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Posts posted by crazyarashi
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First of all you don't need to ask the question twice. and please provide more information for your question :))
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3 minutes ago, Chuckzxc said:
Hi im newbie here can you guide me where to put that dummy is it on NPC? Thanks
Yes this is an npc :)) you just need to adjust the coordinates of the monster (Dummy NPC) to your liking and the mapflag
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13 hours ago, Mephisto said:
[Fatal Error]: Connection to char-server failed 3, please check conf/import/map_conf userid and passwd.
This error shows everytime then after I restart my server like 3-5 times then this error will be gone then it will show again after a couple of restart.
Communication user & password in map_conf, char_conf and in the sql is the same. Any idea why this shows ?Did you add something on your import conf?
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Hmmmm works fine on my npc. well try this then :))
case 1: if(Zeny < 25000000 || countitem(7711) < 1000 || countitem(6395) < 150 || countitem(6557) < 150 || countitem(983) < 100 || countitem(7166) < 250) goto MItems; cutin "123.bmp",255; mes "[Celine]"; mes "Here you go!"; delitem 7711,1000; delitem 6395,250; delitem 6557,250; delitem 983,100; delitem 7166,250; set Zeny, Zeny-25000000; getitem 2589,1; end; MItems: //missing items cutin "122.bmp",255; mes "[Celine]"; mes "What a lovely choice my dear"; mes "I need the following items"; mes "100 Event Ticket (7711)"; mes "5 Yggdrasil Berry (607)"; mes "5 Blue Potion (505)"; close;
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Just now, kyleanthonydizon said:
Yes, changed clientinfo as well. Forgot to add that up. Lol
Did you disable packet obfuscation?
61 Disable Packet Encryption ( in your diff you disabled it in your client ) you also need to disable it server side :))
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Have you changed your clientinfo.xml in your grf?
you need to adjust the clientinfo.xml inside your grf.
<address>serverip</address> IP of your server
<version>53</version> <--- packet -
4 hours ago, kyleanthonydizon said:
wd.damage = 40 * sstatus->str + sstatus->hp * 8 * skill_lv / 100;
Hi, is this formula buggy? Because I have 255 vit and still the the damage is at 20k only.
Final Strike is based on vit right?
Are they any solutions for this?
It's not actually vit base but HP Base and STR.
Did you try activating illusion shadow while you're on it? :))- 1
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Try this. :))
switch(select("Armor1:Armor2")){ case 1: if(countitem(7117) > 19 || countitem(7711) > 99 || countitem(505) > 4){ cutin "123.bmp",255; mes "[Celine]"; mes "Here you go!"; delitem 7117,20; delitem 7711,100; delitem 607,5; getitem 5208,1; end; } else { cutin "122.bmp",255; mes "[Celine]"; mes "What a lovely choice my dear"; mes "I need the following items"; mes "20 Torn Magic Book (7117)"; mes "100 Event Ticket (7711)"; mes "5 Yggdrasil Berry (607)"; mes "5 Blue Potion (505)"; close; } case 2: if(countitem(7117) > 19 || countitem(7711) > 99 || countitem(505) > 4){ cutin "123.bmp",255; mes "[Celine]"; mes "Here you go!!!!"; delitem 7117,20; delitem 7711,100; delitem 607,5; getitem 5209,1; end; } else { cutin "122.bmp",255; mes "[Celine]"; mes "You still have missing requirements"; mes "I need the following items"; mes "20 Torn Magic Book (7117)"; mes "100 Event Ticket (7711)"; mes "5 Yggdrasil Berry (607)"; mes "5 Blue Potion (505)"; close; } }
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29 minutes ago, SuPr3Me MoTF said:
Hellow, gusy!
