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Posts posted by crazyarashi
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- script ItemCheck -1,{ OnPCLoadMapEvent: getmapxy(.@map$,.@mapx,.@mapy,0); if(.@map$!="2@mir") end; if(countitem(501) > 0){ warp "prontera",156,191; end; } } 2@mir mapflag loadevent
For MapCheck.
//=================================================================// //================= Custom leveling warper level 1 - 10 only ======// //=================================================================// prontera,150,177,6 script Warper 1-10 858,{ if (BaseLevel > 10) { mes "[ ^0065DFWarper^000000 ]"; mes " These Area is not for you "; close; } if(countitem(501) > 0){ mes "[ ^0065DFWarper^000000 ]"; mes "This Item is not allowed inside"; close; } else { mes "[ ^0065DFWarper^000000 ]"; mes "Would you like to enter?"; if (select("Yes!","No thanks.") == 2) close; warp "2@mir",101,95; close; OnInit: waitingroom "Leveling Area 1-10",0; end; }
For NPC
53 minutes ago, Erio-chan said:
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bonus2 bSkillAtk,"SK_TEST",50/2; Try this :))
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4337
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On 2017/6/10 at 6:49 AM, Kails12345 said:
I think this item have multiple item numbers with different effect and just delitem and getitem to the same item with different effect vary on the option selected. :))
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On 2017/6/10 at 2:04 PM, Alunder said:
Hello everyone, I recently found myself in a dilemma, I could not fix the script of this item "TYR'S BLESSING ID: 14601: in any hypothesis.
Actually no potion item that increases magical attack is working on my server.
In this case, only the attack power is increased:
Description:
A potion that possesses the spirit of Tyr, the god of battle.
+20 ATK and MATK for 5 minutes. HIT + 30, Flee Rate + 30
Caution!- Item's active duration and ability will not work properly when it is being used with Honey Pastry, Sesame Pastry and Rainbow Cake.
Item option disappears when its owner has drained all energy.
Follow the script:
--------------------------------------------------------------------------------------------------------------------------------
Id: 14601
AegisName: "Tyr's_Blessing"
Name: "Tyr's Blessing"
Type: 2
Buy: 20000
Weight: 100
Upper: 63
Script: <"
sc_start SC_FOOD_BASICAVOIDANCE,300000,30; // (optional, I change this just to show a buff icon during use, similar script: sc_start SC_INCFLEE,300000,30;)
sc_start SC_INCHIT,300000,30; // (Running normal, no buff icon, but, ok)
sc_start SC_INCATKRATE,300000,20; // (In this case I modified to increase in %, but the right one is: sc_start SC_INCATK,300000,20;)
sc_start SC_PLUSATTACKPOWER,300000,0; //
sc_start SC_PLUSMAGICPOWER,300000,0; // (I put this just to show a buff icon during use, because that script is also not working, so I put the time and the effect "0".)
">
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Now about the question of the script to increase the magical attack does not work.
So I tried to add:Script: <" sc_start SC_INCMATK,300000,20; ">
or
Script: <" sc_start SC_INCMATKRATE,300000,20; ">
or
Script: <" sc_start SC_MATKPOTION,300000,20; ">
or
Script: <" sc_start SC_PLUSMAGICPOWER,300000,20 ">
I already checked:Status.h
Status.c
Sc_config.txt
Const.txt
But I did not find anything wrong.And in addition the character becomes petrified after using the potion, because of the magical damage effect script.
If anyone can clarify the bug here, I appreciate it.
Using Rageexe and Hexed 2014.
What githash are you using? :))
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2 hours ago, MrBlex said:
Hi everyone,
After digging some old files from my old CDs, I found this history tree by Tsuyuki (as stated on the diagram) for everyone reference. Although it is already outdated, you may find it is useful to reminisce the past emulators that helped shaping the present emulators. It is a long life learning journey. For my personal opinion, RO emulator was one of the reason I started to get interested with computer science in general. Thank you, RO devs
This is pretty cool :))
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change all qshop and also use a codebox. :))
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On 5/30/2017 at 9:04 AM, Kambroz said:
Three requests:
1 ° the use of gettime, for an event every 3 hours.
2 ° the use of gettime, for an event every 4 hours.
3 ° the use of gettime, for an event every 6 hours.So an event every 3 hours should be?
Thank you, I hope you can help me.If you use OnMinute00 = Starts EveryHour / OnMinute30 = Starts every 30 minutes of an hour (1:30, 2:30, and so on)
You can use OnClock1300 = 1PM or OnHour 23 :))- 2
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1 hour ago, dubstep said:
I've read that the WoE Controller can only handle 34 Castles and it is already 32 Castles included in the controller.
Try using toasty woe controller for your novice castles and other castles :))
Toasty WOE Controller -
15 hours ago, WRO said:
Shield Spell Lv.1 unsuccessful + ATK .
please help
What git hash are you using. its better to provide more information :))
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setarray .Castles$[0], "prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05", "payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05", "gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05", "aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05", "arug_cas01","arug_cas02","arug_cas03","arug_cas04","arug_cas05", "schg_cas01","schg_cas02","schg_cas03","schg_cas04","schg_cas05", "your_cas01"; <- setarray .EndLabel$[0],"ar01","ar02","ar03","ar04","ar05","sc01","sc02","sc03","sc04","sc05"; setarray .Days$[0],"Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday"; setarray .Regions$[0],"Prontera","Payon","Geffen","Aldebaran","Arunafeltz","Schwaltzvalt","Your Castle Area Name"; <- setarray .Map$[0],"prt_gld","pay_gld","gef_fild13","alde_gld","aru_gld","sch_gld","castle_map_name"; <- setarray .MapX[0],134,240,153,111,208,121,295,317,140,204,214,308,143,193,305,48, 95,142,239,264,158,83, 68,299,292,293,288, 97,137, 71,2000(X Coords); <- setarray .MapY[0], 65,128,137,240,240,233,116,293,160,266, 75,240,240,278, 87,83,249, 85,242, 90,272,47,155,345,107,100,252,196, 90,315,2000(Y Coords); <-
Check the parts that i have edited :))
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1 hour ago, dubstep said:
Hi there!
