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Everything posted by chowking
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looks correct, but i think you missed something there try: if(sc->data[SC_DEFENDER] && (skill_id == CR_ACIDDEMONSTRATION) && (flag&(BF_LONG|BF_WEAPON)) == (BF_LONG|BF_WEAPON) DAMAGE_RATE(100-sc->data[SC_DEFENDER]->val2)
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could you please your error from compiler?
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data you mean client side? it really depends on what client date you're planning to use, please check out alexandra's data folder
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in trunk/src/config/renewal.h
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damage calculations were fixed in revisions 17524-17539, suggesting that you should update the emulator further
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please post the error in compile,
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those are just warnings, suggest explicit braces to avoid ambiguous 'else' follow the suggestion to remove the warning, skill.c:18327: warning: comparison is always false due to limited range of data type if i recall correctly this warning appears when trunk/src/core.h skill_damage_db is active
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Hello besides the sprite requirements in data/sprite, what are the needed changes in lua files to add job sprites specifically kagerou and oboro, client date is 2010-11-24, or does it require some diffing? please help
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if it doesn't open as it should using the open command, then your GRF might be corrupted
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Very awesome, hope this will be released
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display can't be found in texture/aosidjaisd/item, or you've got a problem in your idnum2spritenametable.txt
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buf: bad precompiled chunk means theres something wrong in the lua file, theres some missing , or } , { , was planning to make you a working client but im still occuppied and work keeps piling up, I found the clean 2012-04-10 working client with datav4,i made for a friend, try this one : 2012-04-10 Working client (uploading) there a client there that says a RO you don't know please overwrite it with the one hexxed with your RO name: GummyRO.exe (reference from screenie) just rename damndata.grf and damndata2.grf,, if you're wondering why 2 grfs, i have separated the palletes grf from sprite and texture to have faster grf repacking after patching, edit DATA.INI
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theres setup in conf, that enables plagarism in trunk/conf/battle/skill.conf Replace: copyskill_restrict: 1 or did you want to enable plagiarism exclusive on sacrifice only?
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sorry but im not familiar in renewal skills, how does the skill work in general?
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Convert your data to grf , dont diff with load data folder and load lua before lub, use luac5.1.4
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i'll link you later full converter of luac so you wont compile 1 by 1, sry needed to sleep last night
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did you try compiling lua -> lub ? if not then, this is how i would do it, test another client date with proper lua/lub, recommend getting 2012 04 10, don't diff with read data folder 1st, and Load LUA before LUB, all lua files should be converted/compiled to lub use luac 5.1.4 (be sure to always keep your "lua" files for future editing), i've tested that client date with Alexandria's V4 data several times,
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yes, follow the changelog.txt here and search your client date, remember the revision number and "SVN checkout" this link using tortoise SVN, enter revision number, hope this solves your problem,
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are you using lua/lub files compatible to your client? thats the only thing left in clientside that has to do with sprites -> exe, since you claim you have clean files and updated KRO
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paki linaw po, pc or lan ba un? ggwa po ba kayo international prvte server or lan lng? Eto po completo na sya
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either update your KRO or get clean data folder by Alexandria and appropriately add your custom items
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im not sure wether its here or not, but as date suggests, KRO & REnewal full client 2013 09 01 here hope you find what you're looking for
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problems 1-4: incorrect configuration in inter_athena.conf also the log in credentials in mySQL, don't set your account as wildcard %, create user in localhost, set values as localhost or 127.0.0.1 in inter_athena.conf, and also in char_athena.conf, and map_athena.conf, #5 error, 3 way problem 1. either your client was diffed with read data folder 1st and put your lua in grf. or other way around, 2. incorrect or incompatible lua files ( sometimes need lub, specifically for 2012-04-10 and up ) 3. corrupted grf.
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please close, just known that this only occurs when compiler is in x86 OS, doesn't show in linux