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Lord Ganja

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Everything posted by Lord Ganja

  1. Lord Ganja

    PvP Points?

    use the pointshop. http://rathena.org/board/topic/90173-item-and-point-shop/
  2. Thanks for your post akinari.. Anyway, I was just curious on how will I set up the tenda as the repeater. I don't know how to match the aterm to tenda and repeat the signal.. My aterm was from japan. the language was in japanese. That's why i use googlechrome when configuring it from lan. and the chrome automatically translate it for me. So based from your post, I really need to use the aterm as the normal hotspot and use the tenda as the repeater. Lemme try it again.. Thanks again akinari. EDIT: hello, akinari. Could you tell me the setup in the DHCP on the Tenda Router? I got stucked here. I already set the tenda as the repeater. But I don't know about setting up of the DHCP..
  3. Hello, I was just thinking if anyone here could help me in extending the range of my wifi? I have 2 different router. Tenda W316R and Aterm WF300HP. I looked for guides in google but whenever I come up with the implementation, it never works. and is it possible to extend the wireless range without using a LAN CABLE which is connected to both router. I mean, like the Router2 will receive the signal from Router1(connected to the internet modem), and the Router2 will increase the range of the Router1 but without having a LAN CABLE between Router1 and Router2.. And I need a clean guide because I usually messed up when I don't understand some of the guides.lol anyway, if anyone could help. Thanks a lot
  4. Are you talking about this? They are located inside your data folder which is in your grf.
  5. Thanks Emistry! I thought unittalk is not working but it's because I didn't put the getcharid(3)..
  6. @Veils and @Yoga Thanks for your replies but I think you didn't get my post.. But gave me an idea to make it possible @nanakiwurtz Thanks, but it didn't work. Anyway, I figured it out now, I just edited the @me in map_msg.conf then use @me for the chartalk thing.. Thanks to all of you
  7. is there a npc script which is like 'npctalk' ? wherein it functions like npctalk but the one that will talk is the character that clicked it.. Maybe like this **I CONVERTED NPCTALK TO CHARTALK** prontera,150,150,0 script test 57,{ chartalk "Hello world!"; end; } any alternatives with this script will do.. Thanks in advance!
  8. Thanks Patskie, but it doesn't limit @item command.. I don't know why.. The OnAtcommandItem is triggered but I can still @item any items..
  9. It worked! Thanks a lot Patskie btw, what about if I bind @item.. Let's say like this: - script commands_limit -1,{ OnInit: bindatcmd("item","commands_limit::OnAtcommandItem",0,0); setarray .@item[0],501,502,503,504; end; OnAtcommandItem: if(.@atcmd_parameters$[0]) != .@item[0]){ // if they @item an item which is not in the array this message will pop out mes "You're not allowed to @item this kind of item"; close; } atcommand "@item " +.@atcmd_parameters$[0]; end; } The texts marked with RED are the script that i'm not sure xD I'm bad with arrays so I don't really know how to use them.. But I wanted it to work like that. I hope you got my point here.
  10. it doesn't recall the player when outside the restricted map.. It will always state "Please enter a player name. . . . ." Could you explain this further sir? I don't have groupid.conf file.. anyway if you're referring to groups.conf, what I'd like to happen is to give limits to those group who can access @recall command. I don't want to remove it from them, instead make limits.
  11. Hello, i'm just curious if it's possible to bind the default commands.. Imma use this to restrict other gm's to use commands freely. For example @recall.. - script commands_limit -1,{ OnInit: bindatcmd("recall","commands_limit::OnAtcommandRecall",0,0); end; OnAtcommandRecall: getmapxy(.@map$,.@x,.@y,0); if(.@map$=="prontera") { mes "You can't recall players here!"; close; } // < WHAT TO PUT HERE SO THAT @recall WILL FUNCTION TO ITS NORMAL FUNCTION> } Thank you!
  12. I also encountered this error.. any help would be appreciated.. thank you.
  13. Like try to load the main.sql again? what packets should be changed in mmo.h?
  14. My bad. Yeah. I didn't figure it out until I tried it.. Now, I also encounter this. Don't know how to solve this.
  15. try to look at this file: remove the mapflags there and restart your server. see if it works.
  16. You could found something in google. Anyway, use my novending.txt.. I'm not sure if it still includes all maps because i've been using this for the past 2 years. But if you want to use this, you just have to add your custom map and remove the town maps. novending.txt
  17. Thanks for the reply capuche. Anyway, could you give me alternative for this script using the getpetinfo? if (petstat (PET_CLASS)) { mes @npcname$; mes "Pets are not allowed!"; close; } EDIT: Oh. Nvm! Got it! Thanks Capuche!
  18. After I updated my trunk to the latest rev.. My npc scripts starts showing errors.. menu error: [Error]: Loading NPC file: npc/mynpc/quests/lvl2_wings/ifrit_wing.txt script error on npc/mynpc/quests/lvl2_wings/ifrit_wing.txt line 34 need '(' 31 : if($@iw_quest != 1) { 32 : mes @npcname$; 33 : mes "What do you want from me?!"; * 34 : menu "Tell me about Wing Transformation.",wingtransform, "Transform my "+getitemname(.1stWingID)+" to "+getitemname(.2ndWingID)+"",transf orm','"Nothing sir!",notnow; 35 : end; other error: [Error]: Loading NPC file: npc/mynpc/warps/gold_mine.txt script error on npc/mynpc/warps/gold_mine.txt line 28 parse_simpleexpr: unmatched ')' 23 : mes @npcname$; 24 : mes "Warping fee costs 100,000z."; 25 : mes "Do you still want to be warped?"; 26 : next; 27 : if(select("Yes:No")&2) { mes @npcname$; mes "Alright, thanks anyways!"; close; } * 28 : if (petstat '('PET_CLASS)) { 29 : mes @npcname$; 30 : mes "Pets are not allowed!"; 31 : close; 32 : } Anyone knows why and how to fix this? Thanks in advance!
  19. Can anyone here modify this script by Emistry which is posted here http://rathena.org/board/topic/57838-show-equip/?p=138108 I don't know how to use arrays what I wanted is ADD a requirements (from the script gold is the only req't) in order to use the npc.. I wanted to use array so I can easily modify the script. But I got no idea with it. Here's the script: http://pastebin.com/raw.php?i=VhSKxxdz Thanks in advance!
  20. Oh. I didn't think of this at all, to disable pet hatching using itemnoequip This really helps me kido. Thank you! Thanks also for this Capuche.. This solves my problem. Thanks to both of you
  21. I enable pet attack.. I also have custom pets that helps their masters to level up, kill mobs and monsters.. But I have this event wherein their master needs to attack a mob, but pet shouldn't help them.. That's why I need to disable them when their master is inside or entered the event. Like Capuche said, you can disable the pets on a castle map, If you are going to make an event on a certain map, why not to disable the pets for WoE and use a castle map for the event o:? I was asking if there's a script to disable pet.. Plus, if I were to use a castle map, pets are not disabled if woe is not active... Anyway, I don't want to use a castle map. It doesn't suit the event for it.. I only wanted the script that functions like disabling pet in woe.
  22. I enable pet attack.. I also have custom pets that helps their masters to level up, kill mobs and monsters.. But I have this event wherein their master needs to attack a mob, but pet shouldn't help them.. That's why I need to disable them when their master is inside or entered the event.
  23. Something like that. But i'll use it in an event not woe. That's why I needed a script similar to that, that functions outside woe. Do you have any idea about it? Anyway thanks.
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