Lord Ganja Posted March 25, 2015 Group: Members Topic Count: 141 Topics Per Day: 0.03 Content Count: 444 Reputation: 22 Joined: 06/18/12 Last Seen: August 11, 2018 Share Posted March 25, 2015 Is there any way to cap max resistance and reduce damage? for example, equipping a 100% resistance to all elements or 100% resistance to demi-human.. or let's say, equipping multiple items that will result 100% resist or more.. instead of being immune(100% resist), the resistance will return back to 80%. Quote Link to comment Share on other sites More sharing options...
0 dikapramantya Posted September 1, 2020 Group: Members Topic Count: 55 Topics Per Day: 0.01 Content Count: 216 Reputation: 9 Joined: 07/12/12 Last Seen: April 13 Share Posted September 1, 2020 nno answer? Quote Link to comment Share on other sites More sharing options...
0 Start_ Posted September 2, 2020 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 950 Reputation: 180 Joined: 04/05/13 Last Seen: 6 hours ago Share Posted September 2, 2020 (edited) (Example: bonus2 bSubEle) Use Notepad++ >> Find all in files 'bonus2 bSubEle' at src folders { Or Visual Studio >> Find All 'bonus2 bSubEle' in Entire Project } >> Find the value calculated lines >> use cap_value function. cap_value(xxxxxxxxxx,MIN,MAX) --- Otherwise If you know where is the final xxxx resistance calculation. Just find it and cap it. Edited September 2, 2020 by Start_ 1 Quote Link to comment Share on other sites More sharing options...
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Lord Ganja
Is there any way to cap max resistance and reduce damage?
for example, equipping a 100% resistance to all elements or 100% resistance to demi-human..
or let's say, equipping multiple items that will result 100% resist or more..
instead of being immune(100% resist), the resistance will return back to 80%.
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