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Checkmate

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Everything posted by Checkmate

  1. Recompile... Errr.... Im trying soon but.. have any other idea... Beside recompile and restart server?
  2. Just change here You need to comment out #define RENEWAL_CAST. Save and recompile. src\config\renewal.h /// renewal cast time /// (disable by commenting the line) /// /// leave this line to enable renewal casting time algorithms /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. /// example: /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a /// "fixed cast time" which can only be reduced by specialist items and skills #define RENEWAL_CAST or ../conf/battle/skill.conf // At what dex does the cast time become zero (instacast)? castrate_dex_scale: 150 Change it into 99 if your 2nd job or 120 if your were 3rdjob... ^ ^
  3. Its you client mybe... You must do something... Actull yi dont know either... Cuz im also have the same problme... Clinet was not the latest or mybe need to diff patched or something like that...
  4. Hi rAthena... Sry if im was in the wrong section... Im just want to ask any of rAthena community.. Did you all ever face problem like this..??..?? 1.) Skull did not drop on pvp map Well this was my player.conf //-------------------------------------------------------------- // rAthena Battle Configuration File // Originally Translated by Peter Kieser <[email protected]> // Made in to plainer English by Ancyker //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) //-------------------------------------------------------------- // Players' maximum HP rate? (Default is 100) hp_rate: 100 // Players' maximum SP rate? (Default is 100) sp_rate: 100 // Whether or not cards and attributes of the left hand are applied to the right hand attack (Note 1) // (It is 'yes' on official servers) left_cardfix_to_right: yes // The amount of HP a player will respawn with, 0 is default. // (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.) restart_hp_rate: 0 // The amount of SP a player will respawn with, 0 is default. // (Unit is in percentage of total SP, 100 is full heal of SP, 0 is respawn with 1SP total.) restart_sp_rate: 0 // Can a normal player by-pass the skill tree? (Note 1) player_skillfree: yes // When set to yes, forces skill points gained from 1st class to be put into 1st class // skills, and forces novice skill points to be put into the basic skill. (Note 1) player_skillup_limit: no // Quest skills can be learned? (Note 1) // Setting this to yes can open an exploit on your server! quest_skill_learn: no // When skills are reset, quest skills are reset as well? (Note 1) // Setting this to yes can open an exploit on your server! // NOTE: If you have quest_skill_learn set to yes, quest skills are always reset. quest_skill_reset: no // You must have basic skills to be able to sit, trade, form a party or create a chatroom? (Note 1) basic_skill_check: yes // When teleporting, or spawning to a map, how long before a monster sees you if you don't move? (time is in milliseconds) // That is, when you go to a map and don't move, how long before the monsters will notice you. // If you attack a monster, it will attack you back regardless of this setting. player_invincible_time: 5000 // The time interval for HP to restore naturally. (in milliseconds) natural_healhp_interval: 6000 // The time interval for SP to restore naturally. (in milliseconds) natural_healsp_interval: 8000 // Automatic healing skill's time interval. (in milliseconds) natural_heal_skill_interval: 10000 // The maximum weight for a character to carry when the character stops healing naturally. (in %) natural_heal_weight_rate: 50 // Maximum atk speed. (Default 190, Highest allowed 199) max_aspd: 190 // Same as max_aspd, but for 3rd classes. (Default 193, Highest allowed 199) max_third_aspd: 193 // Maximum walk speed rate (200 would be capped to twice the normal speed) max_walk_speed: 300 // Maximum HP. (Default is 1000000) max_hp: 1000000 // Maximum SP. (Default is 1000000) max_sp: 1000000 // Max limit of char stats. (agi, str, etc.) max_parameter: 99 // Same as max_parameter, but for 3rd classes. max_third_parameter: 120 // Same as max_parameter, but for baby classes. max_baby_parameter: 80 // Same as max_parameter, but for baby 3rd's. max_baby_third_parameter: 110 // Max armor def/mdef // NOTE: This setting have no effect if server is run on Renewal Mode (RENEWAL) // NOTE: does not affects skills and status effects like Mental Strength // If weapon_defense_type is non-zero, it won't apply to max def. // If magic_defense_type is non-zero, it won't apply to max mdef. max_def: 99 // Def to Def2 conversion bonus. If the armor def/mdef exceeds max_def, // the remaining is converted to vit def/int mdef using this multiplier // (eg: if set to 10, every armor point above the max becomes 10 vit defense points) over_def_bonus: 0 // Max weight carts can hold. max_cart_weight: 8000 // Prevent logout of players after being hit for how long (in ms, 0 disables)? prevent_logout: 10000 // Display the drained hp/sp values from normal attacks? (Ie: Hunter Fly card) show_hp_sp_drain: no // Display the gained hp/sp values from killing mobs? (Ie: Sky Deleter Card) show_hp_sp_gain: yes // If set, when A accepts B as a friend, B will also be added to A's friend // list, otherwise, only A appears in B's friend list. // NOTE: this setting enables friend auto-adding and auto-deletion. friend_auto_add: yes // Are simultaneous trade/party/guild invite requests automatically rejected? invite_request_check: yes // Players' will drop a 'Skull' when killed? // 0 = Disabled // 1 = Dropped only in PvP maps // 2 = Dropped in all situations bone_drop: 1 // Do mounted (on Peco) characters increase their size? // 0 = no // 1 = only Normal Classes on Peco have Big Size // 2 = only Baby Classes on Peco have Medium Size // 3 = both Normal Classes on Peco have Big Size // and Baby Classes on Peco have Medium Size character_size: 0 // Idle characters can receive autoloot? // Set to the time in seconds where an idle character will stop receiving // items from Autoloot (0: disabled). idle_no_autoloot: 0 // Minimum distance a vending/chat room must be from a NPC in order to be placed. // Default: 3 (0: disabled). min_npc_vendchat_distance: 3 Here.. I already change it and use @reloadbattleconf/@reloadacommand/@reloadscript/r@reloaditemdb All cmd im trying and go to pvp kill some player.. The result still same... ==" I dont know where it wrong anymore... Can someone give me suggestion how to solve this....?...?
  5. Wahahaha.. Sorry sir.. my bad.. Mybe cu im not put my glasses[1] Btw how to do that??..??
  6. Hi.. rAthena Community... Is there anyone here or someone can create for me some script or mybe sql... that can detect player birthday or the time of registration date.. TO give them some present of thier birthday?..? Btw... Is there have any coincidence?..? Thanks All ^ ^
  7. Remove skill form db.. Err... Is ther is no side effect sir ?..?
  8. Hi... rAthena Community... I would like to ask.. Im already make change in test server about increas hp of MVP.. But i detect that if those mvp use skill Increase Agility,their flee also increase rapidly until all ranger and physyic attack miss even we are using pheeroni card... How to avoid all this... In the same time want to make MVP hard to kill since 3rdjob 150/50... Someone help me T.T
  9. TheFinalEpisode Lol... im not promoting server... i showing some job that mybe some dev here can take look forward for it.. lol.....
