questboard^000000]";
mes "Quest accepted.";
set c_run, 1;
set currentquest$, .@selection;
close;
}
else
{
mes "[^FF7700Questboard^000000]";
mes "You don't have the required";
mes "level to do this quest.";
close;
}
case 2:
set .@huntmenu$, "";
for( set .@i,0; .@i < .huntingquestcount; set .@i,.@i+1) {
if (.@i) set .@huntmenu$,.@huntmenu$+":";
set .@huntmenu$, .@huntmenu$ + "[" + getd("." +(.@i+1)+"_huntingmin") + " - " + getd("." +(.@i+1)+"_huntingmax") + "] " + getd("." + (.@i+1) + "_huntingname$");
}
set .@selection,select(.@huntmenu$);
if(gettimetick(2) < getd(.@selection + "_hunting_delay")){
set .@time_left, getd(.@selection + "_hunting_delay")-gettimetick(2);
mes "[^FF7700Questboard^000000]";
if(.@time_left < 60) mes "You have to wait ^0000FF"+.@time_left+" seconds^000000 to do this quest again.";
if(.@time_left < 3600) mes "You have to wait ^0000FF"+.@time_left/60+" minutes^000000 to do this quest again.";
mes "You have to wait ^0000FF"+.@time_left/60/60+" hours^000000 to do this quest again.";
close;
}
mes "[^FF7700Questboard^000000]";
mes "^0000FF"+getd("." + .@selection + "_huntingname$")+"^000000";
mes "--------------------------------";
for( set .@j, 0; .@j < getarraysize(getd("."+ .@selection + "_huntingmob")); set .@j,.@j+2) {
mes "^FF0000"+strmobinfo(1,getd("."+.@selection+"_huntingmob["+.@j+"]"))+" - "+getd("."+.@selection+"_huntingmob["+(.@j+1)+"]")+" ea.^000000";
}
mes "--------------------------------";
mes "[Reward]";
mes "Item: ^0000FF"+((getd("." +.@selection+"_huntingprize"))?getitemname(getd("." +.@selection+"_huntingprize"))+" - "+getd("." +.@selection+"_huntingamount")+" ea.^000000":"Nothing^000000");
mes "Zeny: ^0000FF"+getd("." +.@selection+"_huntingzeny")+"^000000";
mes "Base EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+0+"]")+"^000000";
mes "Job EXP: ^0000FF"+getd("." +.@selection+"_huntingexp["+1+"]")+"^000000";
next;
if(select("Accept:Decline") == 2){
close;
}
if(BaseLevel >= getd("." +.@selection+"_huntingmin") && BaseLevel <= getd("." +.@selection+"_huntingmax"))
{
mes "[^FF7700Questboard^000000]";
mes "Quest accepted.";
specialeffect2 328;
set h_run, 1;
set currentquest$, .@selection;
close;
}
else
{
mes "[^FF7700Questboard^000000]";
mes "You don't have the required";
mes "level to do this quest.";
close;
}
case 3:
close;
}
L_checkitems:
for( set .@k,0; .@k < getarraysize(getd("."+currentquest$+"_collectionitem")); set .@k,.@k+2) {
if(countitem(getd("."+currentquest$+"_collectionitem["+.@k+"]"))>=getd("."+currentquest$+"_collectionitem["+(.@k+1)+"]")){
set .@checkitem,.@checkitem+2;
}
}
if(.@checkitem<getarraysize(getd("."+currentquest$+"_collectionitem"))){
mes "[^FF7700Questboard^000000]";
mes "You don't have everything.";
close;
}
for( set .@delcount,0; .@delcount < getarraysize(getd("."+currentquest$+"_collectionitem")); set .@delcount,.@delcount+2) {
delitem getd("."+currentquest$+"_collectionitem["+.@delcount+"]"),getd("."+currentquest$+"_collectionitem["+(.@delcount+1)+"]");
}
mes "[^FF7700Questboard^000000]";
mes "Congratulation! Here is your Reward.";
if(getd("." +currentquest$+"_collectionprize")!=0) getitem(getd("." +currentquest$+"_collectionprize"),getd("." +currentquest$+"_collectionamount"));
