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G-RO

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About G-RO

  • Rank
    Santa Poring

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  • Gender
    Male
  • Location
    Philippines
  • Server
    G-Ragnarok Online 18+(Nude sprite Enable)

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  1. Hello How can I Increase the vision of the character when finding a monster to attack?, also how can I decrease the delay of walking after killing a monster ?
  2. Hi All, Good day! I just wondering if what is the correct script to create a portal that will warp you to your town savepoint I tried the below but doesn't work: que_temsky,47,126,0 warp ld01 1,1,SavePoint,0,0 Thanks!
  3. Hello Capuche! Thank you so much! all good now!
  4. here is the error and here is my item_db - Id: 15019 AegisName: Upg_Thief_Cloth Name: Upg Thief Cloth Type: Armor Locations: Costume_Armor: true Trade: Override: 100 NoDrop: true Script: | bonus bAgi,1; bonus bMaxHPrate,3; - Id: 2563 AegisName: Upg_Manteau Name: Upg Manteau Type: Armor Buy: 20 Weight: 300 Defense: 18 Slots: 1 Jobs: Alchemist: true Assassin: true Blacksmith: true Crusader: true Knight: true Merchant: true Rogue: true StarGladiator: true Swordman: true Taekwon: true Thief: true Locations: Costume_Garment: true Refineable: true Trade: Override: 100 NoDrop: true Script: | bonus bMaxHPrate,3;
  5. Hello Everyone, Good day! Does anyone know how I can set the accessory to Costume Accessory tab? in item_db.yml I tried: Locations: Costume_Right_Accessory: true Costume_Left_Accessory: true but after a reload items can't be wear by anyone. Thank you so much!
  6. Hello Sir, Dammm . It took me 6 hours to figure this out zzzzz hahahahah. Thanks for all your time and help. All good now Thank you thank you!
  7. Hi All, I really appreciate your response. I like to edit/disable the effects of some items pero ang laman lang po ng item_db.yml ko is yung nasa baba na quote. wala po kahit isang itemID saan ko po makikita yung mga itemID na gusto ko baguhin effects at idisable. # This file is a part of rAthena. # Copyright(C) 2019 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # ########################################################################### # Item Database ########################################################################### # # Item Settings # ########################################################################### # - Id Item ID. # AegisName Server name to reference the item in scripts and lookups, should use no spaces. # Name Name in English for displaying as output. # Type Item type. (Default: Etc) # SubType Weapon or Ammo type. (Default: 0) # Buy Buying price. When not specified, becomes double the sell price. (Default: 0) # Sell Selling price. When not specified, becomes half the buy price. (Default: 0) # Weight Item weight. Each 10 is 1 weight. (Default: 0) # Attack Weapon's attack. (Default: 0) # MagicAttack Weapon's magic attack. (Default: 0) # Defense Armor's defense. (Default: 0) # Range Weapon's attack range. (Default: 0) # Slots Available slots in item. (Default: 0) # Jobs Jobs that can equip the item. (Map default is 'All: true') # Classes Upper class types that can equip the item. (Map default is 'All: true') # Gender Gender that can equip the item. (Default: Both) # Locations Equipment's placement. (Default: None) # WeaponLevel Weapon level. (Default: 0) # EquipLevelMin Minimum required level to equip. (Default: 0) # EquipLevelMax Maximum level that can equip. (Default: 0) # Refineable If the item can be refined. (Default: false) # View View sprite of an item. (Default: 0) # AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) # Flags: Item flags. (Default: null) # BuyingStore If the item is available for Buyingstores. (Default: false) # DeadBranch If the item is a Dead Branch. (Default: false) # Container If the item is part of a container. (Default: false) # UniqueId If the item is a unique stack. (Default: false) # BindOnEquip If the item is bound to the character upon equipping. (Default: false) # DropAnnounce If the item has a special announcement to self on drop. (Default: false) # NoConsume If the item is consumed on use. (Default: false) # DropEffect If the item has a special effect when on the ground. (Default: None) # Delay: Item use delay. (Default: null) # Duration Duration of delay in seconds. # Status Status Change used to track delay. (Default: None) # Stack: Item stack amount. (Default: null) # Amount Maximum amount that can be stacked. # Inventory If the stack is applied to player's inventory. (Default: true) # Cart If the stack is applied to the player's cart. (Default: false) # Storage If the stack is applied to the player's storage. (Default: false) # GuildStorage If the stack is applied to the player's guild storage. (Default: false) # NoUse: Conditions when the item is unusable. (Default: null) # Override Group level to override these conditions. # Sitting If the item can not be used while sitting. (Default: false) # Trade: Trade restrictions. (Default: null) # Override Group level to override these conditions. # NoDrop If the item can not be dropped. (Default: false) # NoTrade If the item can not be traded. (Default: false) # TradePartner If the item can not be traded to the player's partner. (Default: false) # NoSell If the item can not be sold. (Default: false) # NoCart If the item can not be put in a cart. (Default: false) # NoStorage If the item can not be put in a storage. (Default: false) # NoGuildStorage If the item can not be put in a guild storage. (Default: false) # NoMail If the item can not be put in a mail. (Default: false) # NoAuction If the item can not be put in an auction. (Default: false) # Script Script to execute when the item is used/equipped. (Default: null) # EquipScript Script to execute when the item is equipped. (Default: null) # UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) ########################################################################### Header: Type: ITEM_DB Version: 1 Footer: Imports: - Path: db/pre-re/item_db_usable.yml - Path: db/pre-re/item_db_equip.yml - Path: db/pre-re/item_db_etc.yml
