Jump to content

dwlrma

Members
  • Posts

    31
  • Joined

  • Last visited

Everything posted by dwlrma

  1. Hello everyone, I tried to update my client version to 2018-05-30b and the packet loads fine in the server with no errors (and it reads the correct packet date for the client) but for some reason the client always crashes after selecting the server. I can never make it to the character selection screen no matter what I diff my client with. I tried the suggestions for difs to use and have used the updated nemo for the 2018 clients. I also checked my sclientinfo. Any ideas?
  2. In your client folder (the folder you use to start the game) your client file name should say something like 2018-03-07bRagexeRE (with whatever date your client is) unless it was diffed and was put another name instead of the actual date of the client. edit: I forgot you can also check your client version in one of the servers (char/login/map) I forgot which one though, but it should say something like, "LOADING PACKETVER: 20150512" (with whatever date your client is)
  3. you can check your iteminfo.lub/lua if you want (in your system folder) to see if the items are listed in there. What client version are you using?
  4. The issue might also be your client. Sometimes when costume headgears/accessories don't show I try to upgrade my client and then it usually works. (like the 2015 didn't show some costumes but a 2017/2018 client did).
  5. thank you for the screenshots! I just read on your post that you had "read data first" patch enabled on your client. Make a new patched exe without that patched and see if it helps. Also, I would highly recommend the files shared by Anacondaqq here on this forum. Everything is fully translated (just make sure to change the packet version in your server). I used their grf (along with my own) and it helped with all my untranslated buttons. Just make sure to add it to your DATA.ini!
  6. Can you post some screenshots of the login buttons that aren't translated? I had a similar issue and might be able to help.
  7. there's a video guide on the forum on how to use visual studio to recompile your server. It's very helpful! Here's the link!
  8. there are lots of kRO unpacked clients, here! I believe any client above the date 2018-02-21 should have the new character interface you mentioned!
  9. which iteminfo are you using? Are you using the one from Asheraf? I believe there's is updated.
  10. I can't see your attachment. You can share your .lub/.lua instead since I'm having trouble seeing what you're trying to send. Don't fret to start your own topic as well!
  11. No need to apologize! I open and edit all my .lub and .lua files using Atom (A type of text editor)!
  12. Yes. Here's one that hasn't been diffed yet: 2018-03-07bRagexeRE.exe
  13. Of course! Here's my client. I'll PM you my conf folder since It'll be a big file! If the client doesn't connect using my conf and client then there has to be an issue server side. 2018-03-07bRagexeRE_patched.exe
  14. Ah, my bad. Your defines_pre.h looks fine. I really don't know what's causing the connection issue. Usually recompiling/ diffing your client/ etc fix the issue. If you're able to, I would suggest pulling a fresh new copy from github and re-make your server from scratch. (sometimes we change things in the files without remembering) it helped me when I upgraded my client from 2015 to 2018. Hopefully someone else sees this and can help you. Sorry I couldn't fix your issue.
  15. when changing packet version make sure you're not editing any other packet version except the first one. Only change the one that says 20180307 to your client date. It looks like you edited PACKETVER_RE which you shouldn't change (if I'm correct) so change it back to 20151104. My apologies that I cannot highlight things in code boxes so let me know if this is confusing you. #ifndef PACKETVER /// Do NOT edit this line! To set your client version, please do this instead: /// In Windows: Add this line in your src\custom\defines_pre.h file: #define PACKETVER YYYYMMDD /// In Linux: The same as above or run the following command: ./configure --enable-packetver=YYYYMMDD #define PACKETVER 20180307 #endif #ifndef PACKETVER_RE /// From this point on only kRO RE clients are supported #if PACKETVER > 20151104 #define PACKETVER_RE #endif #endif #if PACKETVER >= 20110817 /// Comment to disable the official packet obfuscation support. /// This requires PACKETVER 2011-08-17 or newer. #ifndef PACKET_OBFUSCATION #define PACKET_OBFUSCATION
  16. Well your clientinfo is correct, your packet version is being loaded by your server, your IP addresses look fine, etc. (Unless there's something wrong in the packets.h and defines_pre.h) The last thing I can suggest is what you diffed your client with. Did you use the recommended patches in NEMO? Make sure you didn't diff your client with "Disable Packet Encryption" patch.
  17. Glad we are able to get one step closer to solving your issue! Does your character or login server display the message "closed connection from (your IP)" or nothing at all? I know you said you recompiled your server to load the 2017 packet version, but just to make sure - when you load your mapserv.exe does it display the correct packet version? (check what I highlighted in yellow): Yours should say that it is using packet version 20170614. I'm not sure what the keys are for that client though, but you can check in packets.h. Also if it's the correct packet version make sure that all IP addresses are correct. If you're using the default (127.0.0.1) make sure all of them are the same.
