is there anyway to add a bonus to item example knife { bonus bBaseExp,10 } when is onequip everytime a player kill an monster it will gain bonus of 10% possible?
how to disable all the symbol using input only letters and number
ex. input @input$;
if ( no input symbol == 1)
all the symbol will become error
sorry bad english
no error at all just that client crash
maximum map name without .gat is 12the server will create 001 as the unique instance ID
means there's only 9 character left for your map name
new_1-4 will definitely crash your client
try something like 4@novice
thanks annie it works now your the best
i got error i just testing this script by Vincent
i try new_1-4 map but i get error and then crash
i search for solution they say duplicate the map but it already duplicated by new_zone04.rsw/gat/gnd and i already recompile it to mapcache.
what should i do with this?
hi can someone share a mvp ladder with prize for the person who on the top
ex. prize zeny item like if top 1 red potion and 1m if top 2 blue potion and 500k
how to put it to skilltree i have 5 skill as like basic skill
i like to put to all jobs when i put it to the skilltree.lua it getting error
and didnt appear help please
how can mysql receive data like char.sql i like to make a npc that has a sql function
ex. npc has categories like "Jumping, Pushing, Hiding"
when player A talks to that npc all the chosen categories will record to sql
can someone help me with this
sql table must like this char_id | selections
or tell me if this can be done or not
thank you in advance
sir Veriant i think i saw the same script that need but i dont remember were i think its a quest dynamic shop then when this item quest is already completed it will be disappear to the selection on the shop because it already completed
this is possible to this script when buy a potion it automatically deleted to the selection?
here the script
for ex. player 1 already buys this item ex. red potion it will automatically deleted to the item list of player 1 but if player 2 if he does not but it that item is on his shop categories
i want to change the @pk mode into this condition:
when @pk mode is on only wearing on this item can be attacked
ex. item is knife when player 1 pk on, player 2 has knife player 1 can be attacked player 2
if not ignore battle
ex. item is sword when player 1 pk off, player 2 has sword player 1 can be attacked player 2
if player 2 has knife ignore battle
is this possible to done?
thank you in advance