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WS_CARTTERMINATION Reflect !


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Posted (edited)
				if ( sc->data[SC_REFLECTSHIELD] ) {
					// Don't reflect non-skill attack if has SC_REFLECTSHIELD from Devotion bonus inheritance
					if (!skill_id && battle_config.devotion_rdamage_skill_only && sc->data[SC_REFLECTSHIELD]->val4)
						rdamage = 0;
					else {
						rdamage += damage * sc->data[SC_REFLECTSHIELD]->val2 / 100;
						if (rdamage < 1)
							rdamage = 1;
					}
				}

				if (sc->data[SC_DEATHBOUND] && skill_id != GN_HELLS_PLANT_ATK && !status_bl_has_mode(src,MD_STATUS_IMMUNE)) {
					if (distance_bl(src,bl) <= 0 || !map_check_dir(map_calc_dir(bl,src->x,src->y), unit_getdir(bl))) {
						int64 rd1 = 0;

						rd1 = min(damage,status_get_max_hp(bl)) * sc->data[SC_DEATHBOUND]->val2 / 100; // Amplify damage.
						*dmg = rd1 * 30 / 100; // Received damage = 30% of amplified damage.
						clif_skill_damage(src, bl, gettick(), status_get_amotion(src), 0, -30000, 1, RK_DEATHBOUND, sc->data[SC_DEATHBOUND]->val1, DMG_SKILL);
						skill_blown(bl, src, skill_get_blewcount(RK_DEATHBOUND, 1), unit_getdir(src), 0);
						status_change_end(bl, SC_DEATHBOUND, INVALID_TIMER);
						rdamage += rd1 * 70 / 100; // Target receives 70% of the amplified damage. [Rytech]
					}
				}

				if( sc->data[SC_SHIELDSPELL_DEF] && sc->data[SC_SHIELDSPELL_DEF]->val1 == 2 && !status_bl_has_mode(src,MD_STATUS_IMMUNE) ){
						rdamage += damage * sc->data[SC_SHIELDSPELL_DEF]->val2 / 100;
						if (rdamage < 1) rdamage = 1;
				}
			}
		}

i already Remove the WS_CARTTERMINATION But Still Reflect

Edited by Bringer

7 answers to this question

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  • 0
Posted

open battle.c  find 6762

			} else {
				if ( sc->data[SC_REFLECTSHIELD] && skill_id != WS_CARTTERMINATION ) {
					// Don't reflect non-skill attack if has SC_REFLECTSHIELD from Devotion bonus inheritance
					if (!skill_id && battle_config.devotion_rdamage_skill_only && sc->data[SC_REFLECTSHIELD]->val4)
						rdamage = 0;
					else {
						rdamage += damage * sc->data[SC_REFLECTSHIELD]->val2 / 100;
						if (rdamage < 1)
							rdamage = 1;
					}
				}

&& skill_id != WS_CARTTERMINATION

remove Red color and recompile

 

  • 0
Posted

open battle.c find 6762

			} else {
				if ( sc->data[SC_REFLECTSHIELD] && skill_id != WS_CARTTERMINATION ) {
					// Don't reflect non-skill attack if has SC_REFLECTSHIELD from Devotion bonus inheritance
					if (!skill_id && battle_config.devotion_rdamage_skill_only && sc->data[SC_REFLECTSHIELD]->val4)
						rdamage = 0;
					else {
						rdamage += damage * sc->data[SC_REFLECTSHIELD]->val2 / 100;
						if (rdamage < 1)
							rdamage = 1;
					}
				}

&& skill_id != WS_CARTTERMINATION

remove Red color and recompile

did you check my first post sir i already remove it but still have ref

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