set Zeny,Zeny+getd("." +currentquest$+"_collectionzeny");
getexp getd("." +currentquest$+"_collectionexp["+0+"]"),getd("." +currentquest$+"_collectionexp["+1+"]");
setd(currentquest$ + "_collection_delay"),gettimetick(2)+.quest_delay;
set currentquest$, "";
set c_run, 0;
close;
L_checkmobs:
set .@goal, (getarraysize(getd("."+currentquest$+"_huntingmob"))/2);
for(set .@i, 1; .@i < getarraysize(getd("."+currentquest$+"_huntingmob")); set .@i,.@i+2){
set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]");
if(getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")==getd("."+currentquest$+"_huntingmob["+.@i+"]")){
set .@checkmonster, .@checkmonster+1;
if(.@checkmonster==.@goal){
goto L_checkmobs2;
}
continue;
}
goto L_checkmobs2;
}
L_checkmobs2:
if(.@checkmonster<.@goal){
mes "[^FF7700Questboard^000000]";
mes "You didn't kill everything.";
close;
}
mes "[^FF7700Questboard^000000]";
mes "Congratulation! Here is your Reward.";
for(set .@x, 1; .@x < getarraysize(getd("."+currentquest$+"_huntingmob")); set .@x,.@x+2){
set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@x-1)+"]");
setd(currentquest$+"_"+.@currentmob+"_"+.@x+"_killcount", 0);
}
if(getd("." +currentquest$+"_huntingprize")!=0) getitem(getd("." +currentquest$+"_huntingprize"),getd("." +currentquest$+"_huntingamount"));
set Zeny, Zeny+getd("." +currentquest$+"_huntingzeny");
getexp getd("." +currentquest$+"_huntingexp["+0+"]"),getd("." +currentquest$+"_huntingexp["+1+"]");
setd(currentquest$ + "_hunting_delay"),gettimetick(2)+.quest_delay;
set currentquest$, "";
set h_run, 0;
close;
OnNPCKillEvent:
if(h_run!=1) end;
for(set .@i, 1; .@i < getarraysize(getd("."+currentquest$+"_huntingmob")); set .@i,.@i+2){
if(killedrid==getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]")){
set .@currentmob, getd("."+currentquest$+"_huntingmob["+(.@i-1)+"]");
if(getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")>=getd("."+currentquest$+"_huntingmob["+.@i+"]")) end;
setd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount", getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")+1);
dispbottom getd("."+currentquest$+"_huntingname$")+": ["+strmobinfo(1,.@currentmob)+"] ("+ getd(currentquest$+"_"+.@currentmob+"_"+.@i+"_killcount")+"/"+getd("."+currentquest$+"_huntingmob["+.@i+"]")+")";
end;
}
continue;
}
end;
OnInit:
function AddCollection;
function AddHunting;
//Activate/Deactive quest categories here
set .collection, 0;
set .hunting, 1;
//Quest Delay (seconds)
//24 hours = 3600 seconds
set .quest_delay, 0;
//Checks if quests are loaded (prevents out of index)
if(.questsloaded==1) end;
set .questsloaded, 1;
//Add Collection Quests here
//AddCollection("<QuestName>",<MinLvl>,<MaxLvl>,<Reward|ItemID>,<Reward|ItemAmount>,<ZenyReward>,<BaseEXP>,<JobEXP>,<ItemID>,<ItemAmount>,...);
//Add Hunting Quests here
//AddHunting("<QuestName>",<MinLvl>,<MaxLvl>,<Reward|ItemID>,<Reward|ItemAmount>,<ZenyReward>,<BaseEXP>,<JobEXP>,<MonsterID>,<MonsterAmount>,...);
AddHunting("Wolf",1,99,32008,5,1000,1152725,1152725,1013,30);
