Bringer Posted February 13, 2017 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 748 Reputation: 47 Joined: 03/12/14 Last Seen: 19 hours ago Share Posted February 13, 2017 (edited) Hello How to add skill animation on this code ? Edited February 14, 2017 by Bringer Quote Link to comment Share on other sites More sharing options...
0 hakuren Posted February 13, 2017 Group: Members Topic Count: 120 Topics Per Day: 0.02 Content Count: 295 Reputation: 6 Joined: 12/02/11 Last Seen: November 6, 2023 Share Posted February 13, 2017 (edited) try to use clif_specialeffect i use some existing effect using that command Edited February 13, 2017 by hakuren Quote Link to comment Share on other sites More sharing options...
0 Bringer Posted February 13, 2017 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 748 Reputation: 47 Joined: 03/12/14 Last Seen: 19 hours ago Author Share Posted February 13, 2017 5 hours ago, hakuren said: try to use clif_specialeffect i use some existing effect using that command Thanks thats special effect i want to add the skill animation Quote Link to comment Share on other sites More sharing options...
0 Playtester Posted February 13, 2017 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 899 Reputation: 248 Joined: 01/30/13 Last Seen: 19 hours ago Share Posted February 13, 2017 Skill animation is already there: clif_skill_nodamage(src,bl,skill_id,skill_lv,i); Quote Link to comment Share on other sites More sharing options...
0 Bringer Posted February 13, 2017 Group: Members Topic Count: 162 Topics Per Day: 0.04 Content Count: 748 Reputation: 47 Joined: 03/12/14 Last Seen: 19 hours ago Author Share Posted February 13, 2017 1 hour ago, Playtester said: Skill animation is already there: clif_skill_nodamage(src,bl,skill_id,skill_lv,i); My stalker hand sprite is not moving when the skill is done but when i change clif_blown(src); To Clif_blown(bl); skill hand animation is there but the skill is not working Quote Link to comment Share on other sites More sharing options...
0 Playtester Posted February 13, 2017 Group: Developer Topic Count: 37 Topics Per Day: 0.01 Content Count: 899 Reputation: 248 Joined: 01/30/13 Last Seen: 19 hours ago Share Posted February 13, 2017 (edited) The skill is supposed to move the caster to the target, right? Did you try to exchange the two lines? First call clif_blown(src) and then clif_skill_nodamage(...). Edited February 13, 2017 by Playtester Quote Link to comment Share on other sites More sharing options...
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Bringer
Hello How to add skill animation on this code ?
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