How can i change the Default place of the SQL FILES? I dont like the Flux running on the same local of my server main.. how can i change it?You Can Install Your Flux CP in a different server. then just arrange the config of your flux cp to connect with the your database :))
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1 hour ago, ProjectFaust said:
sorry bro i dont know why my npc didnt come out hope you can help me bro thanks btw
prontera,143,171,4 script Seyra 90,{
set .@n$, "[Seyra]";
setarray .@rwd[0],12210,2,14156,1,7229,2,14592,2; // Rewards: <item id>,<item amount>
query_sql ("SELECT `last_ip` FROM `login` WHERE `account_id`=" + getcharid(3) + "", .@lip$);
if ( getd("$" + .@lip$ + "_NG") > 0 || #NewbieGift > 0)
{
mes .@n$;
mes "I'm sorry, the rewards are exclusively for new players.";
close;
}
mes .@n$;
mes "Welcome to ^E066FFSin-RO World!^000000, "+ strcharinfo ( 0 ) +".I Am Seyra";
for ( set .@i, 0; .@i < getarraysize(.@rwd); set .@i, .@i + 2 )
mes .@rwd[.@i+1] + " x " + getitemname(.@rwd[.@i]);
close2;
set #NewbieGift, 1;
setd "$" + .@lip$ + "_NG", getd("$" + .@lip$ + "_NG") + 1;
for ( set .@i, 0; .@i < getarraysize(.@rwd); set .@i, .@i + 2 )
getitem .@rwd[.@i], .@rwd[.@i+1];
end;
OnInit:
waitingroom "Newbie Gift!",0;
end;
}
prontera,143,171,4<tab>script<tab>Seyra<tab>90,{
Fix the syntax of the npc add tabs :)) -
You can do OnLoadMapEvent: With countitem on it. something like this havent tested it though
- script test -1,{ OnPCLoadMapEvent: if(countitem(12345) > 0 || countitem(12346) > 0 || countitem(12347) > 0) warp "SavePoint"0,0; end; //------Enable map OnPCLoadMapEvent------------------- map_01 mapflag loadevent
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1 minute ago, Jey said:
Did you merge the summoner PR? (https://github.com/rathena/rathena/pull/1965)
Afaik it's a known issue and aleos is working on it.
Yes! I guess ill wait for that Thank you for the info :))
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2 minutes ago, Felten said:
in the screenshot skills points are missing ( you have 0 ). Try to use @allskills 2 times...
Still the same but when I use @useskill the skills is working >.<
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Just now, Felten said:
Are you level 100 or higher?
Yes max level already >.<
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Hi Good Day Rathena!, Im quite on what's happening here. I added the Expanded Summoner in my database and in the client sided files but this happens.
I Can't learn the skills >.< Im Pretty sure I added all the things that's needed for adding a skill. Do you have any idea how to fix this or did I miss something
Pardon me also if I posted in the wrong section not sure if it's server side or clientside.. -
4322
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1 minute ago, players said:
Yeah i know, before this Abrasive working perfectly fine, the Faceworm transform effect working on your server too?
Yes Both Script is working for my server have you tried reloading the itemdb after you added it?
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1 minute ago, players said:
Not working buddy
That's odd it's working perfectly fine for my server
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Hi Anyone has a chess game script I really want it! Bump me for those who have or Bump me if you're selling a copy :))
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Try this script for your item :)))
14536,Abrasive,Abrasive,2,0,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ specialeffect2 EF_MAGICALATTHIT; sc_start SC_INCCRI,300000,30; },{},{}
13090,FaceWormQueen_Leg,Faceworm Queen Leg,5,20,,500,180:120,,1,2,0x028F5EEF,63,2,2,4,100,1,1,{ bonus bInt,3; autobonus "{ bonus3 bAutoSpell,\"NPC_EARTHQUAKE\",1,200; }",8,5000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2529,5000; }"; },{},{} -
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40 minutes ago, Tio Akima said:
hexing the path? sorry... I do not understand
Can you talk a little more about?????
You Can Open The Map Files in Hex Editor in my case i used XVI32 HEX EDITOR.
1. You need to open your map files in the GRF Editor to check the map resources ( add the texture files and map in same grf to check)
If your custom textures path is correct there will be a check in the box.Spoiler2. Now that you know what textures are error in the map files you need to open it in Hex Editor to change it to a readable path.
example if you go to the map you will have this error data\texture\yourmap/map.bmp not found you need to hex this part to mapfiles/map.bmp -> mapfiles\map.bmp
SpoilerJust scroll down to find the paths for your map. :)) Hope This helps
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44 minutes ago, Tio Akima said:
Hello, I saw someone with this question, and I'm having the same problem. Does anyone know how to solve it?
"Added a custom map texture in browedit and applied it to a map. (Also added in grf with proper path)
But when you load it in game it shows
Resource File not found but the directory is correct.
But when i add the data folder in the client folder its being read.
anybody know how to add a quickfix for this."
Custom texture is not found in GRF
Just in the date folder.Hi I also had this problem also, Solved it by hexing the path :))
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12 hours ago, iiNovocaine said:
Do you have any companies that you know of?
Try OVH or DigitalOcean
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Daily Monster Hunt v1.2
in Game, Event, Quest Script Releases
Posted · Edited by crazyarashi
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