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darking123

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Everything posted by darking123

  1. i already put what you said still this error init_set("safe_mode","0"); Warning: set_time_limit() [function.set-time-limit]: Cannot set time limit in safe mode in /home/midgardr/public_html/cp/index.php on line 75 Warning: session_start() [function.session-start]: Cannot send session cache limiter - headers already sent (output started at /home/midgardr/public_html/cp/index.php:2) in /home/midgardr/public_html/cp/index.php on line 140 Warning: Cannot modify header information - headers already sent by (output started at /home/midgardr/public_html/cp/index.php:2) in /home/midgardr/public_html/cp/lib/Flux/Template.php on line 781
  2. HOW to disable vending to all map except aldebaran??
  3. after the After 1 Minute the Registration will close I have been automatically teleported to the place where all job manager is placed...removed it please - script LMS -1,{OnInit: disablenpc "Mr. Banker"; disablenpc "All Job Manager"; setarray .Message$[0], "The Last Man Standing event will be starting shortly.", "Those who want to play, please proceed to Aldebaran and Register.", "After 1 Minute the Registration will close.", "Please go to Aldebaran and Register now if you want to join."; end; OnMinute00: OnMinute10: OnMinute20: OnMinute30: OnMinute40: OnMinute50: if( .Status ) end; for( set .i,0; .i < getarraysize( .Message$ ); set .i,.i + 1 ){ announce "Mr. Manager: "+.Message$[.i],0; sleep 10000; } mapwarp "quiz_02","aldebaran",153,107; pvpoff "quiz_02"; set .Status,1; enablenpc "All Job Manager"; sleep 30000; announce "Mr. Manager: Last 30 seconds.",0; sleep 15000; announce "Mr. Manager: If you want to join please Register in Aldebaran.",0; sleep 5000; for( set .i,10; .i > 0; set .i,.i - 1 ){ announce "Mr. Manager: Last "+.i+" seconds.",0; sleep 1000; } disablenpc "All Job Manager"; donpcevent "Mr. Banker::OnEnable"; end; OnPCDieEvent: if( strcharinfo(3) =="quiz_02" ){ dispbottom "You are killed."; warp "aldebaran",140,116; } end; }//---------All Job Registration--------------- aldebaran,153,107,3 script All Job Manager 106,{ mes "[Mr. Manager]"; mes "Hello What can I do for you?"; next; menu "Register",-,"What is LMS?",what,"Leave",leave; next; mes "[Mr. Manager]"; mes "Thankyou for registering Mr. " + strcharinfo(0) + ", Have fun!"; warp "quiz_02",305,249; end; what: mes "[Mr. Manager]"; mes "LMS is also known as Last Man Standing Event"; next; mes "[Mr. Manager]"; mes "LMS is also like a PvP."; mes "The only difference is at LMS you will get 20 CDSC Event Cards if you are the Last Man Standing at the arena."; next; mes "[Mr. Manager]"; mes "That's all"; close; leave: mes "[Mr. Manager]"; mes "I hope you will register next time"; close; } //------------------------ quiz_02,297,265,6 script Checker 780,{mes "[Checker]"; mes "Hi " + strcharinfo(0) + ", Want to check how many are you here?"; next; mes "There are currently ["+getmapusers("quiz_02")+"]players on map"; close; OnInit: waitingroom "Map Checker",0; end; } //--------------------------//-------------------------- quiz_02,311,265,6 script Mr. Banker 56,{ mes "[banker]"; mes "Congrats. You've won."; close2; announce "Mr. Manager: We have a winner! well done "+.