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Lordamax

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Everything posted by Lordamax

  1. But when I'm using GM Account the @go command is accessible but when I use it to normal players. @go doesn't work... I also set atcommand_gm_only to no and go 0 in atcommand_athena.. Fix pls? Using rAthena SVN r15397
  2. 9/10 for making it for free and it's good
  3. dude...i have nothing to say but........... HELL YEAH! NEW GRF TOOL FOR 2012!
  4. guys pwd pa help d2 sa script..kunwari pwd lang mag job swap kapag ang base lvl ay 255 and ang job level ay 120.. anu po idadagdag ko dito sa script? tnx po prontera,166,207,5 script Job Swapper 852,{ set @name$, "[Job Swapper]"; if(Class == 4008 || Class == 4009 || Class == 4010 || Class == 4011 || Class == 4012 || Class == 4013 || Class == 4014 || Class == 4015 || Class == 4016 || Class == 4017 || Class == 4018 || Class == 4019 || Class == 4020 || Class == 4021){ if(Sex == 0)goto L_female; if(Sex == 1); mes @name$; mes "Would you like to swap your job sir?"; mes "I can swap your job if you have 35 TCG card to trade with me"; if(select("No","Yes")==1){ next; mes @name$; mes "Okay, goodbye."; close; } else { next; mes @name$; mes "Please choose a job."; switch(select("Lord Knight","High Priest","High Wizard","Whitesmith","Sniper","Assassin Cross","Paladin","Champion","Professor","Stalker","Creator","Clown")){ Case 1: if(Class == 4008){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4008; set JobLevel, 1; close; } break; Case 2: if(Class == 4009){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4009; set JobLevel, 1; close; } break; Case 3: if(Class == 4010){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4010; set JobLevel, 1; close; } break; Case 4: if(Class == 4011){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4011; set JobLevel, 1; close; } break; Case 5: if(Class == 4012){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4012; set JobLevel, 1; close; } break; Case 6: if(Class == 4013){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4013; set JobLevel, 1; close; } break; Case 7: if(Class == 4015){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4015; set JobLevel, 1; close; } break; Case 8: if(Class == 4016){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4016; set JobLevel, 1; close; } break; Case 9: if(Class == 4017){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4017; set JobLevel, 1; close; } break; Case 10: if(Class == 4018){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4018; set JobLevel, 1; close; } break; Case 11: if(Class == 4019){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4019; set JobLevel, 1; close; } break; Case 12: if(Class == 4020){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4020; set JobLevel, 1; close; } break; } } L_female: mes @name$; mes "Would you like to swap jobs, ma'am?"; mes "I can swap your job if you have TeamRO card to trade with me"; if(select("No","Yes")==1){ next; mes @name$; mes "Okay, goodbye."; close; } else { next; mes @name$; mes "Please choose a job."; switch(select("Lord Knight","High Priest","High Wizard","Whitesmith","Sniper","Assassin Cross","Paladin","Champion","Professor","Stalker","Creator","Gypsy")){ Case 1: if(Class == 4008){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4008; set JobLevel, 1; close; } break; Case 2: if(Class == 4009){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4009; set JobLevel, 1; close; } break; Case 3: if(Class == 4010){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4010; set JobLevel, 1; close; } break; Case 4: if(Class == 4011){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4011; set JobLevel, 1; close; } break; Case 5: if(Class == 4012){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4012; set JobLevel, 1; close; } break; Case 6: if(Class == 4013){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4013; set JobLevel, 1; close; } break; Case 7: if(Class == 4015){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4015; set JobLevel, 1; close; } break; Case 8: if(Class == 4016){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4016; set JobLevel, 1; close; } break; Case 9: if(Class == 4017){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4017; set JobLevel, 1; close; } break; Case 10: if(Class == 4018){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4018; set JobLevel, 1; close; } break; Case 11: if(Class == 4019){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4019; set JobLevel, 1; close; } break; Case 12: if(Class == 4021){ next; mes @name$; mes "That's already your current job."; close; } else { next; mes @name$; mes "Let me check if you have"; if(countitem(7227)<1){mes @name$; mes "Sorry, you don't have enough TCG."; close;} if(countitem(7227)>=1); mes @name$; mes "Job Swapping Successful"; delitem 7227,35; jobchange 4021; set JobLevel, 1; close; } break; } } } else { mes @name$; mes "Sorry I only work for Transcendant classes."; mes "Just come back when you are at your right level and class"; close; } }
  5. i think hnd po... wala pong custom items na gnagamit.. kinuntian ko ung spawn ng mobs sa lugar na yun and hnd na nag-ooccur pero tinatry ko pa ring obserbahan ehhehe
  6. lahat na ba na flags lalabas na ba pag nilagay ko yan hehe?
