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Everything posted by Checkmate
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Me too actually sir... ^ ^ Last day i was try to make a patcher on lub but cannot see the change on item description then i make anther patch using lua... Viola!.. its works.. Thx sir cuz keep answering and gibing out ideas ^ ^
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Awesome... ^ ^ Thx dude.. i will try to support that iteminfo.lua too soon... Btw... did you know how to make a patch for iteminfo.lua using thor?..? I already found it but not the same when im trying to make it...
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Its seem like i already update the KRO... and i think the prob was come from lua/lub... Thx for the info sir... Las question... Where do i get lua/lub latest.. ^ ^ ??
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Sir Pneuma What do you mean by update your RO files?..? KRO or Client.. Cuz im using a 2013 client... Does 2013 client did not contain this.... Thx sir cuz answering anyway..> ^ ^
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How to patch New Iteminfo.lua using Thor Patcher ?
Checkmate replied to Archetype Saber's question in Client-side Support
This was a great answer.... i've been loking for this also a long time... thx QQfoolsorellinaand Mikoto Suoh for asking this... ^ ^ -
Hi community... I was asking by myself how,where, can i get those list of sprite cuz all of them was showing and apple & when right click on it also in apple... +School Criatura Hat [0] [Costume Upper Head] Item ID# 19860 +Shiny Small Star [0] [Costume Upper Head] Item ID# 19777 (C_Shiny_Small_Star) +Costume Vanargand Helm [Costume Upper Head] Item ID# 19884 (C_Vanargand_Helm) +Shiny Small Star [0] [Costume Upper Head] Item ID# 19777 (C_Shiny_Small_Star) If any of community got their sprite can share with me... .. Thx
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Problem only skill Frigg's Song in client 2013-06-05Rageexe.
Checkmate replied to deathdaniels's topic in Client Releases
Sir deathdaniels... Could you tell me how you solve it??.?? -
That was very2 good answer Thx sir... xD.. Muwahahahahaha.. Btw i figure out how to increase dmg without changin the src... I change in skill_damage_db.txt Well.. Solve.. Thx again sir...
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Hye all... Im getting confuse on edp actually... Im using a renewal.. But it seem like renewal edp has been disable right.. Then how can i increase the damage if it was been disable??..?? Where did i need to change it.. And how?..? is it in status.c??
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Owh.. ok sir.. thx again sir...
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Sir Emistry... Wow... never meet before... anyway thanks sir... To avoid this i need to disable it?..?
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Hye... Im was trying to test some skill with my friend then im notices something... I dont know where to ask,but if im wrong please do remove this question to right section. Is this normal after make an asura strike to target.... Then when i press the custom pot.. HP & SP did not increase together.. I mean this... SP was increase about 5 second later... o.O Why was that?..? Did it should be increase together with HP?..? Can someone elaborate this?..?
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Well you can remove it by points Im also have involved in this situation too... *Just remove 9000 points into 0 by using cmd @points -9000* Have Fun.. ^ ^
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Asking about V4P Flux CP Like Euphy Script(can preview)
Checkmate posted a question in Script Requests