@name$+".",0; getitem 674, 10; // Change This item id to what ever you want . 674,10 warp "aldebaran",140,116; disablenpc "Mr. Banker"; set getvariableofnpc( .Status,"LMS" ),0; end; OnEnable: mapannounce "quiz_02","Mr. Manager:The Last Man Standing Event will start shortly",0; sleep2 10000; mapannounce "quiz_02","Mr. Manager:But before we start this is just a few reminders..",0; sleep2 10000; mapannounce "quiz_02","Mr. Manager:Using Cloaking , Hiding is strictly not allowed..",0; sleep2 10000; mapannounce "quiz_02","Mr. Manager: Only the Last Man Standing will win this event!!",0; sleep2 10000; mapannounce "quiz_02","Mr. Manager: What are we waiting for?..Let's Get Ready to Rumble!!...",0; sleep2 10000; goto L_Start; end; L_Start: if(getmapusers("quiz_02") == 1) goto L_Champ; if(getmapusers("quiz_02") == 0) goto L_None; if(getmapusers("quiz_02") > 1) { mapannounce "quiz_02","Mr. Manager: Get ready at the count of 5 we will start!....",0; sleep2 3000; for( set .i,5; .i > 0; set .i,.i - 1 ){ mapannounce "quiz_02","Mr. Manager: Last "+.i+" seconds.",0; sleep 1000; } pvpon "quiz_02"; initnpctimer; } end; OnTimer1100: if(getmapusers("quiz_02") == 1) goto L_Champ; if(getmapusers("quiz_02") > 2) initnpctimer; if(getmapusers("quiz_02") == 2) goto champ; stopnpctimer; end;champ: announce "Mr. Manager: Last 2 Brave warriors are still alive!",0; sleep2 10000; if(getmapusers("quiz_02") == 1) goto L_Champ; if(getmapusers("quiz_02") > 1) initnpctimer; end; L_Champ: mapannounce "quiz_02","Mr. Banker: Please talk to me to get your prize..",0; enablenpc "Mr. Banker"; pvpoff "quiz_02"; end; L_None: set getvariableofnpc( .Status,"LMS" ),0; disablenpc "Mr. Banker"; pvpoff "quiz_02"; end; } // == Mapflags quiz_02 mapflag nowarp quiz_02 mapflag nowarpto quiz_02 mapflag noteleport quiz_02 mapflag nosave quiz_02 mapflag nomemo quiz_02 mapflag nobranch FIXED i removed mapwarp "quiz_02","aldebaran",153,107;
  4. i want this 2 events to be automated please edit it for me there prizes should by 674,10 aldebaran,116,144,5 script Flower Counting 437,{ if( getgmlevel() < 60 ) end; if( select( "Start Game:RESET" ) == 2 ){ killmonster strcharinfo(3),"All"; setcell strcharinfo(3),152,145,160,154,cell_basilica,0; deletepset 1; delwaitingroom; mes "Done"; close; } setarray .MonsterList[0],1934,1935,1936; deletearray .MobCount[0],getarraysize( .MonsterList ); for( set .@x,153; .@x <= 159; set .@x,.@x + 1 ){ for( set .@y,146; .@y <= 153; set .@y,.@y + 1 ){ set .Summon,rand( getarraysize( .MonsterList ) ); monster strcharinfo(3),.@x,.@y,"Count Me",.MonsterList[.Summon],1; set .MobCount[.Summon],.MobCount[.Summon] + 1; sleep2 5; } } setcell strcharinfo(3),152,145,160,154,cell_basilica,1; set .TargetID,rand( getarraysize( .MonsterList ) ); set .TargetCount,.MobCount[.TargetID]; deletepset 1; defpattern 1,"([^:]+):.*"+.TargetCount+".