  7. if i press ctrl+1 to 9... walang country flags na lumalabas
  8. I guess ung nakaka-cause ng error is ung dami ng spawn na mobs sa thor_v03...
  9. where should i put that code? *find it already tnx for the help
  10. How can i disable the @go command if the player died?
  11. I forgot my storage password..how can i recover it?
  12. today, tried rAthena latest svn and still the client just closes in thor_v03 ... I'm using 2010-07-30 today.. I tried other diffed client (also the 2011-02-23 client by sir keikun has given to me..closes also)..What should i do to prevent this kind of issue sir? same case of mine (around 2009) : http://z6.invisionfr...laRO/ar/t65.htm Guys, nag try ako ng ibang client date.. and i can now see the gravity error when i go to thor_v03.. First Error: Module Name: C:TaheeROTaheeRO.exe Time Stamp: 0x4c341251 - Wed Jul 07 13:36:17 2010 Exception Type: 0xc0000005 0x10003e9b cps.dll eax: 0x00e51f18 ebx: 0x00000005 ecx: 0x0a01ca16 edx: 0x00000000 esi: 0x00129760 edi: 0x00000000 ebp: 0x00000001 esp: 0x0012973c stack 0012973c - 00129b3c 0012973C : 00 00 00 00 40 98 12 00 50 98 12 00 16 CA 01 0A 0012974C : E5 6A 00 10 60 97 12 00 04 00 00 00 6C 99 12 00 0012975C : 40 3F EA 00 16 CA 01 0A D7 ED 01 00 01 00 00 00 0012976C : 00 00 06 09 E4 12 02 00 00 00 00 00 00 00 00 00 0012977C : 18 1F E5 00 20 6B 00 10 40 6B 00 10 00 00 00 00 0012978C : 6E 6B 67 75 01 00 00 00 00 00 00 00 11 5A 54 00 0012979C : 00 00 06 09 40 98 12 00 16 CA 01 0A D8 ED 01 00 001297AC : E0 3E EA 00 00 00 06 09 CC 9A 12 00 00 00 00 00 001297BC : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 001297CC : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 001297DC : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 001297EC : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 001297FC : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0012980C : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0012981C : 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0012982C : 00 00 00 00 00 00 00 00 00 00 00 00 6E 6B 67 75 Launch Info 0141 00A4 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 Job : Champion --------------------------------------------------------------------------- Second Error: Module Name: C:TaheeROTaheeRO.exe Time Stamp: 0x4c341251 - Wed Jul 07 13:36:17 2010 Exception Type: 0xc0000005 0x1000397c cps.dll 0xbfab27ed eax: 0x00000011 ebx: 0x00000000 ecx: 0x00000000 edx: 0x0001d4a4 esi: 0x00e586d8 edi: 0x00129760 ebp: 0x1003c34f esp: 0x0012967c stack 0012967c - 00129a7c 0012967C : 60 97 12 00 40 1F E5 00 9C 9F 03 10 9C 9F 03 10 0012968C : 96 DB 00 00 D8 86 E5 00 24 1C 00 00 FF 01 00 00 0012969C : 1F 00 00 00 0F 32 00 10 00 00 00 00 04 00 00 00 001296AC : 30 E3 E5 00 20 D3 E5 00 40 1F E5 00 60 97 12 00 001296BC : 40 5F 03 10 60 97 12 00 04 00 00 00 40 1F E5 00 001296CC : E0 DB E5 00 4A FF 00 00 04 00 00 00 4A 6B 00 10 001296DC : D0 2A 00 10 0C 00 00 00 D6 3F 00 00 00 00 00 00 001296EC : 00 00 00 00 60 97 12 00 1F 00 