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iubantot

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Everything posted by iubantot

  1. yes already solved i used this http://pastebin.com/jNJU6pFp thanks
  2. its working but whenever i change map the effect disappears i want it to be until the vip status is gone
  3. I want to request for a script that uses VIP system at the same time all the VIP accounts characters will have LHZ aura/effect on them and cannot be removed even when they log out unless the VIP time that their accounts have expires please help me
  4. Version v0.01

    1272 downloads

    Free
  5. sumthing wrong here the armor deed is for weapon and the weapon deed is for armor it should be vice versa
  6. Can i run a server on windows 7 64 bit? i cant find a compatible mysql workbench for 64bit :(please help me
  7. can somebody help me clean my script ! thanks! //=========== Suryun ==============\\ //=== BY: Vixen====\\ //= Please Report if you encounter some errors =\\ //===== https://www.facebook.com/ivantuting ======\\ //==============================================\\ //==FUNCTIONS===================================\\ /* GM Can start the event manualy GM Can also stop the event manualy HOW: just PM this npc (npc:pcatch) The Next Guide Will Be Given by the Manager */ //======= PLEASE DO NOT REMOVE CREDITS =========\\ //==============================================\\ //==============================================\\ //====LEVEL OF GM CAN CONTROL THE EVENT=========\\ - script GMCONTROL#2 -1,{ OnInit: set $gmcontrol,60; end; } //---------------END OF SETUP-------------------\\ //================ON WHISPER=========================\\ - script pcatch2 -1,{ //====LEVEL OF GM CAN CONTROL THE EVENT=========\\ //OnInit: //set $gmcontrol,60; //end; //---------------END OF SETUP-------------------\\ OnWhisperGlobal: if(getgmlevel() >= $gmcontrol) { mes "^3399FF[Suryun Manager]^000000"; mes "Hello GameMaster!"; mes "What do you want to do?"; switch(select("Start Suryun:Stop Event:Nothing")) { case 1: { next; mes "^3399FF[Suryun Manager]^000000"; mes "Please confirm by typing START."; input .@confirm$; if (.@confirm$ == "START") { donpcevent "Announcer3::OnGMStart"; close; } mes "Confirmation failed"; close; break; } case 2: { next; mes "^3399FF[Suryun Manager]^000000"; mes "Please confirm by typing STOP."; input .@confirm$; if (.@confirm$ == "STOP") { donpcevent "Announcer3::OnGMStop"; close; } mes "Confirmation failed"; close; break; } case 3: { next; mes "^3399FF[Suryun Manager]^000000"; mes "Good bye"; close; } } } } //====================ANNOUNCER======================\\ - script Announcer3 -1,{ OnGMStart: killmonster "guild_vs1.gat","All"; announce "(Suryun Manager) : A Gamemaster started a Suryun Event now.",0; sleep 3000; announce "(Suryun Manager) : If you want to join, come at the Event Corner at MOA, enter the warp portal.",0; enablenpc "SuryunCatcher"; sleep 2000; announce "(Suryun Manager) : Start building-up your team! this is Boss Attack!!",0; sleep 2000; announce "(Suryun Manager) : Ok i will give you time to prepare",0; sleep 2000; announce "(Suryun Manager) : Prize is 100TCG + 20 Silver Coin + 1 Zexal Fragment",0; sleep 2000; announce "(Suryun Manager) : The portal is going to close in 3 minute.",0; sleep 180000; announce "(Suryun Manager) : The portal has been closed.",0; disablenpc "SuryunCatcher"; if(getmapusers("guild_vs1") == 0) { disablenpc "Suryun Banker"; announce "Suryun Event didn't start because there's no players.",0; end; } donpcevent "Suryun Banker::OnEnable"; end; OnGMStop: killmonster "guild_vs1.gat","All"; announce "A Gamemaster has stopped the Suryun Event",0; mapwarp "guild_vs1.gat","prontera.gat",155,173; disablenpc "Suryun Banker"; disablenpc "SuryunCatcher"; end; OnClock0610: OnClock1210: OnClock1810: OnClock0010: killmonster "guild_vs1.gat","All"; announce "(Suryun Manager) : Suryun Event will start at the moment.",0; sleep 3000; announce "(Suryun Manager) : If you want to join, come at the Event Corner at MOA, enter the warp portal.",0; enablenpc "SuryunCatcher"; sleep 2000; announce "(Suryun Manager) : Start building-up your team! this is Boss Attack!!",0; sleep 2000; announce "(Suryun Manager) : Ok i will give you time to prepare",0; sleep 2000; announce "(Suryun Manager) : Prize is 100TCG + 20 Silver Coin + 1 Zexal Fragment",0; sleep 2000; announce "(Suryun Manager) : The portal is