Venture Posted July 10, 2017 Group: Members Topic Count: 52 Topics Per Day: 0.01 Content Count: 179 Reputation: 2 Joined: 08/30/13 Last Seen: November 7, 2024 Share Posted July 10, 2017 (edited) My mobs used to take 3601 to 3998 mob IDs. After I updated the server, those IDs are now taken by official mobs. (There were only 3100 mobs back when I added the custom mobs) 4000 to 6053 are taken for something else, and 4k to 5k are reserved for player clones. I googled, and the answers are all outdated, so I think its time to discuss this again. https://rathena.org/board/topic/103989-adding-custom-mob/ (The link above suggest about 3400 to 4000, which is now already taken by official mobs) And as far as I know, mobs with 6k+ IDs won't be read properly by the client (They will be shown as porings). http://herc.ws/board/topic/1782-custom-mob-become-poring/ There are some special official event mobs however, that already took place on 25000 - 25017. But I am not sure which IDs are available for use without clashing/displayed as poring. Question : what mob IDs do you use for your private server? I currently have 400 custom mobs, what ID range should I fit them into? And currently a lot of my script are tangled with mob ID, I am willing to shift them one by one. But I think rAthena should have reserved ID somewhere around 80k to prevent something like this in the future? There are reports on these issue already. https://github.com/rathena/rathena/issues/1253 Edited July 11, 2017 by gekigengar Quote Link to comment Share on other sites More sharing options...
0 Adel Posted July 15, 2017 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 566 Reputation: 349 Joined: 11/20/11 Last Seen: November 27, 2024 Share Posted July 15, 2017 Try starting from 3899 1 Quote Link to comment Share on other sites More sharing options...
0 Rynbef Posted July 10, 2017 Group: Forum Moderator Topic Count: 48 Topics Per Day: 0.01 Content Count: 940 Reputation: 125 Joined: 05/23/12 Last Seen: Tuesday at 07:40 PM Share Posted July 10, 2017 Ive started at 3700 and added about 200 mobs. Rynbef~ Quote Link to comment Share on other sites More sharing options...
0 Venture Posted July 11, 2017 Group: Members Topic Count: 52 Topics Per Day: 0.01 Content Count: 179 Reputation: 2 Joined: 08/30/13 Last Seen: November 7, 2024 Author Share Posted July 11, 2017 14 hours ago, Rynbef said: Ive started at 3700 and added about 200 mobs. Rynbef~ It seems like 3700 range is taken? JT_QE_PORING = 3721, JT_QE_POPORING = 3722, JT_QE_DROPS = 3723, JT_QE_LUNATIC = 3724, JT_QE_WILOW = 3725, JT_QE_PICKY = 3726, JT_QE_PICKY_ = 3727, JT_QE_ZOMBIE = 3728, JT_QE_POISON_SPORE = 3729, JT_COWRAIDERS1 = 3736, JT_COWRAIDERS2 = 3737, JT_COWRAIDERS3 = 3738, JT_COYOTE = 3739, JT_GASTER = 3740, JT_MECHASPIDER = 3741, JT_PURPLESTONE = 3742, JT_SEAANEMONE = 3743, JT_G_COWRAIDERS1 = 3744, JT_G_COWRAIDERS2 = 3745, JT_G_COWRAIDERS3 = 3746, JT_E_COWRAIDERS1 = 3747, JT_E_COWRAIDERS2 = 3748, JT_E_COWRAIDERS3 = 3749, JT_RR_ARCLOUSE = 3787, JT_RR_CRAMP = 3788, Quote Link to comment Share on other sites More sharing options...
0 Venture Posted July 19, 2017 Group: Members Topic Count: 52 Topics Per Day: 0.01 Content Count: 179 Reputation: 2 Joined: 08/30/13 Last Seen: November 7, 2024 Author Share Posted July 19, 2017 On 7/15/2017 at 7:22 PM, Adel said: Try starting from 3899 JT_RR_ARCLOUSE = 3787, JT_RR_CRAMP = 3788, JT_WATERMELON_34 = 3983, JT_WATERMELON_35 = 3984, That is available, but it wouldn't fit my 400 custom mobs. (3983 - 3899 = 84) (Most I can get is 195 sadly) (3983 - 3788 = 195) And I felt like that space will be taken soon in the next episode. Thank you so much for helping anyways! Since I don't know if its possible to modify my client to support more mob views on certain ID, I will have to wait for the next few episode to fit my mobs when they make new available spaces for themselves. Quote Link to comment Share on other sites More sharing options...
Question
Venture
My mobs used to take 3601 to 3998 mob IDs.
After I updated the server, those IDs are now taken by official mobs. (There were only 3100 mobs back when I added the custom mobs)
4000 to 6053 are taken for something else, and 4k to 5k are reserved for player clones.
I googled, and the answers are all outdated, so I think its time to discuss this again.
https://rathena.org/board/topic/103989-adding-custom-mob/
(The link above suggest about 3400 to 4000, which is now already taken by official mobs)
And as far as I know, mobs with 6k+ IDs won't be read properly by the client (They will be shown as porings).
http://herc.ws/board/topic/1782-custom-mob-become-poring/
There are some special official event mobs however, that already took place on 25000 - 25017.
But I am not sure which IDs are available for use without clashing/displayed as poring.
Question : what mob IDs do you use for your private server?
I currently have 400 custom mobs, what ID range should I fit them into?
And currently a lot of my script are tangled with mob ID, I am willing to shift them one by one.
But I think rAthena should have reserved ID somewhere around 80k to prevent something like this in the future?
There are reports on these issue already.
https://github.com/rathena/rathena/issues/1253
Edited by gekigengarLink to comment
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