  18. here's what my packets.h looks like (except yours should say 'PACKETVER 20170614' instead of 20180221: #ifndef PACKETVER /// Do NOT edit this line! To set your client version, please do this instead: /// In Windows: Add this line in your src\custom\defines_pre.h file: #define PACKETVER YYYYMMDD /// In Linux: The same as above or run the following command: ./configure --enable-packetver=YYYYMMDD #define PACKETVER 20180221 #endif #ifndef PACKETVER_RE /// From this point on only kRO RE clients are supported #if PACKETVER > 20151104 #define PACKETVER_RE #endif as for my pre.h, it has nothing added to it since I edited my packet through packets.h instead. Also check to make sure your sclientinfo or clientinfo ( in your client folder) is set to '56' instead of '55' (I might be wrong on the game version, my apologies!) If all else fails, I always get a fresh pull from rathena github for my server so that everything is updated and I only have to mostly change things client side.
  19. If you're having trouble connecting, make sure you recompiled your server to load the packet version for the 2017 client. Can you login to the login server just fine but not the character server? (select a character screen) or can you not even get into the login server?
  20. What are you using to convert your .lub files? I use atom to open my .lub and .lua files and I can always change my .lub to a .lua just by using the 'save as' button and typing in.lua at the end of the file name. I think it works using notepad + + as well if you have that.
  21. Thank you for your reply! I managed to fix my issue (and was only to figure out how to fix it thanks to your lub images!) I had two lua files and it was only reading my itemInfo_Sak.lua that was outdated, not my iteminfo.lua which was updated. Thank you again for your help and taking time to help guide me through my issue! I really appreciate it!
  22. Thank you for your reply! I tried to follow the guide via the link you sent (which really helped btw, thank you! More descriptive and explanatory than some of the forum posts I read) but I don't seem to have id2numresnametable.txt. Maybe that's my issue, since I'm missing the file? Also, I did double check my iteminfo again, but I only have iteminfo_Sak.lua which might be a newer client thing? However, it is missing a lot of items and a lot of the ids don't match with the id in my item_db. I think that's most likely my issue. Just confused since I've re-downloaded the most recent iteminfo_Sak from Zakdreaver. I tried changing the item id/description/sprite name/etc to the correct one in my iteminfo_Sak but it crashes my client when I try using the updated one. I'll keep tinkering around with it to see if I can get it to work.
  23. Hello, I've been having an issue with my client when it comes to newer official items. Server and everything else works perfectly fine, I get no errors for anything and can connect just fine to all servers. I can use and wear the costumes/items just fine (no error) and it shows on the character, but it just doesn't seem to connect the bmp / description/ inventory item sprites and textures to my game. I have the sprite and texture folders and files in my grf and my data folder itself, but I just can't seem to figure out why it won't show up. I've read all the forum posts regarding issues like this and none of them seemed to have fixed my issue. I'm not sure if I'm overthinking this and making it harder than it needs to be lol. I tried the following: updated using the most recent rsu patchers started with a fresh new kRO client folder and updated with rsu patchers reset my whole rathena server from scratch with the most recent one from github tested out different clients checked both my data.grf and rdata.grf to see if they have the sprites and textures with the same file name and they do (grf file and folder names are in Korean btw) checked iteminfo_sak/accname and the names match (maybe it's my iteminfo (not iteminfo_sak) that's causing the issue?) tried to see if the items show up on a different computer (since I heard sometimes one computer client can not see the items in game but others can) item ids from my item_db.txt match in idnum2itemdisplaynametable.txt (same as below, most of the item names are in Korean) item ids from my item_db.txt match in idnum2itemresnametable.txt (though most of the item names are in Korean) item ids from my item_db.txt also match in idnum2itemdesctable.txt as well. (though several items don't have descriptions while the rest do) It might be an issue with the client since I know newer ones aren't 100% functional, but just wanted to make sure! It could also be the encoding in some of my files that's causing an issue maybe? Sorry to be a bother and if you need any additional info I'm more than willing to provide it. Thank you! Additional info: Client version: 2018-03-07b I do not use custom mobs/items. My folders and item files/bmp/act/sprites are majority in Korean, with some translated ones being in English.
  24. Awesome! Thank you so much for the speedy reply. I appreciate all you do Akkarin!
  25. Hello, I've restarted my rAthena server using the recent files from rAthena git (which works fine) but upgraded my client to 2018-02-21bRagexeRE, and was stumped on what to change my client version to in my sclientinfo.xml file. Is there a site I should check/program to use to find this information for upcoming newer clients? I tried downloading some clean KRO folders but the data folder is always empty. By client version info I mean what's highlighted below: <display>local</display> <address>127.0.0.1</address> <port>6900</port> <version>56</version> <langtype>0</langtype> I've tried searching multiple forums/google, but I only see client version referring to as the date on the actual client exes not the actual version number I need to input into my sclientinfo. Thank you! Any reply is much appreciated! edit: Forgot to add that I've also tried extracting the clientinfo.xml from my updated KRO data.grf and all it says is what is listed below: <?xml version="1.0" encoding="euc-kr" ?> <no_free_server></no_free_server>
×
×
  • Create New...