*", "iRight"; activatepset 1; delwaitingroom; waitingroom "Target : "+getmonsterinfo( .MonsterList[.TargetID],0 )+" ",0; npctalk "Count for the Target Monster's Amount to Win the Game."; message strcharinfo(0),"Answer for this Round is [ "+.TargetCount+" ]."; close; iRight: delwaitingroom; npctalk "[ "+strcharinfo(0)+" ] , You're Correct."; setcell strcharinfo(3),152,145,160,154,cell_basilica,0; killmonster strcharinfo(3),"All"; deletepset 1; end; } and this aldebaran,116,138,5 script Monster Wiki 439,{ while( 1 ){ mes "Event Status : "+((!.WikiStatus )?"^FF0000OFF":"^0000FFON")+" ^000000"; mes "^00FF00_______________________________^000000"; mes "How may i assist you, ^0000FF"+strcharinfo(0)+"^000000 ?"; next; switch( select( ( !.WikiStatus || !.MonsterID )?"":"Write Answer", "^00FF00Information^000000", ( getgmlevel() < 60 )?"":"^FF0000[GM]^000000 "+(( !.WikiStatus )?"Start Event":"Stop Event"), ( getgmlevel() < 80 )?"":"^FF0000[GM]^000000 Setting" )){ Case 1: if( getgmlevel() >= 80 ) mes "Answer : ^FF0000"+.Answer$+"^000000"; switch( .Mode ){ Case 0: mes "Please Input the ^FF0000NAME^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "Example : ^0000FFPoring^000000"; break; Case 1: mes "Please Input the ^FF0000LEVEL^000000 of monster."; mes "Example. ^0000FF10 / 20 / 35 / 75^000000"; set .Hint,getmonsterinfo( .MonsterID,1 ) - rand(30); mes "^FF0000Hint^000000 : Between "+( (( .Hint ) < 1 )?"0":.Hint)+" ~ "+( getmonsterinfo( .MonsterID,1 ) + rand(30) )+" "; break; Case 2: mes "Please Input the ^FF0000SIZE^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "Example. ^0000FFSmall / Medium / Large^000000"; break; Case 3: mes "Please Input the ^FF0000RACE^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "^FF0000List of Available Answer^000000"; mes "^00FF00_______________________________^000000"; for( set .@i,0; .@i < getarraysize( .Race$ ); set .@i,.@i + 1 ){ mes " - ^0000FF"+.Race$[.@i]+"^000000"; } break; Case 4: mes "Please Input the ^FF0000ELEMENT^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "^FF0000List of Available Answer^000000"; mes "^00FF00_______________________________^000000"; for( set .@i,0; .@i < getarraysize( .Element$ ); set .@i,.@i + 1 ){ mes " - ^0000FF"+.Element$[.@i]+"^000000"; } break; } input @Guess$; if( .MonsterID == 0 || @Guess$ != .Answer$ ){ mes "Sorry, you are ^FF0000WRONG^000000 or ^FF0000Too Late^000000 for the Answer."; close; }else{ mes "^FF0000Correct^000000 !! I wonder how good are you in this."; stopnpctimer; getitem $WikiItemID,$WikiAmount; close2; setnpcdisplay( strnpcinfo(0),rand( 436,439 ) ); announce "You're Right [ "+strcharinfo(0)+" ] . The Answer is [ "+.Answer$+" ]",bc_npc,0xED1ADC; set .MonsterID,0; doevent strnpcinfo(0)+"::OnStart"; } end; Case 2: mes "^FF0000PsychoRO^000000 is the ^0000FFFirst Server^000000 who have this Event."; next; mes "This is a ^FF0000Monster Wiki^000000"; mes "I will ask you everything about ^FF0000Monster^000000."; mes "^00FF00_______________________________^000000"; mes "The ^0000FFQuestions^000000 could be either in ^FF0000Name , Race , Element , Level , Size ^000000 of Monster."; next; break; Case 3: if( !$WikiRound || getitemname( $WikiItemID ) == "null" ){ mes "Please Configure your ^FF0000NPC Setting^000000 before you start."; next; break; } set .WikiStatus,( .WikiStatus )?"0":"1"; mes "Event is now "+( .WikiStatus )?"