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Channel system broadcast in all maps


Question

Posted

How to make it broadcast in all maps?

you don't need to create and join the channels.

Example:

if you use #main, #support, #trade it will automatically broadcast your message in all maps

// Channel System Configuration File

chsys: (
{
	/* Default channels (available to all players) */
	default_channels: {
		/* channel_name : channel_messages_color */
	 	main: "Yellow"
		support: "Blue"
		trade: "Red"
		chat: "Default"
		/* Add as many channels as you'd like. */
	}

	/* Colors available */
	colors: {
		Default: "0xffffff" /* Custom channels will use the first in the list unless a color is selected through @channel. */
		Red: "0xff0000"
		Blue: "0x83cfe9"
		Orange: "0xe57c00"
		Cyan: "0x00b89d"
		Yellow: "0xffff90"
		Green: "0x28bf00"
		Normal: "0x00ff00"
		/* Add as many colors as you'd like. */
	}

	/* Allow users to create their own (private) channels through @channel command? */
	/* (must also allow players to use @channel in groups.conf) */
	allow_user_channel_creation: true

	/* "map_local_channel" is an instanced channel unique to each map. */
	map_local_channel: false
	map_local_channel_name: "map"
	map_local_channel_color: "Yellow"
	map_local_channel_autojoin: true /* Disable autojoin in specific maps through mapflag 'nomapchannelautojoin'. */

	/* "ally_channel" is a channel shared by all your guild allies. */
	ally_channel_enabled: true
	ally_channel_name: "ally"
	ally_channel_color: "Green"
	ally_channel_autojoin: true
}
)

 

3 answers to this question

Recommended Posts

  • 0
Posted
8 hours ago, skymia said:

How to make it broadcast in all maps?

you don't need to create and join the channels.

Example:

if you use #main, #support, #trade it will automatically broadcast your message in all maps


// Channel System Configuration File

chsys: (
{
	/* Default channels (available to all players) */
	default_channels: {
		/* channel_name : channel_messages_color */
	 	main: "Yellow"
		support: "Blue"
		trade: "Red"
		chat: "Default"
		/* Add as many channels as you'd like. */
	}

	/* Colors available */
	colors: {
		Default: "0xffffff" /* Custom channels will use the first in the list unless a color is selected through @channel. */
		Red: "0xff0000"
		Blue: "0x83cfe9"
		Orange: "0xe57c00"
		Cyan: "0x00b89d"
		Yellow: "0xffff90"
		Green: "0x28bf00"
		Normal: "0x00ff00"
		/* Add as many colors as you'd like. */
	}

	/* Allow users to create their own (private) channels through @channel command? */
	/* (must also allow players to use @channel in groups.conf) */
	allow_user_channel_creation: true

	/* "map_local_channel" is an instanced channel unique to each map. */
	map_local_channel: false
	map_local_channel_name: "map"
	map_local_channel_color: "Yellow"
	map_local_channel_autojoin: true /* Disable autojoin in specific maps through mapflag 'nomapchannelautojoin'. */

	/* "ally_channel" is a channel shared by all your guild allies. */
	ally_channel_enabled: true
	ally_channel_name: "ally"
	ally_channel_color: "Green"
	ally_channel_autojoin: true
}
)

 

 

-	script	autojoin	-,{

OnPCLoginEvent:
	atcommand "@join #main";
	atcommand "@join #support";
	atcommand "@join #trade";
end;
}

 

  • 0
Posted
21 hours ago, Akkarin said:

Global channels already broadcast to players on any map..

Can you be more specific about what you're needing?

if i use #main other players cannot read my message sir

 

20 hours ago, Cyro said:

 


-	script	autojoin	-,{

OnPCLoginEvent:
	atcommand "@join #main";
	atcommand "@join #support";
	atcommand "@join #trade";
end;
}

 

ok sir i will try this one

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