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BeWan

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Posts posted by BeWan

  1. 7 hours ago, ranmaster27 said:

    I'm talking about setting a new hard cap for MAX_ASPD, based on which weapon class is equipped. /wah

    try it. and it's working tried and tested.

  2. 7 hours ago, ranmaster27 said:

    Wait what??
    If base class is Job Mage, or Job Archer, Your Bonus ASPD Rate goes up 10% or goes down 10%??

    That makes no sense at all in what I'm asking. =/
    I'm asking for something like:

    If(Weapon_Equip_Class == SHOTGUN) { set MAX_APSD,170; }

    Or something in that kind of behavior.

    you dont really understand or get it? you can control the aspd by adjust this

     

    bonus bAspdRate,10; 

    or

    bonus bAspdRate,90;
  3. On 6/30/2019 at 2:24 PM, ranmaster27 said:

    Is there a way to cap ASPD based on what weapon type is equipped?

    YES. by doing this.

    if(BaseClass==Job_Mage||BaseClass==Job_Archer) { bonus bAspdRate,10; or bonus bAspdRate,-10; } else if(BaseClass==Job_Swordsman||BaseClass==Job_Thief) { bonus bAspdRate,10; or bonus bAspdRate,-10; }

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