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Everything posted by SusanoSprites
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Compile Error after lastest update spinlock
SusanoSprites replied to hendra814's question in Installation Support
i use 2013 vs and don't work... -
Yeah.... And?... Dead Pd: is dead again
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db/pre-|re/Skill_Require_db.txt Seach the skill name: Berfore: 290,0,0,50,0,0,0,99,0,0,none,0,0,715,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_ABRACADABRA Edited: 290,0,0,50,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_ABRACADABRA
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Cool! Thx!
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I want scripts that create monsters that only attack members of opposing clans who do not pay a fee to enter the zone (cities) Also when out of town, allow pk between members of antagonistic clans
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Thanks @SusanoSprites its done
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Block unequip a equip vía function
SusanoSprites replied to SusanoSprites's question in Script Requests
Bump. I need help with this Equip2 guide. Compile errors -
Status.c // Absolute modifiers from passive skills if(pc_checkskill(sd,BS_HILTBINDING)>0) base_status->str++; if((skill=pc_checkskill(sd,SA_DRAGONOLOGY))>0) base_status->int_ += (skill+1)/2; // +1 INT / 2 lv if((skill=pc_checkskill(sd,AC_OWL))>0) base_status->dex += skill; if((skill = pc_checkskill(sd,RA_RESEARCHTRAP))>0) base_status->int_ += skill; if (pc_checkskill(sd, SU_POWEROFLAND) > 0) base_status->int_ += 20; + if((skill=pc_checkskill(sd,SKILL_NAME))>0) + magic_atk_ele[ELE_FIRE] += 10*skill; Solved
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Block unequip a equip vía function
SusanoSprites replied to SusanoSprites's question in Script Requests
Hmmm ok. @Ninja Could you give me a specific idea? I do not have ample knowledge in src. Thx -
Is it possible to create a script that blocks the action of unequip armor's on a specific map? Or block unequip vía function. Edit: I diff with @Xantara equip2 i compile and launch error in status.inventory line. I follow this guide:Equip2 guide link Txs first Pd: Sorry the bad English
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How can I create a skill that increases magical damage on a single element?
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RagnaTos - Tree of Savior Sprites into Ragnarok Online Injection
SusanoSprites replied to slee's topic in Abandoned Projects
9 frames? -
RagnaTos - Tree of Savior Sprites into Ragnarok Online Injection
SusanoSprites replied to slee's topic in Abandoned Projects
i edit imf file and not work.... -
RagnaTos - Tree of Savior Sprites into Ragnarok Online Injection
SusanoSprites replied to slee's topic in Abandoned Projects
I'm not sure but I think this could be resolved head frames: https://rathena.org/wiki/New_Classes PS: i don't know how edit IMF FILE anyone know? it's possible? -
Hi I need this to help a project @slee and job sprites are very large and only half seen in the equipment UI window I guess this may be hexing the exe If anyone can tell me that some have to change in the exe they are the appreciate it.
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RagnaTos - Tree of Savior Sprites into Ragnarok Online Injection
SusanoSprites replied to slee's topic in Abandoned Projects
Im really exited with this proyect, but i dont understand how import xac to bmp. Pd: this proyect is all by @slee Im just trying to help him -
RagnaTos - Tree of Savior Sprites into Ragnarok Online Injection
SusanoSprites replied to slee's topic in Abandoned Projects
PD: Art Editor is bugged i use actOR2 actOR2.zip Edit: slee i send you the act and spr edited. -
RagnaTos - Tree of Savior Sprites into Ragnarok Online Injection
SusanoSprites replied to slee's topic in Abandoned Projects
the editor its configure for ro sprites. What editor u use?? Edit: or like this. Edit 2: Can you lend me one frame of body and head to test? -
RagnaTos - Tree of Savior Sprites into Ragnarok Online Injection
SusanoSprites replied to slee's topic in Abandoned Projects
Exelent! I am very interested in this project, if you ever need help contact me i have much free time -
update you ragnarok....
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I need the patch, to use this script Lvup skill for useit - script SKILL_LVUP_FOR_USE -1,{ OnPCUseSkillEvent: if(lskillid == 17) { set useskill,useskill+1; if (getskilllv(17) == 1) { if (useskill >= 2000) { dispbottom "LV UP!."; skill 17,2,0; end; } dispbottom "["+useskill+"/2000] Exp for FIRE BALL Nivel 1"; end; } I have already searched but only found that of AnnieRuru post herc.ws PD: if you have a diff or patch that works in the same way can one please contact me PD2: Eathena dead... T.T
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ziu y la ice pick no influencia el damage?
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tengo un video de iro sakray donde funciona con archer skel el aumento de damage :| https://www.youtube.com/watch?v=JIeOU8_2voE#t=62