  10. Nope CandyCandy Im just giving some idea to rAthena that we also can make like this... Imagine.. All you player's can onw connect with the other player not only just staying front of the laptop or pc.. But wiht thier phone..(Smart Phone) Today... Im trying to download apk system for deep ragnarok and make a search adn development about this... Example Here <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <servicetype>korea</servicetype> <servertype>primary</servertype> <connection> <display>RagnarokDeep</display> <address>95.211.121.52</address> <port>6900</port> <version>29</version> <langtype>0</langtype> <registrationweb>http://ragnarokdeep.com/mreg</registrationweb> <desc>For European players</desc> <website>http://ragnarokdeep.com</website> <type>Deep</type> <packetver>20120712</packetver> <nationality>gb</nationality> <res>roworkshop.com</res> <res-port>4121</res-port> <res-subdir>deep-130303</res-subdir> <grf>deep.grf</grf> <grf>deep_pal.grf</grf> <grf>data.grf</grf> <patchserver> <http>http://ragnarokdeep.com/res/pl/patch.txt</http> <ftp>ftp://ftp.ragnarokdeep.com/patchk</ftp> <grf>data.grf</grf> <inf>Patch.inf</inf> </patchserver> <patchserver> <http>http://ragnarokdeep.com/res/pl/patchd.txt</http> <ftp>ftp://ftp.ragnarokdeep.com/patchd</ftp> <grf>deep.grf</grf> <inf>dpatch.inf</inf> </patchserver> <iteminfo>deepitem</iteminfo> <luafiles514>true</luafiles514> <eathena>true</eathena> <support_stop_packet>true</support_stop_packet> <support_billing>true</support_billing> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> <image>loading07.jpg</image> <image>loading08.jpg</image> <image>loading09.jpg</image> <image>loading10.jpg</image> </loading> </connection> <connection> <display>RagnarokDeep-Asia</display> <address>95.211.121.52</address> <port>6900</port> <version>29</version> <langtype>0</langtype> <registrationweb>http://ragnarokdeep.com/mreg</registrationweb> <desc>For Asian players</desc> <website>http://ragnarokdeep.com</website> <type>Deep</type> <packetver>20120712</packetver> <nationality>th</nationality> <nationality>ph</nationality> <nationality>sg</nationality> <res>asia.ragnarokdeep.com</res> <res-port>4121</res-port> <res-subdir>deep-130303</res-subdir> <grf>deep.grf</grf> <grf>deep_pal.grf</grf> <grf>data.grf</grf> <patchserver> <http>http://ragnarokdeep.com/res/pl/patch.txt</http> <ftp>ftp://ftp.ragnarokdeep.com/patchk</ftp> <grf>data.grf</grf> <inf>Patch.inf</inf> </patchserver> <patchserver> <http>http://ragnarokdeep.com/res/pl/patchd.txt</http> <ftp>ftp://ftp.ragnarokdeep.com/patchd</ftp> <grf>deep.grf</grf> <inf>dpatch.inf</inf> </patchserver> <iteminfo>deepitem</iteminfo> <luafiles514>true</luafiles514> <eathena>true</eathena> <support_stop_packet>true</support_stop_packet> <support_billing>true</support_billing> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> <image>loading07.jpg</image> <image>loading08.jpg</image> <image>loading09.jpg</image> <image>loading10.jpg</image> </loading> <ping>asia.ragnarokdeep.com</ping> <pingport>5121</pingport> </connection> <connection> <display>MOTR</display> <address>89.108.109.26</address> <port>16900</port> <version>29</version> <langtype>0</langtype> <website>http://motr-online.com</website> <registrationweb>http://motr-online.com/mregister.php</registrationweb> <desc>For Russian players</desc> <type>MOTR</type> <packetver>20120712</packetver> <nationality>ru</nationality> <res>roworkshop.com</res> <res-port>4121</res-port> <res-subdir>motr-130208</res-subdir> <grf>motr.grf</grf> <grf>data.grf</grf> <patchserver> <http>http://tourney.motr-online.com/npatch2/patch.txt</http> <ftp>ftp://ropatch2.gravityus.com/patch</ftp> <grf>data.grf</grf> <inf>patch.inf</inf> </patchserver> <patchserver> <http>http://tourney.motr-online.com/npatch2/patchm.txt</http> <ftp>ftp://ptch3.motr-online.com</ftp> <grf>motr.grf</grf> <inf>mpatch.inf</inf> </patchserver> <iteminfo>m_item</iteminfo> <luafiles514>true</luafiles514> <eathena>true</eathena> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> <image>loading07.jpg</image> <image