hakuren
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Posts posted by hakuren
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is there a way to change Unequip all in the Equipment ui to other language
im trying to change it to my language
Thank you in Advance
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try this one
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what you want to do is possible if you know how to hex your client
aura is hard coded in the client itself.
i think functor got that modification try to contact him. -
Just now, hendra814 said:
disable restrore model culling when patching client.
i don't have restore model culling in my client thats why the structure still visible not transparent
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On 12/2/2022 at 3:45 PM, nitrous said:
There is some documentation here: https://github.com/rathena/rathena/blob/master/doc/map_server_generator.md
for reputation, you need to pass
/generate-reputation
to the generatorSo the full command would be
./map-server-generator.exe /generate-reputation
ohh i didn't see that file thank you sir
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hi
as the title says how to use map-server-generator.exe i just downloaded latest git from github rathena it included new update Generate Reputation UI bson files
i tried to make new reputation id : 5 and named it testing and run the ./map-server-generator.exe but the cmd report is error "[Error]: No options passed to the map generator, you must set at least one."
can you please teach me how to use it thank you in advance.
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i tried to make my pet cast AL_BLESSING to me but its not working
heres all i done
i already change battle configuration -> pet
1. pet_support_min_friendly: 900
2. pet_status_support: yes
3. pet_support_rate: 1000
and add SupportScript line in my pet
petskillsupport 34,10,10,90,90;
but not working only petloot <max> working properly
hope someone can help me
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Hi rA
Is there a way to remove title name in the red circle (see in the picture)
i cant find it on msgstringtable.txt maybe its hardcoded in the client
please help thank you in advance
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On 9/12/2021 at 11:26 AM, Start_ said:
You can check damage logs (Client Chat Log) and sum it up.
I was trying to store it as a variable for my system
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Hi Rathena,
Is it possible to record player damage received from monster?
like storing it to variable @damage_received
Please help...
Thank you in advance
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Hi rathena
* As the title says, is there a way to automatically move the item like @item created then goes automatically to favorite tab?
Thank you in advance to those who can help
Godspeed rathena
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23 hours ago, Poring King said:
No
Thank you for answering
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2 hours ago, Ronald said:
What do you mean change script color? Is it the NPC message?
If so,
mes "[ ^FF0000 Color Test ^000000 ]";
no... this command
Quote
*showscript "<message>"{,<GID>, <flag>};Makes attached player or GID says a message like shouting a skill name, the message
will be seen to everyone around but not in chat window.
flag: Specify target
AREA - Message is sent to players in the vicinity of the source (default).
SELF - Message is sent only to player attached.
i just trying to know if its possible to make change of the color
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Hi rAthena
is there a way to change showscript color like 0xFF0000=Red.Thank you in advance
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PROBLEM SOLVE : the shield ID should in the range of client default or else it will recognize as weapon
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4 minutes ago, Akbare said:
The shield sprite name must contain the job you wish to use
hi @Akbare thank you for your reply
can you give me a example
cuz i just want to mimic the buckler view id itself
so i need to duplicate the buckler sprite and put it example Merchant Shield : ¸»óÀÎ?
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Hi Rathena
i have a problem creating new shield even i use the buckler view id it doesn't show in my character here what i did
item_db (Server Side)
QuoteID,SHIELDNAME,Shieldname,4,14000,,600,,4,,0,0x000ED5F2,7,2,32,,0,1,2,{},{},{}
itemInfo (Client Side)
Quote[ID] = {
unidentifiedDisplayName = "Unidentified Shield",
unidentifiedResourceName = "°¡µå",
unidentifiedDescriptionName = { "Can be identified by using a ^990099Magnifier^000000." },
identifiedDisplayName = "Shieldname",
identifiedResourceName = "¹öŬ·¯",
identifiedDescriptionName = {
"No Effect Yet",
"________________________",
"^0000CCType:^000000 Shield",
"^0000CCDefense:^000000 40",
"^0000CCWeight:^000000 60",
"^0000CCRefinable:^000000 Yes",
"________________________",
"^0000CCRequirement:^000000",
"Swordman, Acolyte, Merchant, Thief, Bard and Dancer"
},
slotCount = 0,
ClassNum = 2,
costume = false
},after i add those still no view in my character
is someone can help me with this?Thank you in advance
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1 hour ago, Coookie said:
It is on hard code :). you can do it. btw. if you want to know pm me,.
Thank you for the reply i already found answer with this
i just created new function that tricks the packet that only sending the hateffect on self by using "clif_send" to SELF
and hateffect send by SELF , AREA , TARGET
Thank you by the way
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Hi rAthena,
I'm requesting or can someone enlighten me how to ignore item inside the favorite tab from the total number of items in the inventory.
Thank you in advance
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Hi rathena,
is there a way that hateffect can only see by self not in the area
thank you in advance to those can help me with this
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Hi rathena,
Question : is there a way to show 1st 2nd 3rd skill tab in the skill tree even your novice, 1st job and 2nd job?
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12 hours ago, Balfear said:
add after
InsertEmotionListTable(ET_BEST, MSI_EMOTION_BEST, 21) InsertEmotionMsgListTable(ET_BEST, c_GetMsgString(MSI_EMOTION_BEST))
this
InsertEmotionMsgListTable(ET_BEST, "/like")
yea i did that but still when you click it in emotion icon list(alt+L), in the chat box still ./no1 not /like
Change Unequip all to other language
in Client Requests
Posted
oh its line 3956 in msgstringtable.txt
Thank you...