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dantoki

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Everything posted by dantoki

  1. is there a way that a script quest npc will give a character a title? Example : Break the Seal Quest upon finishing the quest the character will get a custom title.
  2. @Easycore I already added it manually and compile it without an error but the vending skill doesn't work fine the mana will consumed but the vending skill doesn't work.
  3. @Easycore is this normal when applying a git? sorry its my 1st time applying a git using command.
  4. and what if about that pvp on mvp insight will scale the mvp monster HP ( example x2 HP of the MVP when 2 person on his range ). sorry for my bad english but that was a good concept.
  5. still pending :<
  6. mes "[ ^336699Coin Master^000000 ]"; mes "How many coins would you like?"; set @mamount,0; input @mamount; if (zeny < 0) goto L_No; if (zeny < (10000000* @mamount)) goto L_No; if (checkweight(677,@mamount) == 0 ) goto L_OW; set dcoins, @mamount; set dcoins2, (dcoins2 + (@mamount)); //<-------------------- This Line set Zeny,(zeny - (10000000* @mamount)); getitem 677,@mamount; goto L_Thanks; I want to limit the coin exchange of my server for only 50 per day, how can i reset the "set dcoins2" for every player every "OnClock0000:". - script CoinsReset -1,{ OnInit: OnClock0000: //12am set dcoins2, 0; } Already try this code but it doesn't work. TIA ♥
  7. Having an Error on Character Select when using the 3rd job -> Body Style 1.
  8. Looking forward
  9. ########################################################################### # Mob Item Ratio Database ########################################################################### # # Mob Item Ratio Settings # ########################################################################### # - Item AegisName of item to adjust. # Ratio Drop rate. # List: List of monster(s) affected (format <Aegis monster name>: true/false). (Defaulted to all monsters) ########################################################################### Header: Type: MOB_ITEM_RATIO_DB Version: 1 Body: - Item: Thanatos_Card Ratio: 50000 Making the ratio more than 69999 are getting error it has a limit of 6.99% droprate. how to fix this i want to make it 10%.
  10. can someone give me example of this new mob_item_ration.yml ########################################################################### # Mob Item Ratio Database ########################################################################### # # Mob Item Ratio Settings # ########################################################################### # - Item AegisName of item to adjust. # Ratio Drop rate. # List: List of monster(s) affected (format <Aegis monster name>: true/false). (Defaulted to all monsters) ########################################################################### Header: Type: MOB_ITEM_RATIO_DB Version: 1
  11. Is this compatible to the latest rathena git?
  12. reboot your system, coz your machine ram are already full. - reboot then recompile it.
  13. Need help, Can someone update this patch? http://pastebin.com/raw/7MTcs3c2 since in the latest GIT it doesn't work anymore. btw thanks.
  14. it's okay take ur time ♥
  15. Maybe this? after new UI update this was the next. https://github.com/rathena/rathena/commit/a59864438b53df89e7be229eb15f3f94db332532
  16. Yes it's only one im using the latest one on latest SVN
  17. is it headgear sprites? and... you use it as custom garment sprites, it will doesn't work base on my own experience, headgear sprites were not same as garment sprites. you need to it convert first.
  18. i got an error on id @grenat50 but when i change it to fd error doesn't shown up anymore is it okay?
  19. ahmmm for example i edit the Asura Damage to skill damage db. i minus the Asura damage by 50%. Example the Damage of Normal Asura without editing the skill damage db will 100k. then i implement the -50% damage the damage will be 50k. but when i comes to reflect, example it reflects 20% the normal asura will reflect 20k right because the damage of 100k. but when i implement the -50% damage at skill damage db if you have 20% reflect it reflects 20k not the 20% of -50% skill. sorry for my bad english.
  20. bump*
  21. I'm wondering whats wrong when equiping the GTB Card the soul linker can cast the ESTUN but can't follow with ESMA, but it works perfectly when the soul linker doesn't have a GTB. how to fix this problem? TIA.
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