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Custom item doesn't show


Noctis

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I tried today do add a custom item but when i equip it , it just dont show, i edited the accname, acessory, idnum2resnametable, item db, etc, im using 2014-10-22. i diffed to read data folder first

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maybe 2014-10-22  not suppot idnum2resnametable ?

look into System/iteminfo.lub

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Just now, a91323 said:

maybe 2014-10-22  not suppot idnum2resnametable ?

look into System/iteminfo.lub

ye i already edited the iteminfo.lub :/

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Paste u set

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1 minute ago, a91323 said:

Paste u set

Sorry didnt understand, u want me to paste here the iteminfo?

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accname, acessory, item db, iteminfo

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Spoiler

[ACCESSORY_IDs.ACCESSORY_GM_Sign] = "_GM_Sign"

Spoiler

ACCESSORY_GM_Sign = 3000

Spoiler

[32004] = {
        unidentifiedDisplayName = "GM Sign",
        unidentifiedResourceName = "GM_Sign",
        unidentifiedDescriptionName = { },
        identifiedDisplayName = "GM Sign",
        identifiedResourceName = "GM_Sign",
        identifiedDescriptionName = {
            "MaxSP +20%.",
            "Adds a chance to inflict ^663399Curse^000000 on wearer when dealing physical and magical attacks.",
            "Class:^6666CC Card^000000",
            "Compound on:^9D9F00 Footgear^000000",
            "Weight:^009900 1^000000"
        },
        slotCount = 0,
        ClassNum = 3000
    },

Spoiler

Id: 32004
    AegisName: "EXP3"
    Name: "EXP+2%"
    Type: 5
    Loc: 256
    Script: <" bonus2 bExpAddRace, RC_All, 2; ">
    View: 3000

 

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hercules emulator ?

check 2014-10-22 diff View values

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3 minutes ago, a91323 said:

hercules emulator ?

check 2014-10-22 diff View values

yes hercules, check diff view values? how?

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Exmas make sure your custom item is the same name in your script if the filename is BIG letter all it must be same on the script (Ex. ¿©_GM_Sign.act ¿©_GM_Sign.spr  GM_Sign.bmp etc.) if the name of your file is small alpha like gm_sign its not work if you put in your script (LUB file) not the same each other :)

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luafiles514/lua files/datainfo/accname and accessoryid edit there not the lua files/datainfo/accname & accessoryid

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data/luafiles514/lua files/datainfo/accessoryid.lub

data/luafiles514/lua files/datainfo/accname.lub

 

diff your client dont ignore sprite/texture error = better

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8 hours ago, chatterboy said:

Exmas make sure your custom item is the same name in your script if the filename is BIG letter all it must be same on the script (Ex. ¿©_GM_Sign.act ¿©_GM_Sign.spr  GM_Sign.bmp etc.) if the name of your file is small alpha like gm_sign its not work if you put in your script (LUB file) not the same each other :)

ye the name are the same in the script :/

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5 minutes ago, Chaos92 said:

data/luafiles514/lua files/datainfo/accessoryid.lub

data/luafiles514/lua files/datainfo/accname.lub

 

diff your client dont ignore sprite/texture error = better

ye i diff it to dont ignore sprite/texture error

 

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1 minute ago, Exmas said:

ye i diff it to dont ignore sprite/texture error

 

allright, so make sure the data folder files are exactly correct. i mean about the lub files

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Just now, Chaos92 said:

allright, so make sure the data folder files are exactly correct. i mean about the lub files

ye they are correct, checked it many times, but when i equip the item it dont show

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1 minute ago, Exmas said:

ye they are correct, checked it many times, but when i equip the item it dont show

both lua and lub ?
in GRF data folder ?

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2 minutes ago, Chaos92 said:

both lua and lub ?
in GRF data folder ?

yep

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have u tried with untick on diff with read data folder first ?

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nope, ill try it

 

nope, didn't work

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this is also my problem. ive been searching couple weeks how to figure this error..all my files are in the right place . the only problem is when equiptng the item. the sprite wont show up. how to solve this error. im using ver 55. 

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