AddHunting("Archer Skeleton",1,99,32008,5,1200,1152725,1154300,1016,30);
AddHunting("Orc Warrior",1,99,32008,5,1500,1152725,1158225,1023,30);
AddHunting("Munak",1,99,32008,5,1000,1152725,1154300,1026,30);
AddHunting("Isis",1,99,32008,5,2500,1152725,1155975,1029,30);
AddHunting("Golem",1,99,32008,5,1000,1152725,1157100,1040,30);
AddHunting("Steel Chonchon",1,99,32008,5,1200,1152725,1155975,1042,30);
AddHunting("Marc",1,99,32008,5,1500,1152725,1150475,1045,30);
AddHunting("Kukre",1,99,32008,5,1000,1152725,1154200,1070,30);
waitingroom "Quest C+ 1-99",0;
if(Baselvl < 100);
end;
function AddCollection {
set .collectionquestcount,.collectionquestcount+1;
setd ("." +.collectionquestcount+"_collectionname$", getarg(0));
setd ("." +.collectionquestcount+"_collectionmin", getarg(1));
setd ("." +.collectionquestcount+"_collectionmax", getarg(2));
setd ("." +.collectionquestcount+"_collectionprize", getarg(3));
setd ("." +.collectionquestcount+"_collectionamount", getarg(4));
setd ("." +.collectionquestcount+"_collectionzeny", getarg(5));
set .@argcount, 6;
set .@size, getarraysize(getd("."+ .collectionquestcount + "_collectionexp"));
setd ("." +.collectionquestcount+"_collectionexp["+.@size+"]",getarg(.@argcount));
setd ("." +.collectionquestcount+"_collectionexp["+(.@size+1)+"]",getarg(.@argcount+1));
set .@argcount, .@argcount+2;
while(getarg(.@argcount,-1)!=-1 && getarg(.@argcount+1,-1)!=-1) {
set .@size, getarraysize(getd("."+ .collectionquestcount + "_collectionitem"));
setd ("."+.collectionquestcount+"_collectionitem["+.@size+"]",getarg(.@argcount));
setd ("."+.collectionquestcount+"_collectionitem["+(.@size+1)+"]",getarg(.@argcount+1));
set .@argcount,.@argcount+2;
}
return;
}
function AddHunting {
set .huntingquestcount,.huntingquestcount+1;
setd ("." +.huntingquestcount+"_huntingname$", getarg(0));
setd ("." +.huntingquestcount+"_huntingmin", getarg(1));
setd ("." +.huntingquestcount+"_huntingmax", getarg(2));
setd ("." +.huntingquestcount+"_huntingprize", getarg(3));
setd ("." +.huntingquestcount+"_huntingamount", getarg(4));
setd ("." +.huntingquestcount+"_huntingzeny", getarg(5));
set .@size, getarraysize(getd("."+ .huntingquestcount + "_huntingexp"));
set .@argcount, 6;
setd ("." +.huntingquestcount+"_huntingexp["+.@size+"]",getarg(.@argcount));
setd ("." +.huntingquestcount+"_huntingexp["+(.@size+1)+"]",getarg(.@argcount+1));
set .@argcount, .@argcount+2;
while(getarg(.@argcount,-1)!=-1 && getarg(.@argcount+1,-1)!=-1) {
set .@size, getarraysize(getd("."+ .huntingquestcount + "_huntingmob"));
setd ("."+.huntingquestcount+"_huntingmob["+.@size+"]",getarg(.@argcount));
setd ("."+.huntingquestcount+"_huntingmob["+(.@size+1)+"]",getarg(.@argcount+1));
set .@argcount, .@argcount+2;
}
return;
}
}
Question
Quesooo
can anyone help me whats wrong with the script?
can tell also what will be the solution? here's the script
heres the error
[Error]: get_val_: fatal error ! player not attached! [Debug]: Source (NPC): Class C+ Quest 1-99#Welga at roy_in01 (131,44) [Warning]: script:get_val: cannot access player variable 'Baselvl', defaulting to 0
credits to owner thank you
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