May I request for a WoE Controller, same as Euphy's? I can't find any scripts that will trigger the Novice Castle's Guild War. I've been looking for this for almost 3 years
Thank you in advance!
Have you tried adding your castles in the array of castle in the woe controller? :))
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I really dont get the baphomet card but try this for your dracula card
4134,Dracula_Card,Dracula Card,6,20,,10,,,,,,,,2,,,,,{ bonus bSplashRange,2; bonus2 bHPDrainRate,100,100; },{},{} -
Can you please provide a bit more information about this maybe elaborate it a bit :))
and don't use a codebox. -
I Think bg_get_data is pretty much the same it's the one im using in my custom bg script :))
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2 hours ago, Ammyd said:
Hi there rathena
before i'm using 2010 client now i want to update my client into 2013
my problem is when ever i put my all custom item in 2013 client
all items are apple
Some threads i read that you can convert your item into iteminfo.lub idk
Please help me thankyou and more power rA!
Diff your client to read iteminfo.lua (USE NEMO PATCHER), And add your custom item there.
Follow the following format.
Spoiler[33500] = { <- Item ID
unidentifiedDisplayName = "Red Potion",
unidentifiedResourceName = "빨간포션",
unidentifiedDescriptionName = { "" },
identifiedDisplayName = "Custom Item Number 1000", <- Item Display Name
identifiedResourceName = "custom_item_sprite", <- item sprite
identifiedDescriptionName = {
"Custom Description.", <- Item description
"^FFFFFF_^000000",
"Class:^0000FF Restorative item^000000",
"Heal:^006600 45 ~ 65^000000 HP",
"Weight:^006600 7^000000"
},
slotCount = 4, <- Slot Count Display
ClassNum = 3300 <- Item View ID if its a headgear
}, -
32 minutes ago, Rain408 said:
Hello,
I'm currently using the "[rAthena] Ragnarok Online offline newbie package 2017". I'm very familiar with recompiling an online server through putty, but I can't seem to do that here because I cannot connect to an offline server with putty.
I next try to use visual studio 2017 to recompile the server. I simply open the entire rathena folder in visual studio, and tried to build a solution/debug every possible file that was an option only to fail.
I tried building a solution/debug every file while running runserver_PRERE.bat and having it off. When runserver_PRERE.bat was on it simply ran into errors such as c1083 & etc... Mainly stated it was unable to located src files. When runserver_PRERE.bat was off, it tried to connect to server but couldn't.
After exhausting all my options and looking through the forums. It seems to me, I'm not intelligent enough to figure out a solution on my own. May someone please provide a detail guide, because the current guides I found on rathena isn't suffice for me.
Use Visual Studio 2013 :))
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Hi, I Think it has something to do with your server login user and pass. :)) make sure there are nothing inputed there except the user pass and s gender :))
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Hi good day rathena, im currently looking for a developer to pass on a server. currently in a pinch due to sudden personal things and have to pass the server or else down it which is sad because there are good players and loyal people who stayed in the server. well just drop me a pm. :))
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38 minutes ago, k1ngk1ng said:
I can't find the #define RENEWAL_CAST on mmo.h
it's not in mmo.h :)) you can find it in the config part of the src.
renewal.h
just comment out this line
#define RENEWAL_CAST -
I Think just This Line
set #ROK_POINTS,#ROK_POINTS+@hhcoins; to set #ROK_POINTS,#ROK_POINTS + @hhcoins*50; //
set #ROK_POINTS,#ROK_POINTS - @hhcash to set #ROK_POINTS,#ROK_POINTS - @hhcash*50;
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15 minutes ago, Chuckzxc said:
can you guide me on how to do it on mapflag? thanks
- script Punching Bag -1,{ OnInit: monster "izlude",248,104,"Punching Bag",1905,1,"Punching Bag::OnDummyKill"; monster "izlude",256,104,"Punching Bag",1905,1,"Punching Bag::OnDummyKill3"; monster "izlude",240,104,"Punching Bag",1905,1,"Punching Bag::OnDummyKill2"; setmapflag( "izlude",mf_monster_noteleport ); end; OnDummyKill: monster "isahollm",248,104,"Punching Bag",1905,1,"Punching Bag::OnDummyKill"; end; OnDummyKill2: monster "isahollm",240,104,"Punching Bag",1905,1,"Punching Bag::OnDummyKill2"; end; OnDummyKill3: monster "isahollm",256,104,"Punching Bag",1905,1,"Punching Bag::OnDummyKill3"; end; OnPCAttackEvent: if ( !@test_punch ) end; @dps_damage += @damage; end; } // Mapflag izlude mapflag monster_noteleport
For example you want to add it in izlude just use :))
izlude mapflag monster_noteleport
Getting Server Online with Hamachi
in General Support
Posted
When I tried hamachi and failed to make it work after tons of test. It's more suggestible to get a cheap vps for testing. :))