^0000FFStarted":"^FF0000Stopped"+"^000000"; announce "Monster Wiki Event is now "+( .WikiStatus )?"Started":"Stopped"+"^000000",bc_blue; close2; if( .WikiStatus ){ set .Round,0; doevent strnpcinfo(0)+"::OnStart"; } end; Case 4: while( 1 ){ mes "How can i assist you ^FF0000GM^000000?"; next; switch( select( "Prize [ ^0000FF"+$WikiAmount+" x "+getitemname( $WikiItemID )+"^000000 ]", "Round [ ^0000FF"+$WikiRound+"^000000 ]", "^0000FFBack^000000" )){ Case 1: mes "Input the ^FF0000Item ID^000000"; do{ input $WikiItemID,501,32767; }while( getitemname( $WikiItemID ) == "null" ); mes "Input the ^FF0000Amount^000000"; input $WikiAmount,1,30000; next; break; Case 2: mes "Input the ^FF0000Max. Round^000000"; input $WikiRound,1,50; next; break; Case 3: mes "Redirect back to menu..."; next; } break; } break; } } OnMinute00: for( set .@i,3; .@i > 0 ; set .@i,.@i - 1 ){ announce "Monster Wiki Event will take place in Prontera within "+.@i+" Minutes",bc_blue; sleep 60000; } set .Round,0; set .WikiStatus,1; OnStart: sleep2 5000; set .Round,.Round + 1; if( .Round > $WikiRound ){ mapannounce .Map$,"Monster Wiki Event has Ended. Thank for Participate in this Event.",bc_map,0x7766EE; set .WikiStatus,0; sleep2 5000; //mapwarp .Map$,"prontera",155,171; setnpcdisplay( strnpcinfo(0),rand( 436,439 ) ); }else{ npctalk "Round [ "+.Round+" ] within 5 Seconds."; sleep2 5000; do{ set .MonsterID,rand( 1002,1999 ); }while( getmonsterinfo( .MonsterID,0 ) == "null" || getmonsterinfo( .MonsterID,0 ) == "" ); set .Mode,rand(5); switch( .Mode ){ Case 0: set .Answer$, getmonsterinfo( .MonsterID,0 ); break; // Name Case 1: set .Answer$, getmonsterinfo( .MonsterID,1 ); break; // Level Case 2: set .Answer$, .Size$[ getmonsterinfo( .MonsterID,18 ) ]; break; // Size Case 3: set .Answer$, .Race$[ getmonsterinfo( .MonsterID,19 ) ]; break; // Race Case 4: set .Answer$, .Element$[ getmonsterinfo( .MonsterID,20 ) ]; break; // Element } setnpcdisplay( strnpcinfo(0),.MonsterID ); npctalk "Let Guess the Info Of this Monster.."; initnpctimer; } end; OnTimer10000: npctalk "20 Left..."; end; OnTimer20000: npctalk "10 Left..."; end; OnTimer30000: mapannounce .Map$,"Time's Up. All Failed in this Round.",bc_map,0x00FF00; donpcevent strnpcinfo(0)+"::OnStart"; set .MonsterID,0; stopnpctimer; end; OnInit: OnWhisperGlobal: set .Map$,"prontera"; setarray .Size$[0],"Small","Medium","Large"; setarray .Race$[0],"Formless","Undead","Brute","Plant","Insect","Fish","Demon","Demi Human","Angel","Dragon"; setarray .Element$[0],"Neutral","Water","Earth","Fire","Wind","Poison","Holy","Dark","Spirit","Undead"; end; } also what is the use if i put OnClock00: ??
  5. i made a npc and i want to put mes "Would you like to look at the shop?"; next; BUT HOW?? here is my script quiz_test,325,143,3 cashshop Accessories 711,29977:1000,29976:2500,29975:1000,29974:2500,29973:1000,29972:10000,29971:2000,29970:3000,29969:10000,29968:10000,29967:10000,29966:10000,29965:50000 please edit it for me
  6. i am requesting for item seller NPC that they will use Votepoints in buying the items the Item ID That I Want 5407,5406,5011, --------------------------------------------------------------------------------------------------------- i am also requesting for item seller NPC that they will use cashpoints in buying the items the Item ID That I Want 5407,5406,5011, bump. anyone?
