kyleanthonydizon Posted April 30, 2017 Posted April 30, 2017 - script Punching Bag -1,{ OnInit: setmapflag("prontera",mf_monster_noteleport); setmapflag("morocc",mf_monster_noteleport); monster "prontera",136,171,"Punching Bag",1905,1,"Punching Bag::OnDummyKill"; monster "morocc",170,85,"Punching Bag",1905,1,"Punching Bag::OnDummyKill"; end; OnDummyKill: monster "prontera",136,171,"Punching Bag",1905,1,"Punching Bag::OnDummyKill"; monster "morocc",170,85,"Punching Bag",1905,1,"Punching Bag::OnDummyKill"; end; OnPCAttackEvent: if ( !@test_punch ) end; @dps_damage += @damage; end; } Hi, sometimes my punching bags disappears Then I need to @reloadscript to have them back Quote
0 Technoken Posted April 30, 2017 Posted April 30, 2017 Do you have mushroom event enabled? When mushroom are summoned on the same map with punching bags, and killmonster .Map$,"All"; was executed, the puching bag will also be killed and the event label won't be triggered. 1 Quote
0 kyleanthonydizon Posted April 30, 2017 Author Posted April 30, 2017 2 minutes ago, Technoken said: Do you have mushroom event enabled? When mushroom are summoned on the same map with punching bags, and killmonster .Map$,"All"; was executed, the puching bag will also be killed and the event label won't be triggered. Uuh, so that's why. Now I removed mushroom spawns on Morocc and Prontera, will that solve the problem? Quote
0 Capuche Posted April 30, 2017 Posted April 30, 2017 With a permanent spawn the mob should respawn (5 secs delay) prontera,136,171 monster Punching Bag 1905,1,5000,0,"Punching Bag::OnDummyKill" Quote
0 Emistry Posted May 1, 2017 Posted May 1, 2017 it could be your player purposely teleported the monster to somewhere else ... ex: Tarot Card skill .... or Rogue's Raid... Quote
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kyleanthonydizon
Hi, sometimes my punching bags disappears
Then I need to @reloadscript to have them back
5 answers to this question
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