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Posted (edited)

File Name: RandomOptionDealer
File Submitter: keitenai
File Submitted: 1 Dec 2016
File Category: Utilities
Content Author: keitenai

 

Random item option Dealer NPC

Script Information:
     This NPC script will be dealing 'random option enchantment' to players  for a price of Zeny/Cashpoint
 

Features:

  • Configurable NPC dealing currency to 'Zeny' or 'Cashpoints'.
  • Configurable dealing price.
  • Configurable to allow overwriting the already existing option enchantment or not.
  • Configurable fail chance rate.
  • Configurable Minimum & Maximum option enchant effect Values.
  • Configurable Maximum item Option slots.

Version 1.1

  • Implemented optional Item requirement.

WARNING:

This random enchantment NPC have a chance of failing, and breaking the player's Chosen equipment along with its compounded cards.

  • You can set the Fail chance rate from 0% to 100%
  • NPC will warn the player about the Fail chance rate (%).
  • The NPC will ask the player if he wants to take the risk and proceed with the random enchantment.
  • Upon selecting the option to proceed, the player's item will get a "Random" option enchantment.

 

Compatible with:  rAthena ac2ba09

Download  V1.1: RandomOptionDealer V1.1.txt

Download V1:  RandomOptionDealer.txt

 

Hope you find this useful ^_^

 

Edited by Keitenai
  • Upvote 2
  • 2 months later...
  • 1 month later...
  • 3 weeks later...
Posted (edited)

can i make a sugestion for this. would it be posible to make it so only certain items get certain effects for example only weapons can get dmg increase etc.  for example i was trying this out and a knife has ghost armor type applied to it. that should be something for a garment or armor. also maybe make it so that there is a small list of effects that are extremely dificult to get

 

Edited by sikiro
  • 5 months later...
  • 9 months later...
  • 2 years later...
Posted
On 12/1/2016 at 9:40 PM, Keitenai said:

File Name: RandomOptionDealer
File Submitter: keitenai
File Submitted: 1 Dec 2016
File Category: Utilities
Content Author: keitenai

 

Random item option Dealer NPC

Script Information:
     This NPC script will be dealing 'random option enchantment' to players  for a price of Zeny/Cashpoint
 

Features:

  • Configurable NPC dealing currency to 'Zeny' or 'Cashpoints'.
  • Configurable dealing price.
  • Configurable to allow overwriting the already existing option enchantment or not.
  • Configurable fail chance rate.
  • Configurable Minimum & Maximum option enchant effect Values.
  • Configurable Maximum item Option slots.

Version 1.1

  • Implemented optional Item requirement.

WARNING:

This random enchantment NPC have a chance of failing, and breaking the player's Chosen equipment along with its compounded cards.

  • You can set the Fail chance rate from 0% to 100%
  • NPC will warn the player about the Fail chance rate (%).
  • The NPC will ask the player if he wants to take the risk and proceed with the random enchantment.
  • Upon selecting the option to proceed, the player's item will get a "Random" option enchantment.

 

Compatible with:  rAthena ac2ba09

Download  V1.1: RandomOptionDealer V1.1.txt

Download V1:  RandomOptionDealer.txt

 

Hope you find this useful ^_^

 

thx

  • 10 months later...
Posted
set .OverWrite,0;	// Allows overwriting the already existing option enchantment ( 0 to disable )
 -> It still overwrites the first RandOption

set .OverWrite,1;	// Allows overwriting the already existing option enchantment ( 0 to disable )
 -> It Only Overwrites the first RandOption (Ex if you have 4 options) only the 1st one is being overwritten

set .FailRate,0;	// Sets fail chance
	-> Still Breaks the Equipment idk why

set .MaxIndex,3;	// Maximum option slots ( default is 0 to 4 )
	-> Ex. if i add the 1st Option and i have 2 free slots.. there's a time that it will overwrite the 1st option 

Add a Continue or Save Option,, so if you didnt like the option you can discard it

thanks

 

  • 2 years later...
Posted (edited)

@Keitenai any update for 2024? Its nnot working now in latest emulator. Than ks

Quote

[Error]: buildin_rand: range (0) is too small. No randomness possible.
[Warning]: Script command 'rand' returned failure.


 

Edited by Loke

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