going to close in 3 minutes.",0; sleep 180000; announce "(Suryun Manager) : The portal has been closed.",0; disablenpc "SuryunCatcher"; if(getmapusers("guild_vs1") == 0) { disablenpc "Suryun Banker"; announce "Suryun Event didn't start because no players found in map.",0; end; } donpcevent "Suryun Banker::OnEnable"; end; OnInit: disablenpc "Suryun Banker"; disablenpc "SuryunCatcher"; } //---------All Job Registration---------------------------------------- turbo_room,116,130,0 warp SuryunCatcher 2,2,guild_vs1,50,92 //--------------------------------------------------------------------- //--------------------------------------------------------------------- - script Suryun Banker -1,{ OnEnable: mapannounce "guild_vs1","Suryun Manager: The Suryun Event will start shortly",0; sleep2 10000; mapannounce "guild_vs1","Suryun Manager: We will have 10 rounds",0; sleep2 10000; mapannounce "guild_vs1","Suryun Manager: Every Round you Pass the stronger the monsters will appear.",0; sleep2 10000; mapannounce "guild_vs1","Suryun Manager: from rounds 1~5 you only have 1 min to clear the map",0; sleep2 10000; mapannounce "guild_vs1","Suryun Manager: from rounds 6~7 you only have 2 min to clear the map",0; sleep2 10000; mapannounce "guild_vs1","Suryun Manager: from rounds 8~9 you only have 3 min to clear the map",0; sleep2 10000; mapannounce "guild_vs1","Suryun Manager: on round 10 you will have 5mins to defeat the boss",0; sleep2 10000; mapannounce "guild_vs1","Suryun Manager: What are we waiting for?..Let's Pawn some BOSS!!...",0; sleep2 1000; goto L_Start; end; L_Start: if(getmapusers("guild_vs1") == 0) goto L_None; if(getmapusers("guild_vs1") >= 1) { mapannounce "guild_vs1","Suryun Manager: Get ready at the count of 5 we will start round 1!....",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 5",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 4",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 3",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 2",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 1",0; monster "guild_vs1.gat",68,49,"Iron Fist",1212,20; monster "guild_vs1.gat",49,33,"Dryad",1493,20; monster "guild_vs1.gat",32,49,"Mobster",1313,20; monster "guild_vs1.gat",51,66,"Angeling",1096,1; sleep2 60000; mapannounce "guild_vs1","Suryun Manager: 1 mins have passed i will now terminate the mobs for you.",0; killmonster "guild_vs1.gat","All"; cleanmap "guild_vs1.gat"; if(getmapusers("guild_vs1") == 0) goto L_None; //Round 2 mapannounce "guild_vs1","Suryun Manager: Get ready at the count of 5 we will start round 2!....",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 5",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 4",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 3",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 2",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 1",0; monster "guild_vs1.gat",68,49,"Eddga",1115,3; monster "guild_vs1.gat",49,33,"Moonlight Flower",1150,3; monster "guild_vs1.gat",32,49,"Mistress",1059,3; monster "guild_vs1.gat",51,66,"Maya",1147,3; sleep2 60000; mapannounce "guild_vs1","Suryun Manager: 1 mins have passed i will now terminate the mobs for you.",0; killmonster "guild_vs1.gat","All"; cleanmap "guild_vs1.gat"; if(getmapusers("guild_vs1") == 0) goto L_None; //Round 3 mapannounce "guild_vs1","Suryun Manager: Get ready at the count of 5 we will start round 3!....",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 5",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 4",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 3",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 2",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 1",0; monster "guild_vs1.gat",68,49,"Turtle General",1312,3; monster "guild_vs1.gat",49,33,"Phreeoni",1159,3; monster "guild_vs1.gat",32,49,"Orc Lord",1190,3; monster "guild_vs1.gat",51,66,"Orc Hero",1850,3; sleep2 60000; mapannounce "guild_vs1","Suryun Manager: 3 mins have passed i will now terminate the mobs for you.",0; killmonster "guild_vs1.gat","All"; cleanmap "guild_vs1.gat"; if(getmapusers("guild_vs1") == 0) goto L_None; //Round 4 mapannounce "guild_vs1","Suryun Manager: Get ready at the count of 5 we will start round 4!....",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 5",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 4",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 3",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 