00 00 05 00 00 00 001296FC : 4A FF 00 00 9C 9F 03 10 09 00 00 00 05 00 00 00 0012970C : 20 D3 E5 00 30 E3 E5 00 98 3C 00 10 40 1F E5 00 0012971C : 60 97 12 00 28 97 12 00 08 00 00 00 E0 DB E5 00 0012972C : 6B 3F 00 10 26 63 E5 00 60 97 12 00 00 00 00 00 0012973C : 00 00 00 00 40 98 12 00 50 98 12 00 EE 97 02 10 0012974C : E5 6A 00 10 60 97 12 00 04 00 00 00 6C 99 12 00 0012975C : 40 3F EA 00 9C 9F 03 10 4A FF 00 00 AE 07 01 00 0012976C : BD EB 05 09 23 40 01 00 BD EB 00 00 00 00 00 00 Launch Info 0141 00A4 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 Job : Champion
  13. It still crashes sir keikun ano pa po pwd kong gawin?
  14. sir thanks for the help! post na lang po ako dito if nawala na ung problem ... tnx tnx po!
  15. Clientinfo.xml <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <servicetype>korea</servicetype> <servertype>sakray</servertype> <connection> <desc>TaheeRO High Rate</desc> <display>TaheeRO High Rate</display> <balloon>TaheeRO High Rate</balloon> <address>192.168.0.168</address> <port>6900</port> <version>24</version> <langtype>6</langtype> <registrationweb>http://taheero.no-ip.org/cp/?module=account&action=create</registrationweb> <aid> <admin>2000002</admin> <admin></admin> <admin></admin> </aid> <yellow> <admin>2000002</admin> <admin></admin> <admin></admin> </yellow> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> <image>loading07.jpg</image> <image>loading08.jpg</image> <image>loading09.jpg</image> <image>loading10.jpg</image> <image>loading11.jpg</image> <image>loading12.jpg</image> <image>loading13.jpg</image> <image>loading14.jpg</image> <image>loading15.jpg</image> <image>loading16.jpg</image> <image>loading17.jpg</image> <image>loading18.jpg</image> <image>loading19.jpg</image> <image>loading20.jpg</image> <image>loading21.jpg</image> <image>loading22.jpg</image> <image>loading23.jpg</image> <image>loading24.jpg</image> <image>loading25.jpg</image> </loading> </connection> </clientinfo> Client Date: 2010-07-30 (I was using 2011-02-23 before but i still got this problem) Server SVN: eAthena SVN r14811
  16. when i am trying to warp in Thor Volcano 3. The client just closes itself minsan but when I re-login it ayos na... Naa-annoy lang po kasi ako kasi ginamit ko na po ung Miruku and ung sa RMS na kRO nagkakaganun minsan.. gumamit na din po ako ng different client and grf na provided..nagkakaganun pa talaga minsan...
  17. Client Name: Tahee Ragnarok Online Client Date: 2011-02-23 SVN of Client: eathena trunk r14811 Client Diffs: +All recommendations + Enable Over 99 Aura + Allow Multiple Windows + Enable Multiple GRFs + Show EXP/Job Bars up to 255 + Unlimited Loading Screens + Enable 127 Hairstyles +Enable Title Bar Menu +Remove Gravity Logo and Ads +Use Ragnarok Icon +Only First Login Background +Show All Buttons In Login Background + Load lua before Lub + Increase HG View ID 2000 + Adjust Font Size + Use Arial All Langtypes thx
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