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Diana

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Everything posted by Diana

  1. @Emistry Thank you very much , You helped me a lot !
  2. @Start_ using CentOS 7 no apps just git command I know?
  3. @Naruto No it's all in the BGM file I added the files of @Haruka Mayumi and worked like a charm! Thank you guys !
  4. Hello , I wan't to update my current server I will lose my custom files in src and item_db or not? and what's the commands to do this I see in other topic using git but I can't find the commands Any help please?
  5. Hello, The official BGM not working in my server I checkd the mp3nametable.txt and the setup.exe and tried but not working Any help please?
  6. Thank you very much! @Emistry Hello sir, Please what is the ( Other drop rates : MvP , Card-Based , Treasure ) ? What it used for? And thank you!
  7. Hello , I opened a new server and have too much complaints from my players I set the drop rates x50 ( 5000 in drops.conf ) But in the server when I kill a monster the drop rates of items not working ( as example the jellopy : I can kill a poring without dropping anything! ) This is my drops.conf //-------------------------------------------------------------- // rAthena Battle Configuration File // Originally Translated by Peter Kieser <[email protected]> // Made in to plainer English by Ancyker //-------------------------------------------------------------- // Note 1: Value is a config switch (on/off, yes/no or 1/0) // Note 2: Value is in percents (100 means 100%) //-------------------------------------------------------------- // If an item is dropped, does it go straight into the user's inventory? (Note 1) item_auto_get: no // How long does it take for an item to disappear from the floor after it is dropped? (in milliseconds) flooritem_lifetime: 60000 // Grace time during which only the person who did the most damage to a monster can get the item? (in milliseconds) item_first_get_time: 3000 // Grace time during which only the first and second person who did the most damage to a monster can get the item? (in milliseconds) // (Takes effect after item_first_get_time elapses) item_second_get_time: 1000 // Grace time during which only the first, second and third person who did the most damage to a monster can get the item? (in milliseconds) // (Takes effect after the item_second_get_time elapses) item_third_get_time: 1000 // Grace time to apply to MvP reward items when the Most Valuable Player can't get the prize item and it drops on the ground? (in milliseconds) mvp_item_first_get_time: 1000 // Grace time for the first and second MvP so they can get the item? (in milliseconds) // (Takes effect after mvp_item_first_get_time elapses) mvp_item_second_get_time: 1000 // Grace time for the first, second and third MvP so they can get the item? (in milliseconds) // (Takes effect after mvp_item_second_get_time elapses) mvp_item_third_get_time: 2000 // Item drop rates (Note 2) // The rate the common items are dropped (Items that are in the ETC tab, besides card) item_rate_common: 5000 item_rate_common_boss: 5000 item_rate_common_mvp: 5000 item_drop_common_min: 1 item_drop_common_max: 1000 // The rate healing items are dropped (items that restore HP or SP) item_rate_heal: 5000 item_rate_heal_boss: 5000 item_rate_heal_mvp: 5000 item_drop_heal_min: 1 item_drop_heal_max: 1000 // The rate at which usable items (in the item tab) other then healing items are dropped. item_rate_use: 5000 item_rate_use_boss: 2500 item_rate_use_mvp: 5000 item_drop_use_min: 1 item_drop_use_max: 1000 // The rate at which equipment is dropped. item_rate_equip: 5000 item_rate_equip_boss: 5000 item_rate_equip_mvp: 5000 item_drop_equip_min: 1 item_drop_equip_max: 1000 // The rate at which cards are dropped item_rate_card: 4500 item_rate_card_boss: 2500 item_rate_card_mvp: 5000 item_drop_card_min: 1 item_drop_card_max: 1000 // The rate adjustment for the MVP items that the MVP gets directly in their inventory // Mode: 0 - official order, 1 - random order, 2 - all items item_rate_mvp: 5000 item_drop_mvp_min: 1 item_drop_mvp_max: 7500 item_drop_mvp_mode: 0 // The rate adjustment for card-granted item drops. item_rate_adddrop: 5000 item_drop_add_min: 1 item_drop_add_max: 1000 // Rate adjustment for Treasure Box drops (these override all other modifiers) item_rate_treasure: 10000 item_drop_treasure_min: 1 item_drop_treasure_max: 1000 // Use logarithmic drops? (Note 1) // Logarithmic drops scale drop rates in a non-linear fashion using the equation // Droprate(x,y) = x * (5 - log(x)) ^ (ln(y) / ln(5)) // Where x is the original drop rate and y is the drop_rate modifier (the previously mentioned item_rate* variables) // Use the following table for an idea of how the rate will affect drop rates when logarithmic drops are used: // Y: Original Drop Rate // X: Rate drop modifier (eg: item_rate_equip) // X\Y | 0.01 0.02 0.05 0.10 0.20 0.50 1.00 2.00 5.00 10.00 20.00 // -----+--------------------------------------------------------------- // 50 | 0.01 0.01 0.03 0.06 0.11 0.30 0.62 1.30 3.49 7.42 15.92 // 100 | 0.01 0.02 0.05 0.10 0.20 0.50 1.00 2.00 5.00 10.00 20.00 // 200 | 0.02 0.04 0.09 0.18 0.35 0.84 1.61 3.07 7.16 13.48 25.13 // 500 | 0.05 0.09 0.22 0.40 0.74 1.65 3.00 5.40 11.51 20.00 33.98 // 1000 | 0.10 0.18 0.40 0.73 1.30 2.76 4.82 8.28 16.47 26.96 