2",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 1",0; monster "guild_vs1.gat",68,49,"Doppelganger",1046,2; monster "guild_vs1.gat",49,33,"Osiris",1038,2; monster "guild_vs1.gat",32,49,"Lord of Death",1373,2; monster "guild_vs1.gat",51,66,"Drake",1112,2; sleep2 60000; mapannounce "guild_vs1","Suryun Manager: 3 mins have passed i will now terminate the mobs for you.",0; killmonster "guild_vs1.gat","All"; cleanmap "guild_vs1.gat"; if(getmapusers("guild_vs1") == 0) goto L_None; //Round 5 mapannounce "guild_vs1","Suryun Manager: Get ready at the count of 5 we will start round 5!....",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 5",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 4",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 3",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 2",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 1",0; monster "guild_vs1.gat",68,49,"Baphomet",1039,1; monster "guild_vs1.gat",49,33,"Incantation Samurai",1492,1; monster "guild_vs1.gat",32,49,"Dark Lord",1272,1; monster "guild_vs1.gat",51,66,"Pharaoh",1157,1; sleep2 60000; mapannounce "guild_vs1","Suryun Manager: 3 mins have passed i will now terminate the mobs for you.",0; killmonster "guild_vs1.gat","All"; cleanmap "guild_vs1.gat"; if(getmapusers("guild_vs1") == 0) goto L_None; //Round 6 mapannounce "guild_vs1","Suryun Manager: Get ready at the count of 5 we will start round 6!....",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 5",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 4",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 3",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 2",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 1",0; monster "guild_vs1.gat",68,49,"Kiel D-01",1734,1; monster "guild_vs1.gat",49,33,"Goom Under Night",1768,1; monster "guild_vs1.gat",32,49,"Lady Tanee",1688,1; monster "guild_vs1.gat",51,66,"Berzebub",1873,1; sleep2 120000; mapannounce "guild_vs1","Suryun Manager: 5 mins have passed i will now terminate the mobs for you.",0; killmonster "guild_vs1.gat","All"; cleanmap "guild_vs1.gat"; if(getmapusers("guild_vs1") == 0) goto L_None; //Round 7 mapannounce "guild_vs1","Suryun Manager: Get ready at the count of 5 we will start round 7!....",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 5",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 4",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 3",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 2",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 1",0; monster "guild_vs1.gat",50,49,"Ifrit",1832,1; sleep2 120000; mapannounce "guild_vs1","Suryun Manager: 5 mins have passed i will now terminate the mobs for you.",0; killmonster "guild_vs1.gat","All"; cleanmap "guild_vs1.gat"; if(getmapusers("guild_vs1") == 0) goto L_None; //Round 8 mapannounce "guild_vs1","Suryun Manager: Get ready at the count of 5 we will start round 8!....",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 5",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 4",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 3",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 2",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 1",0; monster "guild_vs1.gat",50,49,"Valkyrie Randgris",1751,1; sleep2 120000; mapannounce "guild_vs1","Suryun Manager: 7 mins have passed i will now terminate the mobs for you.",0; killmonster "guild_vs1.gat","All"; cleanmap "guild_vs1.gat"; if(getmapusers("guild_vs1") == 0) goto L_None; //Round 9 mapannounce "guild_vs1","Suryun Manager: Get ready at the count of 5 we will start round 9!....",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 5",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 4",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 3",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 2",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: 1",0; monster "guild_vs1.gat",51,48,"Entweihen Crothen",1957,1; sleep2 180000; mapannounce "guild_vs1","Suryun Manager: 7 mins have passed i will now terminate the mobs for you.",0; killmonster "guild_vs1.gat","All"; cleanmap "guild_vs1.gat"; if(getmapusers("guild_vs1") == 0) goto L_None; //Round 10 mapannounce "guild_vs1","Suryun Manager: Here Comes the final STAGE GET READY!!",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: WARNING!!!!",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: WARNING!!!",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: WARNING!!",0; sleep2 1000; mapannounce "guild_vs1","Suryun Manager: WARNING!",0; sleep2 1000; mapannounce "guild_vs1","Diablo: You dare fight with me? ",0; monster "guild_vs1.gat",50,50,"Naght Sieger",1956,1,"Suryunwin::OnMobKilled"; sleep2 300000; atcommand "@doommap"; killmonster "guild_vs1.gat","All"; cleanmap "guild_vs1.gat"; end; } L_None: disablenpc "Suryun Banker"; announce "Naght Sieger: WEAKLINGS!!! YOU CAN'T DEFEAT ME!!.",0; announce "Suryun Manager: No one survived Suryun Event!!.",0; killmonster "guild_vs1.gat","All"; cleanmap "guild_vs1.gat"; end; } - script Suryunwin -1,{ OnMobKilled: announce "guild_vs1","Diablo: NOOO!!!??!?? ",0; killmonster "guild_vs1.gat","All"; sleep2 6000; atcommand "@doommap"; getitem 7227,100; getitem 675, 20; getitem 30000,1; announce "Suryun Manager: Well done " + strcharinfo(0) + " you defeated the final boss in suryun event!!.",0; warp "SavePoint",0,0; end; } //==================Mapflags========================\\ guild_vs1 mapflag nowarp guild_vs1 mapflag nowarpto guild_vs1 mapflag noteleport guild_vs1 mapflag nosave guild_vs1 mapflag nomemo guild_vs1 mapflag nobranch guild_vs1 mapflag monster_noteleport
  8. Can somebody work on this and make an act file of this to be able to use by players and make it a headgear. this one will be cool if it can be used as headgear 4_energy_blue.spr 4_energy_blue.act
  9. you give 1 POD to the npc. then the npc will buff you with sc_start SC_FOOD_STR_CASH for 7 days please help!
  10. 20130703 i noticed, only the ex charactes have auras like ninja and baby etc.. but no auras for 3rd jobs try change your level to 175. I also use 2013 client. i tried changing the max level to 175 still no aura im using 2013-07-03 ragexe how bout you what client are you using? 2013-03-20ragexe im using the same client still no auras for 3rd job T_T what rev are you using?
  11. 20130703 i noticed, only the ex charactes have auras like ninja and baby etc.. but no auras for 3rd jobs try change your level to 175. I also use 2013 client. i tried changing the max level to 175 still no aura im using 2013-07-03 ragexe how bout you what client are you using?
  12. * there are no aura for 3rd jobs * when i press [shift] + [right click] my client crashes " 2013-07-03 stops working " T_T help please i have an updated ro folder
  13. updates? still error same error as what they get opss working now . how to make it inc exp/job/drop by 5% ?
  14. Im using Jaypee's V4P everything is working when im using default flux theme but when i switched into a custom flux theme it gives me an error please help me fix it. How do i apply V4P on custom flux theme?
  15. i did this too but now i cant buy any items on cash shop I have the same error like that before, that happen when I copy paste the packet_db posted on some other topic, what I did is to delete my packet_db then update my svn to get a fresh and clean copy of packet_db. Then i added the packets of cashshop on 20120410 packet_ver. Dont forget to edit clif.c maybe you did not follow the instruction. All working guys! thanks!
  16. may i have a diff for latest svn? im using rathena rev 17339
  17. the customs are working i tried to make it 0,30069,5000 0,30068,5000 0,30070,5000 0,30071,5000 then it worked but when its 1~ 7 its not working T_T im using 2012-04-10 i got the texture from the downloads of rA
  18. only the first item is available to purchase the others are like that ? here's my db/pre-re/item_cash_db // This file contains the items sold in the ingame cash shop // // The structure of the file is // type, item ID, price // // type: // 0: New // 1: Hot // 2: Limited // 3: Rental // 4: Gear // 5: Buff // 6: Heal // 7: Other // // price: // price of the defined item in cash points 0,30000,5000 4,30069,5000 4,30068,5000 4,30070,5000 4,30071,5000
  19. the normal way when making thor patch -.-
  20. Then how...i want to update...but i still see the old files the normal way when you are applying patch file
  21. how did you make the cash shop button appear? O.O i have already done everything im using 2012 04 10 client rev 17339 Dude use 2012-04-10 Ragexe not 2012-04-10 Ragexe RE where did you get your undiffed client ? i cant search it ragexe RE always apears T_T
  22. how did you make the cash shop button appear? O.O i have already done everything im using 2012 04 10 client rev 17339
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