Hi... I have a big question mark in my head right now... Actually im using this Euphy Quest Shop //===== rAthena Script ======================================= //= Euphy's Quest Shop //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.6b //===== Compatible With: ===================================== //= rAthena SVN r16862+ //===== Description: ========================================= //= A dynamic quest shop based on Lunar's, with easier config. //= Includes support for multiple shops & cashpoints. //= Item Preview script by ToastOfDoom. //===== Additional Comments: ================================= //= 1.0 Initial script. //= 1.2 Added category support. //= 1.3 More options and fixes. //= 1.4 Added debug settings. //= 1.5 Replaced categories with shop IDs. //= 1.6 Added support for purchasing stackables. //= 1.6a Added support for previewing costumes and robes. //= 1.6b Added 'disable_items' command. //============================================================ // Shop NPCs -- supplying no argument displays entire menu. // callfunc "qshopbiz"{,<shop ID>{,<shop ID>{,...}}}; //============================================================ Hallow01,99,103,4 script Vote4Point-Shop#biz1 562,{ callfunc "qshopbiz"; } // Script Core //============================================================ - script quest_shop1 -1,{ function Add; function Chk; function Slot; function A_An; OnInit: freeloop(1); // ----------------------------------------------------------- // Basic shop settings. // ----------------------------------------------------------- set .Announce,1; // Announce quest completion? (1: yes / 0: no) set .ShowSlot,1; // Show item slots? (2: all equipment / 1: if slots > 0 / 0: never) set .ShowID,0; // Show item IDs? (1: yes / 0: no) set .ShowZeny,0; // Show Zeny cost, if any? (1: yes / 0: no) set .MaxStack,100; // Max number of quest items purchased at one time. // ----------------------------------------------------------- // Points variable -- optional quest requirement. // setarray .Points$[0],"<variable name>","<display name>"; // ----------------------------------------------------------- setarray .Points$[0],"#VOTEPOINTS","Vote Points"; // ----------------------------------------------------------- // Shop IDs -- to add shops, copy dummy data at bottom of file. // setarray .Shops$[1],"<Shop 1>","<Shop 2>"{,...}; // ----------------------------------------------------------- setarray .Shops$[1],"Headgears","Weapons","Mishellenous"; // ----------------------------------------------------------- // Quest items -- do NOT use a reward item more than once! // Add(<shop ID>,<reward ID>,<reward amount>, // <Zeny cost>,<point cost>, // <required item ID>,<required item amount>{,...}); // ----------------------------------------------------------- Add(1,5788,1,0,8); Add(1,19542,1,0,20); Add(1,5270,1,0,8); Add(1,5344,1,0,8); Add(1,19518,1,0,20); Add(1,5236,1,0,8); Add(1,5308,1,0,8); Add(1,5378,1,0,8); Add(1,5796,1,0,8); Add(1,19520,1,0,20); Add(1,5690,1,0,8); Add(1,5856,1,0,20); Add(1,5858,1,0,20); Add(1,5859,1,0,20); Add(1,5840,1,0,20); Add(1,5500,1,0,20); Add(1,5522,1,0,24); Add(1,5659,1,0,30); Add(1,5767,1,0,24); Add(1,5782,1,0,30); Add(1,5362,1,0,40); Add(1,5531,1,0,30); Add(1,5382,1,0,30); Add(2,13413,1,0,140); Add(2,13028,1,0,50); Add(2,13067,1,0,50); Add(3,12623,1,0,40); Add(3,13989,1,0,16); Add(3,12916,1,0,50); Add(3,12301,1,0,16); Add(3,12302,1,0,16); Add(3,12161,1,0,16); Add(3,12171,1,0,16); Add(3,12181,1,0,16); // ----------------------------------------------------------- freeloop(0); set .menu$,""; for(set .@i,1; .@i<=getarraysize(.Shops$); set .@i,.@i+1) { set .menu$, .menu$+.Shops$[.@i]+":"; npcshopdelitem "qshopbiz"+.@i,909; } end; OnMenu: set .@size, getarraysize(@i); if (!.@size) set .@i, select(.menu$); else if (.@size == 1) set .@i, @i[0]; else { for(set .@j,0; .@j<.@size; set .@j,.@j+1) set .@menu$, .@menu$+.Shops$[@i[.@j]]+":"; set .@i, @i[select(.@menu$)-1]; } deletearray @i[0],getarraysize(@i); if (.Shops$[.@i] == "") { message strcharinfo(0),"An error has occurred."; end; } dispbottom "Select one item at a time."; callshop "qshopbiz"+.@i,1; npcshopattach "qshopbiz"+.@i; end; OnBuyItem: // .@q[] : RewardID, BoughtAmt, RewardAmt, BaseAmt, ReqZeny, ReqPts, { ReqItem, ReqAmt, ... } setarray .@q[0],@bought_nameid[0],((@bought_quantity[0] > .MaxStack)?.MaxStack:@bought_quantity[0]); copyarray .@q[3],getd(".q_"+.@q[0]+"[0]"),getarraysize(getd(".q_"+.@q[0])); set .@q[2],.@q[1]*.@q[3]; if (!.@q[2] || .