42.69 // 2000 | 0.20 0.36 0.76 1.32 2.28 4.62 7.73 12.70 23.58 36.33 53.64 // 5000 | 0.50 0.86 1.73 2.91 4.81 9.11 14.45 22.34 37.90 53.91 72.53 //10000 | 1.00 1.67 3.25 5.28 8.44 15.24 23.19 34.26 54.57 72.67 91.13 //20000 | 2.00 3.26 6.09 9.59 14.83 25.49 37.21 52.55 77.70 97.95 100% //50000 | 5.00 7.87 13.98 21.12 31.23 50.31 69.56 92.48 100% 100% 100% item_logarithmic_drops: no // Can the monster's drop rate become 0? (Note 1) // Default: no (as in official servers). drop_rate0item: no // Increase item drop rate +0.01%? (Note 1) // On official servers it is possible to get 0.00% drop chance so all items are increased by 0.01%. // NOTE: This is viewed as a bug to rAthena. // Default: no drop_rateincrease: no // Makes your LUK value affect drop rates on an absolute basis. // Setting to 100 means each luk adds 0.01% chance to find items // (regardless of item's base drop rate). drops_by_luk: 0 // Makes your LUK value affect drop rates on a relative basis. // Setting to 100 means each luk adds 1% chance to find items // (So at 100 luk, everything will have double chance of dropping). drops_by_luk2: 0 // The rate of monsters dropping ores by the skill Ore Discovery (Default is 100) finding_ore_rate: 100 // Whether or not Marine Spheres and Floras summoned by Alchemist drop items? // This setting has three available values: // 0: Nothing drops. // 1: Only marine spheres drop items. // 2: All alchemist summons drop items. alchemist_summon_reward: 1 // Make broadcast ** Player1 won Pupa's Pupa Card (chance 0.01%) *** // This can be set to any value between 0~10000. // Note: It also announces STEAL skill usage with rare items // 0 = don't show announces at all // 1 = show announces for 0.01% drop chance items // 333 = show announces for 3.33% or lower drop chance items // 10000 = show announces for all items rare_drop_announce: 0 // Does autoloot take into account player bonuses and penalties? (Note 1) // If RENEWAL_DROP, Bubble Gum, or any other modifiers are active autoloot // will take them into account. autoloot_adjust: 0 And want to know the difference between ( item_rate_common ) and ( item_drop_common_max ). And thank you all!
  8. Hello , I'm searching for a script checks if the player level is 99 and have 1m zeny and an item it return him to a novice , and if any item not available it reject him, Any one have? And Thank you !
  9. Hello! , I can see when open the quests window in the recommended quests All in korean, where to translate it ( the file location of them )
  10. Need a working version of " Run Or Die " event (BombPoring event) Anyone can help?
  11. Thank you for your replies guys , I rebuild my client with this diff but AzzyAI still not working! Just the Homunculus started attacking and moving correctly but the custom chooses in the AzzyAI still not working!
  12. Is there any patch or something required to use AzzyAI? I tried to use it in my server but it's not working ( with using /hoai ).
  13. Still not working for me with same error The date is same in the lub file and the yml file Any help please @sader1992?
  14. Every time I tried to use my client [2018-06-21aRagexeRE] I got this error Note : I'm using langtype [19] for arabic language when I changed it to zero it works fine but there's no arabic language. Using only the recommended patchs from the latest version of Nemo. tried this solution ( https://rathena.org/board/topic/117928-2018-06-20-client-much-errors/#comment-356142 ) but still stuck in this error Any one can help please?
  15. Hello , I added the source code and compiled with 0% error , Thank you But when clicking the item get this error in server : I tried to use the sprite ( 4_BONFIRE ) or it's ID 10252 But getting error and exit the client ( And using the latest version of KRO ) So where to change the campfire ID to any another sprite? Or anyone have the files of sprite to add it? Thank you all
  16. @Emistry Please can you provide me any information about how to add the source code to the server files? And thank you
  17. See this : ( In your data folder )
  18. Hi guys , I need protection service for my server from openkore and WPE But please not the *gepard* Any recommends?
  19. @Chaos92 , Thanks for the reply I already have another file for arabic language , But I mean How to add the submenu items to the language file because it's not on it ( the submenu items like Register or Login is only in the application.php file ) I'm sorry I can't explain too much in english
  20. Hello , Please I need help about making the sub menu language from 1 language to multi language I tried to reach application.php and I found that it doesn't use ( Labels like the /lang/en_us.php ) I need to make it use Labels from the lang file ( lang/en-us.php ) Any help please?
  21. Can I add @go for a custom map? example : the map name : Baladin I want to type the command like @go Baladin or @go 99 Can I?
  22. Hello guys, I need more information about the new navigation system How can I add data to map / npc or mob navigation?
  23. Checked it and its correct @sader1992 How can I use it?
  24. Hello , I'm trying to add custom wings to my server I can see the items in the equipped items but can't see them in the game as this screenshot Any help please? and I need to know the line to add custom aura in item_db.txt
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