  8. Hello Porimg. Appreciate your response, Can you please guide me where can Edit the item_db.yml I tried to open the item_db.yaml in db/pre-re but inside was only the below. How can I see the itemID and effects? # This file is a part of rAthena. # Copyright(C) 2019 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # ########################################################################### # Item Database ########################################################################### # # Item Settings # ########################################################################### # - Id Item ID. # AegisName Server name to reference the item in scripts and lookups, should use no spaces. # Name Name in English for displaying as output. # Type Item type. (Default: Etc) # SubType Weapon or Ammo type. (Default: 0) # Buy Buying price. When not specified, becomes double the sell price. (Default: 0) # Sell Selling price. When not specified, becomes half the buy price. (Default: 0) # Weight Item weight. Each 10 is 1 weight. (Default: 0) # Attack Weapon's attack. (Default: 0) # MagicAttack Weapon's magic attack. (Default: 0) # Defense Armor's defense. (Default: 0) # Range Weapon's attack range. (Default: 0) # Slots Available slots in item. (Default: 0) # Jobs Jobs that can equip the item. (Map default is 'All: true') # Classes Upper class types that can equip the item. (Map default is 'All: true') # Gender Gender that can equip the item. (Default: Both) # Locations Equipment's placement. (Default: None) # WeaponLevel Weapon level. (Default: 0) # EquipLevelMin Minimum required level to equip. (Default: 0) # EquipLevelMax Maximum level that can equip. (Default: 0) # Refineable If the item can be refined. (Default: false) # View View sprite of an item. (Default: 0) # AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) # Flags: Item flags. (Default: null) # BuyingStore If the item is available for Buyingstores. (Default: false) # DeadBranch If the item is a Dead Branch. (Default: false) # Container If the item is part of a container. (Default: false) # UniqueId If the item is a unique stack. (Default: false) # BindOnEquip If the item is bound to the character upon equipping. (Default: false) # DropAnnounce If the item has a special announcement to self on drop. (Default: false) # NoConsume If the item is consumed on use. (Default: false) # DropEffect If the item has a special effect when on the ground. (Default: None) # Delay: Item use delay. (Default: null) # Duration Duration of delay in seconds. # Status Status Change used to track delay. (Default: None) # Stack: Item stack amount. (Default: null) # Amount Maximum amount that can be stacked. # Inventory If the stack is applied to player's inventory. (Default: true) # Cart If the stack is applied to the player's cart. (Default: false) # Storage If the stack is applied to the player's storage. (Default: false) # GuildStorage If the stack is applied to the player's guild storage. (Default: false) # NoUse: Conditions when the item is unusable. (Default: null) # Override Group level to override these conditions. # Sitting If the item can not be used while sitting. (Default: false) # Trade: Trade restrictions. (Default: null) # Override Group level to override these conditions. # NoDrop If the item can not be dropped. (Default: false) # NoTrade If the item can not be traded. (Default: false) # TradePartner If the item can not be traded to the player's partner. (Default: false) # NoSell If the item can not be sold. (Default: false) # NoCart If the item can not be put in a cart. (Default: false) # NoStorage If the item can not be put in a storage. (Default: false) # NoGuildStorage If the item can not be put in a guild storage. (Default: false) # NoMail If the item can not be put in a mail. (Default: false) # NoAuction If the item can not be put in an auction. (Default: false) # Script Script to execute when the item is used/equipped. (Default: null) # EquipScript Script to execute when the item is equipped. (Default: null) # UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) ########################################################################### Header: Type: ITEM_DB Version: 1 Footer: Imports: - Path: db/pre-re/item_db_usable.yml - Path: db/pre-re/item_db_equip.yml - Path: db/pre-re/item_db_etc.yml Thank you so much!
  9. hello saan ko maeedit yung YAML?
  10. Hello Everyone, Good day! Apologies for notifying you I just got back from making RO again and I just downloaded a fresh rathena SVN but I can't find the Item_db.txt in db/pre-re . Do you have any idea where can I find the item_db ? or any instruction how can I edit the effects of the items. Thank you!
  11. Hello , Good day! Ask lang kasi medyo ngayon nalng ako ulit gagawa ng RO di ko kasi makita yung Item_db text file sa loob ng db/pre-re saan nakaya sya nakalgay? thank you!
  12. disable mo iptables mo tapos restart mo yung VPS . btw.. i have a question hahaha kakablik ko lng kasi and i am planning to create again a RO. sa latest SVN saan nakalgay yung Item_Db wala nakasi sa db/pre-re hahahaha thanks. If you want some help regarding sa OVH vps you can direct message me.
  13. Hello!, I already using those. Any idea why the exe is always disapearing. Thank you!
  14. Hello , I tried to login, but my account only show blocked by the GM team.
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