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chowking

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Everything posted by chowking

  1. looks correct, but i think you missed something there try: if(sc->data[SC_DEFENDER] && (skill_id == CR_ACIDDEMONSTRATION) && (flag&(BF_LONG|BF_WEAPON)) == (BF_LONG|BF_WEAPON) DAMAGE_RATE(100-sc->data[SC_DEFENDER]->val2)
  2. could you please your error from compiler?
  3. data you mean client side? it really depends on what client date you're planning to use, please check out alexandra's data folder
  4. in trunk/src/config/renewal.h
  5. damage calculations were fixed in revisions 17524-17539, suggesting that you should update the emulator further
  6. please post the error in compile,
  7. those are just warnings, suggest explicit braces to avoid ambiguous 'else' follow the suggestion to remove the warning, skill.c:18327: warning: comparison is always false due to limited range of data type if i recall correctly this warning appears when trunk/src/core.h skill_damage_db is active
  8. Hello besides the sprite requirements in data/sprite, what are the needed changes in lua files to add job sprites specifically kagerou and oboro, client date is 2010-11-24, or does it require some diffing? please help
  9. if it doesn't open as it should using the open command, then your GRF might be corrupted
  10. Very awesome, hope this will be released
  11. display can't be found in texture/aosidjaisd/item, or you've got a problem in your idnum2spritenametable.txt
  12. buf: bad precompiled chunk means theres something wrong in the lua file, theres some missing , or } , { , was planning to make you a working client but im still occuppied and work keeps piling up, I found the clean 2012-04-10 working client with datav4,i made for a friend, try this one : 2012-04-10 Working client (uploading) there a client there that says a RO you don't know please overwrite it with the one hexxed with your RO name: GummyRO.exe (reference from screenie) just rename damndata.grf and damndata2.grf,, if you're wondering why 2 grfs, i have separated the palletes grf from sprite and texture to have faster grf repacking after patching, edit DATA.INI
  13. theres setup in conf, that enables plagarism in trunk/conf/battle/skill.conf Replace: copyskill_restrict: 1 or did you want to enable plagiarism exclusive on sacrifice only?
  14. sorry but im not familiar in renewal skills, how does the skill work in general?
  15. Convert your data to grf , dont diff with load data folder and load lua before lub, use luac5.1.4
  16. i'll link you later full converter of luac so you wont compile 1 by 1, sry needed to sleep last night
  17. did you try compiling lua -> lub ? if not then, this is how i would do it, test another client date with proper lua/lub, recommend getting 2012 04 10, don't diff with read data folder 1st, and Load LUA before LUB, all lua files should be converted/compiled to lub use luac 5.1.4 (be sure to always keep your "lua" files for future editing), i've tested that client date with Alexandria's V4 data several times,
  18. yes, follow the changelog.txt here and search your client date, remember the revision number and "SVN checkout" this link using tortoise SVN, enter revision number, hope this solves your problem,
  19. are you using lua/lub files compatible to your client? thats the only thing left in clientside that has to do with sprites -> exe, since you claim you have clean files and updated KRO
  20. paki linaw po, pc or lan ba un? ggwa po ba kayo international prvte server or lan lng? Eto po completo na sya
  21. either update your KRO or get clean data folder by Alexandria and appropriately add your custom items
  22. Pizza just like I wanted

  23. im not sure wether its here or not, but as date suggests, KRO & REnewal full client 2013 09 01 here hope you find what you're looking for
  24. problems 1-4: incorrect configuration in inter_athena.conf also the log in credentials in mySQL, don't set your account as wildcard %, create user in localhost, set values as localhost or 127.0.0.1 in inter_athena.conf, and also in char_athena.conf, and map_athena.conf, #5 error, 3 way problem 1. either your client was diffed with read data folder 1st and put your lua in grf. or other way around, 2. incorrect or incompatible lua files ( sometimes need lub, specifically for 2012-04-10 and up ) 3. corrupted grf.
  25. please close, just known that this only occurs when compiler is in x86 OS, doesn't show in linux
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