Bringer Posted February 13, 2017 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 748 Reputation: 47 Joined: 03/12/14 Last Seen: Yesterday at 03:04 PM Share Posted February 13, 2017 (edited) Hello How to add skill animation on this code ? Edited February 14, 2017 by Bringer Quote Link to comment Share on other sites More sharing options...
0 hakuren Posted February 13, 2017 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 295 Reputation: 6 Joined: 12/02/11 Last Seen: November 6, 2023 Share Posted February 13, 2017 (edited) try to use clif_specialeffect i use some existing effect using that command Edited February 13, 2017 by hakuren Quote Link to comment Share on other sites More sharing options...
0 Bringer Posted February 13, 2017 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 748 Reputation: 47 Joined: 03/12/14 Last Seen: Yesterday at 03:04 PM Author Share Posted February 13, 2017 5 hours ago, hakuren said: try to use clif_specialeffect i use some existing effect using that command Thanks thats special effect i want to add the skill animation Quote Link to comment Share on other sites More sharing options...
0 Playtester Posted February 13, 2017 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 899 Reputation: 248 Joined: 01/30/13 Last Seen: Yesterday at 03:22 PM Share Posted February 13, 2017 Skill animation is already there: clif_skill_nodamage(src,bl,skill_id,skill_lv,i); Quote Link to comment Share on other sites More sharing options...
0 Bringer Posted February 13, 2017 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 748 Reputation: 47 Joined: 03/12/14 Last Seen: Yesterday at 03:04 PM Author Share Posted February 13, 2017 1 hour ago, Playtester said: Skill animation is already there: clif_skill_nodamage(src,bl,skill_id,skill_lv,i); My stalker hand sprite is not moving when the skill is done but when i change clif_blown(src); To Clif_blown(bl); skill hand animation is there but the skill is not working Quote Link to comment Share on other sites More sharing options...
0 Playtester Posted February 13, 2017 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 899 Reputation: 248 Joined: 01/30/13 Last Seen: Yesterday at 03:22 PM Share Posted February 13, 2017 (edited) The skill is supposed to move the caster to the target, right? Did you try to exchange the two lines? First call clif_blown(src) and then clif_skill_nodamage(...). Edited February 13, 2017 by Playtester Quote Link to comment Share on other sites More sharing options...
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Bringer
Hello How to add skill animation on this code ?
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