@q[2] > 30000) { message strcharinfo(0),"You can't purchase that many "+getitemname(.@q[0])+"."; end; } query_sql( "SELECT `point` FROM `vote_point` WHERE `loginname` = MD5('"+getcharid(3)+"')", .@vote ); mes "[Quest Shop]"; mes "Reward: ^0055FF"+((.@q[2] > 1)?.@q[2]+"x ":"")+Slot(.@q[0])+"^000000"; mes "Requirements:"; if (.@q[4]) mes " > "+Chk(Zeny,.@q[4]*.@q[1])+(.@q[4]*.@q[1])+" Zeny^000000"; if (.@q[5]) mes " > "+Chk(.@vote,.@q[5]*.@q[1])+(.@q[5]*.@q[1])+" "+.Points$[1]+" ("+.@vote+"/"+(.@q[5]*.@q[1])+")^000000"; if (.@q[6]) for(set .@i,6; .@i<getarraysize(.@q); set .@i,.@i+2) mes " > "+Chk(countitem(.@q[.@i]),.@q[.@i+1]*.@q[1])+((.ShowID)?"{"+.@q[.@i]+"} ":"")+Slot(.@q[.@i])+" ("+countitem(.@q[.@i])+"/"+(.@q[.@i+1]*.@q[1])+")^000000"; next; setarray @qe[1], getiteminfo(.@q[0],5), getiteminfo(.@q[0],11); if (@qe[2] > 0 && ((@qe[1] & 1) || (@qe[1] & 256) || (@qe[1] & 512) || (@qe[1] & 1024) || (@qe[1] & 2048) || (@qe[1] & 4096) || (@qe[1] & 4) || (@qe[1] & 8192))) set .@preview,1; addtimer 1000, strnpcinfo(0)+"::OnEnd"; while(1) { switch(select(" ~ Purchase ^0055FF"+getitemname(.@q[0])+"^000000:"+((.@preview && !@qe[7])?" ~ Preview...":"")+": ~ ^777777Cancel^000000")) { case 1: if (@qe[0]) { mes "[Quest Shop]"; mes "You're missing one or more quest requirements."; close; } if (!checkweight(.@q[0],.@q[2])) { mes "[Quest Shop]"; mes "^FF0000You need "+(((.@q[2]*getiteminfo(.@q[0],6))+Weight-MaxWeight)/10)+" additional weight capacity to complete this trade.^000000"; close; } if (.@q[4]) set Zeny, Zeny-(.@q[4]*.@q[1]); if (.@q[5]) query_sql("UPDATE `vote_point` SET `point` = `point` - "+ (.@q[5]*.@q[1]) +" WHERE `loginname` = MD5('"+getcharid(3)+"')"); if (.@q[6]) for(set .@i,6; .@i<getarraysize(.@q); set .@i,.@i+2) delitem .@q[.@i],.@q[.@i+1]*.@q[1]; getitem .@q[0],.@q[2]; if (.Announce) announce strcharinfo(0)+" has created "+((.@q[2] > 1)?.@q[2]+"x "+getitemname(.@q[0]):A_An(getitemname(.@q[0])))+"!",0; specialeffect2 EF_FLOWERLEAF; close; case 2: setarray @qe[3], getlook(LOOK_HEAD_BOTTOM), getlook(LOOK_HEAD_TOP), getlook(LOOK_HEAD_MID), getlook(LOOK_ROBE), 1; if ((@qe[1] & 1) || (@qe[1] & 4096)) changelook LOOK_HEAD_BOTTOM, @qe[2]; else if ((@qe[1] & 256) || (@qe[1] & 1024)) changelook LOOK_HEAD_TOP, @qe[2]; else if ((@qe[1] & 512) || (@qe[1] & 2048)) changelook LOOK_HEAD_MID, @qe[2]; else if ((@qe[1] & 4) || (@qe[1] & 8192)) changelook LOOK_ROBE, @qe[2]; break; case 3: close; } } OnEnd: if (@qe[7]) { changelook LOOK_HEAD_BOTTOM, @qe[3]; changelook LOOK_HEAD_TOP, @qe[4]; changelook LOOK_HEAD_MID, @qe[5]; changelook LOOK_ROBE, @qe[6]; } deletearray @qe[0],8; end; function Add { if (getitemname(getarg(1)) == "null") { debugmes "Quest reward #"+getarg(1)+" invalid (skipped)."; return; } setarray .@j[0],getarg(2),getarg(3),getarg(4); for(set .@i,5; .@i<getargcount(); set .@i,.@i+2) { if (getitemname(getarg(.@i)) == "null") { debugmes "Quest requirement #"+getarg(.@i)+" invalid (skipped)."; return; } else setarray .@j[.@i-2],getarg(.@i),getarg(.@i+1); } copyarray getd(".q_"+getarg(1)+"[0]"),.@j[0],getarraysize(.@j); npcshopadditem "qshopbiz"+getarg(0),getarg(1),((.ShowZeny)?getarg(3):0); return; } function Chk { if (getarg(0) < getarg(1)) { set @qe[0],1; return "^FF0000"; } else return "^00FF00"; } function Slot { set .@s$,getitemname(getarg(0)); switch(.ShowSlot) { case 1: if (!getitemslots(getarg(0))) return .@s$; case 2: if (getiteminfo(getarg(0),2) == 4 || getiteminfo(getarg(0),2) == 5) return .@s$+" ["+getitemslots(getarg(0))+"]"; default: return .@s$; } } function A_An { setarray .@A$[0],"a","e","i","o","u"; set .@B$, "_"+getarg(0); for(set .@i,0; .@i<5; set .@i,.@i+1) if (compare(.@B$,"_"+.@A$[.@i])) return "an "+getarg(0); return "a "+getarg(0); } } function script qshopbiz { deletearray @i[0],getarraysize(@i); for(set .@i,0; .@i<getargcount(); set .@i,.@i+1) set @i[.@i],getarg(.@i); doevent "quest_shop1::OnMenu"; end; } // Dummy shop data -- copy as needed. //============================================================ - shop qshopbiz1 -1,909:-1 - shop qshopbiz2 -1,909:-1 - shop qshopbiz3 -1,909:-1 - shop qshopbiz4 -1,909:-1 - shop qshopbiz5 -1,909:-1 - shop qshopbiz6 -1,909:-1 - shop qshopbiz7 -1,909:-1 - shop qshopbiz8 -1,909:-1 - shop qshopbiz9 -1,909:-1 - shop qshopbiz10 -1,909:-1 As my vote point for my sgcp... But for now im changing it into flux... And some of my mods give me xantara v4p... My question is... 1: How to configure xantara v4p to be look like Euphy script.??(Cuz Euphy script was easy to use and can preview item).. **Maybe some of you did not understand my question,i will looking a better word to explained this problem** Need Help Capuche Patskie Emistry Skorm Euphy Miss Erin Help.. T.T -
