Unknown
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Everything posted by Unknown
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thank you very much people!
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It would be awesome! :DDD
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I'd recommend you TrinityNetworks. It's the most professional host service you can use By a customer
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Is it possible to create a script that allows 1 player to enter a GM House only when there's at least 1 GM who's helping people? Also, before warping the player to the GM House, a countdown of 10 seconds starts and it is displayed only to GMs and the player who's asking for help. PS: Once a player enters the GM House, the others must wait for him/her to leave the map. (It's like a sort of queue.)
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Maybe someone knows these scripts: I'd really appreciate if someone can create these scripts. I can also pay for these! Drop me a pm.
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Oh, it's fine anyway! Making it work would really be awesome
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Oh, I have a cool idea about a similar event which I'd like Annie to make real! 1. A portal appears in "mapname" at "X:XX" and remains open until the event ends. 2. Once a player reaches the best Kill/Death ratio, a "[MvP]" fakename will appear before his name and he'll also turn red due to the Berserk effect. 3. In order for another player to become the "[MvP]" and turn red, he must have the best Kill/Death ratio rather than just killing the "[MvP]". 4. The "[MvP]" player will gain "X" zeny per second and "X" PvP Point(s) per minute. 5. If the "[MvP]" player leaves the map, he'll return back to his normal status as long as he stays outside the area where the event is taking place. If he enters the event map again, he'll be considered as "[MvP]" as long as he's still the one with the best Kill/Death ratio. 6. If a normal player kills the "[MvP]", he'll receive "X" PvP Point(s). 7. The event ends after 40 mins. The winner is the one with the best ratio and gets "X" item(s). 8. The portal disappears. 9. The Kill/Death counter is reset. Is it clear enough? ><
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Thank you very much!
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Awesome! Would it be possible to make it work ONLY for the guild which conquered a castle?
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Uhm, is this of any help? if( !(flag&BCT_ENEMY && target->type == BL_PC && ( target->x >= 14 && target->x <= 105 && target->y >= 150 && target->y <= 191 ) || src->type == BL_MOB )) ) return 0;
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I'm not sure if it's the right section... Is it possible to create a script that makes a specific area of a map flagged as a pvp zone where players can battle each other? It's like a mapflag that works for just a portion of a map. It's really important, please help!
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I would like the enchant system bonus (+ 5 Str) to be shown. What's the file I should edit? I'm using a 2013 client.
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I created a custom quest: 90001,0,1701,200,0,0,0,0,"Dark Elf", but the quest name is not displayed in the game. The only thing I get is: [(null)] Quest - defeated [shelter] progress [1/200]. Do you have any idea why? Ops, wrong section q_q
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Would someone mind creating a script that broadcasts when the baby woe starts and allows only baby classes to join it? Thanks in advance.
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Family Gangs - a new full Family System.
Unknown replied to Myzter's topic in Game, Event, Quest Script Releases
Links are broken x__x -
Family Gangs - a new full Family System.
Unknown replied to Myzter's topic in Game, Event, Quest Script Releases
Hey, I just met you, and this is craaaaaaaaazy. Oh, I love ya, so more scripts maybe! <3 -
[IMPORTANT]: WFIFOSET: Attempted to send zero-lenght packet, most likely 0x0990
Unknown replied to Unknown's question in Client-side Support
Up... -
Would someone please make a diff in order not to attack the emperium once it's destroyed? The old KoE.diff is not working for the latest svn |:
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Probably you're tired of reading people asking for an Enchanter NPC, but I really need your help to create this one. So, please, if you have the skills to do so, I'd be very grateful if you'll help me! What I'd like is a custom Enchanter that enchants only armors, shields, garments and boots with a random stat (min. +1, max +5 - Str, Agi, Vit, Int, Dex, Luk only!). Thank you in advance!
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Iteminfo.lua needs the name of your sprite on "resource".
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I tried to, no luck lol