4615,Sealed_Gloom_Under_Night_Card, Sealed Gloom Under Night Card,6,20,,10,,,,,,,,16,,,,,{ bonus2 bAddEle,Ele_Holy,20; bonus2 bAddEle,Ele_Dark,20; bonus2 bAddRace,RC_Angel,20; bonus2 bAddRace,RC_Demon,20; if(getrefine()>=15) { bonus2 bAddEle,Ele_Holy,10; bonus2 bAddEle,Ele_Dark,10; bonus2 bAddRace,RC_Angel,10; bonus2 bAddRace,RC_Demon,10; } },{},{}
4616,Sealed_Amon_Ra_Card, Sealed Amon Ra Card,6,20,,10,,,,,,,,64,,,,,{ bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",5,(30+70*(readparam(bInt)>=99)); if(getrefine()>=15) { bonus bAllStats,1; bonus3 bAutoSpellWhenHit,"PR_KYRIE",8,(30+70*(readparam(bInt)>=99));} },{},{}
4617,Sealed_Knight_Windstorm_Card,Sealed Stormy Knight Card,6,20,,10,,,,,,,,2,,,,,{ bonus3 bAutoSpell,"WZ_STORMGUST",2,10; bonus2 bAddEff,Eff_Freeze,1000; if(getrefine()>=15) { bonus3 bAutoSpell,"WZ_STORMGUST",2,15; bonus2 bAddEff,Eff_Freeze,1500; },{},{}
4609,Sealed_Samurai_Card,Sealed Samurai Card,6,20,,10,,,,,,,,2,,,,,{ bonus bIgnoreDefRace,RC_NonBoss; bonus bHPrecovRate,-100; bonus2 bHPLossRate,888,5000; if(getrefine()>=15) { bonus bIgnoreDefRace,RC_NonBoss; bonus bHPrecovRate,-100; bonus2 bHPLossRate,777,8000; },{},{ heal -999,0; }
Am I in the right path? Just wanted to help the community as well as gain knowledge in scripting item for my server