>loading08.jpg</image> <image>loading09.jpg</image> <image>loading10.jpg</image> <image>loading11.jpg</image> <image>loading12.jpg</image> <image>loading13.jpg</image> <image>loading14.jpg</image> <image>loading15.jpg</image> <image>loading16.jpg</image> <image>loading17.jpg</image> <image>loading18.jpg</image> <image>loading19.jpg</image> <image>loading20.jpg</image> <image>loading21.jpg</image> <image>loading22.jpg</image> <image>loading23.jpg</image> <image>loading24.jpg</image> <image>loading25.jpg</image> <image>loading26.jpg</image> <image>loading27.jpg</image> <image>loading28.jpg</image> </loading> </connection> <connection> <display>iRO Chaos</display> <address>128.241.92.162</address> <port>6900</port> <version>18</version> <langtype>1</langtype> <desc>For US players (official)</desc> <registrationweb>https://www.warpportal.com/account/registration.aspx</registrationweb> <type>iRO_Renewal</type> <website>http://playragnarok.com</website> <clientver2>1</clientver2> <nationality>us</nationality> <res>roworkshop.com</res> <res-port>4121</res-port> <res-subdir>iro-130202</res-subdir> <grf>data.grf</grf> <patchserver> <http>http://ropatch1.gravityus.com/patch02/patch2.txt</http> <ftp>ftp://ropatch2.gravityus.com/patch</ftp> <grf>data.grf</grf> <inf>patch.inf</inf> </patchserver> <luafiles514>false</luafiles514> <eathena>false</eathena> </connection> <connection> <display>fRO</display> <address>62.23.1.52</address> <port>6900</port> <version>1</version> <type>fRO</type> <website>http://www.ragnarokeurope.com</website> <registrationweb>http://www.gravity-gateway.com/mon_compte.html?next=vos_comptes_de_jeux.html</registrationweb> <clientver2>14</clientver2> <nationality>gb</nationality> <patchserver> <http>http://web.ragnarokonline.fr/patch01/patch2.txt</http> <ftp>ftp://62.23.1.11/patch01</ftp> <grf>data.grf</grf> <inf>patch.inf</inf> </patchserver> <eathena>false</eathena> </connection> <connection> <display>Altair</display> <balloon>Test server</balloon> <desc>:3</desc> <address>89.108.109.26</address> <port>16910</port> <version>29</version> <langtype>0</langtype> <website>http://motr-online.com</website> <registrationweb>http://motr-online.com/mregister.php</registrationweb> <desc>For Russian players</desc> <type>MOTR</type> <packetver>20120712</packetver> <nationality>ru</nationality> <res>roworkshop.com</res> <res-port>4121</res-port> <res-subdir>motr-130208</res-subdir> <grf>motr.grf</grf> <grf>data.grf</grf> <patchserver> <http>http://tourney.motr-online.com/npatch_a/patch.txt</http> <ftp>ftp://ropatch2.gravityus.com/patch</ftp> <grf>data.grf</grf> <inf>patch.inf</inf> </patchserver> <patchserver> <http>http://tourney.motr-online.com/npatch_a/patchm.txt</http> <ftp>ftp://ptch3.motr-online.com</ftp> <grf>motr.grf</grf> <inf>mpatch.inf</inf> </patchserver> <iteminfo>m_item</iteminfo> <luafiles514>true</luafiles514> <eathena>true</eathena> </connection> <connection> <display>Local - 10.0.2.2</display> <address>10.0.2.2</address> <port>6900</port> <version>29</version> <type>MOTR</type> <support_stop_packet>true</support_stop_packet> <packetver>20120716</packetver> <res>10.0.2.2</res> <res-port>4121</res-port> <res-subdir>deep-130303</res-subdir> <grf>data.grf</grf> <luafiles514>true</luafiles514> <eathena>true</eathena> <iteminfo>deepitem</iteminfo> <support_stop_packet>true</support_stop_packet> </connection> <connection> <display>Local - 192.168.1.40</display> <address>192.168.1.40</address> <port>6900</port> <version>29</version> <langtype>0</langtype> <registrationweb>http://ragnarokdeep.com/mreg</registrationweb> <website>http://ragnarokdeep.com</website> <type>Deep</type> <packetver>20120712</packetver> <nationality>gb</nationality> <res>roworkshop.com</res> <res-port>4121</res-port> <res-subdir>deep-130303</res-subdir> <grf>deep.grf</grf> <grf>deep_pal.grf</grf> <grf>data.grf</grf> <patchserver> <http>http://ragnarokdeep.com/res/pl/patch.txt</http> <ftp>ftp://ftp.ragnarokdeep.com/patchk</ftp> <grf>data.grf</grf> <inf>Patch.inf</inf> </patchserver> <patchserver> <http>http://ragnarokdeep.com/res/pl/patchd.txt</http> <ftp>ftp://ftp.ragnarokdeep.com/patchd</ftp> <grf>deep.grf</grf> <inf>dpatch.inf</inf> </patchserver> <iteminfo>deepitem</iteminfo> <luafiles514>true</luafiles514> <eathena>true</eathena> <support_stop_packet>true</support_stop_packet> <support_billing>true</support_billing> </connection> <connection> <display>iRO