Daegaladh Posted May 3, 2017 Group: Developer Topic Count: 30 Topics Per Day: 0.01 Content Count: 239 Reputation: 147 Joined: 11/21/11 Last Seen: 3 hours ago Share Posted May 3, 2017 View File WoE Manager Random Castle System This script allows you to configure on the fly the number of castles and replaces the castles randomly every 2 weeks. Features: You can configure on the fly the number of active castles and the rotation day and week. Only the active castles warps and flags will be enabled. The script automatically moves all the data of the current owners to the new castles and announces the changes. Currently the rotation runs every 2 weeks (I'll add more options in future updates). To avoid repeating castles, if 10 or less castles are enabled, the rotation is not completely random, the new castles are picked randomly excluding the old ones. Also allows the server Admin to manually rotate, reload and reset the castles. Available in English and Spanish Future Updates: Add WoE times settings Add WoE:SE support PS.: If you have any idea or suggestion for new features or improvements, feel free to tell me and I'll add them to the system! By buying this script, you agree to these terms: You are not allowed to redistribute this script in any way, shape, or form. Chargeback scams are not tolerated and will get you punished on rAthena. I (Daegaladh) still retain all rights to this script. Terms above may be changed or adjusted without prior notification. © Daegaladh 2017 Submitter Daegaladh Submitted 05/02/17 Category PvP, GvG, WoE, Battleground Content Author Quote Link to comment Share on other sites More sharing options...
Akkarin Posted May 3, 2017 Group: Forum Manager Topic Count: 282 Topics Per Day: 0.06 Content Count: 3144 Reputation: 1630 Joined: 03/26/12 Last Seen: Saturday at 06:27 PM Share Posted May 3, 2017 Approved, though you'll have to forgive me for not testing the Spanish version. Quote Link to comment Share on other sites More sharing options...
Daegaladh Posted May 3, 2017 Group: Developer Topic Count: 30 Topics Per Day: 0.01 Content Count: 239 Reputation: 147 Joined: 11/21/11 Last Seen: 3 hours ago Author Share Posted May 3, 2017 8 hours ago, Akkarin said: Approved, though you'll have to forgive me for not testing the Spanish version. Don't worry, I'll replace it with a .po file when the translation system comes out. 1 Quote Link to comment Share on other sites More sharing options...
Badarosk0 Posted May 11, 2017 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 81 Reputation: 5 Joined: 02/07/12 Last Seen: Sunday at 07:39 PM Share Posted May 11, 2017 I liked it = D I could support the 3 models of woe, 1.0, 2.0 and TE edition! Quote Link to comment Share on other sites More sharing options...
Daegaladh Posted May 12, 2017 Group: Developer Topic Count: 30 Topics Per Day: 0.01 Content Count: 239 Reputation: 147 Joined: 11/21/11 Last Seen: 3 hours ago Author Share Posted May 12, 2017 Yeah this weekend I'll add support for the 3 modes and times configuration for each one. Quote Link to comment Share on other sites More sharing options...
Akkarin Posted July 10, 2017 Group: Forum Manager Topic Count: 282 Topics Per Day: 0.06 Content Count: 3144 Reputation: 1630 Joined: 03/26/12 Last Seen: Saturday at 06:27 PM Share Posted July 10, 2017 Being able to control WoE schedule from this script would mean i can get rid of the default woe controller Quote Link to comment Share on other sites More sharing options...
Innos Posted October 11, 2017 Group: Members Topic Count: 18 Topics Per Day: 0.01 Content Count: 62 Reputation: 5 Joined: 08/23/17 Last Seen: March 11, 2019 Share Posted October 11, 2017 On 3.5.2017 at 3:48 AM, Daegaladh said: automatically moves all the data With all Data you mean all investments? Strengh Guardians and other Guild Information? It's possible to set weekly random? And deactivate last active castle from random list? So the Player have every Week another Castle? Quote Link to comment Share on other sites More sharing options...
Daegaladh Posted October 12, 2017 Group: Developer Topic Count: 30 Topics Per Day: 0.01 Content Count: 239 Reputation: 147 Joined: 11/21/11 Last Seen: 3 hours ago Author Share Posted October 12, 2017 10 hours ago, InnosTM said: With all Data you mean all investments? Strengh Guardians and other Guild Information? Yes. 10 hours ago, InnosTM said: It's possible to set weekly random? And deactivate last active castle from random list? So the Player have every Week another Castle? Atm it's set on 2 weeks, but will be fully configurable in the future. And yes, if there are 10 or less castles active, the last active ones will be excluded from the new random ones. Quote Link to comment Share on other sites More sharing options...
Innos Posted October 12, 2017 Group: Members Topic Count: 18 Topics Per Day: 0.01 Content Count: 62 Reputation: 5 Joined: 08/23/17 Last Seen: March 11, 2019 Share Posted October 12, 2017 Great, than i hope the Future is near for a weekly chnages and fully configurable Add WoE time settings. Than i'm a new buyer. Quote Link to comment Share on other sites More sharing options...
rakuzas Posted December 29, 2017 Group: Members Topic Count: 152 Topics Per Day: 0.03 Content Count: 459 Reputation: 7 Joined: 06/29/12 Last Seen: April 25, 2019 Share Posted December 29, 2017 Hello, May I know when will your script will updated? Thanks.. Quote Link to comment Share on other sites More sharing options...
Daegaladh Posted December 30, 2017 Group: Developer Topic Count: 30 Topics Per Day: 0.01 Content Count: 239 Reputation: 147 Joined: 11/21/11 Last Seen: 3 hours ago Author Share Posted December 30, 2017 Sorry, I've been really busy lately, but I'll release a new version as soon as I can (I also need it for my own server lol) Quote Link to comment Share on other sites More sharing options...
rakuzas Posted January 12, 2018 Group: Members Topic Count: 152 Topics Per Day: 0.03 Content Count: 459 Reputation: 7 Joined: 06/29/12 Last Seen: April 25, 2019 Share Posted January 12, 2018 (edited) On 12/30/2017 at 11:54 PM, Daegaladh said: Sorry, I've been really busy lately, but I'll release a new version as soon as I can (I also need it for my own server lol) EDITED : Just want to share.. This script does not working together with Euphy's WoE Controller.. If I use only normal agit script, this script works and hide all npc like it suppose to work.. But if I use normal agit and Euphy's WoE Controller (even with no castle added), this script will not hide all npc.. So, I think while waiting.. We can only use normal agit script and edit manually for WoE:SE.. Hope new update can release soon.. Thank you. Edited January 12, 2018 by rakuzas Quote Link to comment Share on other sites More sharing options...
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