Jump to content
  • 0

Create a monster thats use Silence when receive ranged attack


Tales

Question


  • Group:  Members
  • Topic Count:  163
  • Topics Per Day:  0.03
  • Content Count:  319
  • Reputation:   8
  • Joined:  02/05/12
  • Last Seen:  

How to create a mob that use silence when receive ranged attack?

Link to comment
Share on other sites

6 answers to this question

Recommended Posts


  • Group:  Members
  • Topic Count:  49
  • Topics Per Day:  0.01
  • Content Count:  545
  • Reputation:   221
  • Joined:  03/01/13
  • Last Seen:  

Have you already created the mob? Why don't you join the rAthena help chat and we'll walk you through it. Connect here.

Hope to see you soon,
~Azura Skyy

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  8
  • Topics Per Day:  0.00
  • Content Count:  354
  • Reputation:   110
  • Joined:  01/30/13
  • Last Seen:  

Monster ID,NAME@SKILL_NAME,mode (idle, chase, walk, attack),Skill ID,Skill Level,Cast Time,probability (1 = 0,01% 10000 = 100%),cooldown,Interruptable? (yes or no),target (Self, Target, Friend),condition (longrangeattacked = auto explicative RSRS),,,,,,,, (all these commas are used, don't forgot them)

 

Simplify for you:

 

1000,Scorpion@PR_LEXDIVINA,idle,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
1000,Scorpion@PR_LEXDIVINA,chase,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
1000,Scorpion@PR_LEXDIVINA,walk,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
1000,Scorpion@PR_LEXDIVINA,attack,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,

 

Just change what you want.

 

If you want full screen lex just change the skill name and id.

Name = NPC_WIDESILENCE, ID = 663, and change the target to "self"

 

add in mob_skill_db

Edited by FXFreitas
Link to comment
Share on other sites


  • Group:  Developer
  • Topic Count:  48
  • Topics Per Day:  0.01
  • Content Count:  1443
  • Reputation:   344
  • Joined:  10/17/12
  • Last Seen:  

Monster ID,NAME@SKILL_NAME,mode (idle, chase, walk, attack),Skill ID,Skill Level,Cast Time,probability (1 = 0,01% 10000 = 100%),cooldown,Interruptable? (yes or no),target (Self, Target, Friend),condition (longrangeattacked = auto explicative RSRS),,,,,,,, (all these commas are used, don't forgot them)

Simplify for you:

1000,Scorpion@PR_LEXDIVINA,idle,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
1000,Scorpion@PR_LEXDIVINA,chase,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
1000,Scorpion@PR_LEXDIVINA,walk,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
1000,Scorpion@PR_LEXDIVINA,attack,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
Just change what you want.

If you want full screen lex just change the skill name and id.

Name = NPC_WIDESILENCE, ID = 663, and change the target to "self"

add in mob_skill_db

Replace idle for always/any forget which so it takes less lines

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  163
  • Topics Per Day:  0.03
  • Content Count:  319
  • Reputation:   8
  • Joined:  02/05/12
  • Last Seen:  

 

Monster ID,NAME@SKILL_NAME,mode (idle, chase, walk, attack),Skill ID,Skill Level,Cast Time,probability (1 = 0,01% 10000 = 100%),cooldown,Interruptable? (yes or no),target (Self, Target, Friend),condition (longrangeattacked = auto explicative RSRS),,,,,,,, (all these commas are used, don't forgot them)

Simplify for you:

1000,Scorpion@PR_LEXDIVINA,idle,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
1000,Scorpion@PR_LEXDIVINA,chase,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
1000,Scorpion@PR_LEXDIVINA,walk,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
1000,Scorpion@PR_LEXDIVINA,attack,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
Just change what you want.

If you want full screen lex just change the skill name and id.

Name = NPC_WIDESILENCE, ID = 663, and change the target to "self"

add in mob_skill_db

Replace idle for always/any forget which so it takes less lines

 

 

 

its "work" but the players dont get silence...Have some way to put it to 100% of chance?

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  8
  • Topics Per Day:  0.00
  • Content Count:  354
  • Reputation:   110
  • Joined:  01/30/13
  • Last Seen:  

 

 

Monster ID,NAME@SKILL_NAME,mode (idle, chase, walk, attack),Skill ID,Skill Level,Cast Time,probability (1 = 0,01% 10000 = 100%),cooldown,Interruptable? (yes or no),target (Self, Target, Friend),condition (longrangeattacked = auto explicative RSRS),,,,,,,, (all these commas are used, don't forgot them)

Simplify for you:

1000,Scorpion@PR_LEXDIVINA,idle,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
1000,Scorpion@PR_LEXDIVINA,chase,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
1000,Scorpion@PR_LEXDIVINA,walk,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
1000,Scorpion@PR_LEXDIVINA,attack,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,
Just change what you want.

If you want full screen lex just change the skill name and id.

Name = NPC_WIDESILENCE, ID = 663, and change the target to "self"

add in mob_skill_db

Replace idle for always/any forget which so it takes less lines

 

 

 

its "work" but the players dont get silence...Have some way to put it to 100% of chance?

 

 

Raise the level of the skill or monster (lex divine max level 10, wide silence max level 5), and if your server is high rate (lvl 255+ with custom items) the silence do not will work because of natural resistance.

Edited by FXFreitas
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...