  7. how to fix then to make my flux cp work again?and what php.ini is al about
  8. i use cpanel sir jaypee from good vps cause the cp is originaly placed in a linux vps from bluesky..then we changed host to goodvps windows server then i just copy and paste the cp folder to our new cpanel from windows...i already edited all but still it has error
  9. this is my error Warning: set_time_limit() [function.set-time-limit]: Cannot set time limit in safe mode in /home/midgardr/public_html/cp/index.php on line 74 Warning: session_start() [function.session-start]: Cannot send session cache limiter - headers already sent (output started at /home/midgardr/public_html/cp/index.php:74) in /home/midgardr/public_html/cp/index.php on line 139 Warning: Cannot modify header information - headers already sent by (output started at /home/midgardr/public_html/cp/index.php:74) in /home/midgardr/public_html/cp/lib/Flux/Template.php on line 781 i am using windows vps
  10. BUMP for this..i already get this error mine is my client is 2011-11-22a i use lua files of(Rytech's Decompiled Lua Release 2011-11-22 V2) and the data folder of Judas(http://www.mediafire...rfobiqhh4jsf4cr here is the problem when i test the server and run it i click the client and when i login successfuly the client says failed to authenticate (5011) i also get this error when i edited my data.ini to [Data] 0=rdata.grf 1=data.grf
  11. anu ba meron sa sdata.grf??is it recommended for renewal or para lang yan sa xray??
  12. Requesting Gold room the ordinary one only a map that has many dokebi and 1 dokebi=1 gold also they can enter the gold room anytime they wanted and exit anytime they wish toh the gold room location is on ordeal_3-2,150,154 i want also there will be exit npc the map should be also pvp enabled
  13. Requesting Juggernaut Mob From Aerogaming the Big one i need the files to put to my server
  14. This Thread Is Only Used For Rathena Members Who Do Know How To hexed there Client Or Make There client Read Data Folder Or .GRF Requesting Thread * This Thread is Only For Requesting Clients To Read Data Folder Or .grf Without Diff * This Thread is not a Client Support for People who Didn't Request Upload you Client To Mediafire Or Any Uploading site Then Complete the Request Form You Can Also Request For Client Hexing For Changing The Name Client Request Form Client Name:(Only Fill This Up If You Want That Your Client Will Be Rename--Post Your Desired Name Of Your Client Here) Client Link:(Post Here The Link Of Your Client) Desired Output:(Place Here If You Want Read Data Folder First Or Read Only .GRF) Rules: 1. Do Not Spam Unwanted Messages Here 2. Complete The Client Request 3. Do Not Post Anything Else Not Related To What I hexed 4. Be Patient 5. Request Will Be Processed As Soon As Possible
  15. This Thread Is Only Used For Rathena Members Who Do Know How To hexed there Client Or Make There client Read Data Folder Or .GRF Requesting Thread * This Thread is Only For Requesting Clients To Read Data Folder Or .grf Without Diff * This Thread is not a Client Support for People who Didn't Request Upload you Client To Mediafire Or Any Uploading site Then Complete the Request Form You Can Also Request For Client Hexing For Changing The Name Client Request Form Client Name:(Only Fill This Up If You Want That Your Client Will Be Rename--Post Your Desired Name Of Your Client Here) Client Link:(Post Here The Link Of Your Client) Desired Output:(Place Here If You Want Read Data Folder First Or Read Only .GRF) Rules: 1. Do Not Spam Unwanted Messages Here 2. Complete The Client Request 3. Do Not Post Anything Else Not Related To What I hexed 4. Be Patient 5. Request Will Be Processed As Soon As Possible
  16. i am requesting for quincy bow sprite and texture anyone??
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