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Posts posted by BeWan
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7 hours ago, ranmaster27 said:
Wait what??
If base class is Job Mage, or Job Archer, Your Bonus ASPD Rate goes up 10% or goes down 10%??
That makes no sense at all in what I'm asking. =/
I'm asking for something like:
If(Weapon_Equip_Class == SHOTGUN) { set MAX_APSD,170; }
Or something in that kind of behavior.you dont really understand or get it? you can control the aspd by adjust this
bonus bAspdRate,10;
or
bonus bAspdRate,90;
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On 6/30/2019 at 2:24 PM, ranmaster27 said:
Is there a way to cap ASPD based on what weapon type is equipped?
YES. by doing this.
if(BaseClass==Job_Mage||BaseClass==Job_Archer) { bonus bAspdRate,10; or bonus bAspdRate,-10; } else if(BaseClass==Job_Swordsman||BaseClass==Job_Thief) { bonus bAspdRate,10; or bonus bAspdRate,-10; }-
1
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CAP Aspd
in Source Support
Posted
try it. and it's working tried and tested.