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Everything posted by DJFUNK
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I have a Custom Map, and I set mapflag to that map. some mapflag works on it, such as : PVP, clouds2, clouds. But, mapflag noreturn doesn't work. why..? Is there any script to change the mapflag noreturn that doesn't work? that can warp a player to savepoint when Login on the map. Thank's
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//===== Additional Comments: ================================= //= Be sure to disable the default agit controllers! //== npc\guild\agit_controller.txt //== npc\guild2\agit_start_se.txt //============================================================
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WoE NPC Controller and some custom features.
DJFUNK replied to Pink Guy's question in Script Requests
use the Euphy's WOE Contoller -
if I disabled that agit controllers, the WOE is always starting on the schedule. But, when WOE starts, the Emperium doesn't spawn,,, help me
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I dont know is this the right place. But to i have a .wav and wanna set to a map
DJFUNK replied to Kiritoryu's question in Script Requests
Where is the script commands. And how do i add the soundeffect thingy? Sorry imma noob at this :X trunk/doc/script_commands.txt read all, it's very important... -
[Free Release] Final Destination PvP Smash Bros Brawl Map
DJFUNK replied to Olrox's topic in Maps & 3D Modeling Showcase
really a good work map -
and see also your VPS or server time
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I dont know is this the right place. But to i have a .wav and wanna set to a map
DJFUNK replied to Kiritoryu's question in Script Requests
prefer to use .mp3 extension and put to the BGM folder. you can add the script command : playBGM or playBGMall to change the BGM. .mp3 extension is better I think, because it support stereo sound and it only take small size. if you want to .wav format file, put into the /data/wav directory. and you can add the script command : soundeffect or soundeffect2 read the script_commands.txt -
pakai saja metode register _M / _F atau pada database login, tambahkan tabel
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hope the v1.5 WOE Controller version not affect error for me:D sometimes the v1.4 I'v got an error. WOE starts out of the schedule. and, how can I replace to v1.5 ? just replace it or delete all WOE session before? reward option I will set: [1] Enable Reward [4] Only reward Guild Master so, is correct I set to: // Combine values as needed (e.g. 1|8 = 1+8 = 9). set .Options,5; // Rewards per castle. // -- when given directly: <itemID>,<amount>{,<itemID>,<amount>,...} // -- via mail (option 2): <itemID>,<amount>,<Zeny> setarray .Reward[0],607,10,608,10,609,10;
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thank you
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terimakasih banyak
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Photoshop at least CS-3 version
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it's compatible with r17092 I'm using r16986 how to update to latest SVN version? can I only replace the "src" directory? or what is the difference between r17092 and r16986 ?? that I can replace the directory sorry Out of Topic
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Quests, Games: Zombie Mode (inspired by Call of Duty 4)
DJFUNK replied to Snow's topic in Game, Event, Quest Script Releases
sound's great downloading this script -
thank's a lot have any idea, to write this script http://rathena.org/board/topic/77115-request-auto-game-warp-event/
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I have an Idea for new Event / Games and I dunno how to write this script warp event Features: an auto event. OnClock0100 or OnClock0200 etc.... and a GM NPC to control manual event. when the event start, it spawn a portal on prontera (with announce) and after 1 minutes, warp will close. warp to the start map (ex: poring_w01) announce that the games will start, and spawn 3 random portals. 1 correct portal, and 2 wrong portal. that portals are random in every start event. just like this: that portals only appear in 5 seconds. (prevent chat abuse / guild message that player can notify wich portal is correct.). anyone enter the correct portal receive a reward, based on reward 1 set. and send to another map (ex: quiz_02) spawn 3 random portals again. and the correct portal, receive a reward based on reward 2 set (more reward than before). just like this: who enter the wrong portal, warp to save point. only 5 round, anx on last round, got a GrandPrize thank's for advance
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Sir, your Quest Shop is max 5 shop? I have 8 shop, and for shop 6,7,8 I've got an error.
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I have a portal NPC, and I got a problem. prontera,72,226,1 script portal::portal1 45,2,2,{ set @Prize,rand(3); if (@Prize==1) goto: sidji; if (@Prize==2) goto: loeroe; if (@Prize==3) goto: teloe; sidji: getitem 606,10; atcommand "@load"; close; loeroe: getitem 608,20; atcommand "@load"; close; teloe: getitem 607,20; atcommand "@load"; close; } if player enter that portal, get random price. but, it doesn't work... thank's for advance:)
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thank's I need another NPC code except 910. for the Invisible NPC because I set OnTouch in it
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I need a script sample for: When pass through / near the NPC, show cutin / illust or can be an area cell while passing thank's before
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thank's now, whenever I interogate a player (manually). I can't interogate that player again, after it has answered. so, the botter can easily break that, by disconnecting their OpenKore, relogin to answer the antibot, and do the bot again
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you cannot make an egg outside the pet_db.txt