Requesting a new NPC(Not ordinary NPC) **Event NPC**
Checkmate replied to Checkmate's question in Script Requests
Thx dude... Btw i will try this... but a... setarray .Weather[0],16,17,18,19,20,23,24; weather?..? is those weather can be define by number?..? 16,17,18,19,20,23,24 -
Can someone give me a Private PvP Npc with password
Checkmate replied to Eros's question in Script Requests
It is possible?..? ^ ^ -
Olaaa... ^ ^ I just came in with some idea when i see the script about OnInit about @day and @night... I wondering if there anyone can make an script or visible npc about change the weather like fog,leaves,snow. Maybe 3 days in snow then change into leaves. Sorry for my bad english... Anyone?..?
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Miss AnnieRuru Im actually i dont know how to resolve this... Did i need to restart a server?..? I just reloading a script and it show like that..? How was that?..? **Btw thx for the nice script **
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It look like im gonna manually insert this script.... /sigh.. Btw thx kelvin.. ^ ^
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Hello rAthena.. Where is the Mighty Hammer position???? Im trying to search using Google,iRO,RMS.. I do found it but in test server i cant find it... Btw my test server was rAthena SVN r17424.. Any idea what the heck is goin on??? Found here... But the answer are still the same... Shunbi on payon cant refine the naght +8 using HD Oridecon... Shunbi only detect Enriched Oridecon that have posibility to break the weapon.../sigh How to solve this... ????
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prontera,150,150,0 script Test 100,{ .@npc$ = strnpcinfo(1); mes .@npc$; mes "Exchange TCG into zeny?"; next; if (select("Yes:No") - 1) end; mes .@npc$; mes "Input amount of TCG you want to exchange"; next; input @amount; if ( @amount == 0 || countitem(7227) < @amount ) { mes .@npc$; mes "Invalid amount"; close; } Zeny = Zeny + ( @amount * 10000 ); delitem 7227, @amount; mes .@npc$; mes "Done!"; close; } Here we are daen This is what im changr for you : mes "Exchange TCG into zeny?"; mes "Input amount of TCG you want to exchange"; if ( @amount == 0 || countitem(7227) < @amount ) { delitem 7227, @amount; Btw.. If you want to change the zeny just to to here : Zeny = Zeny + ( @amount * 10000 ); There you go.. ^ ^
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Hello rAthena Community Im requesting or mybe ask a favor from you all who know some script that are about Annivesary Of Ragnarok. This gonna work like this. One NPC will appear on special day(the day that the first day Your Ragnarok Open) and announce this was a special day(Annivesary Day Of Your Ragnarok) and all online player will be given special item or equipment.Then after that day the NPC will be dissapear and will be appear again on that day one the next year.. Any idea's how to make this script people?..
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Hello rAthena Community.. I wonder if anyone can share or make some script about Monthly Guild. Here are the ides. When 1st month on every montth,there will be one npc will shown up to give special prizes( can be decide later in game ) to all guild member including guild master when they have conquer all top 4 guild ( geffen,payon,prontera and aldebaran ). Cuz all i can see only in Flux cp show the title Monthly Guild.. What about other CP like SGCP,Ceres, etc..??.?? Well mybe some can shre the script or make this script came live.. Thx Guys..