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Everything posted by bakuriyu2
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then try to use 25023 as id number
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[color=#282828][font=helvetica, arial, sans-serif]ACCESSORY_AIMON_WINGS = 897,[/font][/color] [color=#282828][font=helvetica, arial, sans-serif](PS here is my previous item before this one "ACCESSORY_WHITE_CHAKRA = 896," and it works perfectly fine)[/font][/color] [color=#282828][font=helvetica, arial, sans-serif](Also this item is not my last item in the list. That is they the comma is there.)[/font][/color] [color=#282828][font=helvetica, arial, sans-serif][size=5][u]luafiles514/lua files/datainfo/accname.lua[/u][/size][/font][/color] [color=#282828][font=helvetica, arial, sans-serif][ACCESSORY_IDs.ACCESSORY_AIMON_WINGS] = "_Aimon_Wings",[/font][/color] remove comma after "_Aimon_Wings" and 897
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does asura1-6.tga and asura11-16.tga works on 2012 clients? *bump
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request Fullmetal alchemist skin and Lion Rune Knight
bakuriyu2 replied to bakuriyu2's question in Graphics Requests
yeah pallete for rune knight riding a lion.. in data.grf and rdata.grf are just dragon rune knight and lion Lord Knight -
already did.. but To become a Member: Gain 10+ posts (no spam/useless posts) Upload 4+ UNIQUE files Be an active contributing member hahahah
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request Fullmetal alchemist skin and Lion Rune Knight
bakuriyu2 posted a question in Graphics Requests
request Fullmetal alchemist skin and Lion Rune Knight.. do u have this sprites and skin? thanks -
cant download files if your not official member
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it will take time to rename all those 500 pal hahaha i like that btw. tnx again a4rie
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goodluck a4rei
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¸Ó¸®0_¿©_1.pal to body_1.pal? like this?
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bad file name maybe? watcha mean? x.x
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its working now .. but i guess mine has mixed up palletes hahaha so colorful
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2012-04-10 ..
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for me both are not working..
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when you do the Asura Strike skill .. something will appear above you x.x bump this?
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now this is SupeeerGoooooooooD!! thanks a lot
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waiting for aura too coz i cant change my aura haha even if i set it to 150 in "battle.c" , conf/battle/client.conf
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why is it only at lv150? the custom aura wont apply if you go beyond 150+? another thing are these the only thing that i should configure .. (battle.c,conf/battle/client and exp?)
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how to convert .spr files to .act files?
bakuriyu2 replied to bakuriyu2's question in Graphics Support
thank you for the help solved now -
how to convert .spr files to .act files?
bakuriyu2 replied to bakuriyu2's question in Graphics Support
okay tnx for the infos.. ill try to make one now.. i hope i dont fail is it like this e.g ( i have akatsukisuit.spr but dont have act) i will get some official act like.. White_Evolved_Majestic_Goat.act White_Evolved_Majestic_Goat.spr .. so i will just change the White_Evolved_Majestic_Goat.act to akatsukuisuit.act ? am i right? -
pls help me coz i try using aCtor , open the spr then save it to act.. but when i opened my saved act i will get an error.. thanks in advance guys!
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hi can ask for the 3rd job sprite ID's?
bakuriyu2 replied to bakuriyu2's question in Client Requests
tnx a lot [solved] now )) -
[ HEX ] Character Creation Method :) for 2012+ clients
bakuriyu2 replied to Rebel's topic in Client Releases
got it now .. what should i change? in here C4 C9 B8 AF C5 CD 20 B8 B8 B5 E9 B1 E2 ? -
hi can ask for the 3rd job sprite ID's? pls tnx dont know if this is the right section.. just tell me if its wrong tnx again bump?