Sakray</display> <address>128.241.92.162</address> <port>6900</port> <version>18</version> <langtype>1</langtype> <clientver2>14</clientver2> <type>iRO_Renewal</type> <res>roworkshop.com</res> <res-port>4121</res-port> <res-subdir>iro-130202</res-subdir> <grf>data.grf</grf> <patchserver> <http>http://128.241.93.38/patch02/patch2.txt</http> <ftp>ftp://ropatch2.gravityus.com/patch</ftp> <grf>data.grf</grf> <inf>patch.inf</inf> </patchserver> <luafiles514>false</luafiles514> <eathena>false</eathena> </connection> <connection> <display>kRO Sakray</display> <patchserver> <http>http://webpatch.ragnarok.co.kr/patch/patchRE.txt</http> <ftp>ftp://121.78.77.69:20021/Patch</ftp> </patchserver> </connection> </clientinfo> This was in their clientinfo..... If we can cange this to server ip of your ro and compile it back and change everything in raw file including weapontable.lua vertex_shader.java weaponid2view.txt stateicon_extracted.txt and more... You can make you owned ro to be played with phone... Think about it.... ^ ^ **Edit** Here are thier wesbite of apk http://roworkshop.com/andro/main/index.html Can we make like them..?? Brian Flaid Maki Trojal DevilEvil Aleos Baalberith Cydh helvetica Lighta Rytech Xynvaroth
  11. Yap... Alright... Already make it to default... Because the leaves will make some annoying.. ^ ^
  12. Does anyone know how to put custom NPC... Actually i have some picture and sprite npc.. But there is any tutorial how to put that on server..?..? Or just put in client side then change id npc in database??..?? Found it Sry Here Here Here
  13. Really..??.?? Then... /desp... Im with you on this... xD Are they really2 can avoid this... Lot of work then... ^ ^ Another /desp Btw This statement are...Ummmm.. I dont know what to say..... **All above are only my opinion** Not involve either dead or alive person
  14. Wow... Many view and you the one came tell me this.. Well. Thanks Dude... ^^
  15. Hi.. rAthena Community.. Did you guys ever heard any of this?..? Ragnarok Deep® Is this from Gravity Corp?..? Btw... Can rAthena making this... ?..? Just giving some opinion... ^ ^ Share Your Story Below.. ^ ^
  16. Is there any way that i can reload char_athena in conf folder without restart server?..? Some kind of command ??.?? Thanks
  17. Checkmate

    LAG ISSUE

    Mybe 1) Too much query,task,job,program running on server ro hosting or pc hosting 2) Connection(mybe between country) 3) Too much error,debug,infinite loop...
  18. Hi.. rAthena Community.. Well.. like i mentioned above,im not got in sql but there is any cmd to use to downgrade all player job level?..? In my server 3rdjob was 120/70 I want to make it 150/50 The thing i need to change was max level from 120 into 150 but for the job level how im gonna downgrade from 70 into 50.Cuz all of them were already 120/70.. Thanks
  19. Btw.. i found this sir... The sprite for the king poring... Click Here And for sound Click here
  20. Look interesting... But can tell me how this script works?..? And did it have npc to click on it to setting or auto?..?
  21. OK.. i will try look forward for that... Thanks All.. Im really2 appreciate ^ ^
  22. In here sir http://iro.ragnarokonline.com/news/eventdetail.aspx?id=281 If someone could help make this script... Can share among the ro Owner.. ^ ^
  23. Sry late rply... My laptop was lag a little... ^ ^(too much apps open) xD It was rAthena Version SVN r17424
  24. Thank You so much all... I knew lot of topic talking about this... But sorry to say that... i need a tutor... really2 tutor to told me one by one how to fix this.... Like Brynner said Does anyone willing to teach me from A-Z? I guess not... T.T
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