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Posts posted by Gouki
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Were you able to find an answer on how to activate the ShowDropEffect? I already added the drop effect to itemdb, I just cant figure what flag to use on the makeitem script.
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On 3/13/2022 at 10:58 PM, Slammer said:
- Id: 4001
AegisName: Poring_Card
Name: Poring Card
Type: Card
Buy: 20
Weight: 10
Locations:
Armor: true
Flags:
BuyingStore: true
DropEffect: CLIENT
Script: |
bonus bLuk,2;
bonus bFlee2,1;
add
Flags:
DropAnnounce: trueI added the DropAnnounce: true but it is not announcing, would there be any other modification needed?
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Are you using the Rare Drop Announce on drops.conf or this is the flag: dropAnnounce on item yml?
Do you happen to know how to enable to DropAnnounce under flags on itemdb.yml? -
@Gladius on the latest rathena, item_flag is no longer available, hence maybe it was already added on the yml -> flags: dropAnnounce, do you happen to know how to use this? when I set to true and kill the monster who drops it, no announcement was made..
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On 5/15/2021 at 11:53 AM, sader1992 said:
set .item_id, 12903; // next item id to shower
to
set .item_id1, 12903; // next item id to shower
and
.@var = rand(2); makeitem .@var?.item_id:.item_id2,1,.@map$,.@x_diff,.@y_diff; // <<< im stuck on this
to
makeitem getd(".item_id" + rand(1,8)),1,.@map$,.@x_diff,.@y_diff; // <<< im stuck on this
And this is a better way to do your script
- script Sample -1,{ OnInit: set .amount, 10; // amount of item to shower setarray .ItemID,12903,12904,12905,12906,12907,12908,13576,13584; .Size = getarraysize(.ItemID); bindatcmd "itemshower",strnpcinfo(3)+"::OnShower"; end; OnShower: getmapxy(.@map$, .@x, .@y, BL_PC); while ( .count < .amount ) { do { .@x_diff = .@x + rand(1,5); .@y_diff = .@y + rand(1,5); } while (!checkcell(.@map$,.@x_diff,.@y_diff,cell_chkpass)); makeitem .ItemID[rand(.Size)],1,.@map$,.@x_diff,.@y_diff; // <<< im stuck on this set .count, .count + 1; } set .count, 0; end; }
btw "bindatcmd "itemshower",strnpcinfo(3)+"::OnShower";" means any player can use the command
Hi @sader1992, just wanting to know how'd you enable the canShowEffect option on makeitem script command? I've tried True,Enable,1,dropEffect words trying to enable it but failed.
makeitem <item id>,<amount>,"<map name>",<X>,<Y>{,<canShowEffect>};
EDIT: Fixed, updated my emu -
Hi, how can you fix this warning message?
this is Snatcher or steal skill of rouge.
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does this happen on every map? or specific map?
maybe you do have a script something like onlogin or onloadmap checks cart and removes it like cart 0. -
I'm just going to leave this here, some time ago I have bought customized items from @Haziel, and Haziel reiterated that this specific items was only sold to me because it wasn't released yet on his discord, even until now it is not released. however, it managed to got out and was resold. My public GRFs are encrypted, so it's pretty sure that no one can steal these works of Haziel.
How'd it managed to got out? I don't know but the only thing I know is that Andro needs decrypted GRFs, which I applied for and submitted to him.
When Haziel approached me, he wasn't shocked at all. He new right away who might the culprit be and said that it was not only me who got victimized by this.
Maybe you just got hit by Karma ey? 1st off its hard to contact you, 2nd your turnaround time is long, 3rd, pricey.-
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Also tried checking lower group levels, but still password doesnt showup..
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Hi all,
How would you allow to show password of the account holder in @accinfo? -
On 9/2/2019 at 5:29 AM, Lelouch vi Britannia said:
Are you using 2018-07-04a and above client?
Try using 2018-09-19aRagexe and above it works fine.would this still be the actual fix? 2018-06-21, not applicable?
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Yes this specific variable is not triggered by oninit and onpcloginevent aswell.
On 6/14/2022 at 8:59 AM, Tokei said:Long story short, you need to restart your server.
As for why... that is due to how SQL data is used on the map-server. When the map-server starts, it reads all the variables in the mapreg table and loads them into memory. This way, when you want to access the variable in-game (when you use @set $variable), the value is easily accessible without having to look it up with your SQL server. This is done for various other features, like your character inventory, quests, achievements, player stats, etc.
In either case, when you edit or delete the entry in SQL while it is still being loaded in memory, it will not have any impact in-game because that is not where the data is being read from. Doing so can actually cause issues as well if you're not careful. So you need to close your server, truncate the table, and then restart your server.
Thank you for the perfect explanation, appreciate it @Tokei
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having the same issue
this is when you use one of the historical broadcast -
thats a good idea, but the skill still doesnt trigger after the effects.. wonder why..
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Tried make all sleep2 to 3000, still the itemskill doesn't execute. I'm not sure why. the goal of the sleep2 is just to let the animation of the effect finish before the other triggers, is there a natural script command to perform and let the effects finish first before moving to the next script? or sleep2 is the only way in this case?
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Script: | specialeffect2 775; sleep2 1000; specialeffect2 445; sleep2 1000; itemskill "AL_TELEPORT",3;
Just playing around with special effects, unfortunately sometimes the itemskill triggers, and most of the time it doesn't. What could be wrong? -
Just wanting to ask if rodex or mail dupe still a thing?
Im worried to turn my rodex on to avoid this concern in the future.
Im not sure how to reproduce this, but on the previous server, my friend happened to accidentally duped an item, not sure what client that server uses. -
got it to work using substr, thank you!
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Just now, Start_ said:
Yes possible. Write a custom string function to use anywhere in scripts.
can you please give a sample on how to do it? for example in an ACC ID +getcharid(3)+
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Hi all,
Is it possible to lessen the acc ID or Char ID to the last 4 digits?
For example when you are to mes, announce, and/or etc the acc ID or char ID. Instead of it showing the whole acc id of 2000132, it will disregard the first 4 digits, it will then only show 132?is this possible?
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If you were to buy a hosting, what do you consider based from your experience? What is your go to options/settings?
Ofcourse Dedicated is better but...
CPU: AMD / INTEL XEON / INTEL I Series ?
CORES/GHz: ?
Memory: ?
Public Bandwidth: Does this matter? ex. 500mbps/unmetered enough?
I know most developers would say, rAthena could run on the most cheapest VPS. But, what I'm looking for is your experiences where you had the most stable connection even reaching 500+ people on the server.
I had experiences, owning a Dedicated Game Server in OVH and still gives Latency issues where in time, when your character walks on a straight path you'd notice it to turn back once in a while. (not sure if this is server issue tho)
Share your go to Hosting Provider and dedicated server specifications if you are expecting a high volume of people on your server (500 - 1,000) , better if it's direct company like OVH, Digital Ocean, ETC.. THANK YOU! -
Been searching all available poring race script on google and in rathena, Capuche's, Sandbox's and etc, but all seems to be outdated... does anyone have a working script?
checked the original monster race script and its packed.. just want to try and check if someone has one before I dive into it xD -
Anyone knows why this happens?
Is this a rathena version compatibility issue?
issue is that the level gap and count to punish is not taking effect.
Most Stable Client for Renewal now?
in Client-side Support
Posted
what could be the issue when you opened the client and after the run as admin prompt, nothing happens? using 20211103 client