I'm having an interaction bug that is not default of RO and pretty annoying. It would be impossible to run a production server with that. I tested with a fresh installation of rAthena.
- When clicking a NPC that have no mes() function, the npc click event is triggered but the player also walks to the mouse position.
- When using skill (only one click): The skill is evoked but the player also walks to the mouse position
How can this be fixed?
NPC interaction demo (GIF):
NPC code: (npctalk2 is only a example, it could be anything besides mes() and it would still happen)
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tedexx
I'm having an interaction bug that is not default of RO and pretty annoying. It would be impossible to run a production server with that. I tested with a fresh installation of rAthena.
- When clicking a NPC that have no mes() function, the npc click event is triggered but the player also walks to the mouse position.
- When using skill (only one click): The skill is evoked but the player also walks to the mouse position
How can this be fixed?
NPC interaction demo (GIF):
NPC code: (npctalk2 is only a example, it could be anything besides mes() and it would still happen)
prt_fild01,280,144,5 script empty_npc 4W_SAILOR,{ heal(100,100); dispbottom("...."); end; }
Skill interaction demo (GIF):
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