Tales Posted September 24, 2015 Posted September 24, 2015 How to create a mob that use silence when receive ranged attack? Quote
Azura Skyy Posted September 24, 2015 Posted September 24, 2015 Have you already created the mob? Why don't you join the rAthena help chat and we'll walk you through it. Connect here.Hope to see you soon,~Azura Skyy Quote
FXFreitas Posted September 24, 2015 Posted September 24, 2015 (edited) Monster ID,NAME@SKILL_NAME,mode (idle, chase, walk, attack),Skill ID,Skill Level,Cast Time,probability (1 = 0,01% 10000 = 100%),cooldown,Interruptable? (yes or no),target (Self, Target, Friend),condition (longrangeattacked = auto explicative RSRS),,,,,,,, (all these commas are used, don't forgot them) Simplify for you: 1000,Scorpion@PR_LEXDIVINA,idle,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,, 1000,Scorpion@PR_LEXDIVINA,chase,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,, 1000,Scorpion@PR_LEXDIVINA,walk,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,, 1000,Scorpion@PR_LEXDIVINA,attack,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,, Just change what you want. If you want full screen lex just change the skill name and id. Name = NPC_WIDESILENCE, ID = 663, and change the target to "self" add in mob_skill_db Edited September 24, 2015 by FXFreitas Quote
Stolao Posted September 24, 2015 Posted September 24, 2015 Monster ID,NAME@SKILL_NAME,mode (idle, chase, walk, attack),Skill ID,Skill Level,Cast Time,probability (1 = 0,01% 10000 = 100%),cooldown,Interruptable? (yes or no),target (Self, Target, Friend),condition (longrangeattacked = auto explicative RSRS),,,,,,,, (all these commas are used, don't forgot them) Simplify for you: 1000,Scorpion@PR_LEXDIVINA,idle,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,, 1000,Scorpion@PR_LEXDIVINA,chase,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,, 1000,Scorpion@PR_LEXDIVINA,walk,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,, 1000,Scorpion@PR_LEXDIVINA,attack,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,Just change what you want.If you want full screen lex just change the skill name and id. Name = NPC_WIDESILENCE, ID = 663, and change the target to "self" add in mob_skill_db Replace idle for always/any forget which so it takes less lines Quote
FXFreitas Posted September 25, 2015 Posted September 25, 2015 Thanks @stolao I missed this rsrsrsrs Quote
Tales Posted September 26, 2015 Author Posted September 26, 2015 Monster ID,NAME@SKILL_NAME,mode (idle, chase, walk, attack),Skill ID,Skill Level,Cast Time,probability (1 = 0,01% 10000 = 100%),cooldown,Interruptable? (yes or no),target (Self, Target, Friend),condition (longrangeattacked = auto explicative RSRS),,,,,,,, (all these commas are used, don't forgot them) Simplify for you: 1000,Scorpion@PR_LEXDIVINA,idle,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,, 1000,Scorpion@PR_LEXDIVINA,chase,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,, 1000,Scorpion@PR_LEXDIVINA,walk,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,, 1000,Scorpion@PR_LEXDIVINA,attack,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,Just change what you want.If you want full screen lex just change the skill name and id. Name = NPC_WIDESILENCE, ID = 663, and change the target to "self" add in mob_skill_db Replace idle for always/any forget which so it takes less lines its "work" but the players dont get silence...Have some way to put it to 100% of chance? Quote
FXFreitas Posted September 26, 2015 Posted September 26, 2015 (edited) Monster ID,NAME@SKILL_NAME,mode (idle, chase, walk, attack),Skill ID,Skill Level,Cast Time,probability (1 = 0,01% 10000 = 100%),cooldown,Interruptable? (yes or no),target (Self, Target, Friend),condition (longrangeattacked = auto explicative RSRS),,,,,,,, (all these commas are used, don't forgot them) Simplify for you: 1000,Scorpion@PR_LEXDIVINA,idle,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,, 1000,Scorpion@PR_LEXDIVINA,chase,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,, 1000,Scorpion@PR_LEXDIVINA,walk,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,, 1000,Scorpion@PR_LEXDIVINA,attack,76,5,10000,0,30000,yes,target,longrangeattacked,,,,,,,,Just change what you want.If you want full screen lex just change the skill name and id. Name = NPC_WIDESILENCE, ID = 663, and change the target to "self" add in mob_skill_db Replace idle for always/any forget which so it takes less lines its "work" but the players dont get silence...Have some way to put it to 100% of chance? Raise the level of the skill or monster (lex divine max level 10, wide silence max level 5), and if your server is high rate (lvl 255+ with custom items) the silence do not will work because of natural resistance. Edited September 26, 2015 by FXFreitas Quote
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Tales
How to create a mob that use silence when receive ranged attack?
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