Jezu Posted October 28, 2016 Posted October 28, 2016 (edited) I like this! ... porting ToS to RO. Good job to you @slee. Keep it up and don't leave the project ~ Edited October 28, 2016 by Jezu Quote
slee Posted October 28, 2016 Author Posted October 28, 2016 So fluid animation in your video ! It's candy for eyes. Keep it up! I like this! ... porting ToS to RO. Good job to you @slee. Keep it up and don't leave the project ~ Thanks, guys! Quote
Mystery Posted October 29, 2016 Posted October 29, 2016 Wow that's awesome. It's coming along great. Nicely done. Quote
slee Posted October 31, 2016 Author Posted October 31, 2016 Hello, guys. I just want to inform you this concept should be suspended, until some problems will be solved: 1. Equip Window 2. Head frames You can test a ranger's running and some headgears using my .grf. And may be any of you will solve this problems. For use my grf: 1. Create ranger female character with Female head 1, palette 1 2. Equip Angel Wing Ears (ID 5074) 3. Add tos.grf in your DATA.INI 4. And run. 5. You can use some adapted headgears: Hat of the Sun God (5022), Feather Beret (5170), Cowboy Hat (5075), Big Ribbon (2244), Yellow Ribbon (5278). And for now I'll test animations only, the results will be on RagnaToS Youtube channel. Hope these problems will be solved, and I'll continue work. Thanks! tos.zip Quote
SusanoSprites Posted November 3, 2016 Posted November 3, 2016 (edited) I'm not sure but I think this could be resolved head frames: https://rathena.org/wiki/New_Classes // --- data\imf [Thank Omega for the .imf clarification] .imf -- It's still unclear what this file does, but the client requires it for all classes. It's noted that it has something to do with the default head/hairstyle for each class and may effect the starting placement of the act file. PS: i don't know how edit IMF FILE anyone know? it's possible? Edited November 3, 2016 by SusanoSprites Quote
slee Posted November 3, 2016 Author Posted November 3, 2016 I'm not sure but I think this could be resolved head frames: https://rathena.org/wiki/New_Classes // --- data\imf [Thank Omega for the .imf clarification] .imf -- It's still unclear what this file does, but the client requires it for all classes. It's noted that it has something to do with the default head/hairstyle for each class and may effect the starting placement of the act file. PS: i don't know how edit IMF FILE anyone know? it's possible? That's very interesting. Quote
slee Posted November 8, 2016 Author Posted November 8, 2016 (edited) One more demo video: Edited November 8, 2016 by slee 1 Quote
bykass1 Posted February 11, 2018 Posted February 11, 2018 How to edit .IMF files to organize heads in game? 1 1 Quote
DarknessStorm Posted August 6, 2018 Posted August 6, 2018 so sad that many awesome projects are R.I.P.ing in the end or going to heavy underground... Quote
fahleiro Posted October 4, 2018 Posted October 4, 2018 surely this would be closer to a RO2 than the one released some years ago great job Quote
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